From 8f12bccecf4735405c124b7326e603d29eb33bc8 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Sat, 23 Sep 2023 16:02:54 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_bg.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_ca.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_cs.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_da.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_de.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_es.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_et.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_eu.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_fi.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_fil.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_fr.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_hu.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_id_ID.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_it.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_ja.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_ko.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_lt.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_nl.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_nl_BE.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_pl.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_pt_BR.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_pt_PT.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_ro.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_ru.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_sr.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_sv.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_th.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_tk.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_tr.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_uk_UA.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_vi.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_zh_CN.properties | 19 ++++++++++++++----- core/assets/bundles/bundle_zh_TW.properties | 19 ++++++++++++++----- 34 files changed, 476 insertions(+), 170 deletions(-) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index fa1b7c8c03..1f860dd3a3 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -1146,11 +1146,20 @@ keybind.command_mode.name = Рэжым Загадаў keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Перабудаваць Рэгіён keybind.schematic_select.name = Абраць Вобласць keybind.schematic_menu.name = Меню Схем diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index cd36bfa64a..dbe9499ffa 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -1158,11 +1158,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Избери Регион keybind.schematic_menu.name = Меню със Схеми diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index 47d50f8385..0ab23a1e0b 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -1161,11 +1161,20 @@ keybind.command_mode.name = Mode de comandament keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Reconstrueix la regió keybind.schematic_select.name = Selecciona una regió keybind.schematic_menu.name = Menú de plànols diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 4666a24d91..6b7124aa66 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -1159,11 +1159,20 @@ keybind.command_mode.name = Příkazový Režim keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Přestavět Region keybind.schematic_select.name = Vybrat oblast keybind.schematic_menu.name = Nabídka šablon diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index e4291eec3c..163990b1c7 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -1148,11 +1148,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Vælg region keybind.schematic_menu.name = Skabelon-visning diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index f631f5b60b..afaa6af025 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -1171,11 +1171,20 @@ keybind.command_mode.name = Steuerungsmodus keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Region wiederaufbauen keybind.schematic_select.name = Bereich auswählen keybind.schematic_menu.name = Entwurfsmenü diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 5c804918b9..3e2c9ac0b5 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -1167,11 +1167,20 @@ keybind.command_mode.name = Modo Comando keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Reconstruir región keybind.schematic_select.name = Seleccionar región keybind.schematic_menu.name = Menú de esquemas diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index a60d24aec6..cac372993a 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -1148,11 +1148,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 5f6ca857b1..71c5e59eb5 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -1150,11 +1150,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Hautatu eskualdea keybind.schematic_menu.name = Eskema menua diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index f71e69fac8..0c8a64935f 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -1147,11 +1147,20 @@ keybind.command_mode.name = Komentotila keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Valitse alue keybind.schematic_menu.name = Kaavio Valikko diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 22b2dc65e2..a0158b1425 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -1147,11 +1147,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 4162225300..7c2a067d0d 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -1173,11 +1173,20 @@ keybind.command_mode.name = Mode « Commande » keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Reconstruire la Zone keybind.schematic_select.name = Sélectionner une Région keybind.schematic_menu.name = Menu des schémas diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 5a83c5a9aa..c0663a7c2f 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -1157,11 +1157,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Terület kijelölése keybind.schematic_menu.name = Schematic menü diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 2dbb94623b..81589269d1 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -1167,11 +1167,20 @@ keybind.command_mode.name = Mode Perintah keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Pilih Daerah keybind.schematic_menu.name = Menu Skema diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 4020d4daf8..2a7d6b75ed 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -1154,11 +1154,20 @@ keybind.command_mode.name = Modalità di comando keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Seleziona Regione keybind.schematic_menu.name = Menu Schematica diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index fd438ced8d..71316f4780 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -1160,11 +1160,20 @@ keybind.command_mode.name = コマンドモード keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = リージョンの再構築 keybind.schematic_select.name = 範囲選択 keybind.schematic_menu.name = 設計図メニュー diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 178c602ff4..5b75a66c24 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -1159,11 +1159,20 @@ keybind.command_mode.name = 명령 모드 keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = 지역 재건 keybind.schematic_select.name = 영역 설정 keybind.schematic_menu.name = 설계도 메뉴 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index ad6107a113..8882e19fe4 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -1148,11 +1148,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Pasirinkite Regioną keybind.schematic_menu.name = Schemų Meniu diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 9700b1e65d..226959e584 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -1160,11 +1160,20 @@ keybind.command_mode.name = Commandomodus keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Herbouw Regio keybind.schematic_select.name = Selecteer gebied keybind.schematic_menu.name = Ontwerpmenu diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 6110c5de97..aceadb2383 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -1148,11 +1148,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 9191514691..2198506912 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -1158,11 +1158,20 @@ keybind.command_mode.name = Tryb Komend keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Odbuduj Region keybind.schematic_select.name = Wybierz Region keybind.schematic_menu.name = Menu Schematów diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 955a3a4152..665ec6ddec 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -1168,11 +1168,20 @@ keybind.command_mode.name = Modo de Comando keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Selecionar região keybind.schematic_menu.name = Menu de Esquemas diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index 59afd5f5d1..70b4e3ba1f 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -1148,11 +1148,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Selecionar região keybind.schematic_menu.name = Menu esquemático diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index b4556e1e36..98f9da3ed6 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -1160,11 +1160,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Selectează Regiunea keybind.schematic_menu.name = Meniu Scheme diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index a95c34b247..36d94b9453 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -1160,11 +1160,20 @@ keybind.command_mode.name = Командование боевыми единиц keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Перестроить в области keybind.schematic_select.name = Выбрать область keybind.schematic_menu.name = Меню схем diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index fab8e3e8be..3efd44ba86 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -1162,11 +1162,20 @@ keybind.command_mode.name = Upravljački Mod keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Ponovo Sagradi Region keybind.schematic_select.name = Izaberi Region keybind.schematic_menu.name = Menu Šema diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index b0735749bb..da37d8cd96 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -1148,11 +1148,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index dbe5710fed..2db699bfb9 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -1161,11 +1161,20 @@ keybind.command_mode.name = โหมดสั่งการ keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = เลือกพื้นที่สร้างใหม่ keybind.schematic_select.name = เลือกพื้นที่ keybind.schematic_menu.name = เมนูแผนผัง diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 262362129e..da3ba7e76b 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -1148,11 +1148,20 @@ keybind.command_mode.name = Command Mode keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = Select Region keybind.schematic_menu.name = Schematic Menu diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index f957be9a7d..a9df13b643 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -1158,11 +1158,20 @@ keybind.command_mode.name = Komuta Modu keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Alanı Geri İşaa Et keybind.schematic_select.name = Bölge Seç keybind.schematic_menu.name = Şema Menüsü diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index e15d1c1c3b..d182217178 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -1169,11 +1169,20 @@ keybind.command_mode.name = Режим командування keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Відбудувати регіон keybind.schematic_select.name = Вибрати ділянку keybind.schematic_menu.name = Меню схем diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index a9af3159c1..e09901b00a 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -1162,11 +1162,20 @@ keybind.command_mode.name = Chế độ điều khiển quân keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Chọn khu vực xây dựng lại keybind.schematic_select.name = Chọn khu vực keybind.schematic_menu.name = Menu bản thiết kế diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index b257c94263..0fb2d3ccbe 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1170,11 +1170,20 @@ keybind.command_mode.name = 指挥模式 keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = 重建建筑 keybind.schematic_select.name = 框选建筑 keybind.schematic_menu.name = 蓝图目录 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index a577ec7a0f..a6b92a36a0 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -1166,11 +1166,20 @@ keybind.command_mode.name = 指揮模式 keybind.command_queue.name = Unit Command Queue keybind.create_control_group.name = Create Control Group keybind.cancel_orders.name = Cancel Orders -keybind.unit_stance_1.name = Unit Stance 1 -keybind.unit_stance_2.name = Unit Stance 2 -keybind.unit_stance_3.name = Unit Stance 3 -keybind.unit_stance_4.name = Unit Stance 4 -keybind.unit_stance_5.name = Unit Stance 5 +keybind.unit_stance_shoot.name = Unit Stance: Shoot +keybind.unit_stance_hold_fire.name = Unit Stance: Hold Fire +keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target +keybind.unit_stance_patrol.name = Unit Stance: Patrol +keybind.unit_stance_ram.name = Unit Stance: Ram +keybind.unit_command_move = Unit Command: Move +keybind.unit_command_repair = Unit Command: Repair +keybind.unit_command_rebuild = Unit Command: Rebuild +keybind.unit_command_assist = Unit Command: Assist +keybind.unit_command_mine = Unit Command: Mine +keybind.unit_command_boost = Unit Command: Boost +keybind.unit_command_load_units = Unit Command: Load Units +keybind.unit_command_load_blocks = Unit Command: Load Blocks +keybind.unit_command_unload_payload = Unit Command: Unload Payload keybind.rebuild_select.name = Rebuild Region keybind.schematic_select.name = 選擇區域 keybind.schematic_menu.name = 藍圖目錄