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Update onset and most starter block research costs
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@ -42,7 +42,7 @@ public class Vars implements Loadable{
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/** Whether the logger is loaded. */
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/** Whether the logger is loaded. */
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public static boolean loadedLogger = false, loadedFileLogger = false;
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public static boolean loadedLogger = false, loadedFileLogger = false;
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/** Whether to enable various experimental features (e.g. spawn positions for spawn groups) */
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/** Whether to enable various experimental features (e.g. spawn positions for spawn groups) */
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public static boolean experimental = false;
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public static boolean experimental = true;
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/** Name of current Steam player. */
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/** Name of current Steam player. */
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public static String steamPlayerName = "";
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public static String steamPlayerName = "";
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/** Default accessible content types used for player-selectable icons. */
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/** Default accessible content types used for player-selectable icons. */
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@ -925,7 +925,7 @@ public class Blocks{
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envDisabled = Env.none;
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envDisabled = Env.none;
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itemCapacity = 30;
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itemCapacity = 30;
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drawer = new DrawArcSmelter();
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drawer = new DrawArcSmelter();
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researchCostMultiplier = 1f / 10f;
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researchCost = with(Items.beryllium, 150, Items.graphite, 50);
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consumeItems(with(Items.graphite, 1, Items.sand, 4));
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consumeItems(with(Items.graphite, 1, Items.sand, 4));
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consumePower(6f);
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consumePower(6f);
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@ -1869,7 +1869,7 @@ public class Blocks{
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//TODO bad idea? should this just require 1 beryllium?
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//TODO bad idea? should this just require 1 beryllium?
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health = 90;
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health = 90;
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speed = 4f;
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speed = 4f;
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researchCostMultiplier = 1f / 6f;
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researchCost = with(Items.beryllium, 5);
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}};
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}};
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ductRouter = new DuctRouter("duct-router"){{
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ductRouter = new DuctRouter("duct-router"){{
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@ -1877,7 +1877,7 @@ public class Blocks{
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health = 90;
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health = 90;
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speed = 4f;
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speed = 4f;
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regionRotated1 = 1;
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regionRotated1 = 1;
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researchCostMultiplier = 0.3f;
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researchCost = with(Items.beryllium, 30);
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}};
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}};
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overflowDuct = new OverflowDuct("overflow-duct"){{
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overflowDuct = new OverflowDuct("overflow-duct"){{
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@ -2268,7 +2268,7 @@ public class Blocks{
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health = 90;
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health = 90;
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consumePowerBuffered(1000f);
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consumePowerBuffered(1000f);
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range = 10;
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range = 10;
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researchCostMultiplier = 0.2f;
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researchCost = with(Items.beryllium, 5);
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}};
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}};
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//TODO requirements
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//TODO requirements
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@ -2309,7 +2309,7 @@ public class Blocks{
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hasLiquids = true;
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hasLiquids = true;
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outputLiquid = new LiquidStack(Liquids.water, 5f / 60f / 9f);
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outputLiquid = new LiquidStack(Liquids.water, 5f / 60f / 9f);
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liquidCapacity = 20f;
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liquidCapacity = 20f;
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researchCostMultiplier = 1f / 50f;
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researchCost = with(Items.beryllium, 15);
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}};
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}};
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//TODO rename
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//TODO rename
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@ -2505,7 +2505,7 @@ public class Blocks{
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size = 2;
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size = 2;
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attribute = Attribute.sand;
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attribute = Attribute.sand;
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output = Items.sand;
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output = Items.sand;
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researchCostMultiplier = 1f / 10f;
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researchCost = with(Items.beryllium, 100, Items.graphite, 40);
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}};
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}};
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plasmaBore = new BeamDrill("plasma-bore"){{
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plasmaBore = new BeamDrill("plasma-bore"){{
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@ -2515,7 +2515,7 @@ public class Blocks{
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tier = 3;
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tier = 3;
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size = 2;
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size = 2;
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range = 4;
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range = 4;
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researchCostMultiplier = 1f / 40f;
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researchCost = with(Items.beryllium, 10);
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consumeLiquid(Liquids.hydrogen, 0.25f / 60f).boost();
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consumeLiquid(Liquids.hydrogen, 0.25f / 60f).boost();
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}};
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}};
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@ -3633,8 +3633,8 @@ public class Blocks{
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requirements(Category.units, with(Items.silicon, 200, Items.beryllium, 250));
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requirements(Category.units, with(Items.silicon, 200, Items.beryllium, 250));
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size = 3;
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size = 3;
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configurable = false;
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configurable = false;
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plans.add(new UnitPlan(UnitTypes.stell, 60f * 60f, with(Items.graphite, 20f, Items.silicon, 40f)));
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plans.add(new UnitPlan(UnitTypes.stell, 60f * 60f, with(Items.beryllium, 100f, Items.silicon, 60f)));
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researchCostMultiplier = 1f / 20f;
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researchCost = with(Items.beryllium, 200, Items.graphite, 80, Items.silicon, 80);
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consumePower(2f);
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consumePower(2f);
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}};
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}};
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