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@ -591,6 +591,7 @@ unit.nobuild = [scarlet]Unit can't build
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lastaccessed = [lightgray]Last Accessed: {0}
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block.unknown = [lightgray]???
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stat.description = Purpose
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stat.input = Input
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stat.output = Output
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stat.booster = Booster
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@ -716,6 +717,7 @@ unit.items = items
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unit.thousands = k
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unit.millions = mil
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unit.billions = b
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category.purpose = Purpose
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category.general = General
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category.power = Power
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category.liquids = Liquids
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@ -1067,7 +1069,6 @@ block.conveyor.name = Conveyor
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block.titanium-conveyor.name = Titanium Conveyor
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block.plastanium-conveyor.name = Plastanium Conveyor
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block.armored-conveyor.name = Armored Conveyor
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block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyor belts.
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block.junction.name = Junction
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block.router.name = Router
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block.distributor.name = Distributor
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@ -1075,7 +1076,6 @@ block.sorter.name = Sorter
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block.inverted-sorter.name = Inverted Sorter
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block.message.name = Message
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block.illuminator.name = Illuminator
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block.illuminator.description = A small, compact, configurable light source. Requires power to function.
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block.overflow-gate.name = Overflow Gate
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block.underflow-gate.name = Underflow Gate
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block.silicon-smelter.name = Silicon Smelter
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@ -1211,136 +1211,205 @@ tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 wav
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tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
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tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese obtained resources can then be used to research new technology.\n\n[accent]Press the launch button.
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item.copper.description = The most basic structural material. Used extensively in all types of blocks.
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item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
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item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
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item.graphite.description = Mineralized carbon, used for ammunition and electrical components.
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item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
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item.coal.description = Fossilized plant matter, formed long before the seeding event. Used extensively for fuel and resource production.
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item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
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item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
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item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
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item.silicon.description = An extremely useful semiconductor. Applications in solar panels, complex electronics and homing turret ammunition.
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item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
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item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
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item.surge-alloy.description = An advanced alloy with unique electrical properties.
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item.spore-pod.description = A pod of synthetic spores, synthesized from atmospheric concentrations for industrial purposes. Used for conversion into oil, explosives and fuel.
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item.blast-compound.description = An unstable compound used in bombs and explosives. Synthesized from spore pods and other volatile substances. Use as fuel is not advised.
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item.pyratite.description = An extremely flammable substance used in incendiary weapons.
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liquid.water.description = The most useful liquid. Commonly used for cooling machines and waste processing.
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liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
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liquid.oil.description = A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon.
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liquid.cryofluid.description = An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant.
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item.copper.description = Used in all types of construction and ammunition.
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item.copper.details = Copper. Abnormally abundant metal on Serpulo. Structurally weak unless reinforced.
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item.lead.description = Used in liquid transportation and electrical structures.
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item.lead.details = Dense. Inert. Extensively used in batteries.\nNote: Likely toxic to biological life forms. Not that there are many left here.
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item.metaglass.description = Used in liquid distribution/storage structures.
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item.graphite.description = Used in electrical components and turret ammunition.
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item.sand.description = Used for production of other refined materials.
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item.coal.description = Used for fuel and refined material production.
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item.coal.details = Appears to be fossilized plant matter, formed long before the seeding event.
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item.titanium.description = Used in liquid transportation structures, drills and aircraft.
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item.thorium.description = Used in durable structures and as nuclear fuel.
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item.scrap.description = Melted down and refined into other materials.
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item.scrap.details = Leftover remnants of old structures and units.
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item.silicon.description = Used in solar panels, complex electronics and homing turret ammunition.
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item.plastanium.description = Used in advanced units, insulation and fragmentation ammunition.
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item.phase-fabric.description = Used in advanced electronics and self-repairing structures.
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item.surge-alloy.description = Used in advanced weaponry and reactive defense structures.
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item.spore-pod.description = Used for conversion into oil, explosives and fuel.
