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Payload support
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@ -607,5 +607,25 @@ public class DesktopInput extends InputHandler{
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isBoosting = Core.input.keyDown(Binding.boost) && !movement.isZero();
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player.boosting(isBoosting);
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if(unit instanceof Payloadc){
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Payloadc pay = (Payloadc)unit;
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if(Core.input.keyTap(Binding.pickupCargo) && pay.payloads().size < unit.type().payloadCapacity){
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Unitc target = Units.closest(player.team(), pay.x(), pay.y(), 30f, u -> u.isAI() && u.isGrounded());
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if(target != null){
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pay.pickup(target);
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}else if(!pay.hasPayload()){
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Tilec tile = world.entWorld(pay.x(), pay.y());
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if(tile != null && tile.team() == unit.team()){
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pay.pickup(tile);
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}
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}
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}
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if(Core.input.keyTap(Binding.dropCargo)){
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pay.dropLastPayload();
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}
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}
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}
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}
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