Minor turret targeting fix

This commit is contained in:
Anuken 2021-01-04 11:06:11 -05:00
parent 5712190dab
commit 961331c832

View File

@ -210,7 +210,7 @@ public class Turret extends ReloadTurret{
}
public void targetPosition(Posc pos){
if(!hasAmmo() || target == null) return;
if(!hasAmmo() || pos == null) return;
BulletType bullet = peekAmmo();
float speed = bullet.speed;
//slow bullets never intersect
@ -218,7 +218,7 @@ public class Turret extends ReloadTurret{
targetPos.set(Predict.intercept(this, pos, speed));
if(targetPos.isZero()){
targetPos.set(target);
targetPos.set(pos);
}
}