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item.spore-pod.details = Spores. Likely a synthetic life form. Emit gases toxic to other biological life. Extremely invasive. Highly flammable in certain conditions.
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item.blast-compound.description = Used in bombs and explosive ammunition.
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item.pyratite.description = Used in incendiary weapons and combustion-fueled generators.
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liquid.water.description = Used for cooling machines and waste processing.
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liquid.slag.description = Refined in separators into constituent metals, or sprayed at enemies as a weapon.
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liquid.oil.description = Used in advanced material production and as incendiary ammunition.
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liquid.cryofluid.description = Used as coolant in reactors, turrets and factories.
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block.message.description = Stores a message. Used for communication between allies.
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block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
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block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
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block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon.
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block.kiln.description = Smelts sand and lead into the compound known as metaglass. Requires small amounts of power to run.
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block.armored-conveyor.description = Moves items forward. Does not accept inputs from the sides.
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block.illuminator.description = Emits light.
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block.message.description = Stores a message for communication between allies.
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block.graphite-press.description = Compresses coal into graphite.
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block.multi-press.description = Compresses coal into graphite. Requires water as coolant.
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block.silicon-smelter.description = Refines silicon from sand and coal.
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block.kiln.description = Smelts sand and lead into metaglass.
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block.plastanium-compressor.description = Produces plastanium from oil and titanium.
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block.phase-weaver.description = Synthesizes phase fabric from radioactive thorium and sand. Requires massive amounts of power to function.
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block.alloy-smelter.description = Combines titanium, lead, silicon and copper to produce surge alloy.
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block.cryofluid-mixer.description = Mixes water and fine titanium powder into cryofluid. Essential for thorium reactor usage.
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block.blast-mixer.description = Crushes and mixes clusters of spores with pyratite to produce blast compound.
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block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
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block.melter.description = Melts down scrap into slag for further processing or usage in wave turrets.
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block.separator.description = Separates slag into its mineral components. Outputs the cooled result.
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block.spore-press.description = Compresses spore pods under extreme pressure to synthesize oil.
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block.phase-weaver.description = Synthesizes phase fabric from thorium and sand.
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block.alloy-smelter.description = Fuses titanium, lead, silicon and copper into surge alloy.
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block.cryofluid-mixer.description = Mixes water and fine titanium powder to produce cryofluid.
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block.blast-mixer.description = Produces blast compound from pyratite and spore pods.
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block.pyratite-mixer.description = Mixes coal, lead and sand into pyratite.
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block.melter.description = Melts down scrap into slag.
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block.separator.description = Separates slag into its mineral components.
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block.spore-press.description = Compresses spore pods into oil.
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block.pulverizer.description = Crushes scrap into fine sand.
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block.coal-centrifuge.description = Solidifes oil into chunks of coal.
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block.incinerator.description = Vaporizes any excess item or liquid it receives.
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block.power-void.description = Voids all power inputted into it. Sandbox only.
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block.coal-centrifuge.description = Transforms oil into coal.
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block.incinerator.description = Vaporizes any item or liquid it receives.
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block.power-void.description = Voids all power inputted.
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block.power-source.description = Infinitely outputs power. Sandbox only.
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block.item-source.description = Infinitely outputs items. Sandbox only.
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block.item-void.description = Destroys any items. Sandbox only.
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block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
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block.liquid-void.description = Removes any liquids. Sandbox only.
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block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
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block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
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block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
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block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
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block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.
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block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles.
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block.thorium-wall.description = A strong defensive block.\nDecent protection from enemies.
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block.thorium-wall-large.description = A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles.
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block.phase-wall.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.
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block.phase-wall-large.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nSpans multiple tiles.
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block.surge-wall.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.
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block.surge-wall-large.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.\nSpans multiple tiles.
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block.door.description = A small door. Can be opened or closed by tapping.
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block.door-large.description = A large door. Can be opened and closed by tapping.\nSpans multiple tiles.
