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Fixed: missing spawns / incorrect ranks / jittery movement / tests
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@ -181,6 +181,7 @@ public class ApplicationTests{
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@Test
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void save(){
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world.loadMap(testMap);
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assertTrue(state.teams.get(defaultTeam).cores.size > 0);
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SaveIO.saveToSlot(0);
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}
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@ -195,6 +196,7 @@ public class ApplicationTests{
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assertEquals(world.width(), map.meta.width);
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assertEquals(world.height(), map.meta.height);
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assertTrue(state.teams.get(defaultTeam).cores.size > 0);
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}
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@Test
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