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block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
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block.mend-projector.description = An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
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block.copper-wall.description = Protects structures from enemy projectiles.
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block.copper-wall-large.description = Protects structures from enemy projectiles.
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block.titanium-wall.description = Protects structures from enemy projectiles.
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block.titanium-wall-large.description = Protects structures from enemy projectiles.
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block.plastanium-wall.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
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block.plastanium-wall-large.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
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block.thorium-wall.description = Protects structures from enemy projectiles.
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block.thorium-wall-large.description = Protects structures from enemy projectiles.
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block.phase-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact.
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block.phase-wall-large.description = Protects structures from enemy projectiles, reflecting most bullets upon impact.
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block.surge-wall.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.
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block.surge-wall-large.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.
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block.door.description = A wall that can be opened and closed.
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block.door-large.description = A wall that can be opened and closed.
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block.mender.description = Periodically repairs blocks in its vicinity.\nOptionally uses silicon to boost range and efficiency.
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block.mend-projector.description = Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
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block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
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block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric can be used to increase shield size.
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block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
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block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable.
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block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
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block.plastanium-conveyor.description = Moves items in batches.\nAccepts items at the back, and unloads them in three directions at the front.\nRequires multiple loading and unloading points for peak throughput.
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block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
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block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
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block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
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block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
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block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead.
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block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
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block.distributor.description = An advanced router. Splits items to up to 7 other directions equally.
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block.overflow-gate.description = Only outputs to the left and right if the front path is blocked.
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block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
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block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
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block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
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block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power.
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block.thermal-pump.description = The ultimate pump.
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block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
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block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
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block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nDoes not leak.
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block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
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block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
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block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
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block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
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block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
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block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric increases shield size.
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block.shock-mine.description = Releases electric arcs upon enemy unit contact.
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block.conveyor.description = Transports items forward.
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block.titanium-conveyor.description = Transports items forward. Faster than a standard conveyor.
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block.plastanium-conveyor.description = Transports items forward in batches. Accepts items at the back, and unloads them in three directions at the front. Requires multiple loading and unloading points for peak throughput.
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block.junction.description = Acts as a bridge for two crossing conveyor belts.
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block.bridge-conveyor.description = Transports items over terrain or buildings.
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block.phase-conveyor.description = Instantly transports items over terrain or buildings. Longer range than the item bridge, but requires power.
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block.sorter.description = If an input item matches the selection, it passes forward. Otherwise, the item is outputted to the left and right.
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block.inverted-sorter.description = Similar to a standard sorter, but outputs selected items to the sides instead.
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block.router.description = Distributes input items to 3 output directions equally.
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block.router.details = A necessary evil. Using next to production inputs is not advised, as they will get clogged by output.
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block.distributor.description = Distributes input items to 7 output directions equally.
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block.overflow-gate.description = Only outputs items to the left and right if the front path is blocked.
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block.underflow-gate.description = Opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
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block.mass-driver.description = Long-range item transport structure. Collects batches of items and shoots them to other mass drivers.
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block.mechanical-pump.description = Pumps and outputs liquids. Does not require power.
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block.rotary-pump.description = Pumps and outputs liquids. Requires power.
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block.thermal-pump.description = Pumps and outputs liquids.
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block.conduit.description = Moves liquids forward. Used in conjunction with pumps and other conduits.
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block.pulse-conduit.description = Moves liquids forward. Transports faster and stores more than standard conduits.
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block.plated-conduit.description = Moves liquids forward. Does not accept input from the sides. Does not leak.
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block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid.
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block.liquid-tank.description = Stores a large amount of liquid. Outputs to all sides, similarly to a liquid router.
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block.liquid-junction.description = Acts as a bridge for two crossing conduits.
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block.bridge-conduit.description = Transports liquids over terrain or buildings.
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block.phase-conduit.description = Transports liquids over terrain or buildings. Longer range than the bridge conduit, but requires power.
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block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
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block.power-node-large.description = An advanced power node with greater range.
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block.surge-tower.description = An extremely long-range power node with fewer available connections.
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block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored.
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block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
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block.battery-large.description = Stores much more power than a regular battery.
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block.surge-tower.description = A long-range power node with fewer available connections.
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block.diode.description = Moves battery power in one direction, but only if the other side has less power stored.
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block.battery.description = Stores power in times of surplus energy. Outputs power in times of deficit.
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block.battery-large.description = Stores power in times of surplus energy. Outputs power in times of deficit. Higher capacity than a regular battery.
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block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
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block.thermal-generator.description = Generates power when placed in hot locations.
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block.steam-generator.description = An advanced combustion generator. More efficient, but requires additional water for generating steam.
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block.steam-generator.description = Generates power by burning flammable materials and converting water to steam.
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block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
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block.rtg-generator.description = A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
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block.rtg-generator.description = Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
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block.solar-panel.description = Provides a small amount of power from the sun.
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block.solar-panel-large.description = A significantly more efficient version of the standard solar panel.
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block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
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block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
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block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
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block.solar-panel-large.description = Provides a small amount of power from the sun. More efficient than the standard solar panel.
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block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
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block.impact-reactor.description = Creates massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
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block.mechanical-drill.description = When placed on ore, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
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block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
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block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
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block.blast-drill.description = The ultimate drill. Requires large amounts of power.
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block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available.
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block.cultivator.description = Cultivates tiny concentrations of spores in the atmosphere into industry-ready pods.
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block.cultivator.description = Cultivates tiny concentrations of atmospheric spores into spore pods.
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block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo.
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block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil.
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block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
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block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
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block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
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block.vault.description = Stores a large amount of items of each type. An unloader block can be used to retrieve items from the vault.
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block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
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block.unloader.description = Unloads items from any nearby non-transportation block. The type of item to be unloaded can be changed by tapping.
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block.launch-pad.description = Launches batches of items without any need for a core launch.
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block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
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block.duo.description = A small, cheap turret. Useful against ground units.
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block.scatter.description = An essential anti-air turret. Sprays clumps of lead, scrap or metaglass flak at enemy units.
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block.core-shard.description = Core of the base. Once destroyed, the sector is lost.
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block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel.
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block.core-foundation.description = Core of the base. Well armored. Stores more resources than a Shard.
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block.core-foundation.details = The second iteration.
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block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources.
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block.core-nucleus.details = The third and final iteration.
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block.vault.description = Stores a large amount of items of each type. Contents can be retrieved with an unloader.
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block.container.description = Stores a small amount of items of each type. Contents can be retrieved with an unloader.
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block.unloader.description = Unloads the selected item from nearby blocks.
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block.launch-pad.description = Launches batches of items to selected sectors.
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block.duo.description = Fires alternating bullets at enemies.
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block.scatter.description = Fires clumps of lead, scrap or metaglass flak at enemy aircraft.
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block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
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block.hail.description = A small, long-range artillery turret.
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block.wave.description = A medium-sized turret. Shoots streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
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block.lancer.description = A medium-sized anti-ground laser turret. Charges and fires powerful beams of energy.
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block.arc.description = A small close-range electric turret. Fires arcs of electricity at enemies.
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block.swarmer.description = A medium-sized missile turret. Attacks both air and ground enemies. Fires homing missiles.
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block.salvo.description = A larger, more advanced version of the Duo turret. Fires quick salvos of bullets at the enemy.
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block.fuse.description = A large, close-range shrapnel turret. Fires three piercing blasts at nearby enemies.
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block.ripple.description = An extremely powerful artillery turret. Shoots clusters of shells at enemies over long distances.
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block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units.
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block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
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block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
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block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
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block.hail.description = Fires small shells at ground enemies over long distances.
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block.wave.description = Fires streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
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block.lancer.description = Charges and fires powerful beams of energy at ground targets.
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block.arc.description = Fires arcs of electricity at ground targets.
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block.swarmer.description = Fires homing missiles at enemies.
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block.salvo.description = Fires quick salvos of bullets at enemies.
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block.fuse.description = Fires three close-range piercing blasts at nearby enemies.
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block.ripple.description = Shoots clusters of shells at ground enemies over long distances.
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block.cyclone.description = Fires explosive clumps of flak at nearby enemies.
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block.spectre.description = Fires large armor-piercing bullets at air and ground targets.
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block.meltdown.description = Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
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block.foreshadow.description = Fires a large single-target bolt over long distances.
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block.repair-point.description = Continuously repairs the closest damaged unit in its vicinity.
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block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
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block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process.
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block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
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block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations.
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block.disassembler.description = Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium.
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block.overdrive-dome.description = Increases the speed of nearby buildings. Requires phase fabric and silicon to operate.
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block.payload-conveyor.description = Moves large payloads, such as units from factories.
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block.payload-router.description = Splits input payloads into 3 output directions.
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block.command-center.description = Controls unit behavior with several different commands.
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block.ground-factory.description = Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading.
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block.air-factory.description = Produces air units. Output units can be used directly, or moved into reconstructors for upgrading.
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block.naval-factory.description = Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading.
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block.additive-reconstructor.description = Upgrades inputted units to the second tier.
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block.multiplicative-reconstructor.description = Upgrades inputted units to the third tier.
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block.exponential-reconstructor.description = Upgrades inputted units to the fourth tier.
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block.tetrative-reconstructor.description = Upgrades inputted units to the fifth and final tier.
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block.switch.description = A toggleable switch. State can be read and controlled with logic processors.
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block.micro-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings.
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block.logic-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor.
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block.hyper-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor.
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block.memory-cell.description = Stores information for a logic processor.
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block.memory-bank.description = Stores information for a logic processor. High capacity.
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block.logic-display.description = Displays arbitrary graphics from a logic processor.
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block.large-logic-display.description = Displays arbitrary graphics from a logic processor.
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unit.dagger.description = Fires standard bullets at all nearby enemies.
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unit.mace.description = Fires streams of flame at all nearby enemies.
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unit.fortress.description = Fires long-range artillery at ground targets.
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unit.scepter.description = Fires a barrage of charged bullets at all nearby enemies.
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unit.reign.description = Fires a barrage of massive piercing bullets at all nearby enemies.
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unit.nova.description = Fires laser bolts that damage enemies and repair allied structures. Capable of flight.
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unit.pulsar.description = Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight.
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unit.quasar.description = Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded.
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unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repair allied structures. Capable of flight.
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unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain.
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unit.crawler.description = Runs toward enemies and self-destructs, causing a large explosion.
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unit.atrax.description = Fires debilitating orbs of slag at ground targets. Can step over most terrain.
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unit.spiroct.description = Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
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unit.arkyid.description = Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
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unit.toxopid.description = Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain.
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unit.flare.description = Fires standard bullets at nearby ground targets.
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unit.horizon.description = Drops clusters of bombs on ground targets.
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unit.zenith.description = Fires salvos of missiles at all nearby enemies.
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unit.antumbra.description = Fires a barrage of bullets at all nearby enemies.
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unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies.
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unit.mono.description = Automatically mines copper and lead, depositing it into the core.
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unit.poly.description = Automatically rebuilds damaged structures and assists other units in construction.
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unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units.
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unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units.
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unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units.
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unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies.
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unit.minke.description = Fires incendiary shells and standard bullets at nearby ground targets.
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unit.bryde.description = Fires long-range artillery shells and missiles at enemies.
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unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies.
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unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units.
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unit.alpha.description = Defends the Shard core from enemies. Builds structures.
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unit.beta.description = Defends the Foundation core from enemies. Builds structures.
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unit.gamma.description = Defends the Nucleus core from enemies. Builds structures.
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