diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 6930d8c368..a59933c34a 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -20,10 +20,10 @@ screenshot.invalid = Map is te groot, Mogelijk niet genoeg geheugen beschikbaar gameover = Spel afgelopen gameover.disconnect = Disconnect gameover.pvp = het[accent] {0}[] team heeft gewonnen! -gameover.waiting = [accent]Waiting for next map... +gameover.waiting = [accent]Wachten voor de volgende map... highscore = [accent]Nieuw topscore! copied = Gekopieerd. -indev.notready = This part of the game isn't ready yet +indev.notready = Dit gedeelte van de game is nog niet klaar load.sound = Geluid load.map = Kaarten @@ -40,23 +40,23 @@ be.ignore = Negeer be.noupdates = Geen updates gevonden. be.check = Check voor updates mods.browser = Mod Browser -mods.browser.selected = Selected mod +mods.browser.selected = Geselecteerde mod mods.browser.add = Install mods.browser.reinstall = Reinstall -mods.browser.view-releases = View Releases -mods.browser.noreleases = [scarlet]No Releases Found\n[accent]Couldn't find any releases for this mod. Check if the mod's repository has any releases published. +mods.browser.view-releases = Bekijk Releases +mods.browser.noreleases = [scarlet]Geen Releases Gevonden\n[accent]Kon geen releases vinden voor deze mod. Controleer of de repository van de mod releases heeft gepubliceerd. mods.browser.latest = mods.browser.releases = Releases mods.github.open = Repo mods.github.open-release = Release Page -mods.browser.sortdate = Sort by recent -mods.browser.sortstars = Sort by stars +mods.browser.sortdate = Sorteer op recent +mods.browser.sortstars = Sorteer op sterren schematic = Ontwerp schematic.add = Bewaar ontwerp... schematics = Ontwerpen schematic.replace = Er bestaat al een ontwerp met die naam. Overschrijven? -schematic.exists = A schematic by that name already exists. +schematic.exists = Een ontwerp met die naam bestaat al. schematic.import = Importeer ontwerp... schematic.exportfile = Exporteer bestand schematic.importfile = Importeer bestand @@ -69,23 +69,23 @@ schematic.saved = Ontwerp bewaard. schematic.delete.confirm = Dit ontwerp zal in een zwart gat verdwijnen. schematic.rename = Hernoem ontwerp schematic.info = {0}x{1}, {2} blokken -schematic.disabled = [scarlet]Schematics disabled[]\nYou are not allowed to use schematics on this [accent]map[] or [accent]server. +schematic.disabled = [scarlet]Ontwerken uitgeschakeld[]\nJe hebt geen toestemming om ontwerpen te gebruiken op deze [accent]map[] of [accent]server. schematic.tags = Tags: -schematic.edittags = Edit Tags -schematic.addtag = Add Tag -schematic.texttag = Text Tag -schematic.icontag = Icon Tag -schematic.renametag = Rename Tag -schematic.tagdelconfirm = Delete this tag completely? -schematic.tagexists = That tag already exists. -stats = Stats -stats.wave = Waves Defeated -stats.unitsCreated = Units Created -stats.enemiesDestroyed = Enemies Destroyed -stats.built = Buildings Built -stats.destroyed = Buildings Destroyed -stats.deconstructed = Buildings Deconstructed -stats.playtime = Time Played +schematic.edittags = Wijzig Tags +schematic.addtag = Voeg Tag toe +schematic.texttag = Tekst Tag +schematic.icontag = Icoon Tag +schematic.renametag = Hernoem Tag +schematic.tagdelconfirm = Deze tag compleet verwijderen? +schematic.tagexists = Die tag bestaat al. +stats = Statistieken +stats.wave = Waves Verslagen +stats.unitsCreated = Units Gemaakt +stats.enemiesDestroyed = Enemies Vernietigd +stats.built = Gebouwen Gebouwt +stats.destroyed = Gebouwen Vernietigd +stats.deconstructed = Gebouwen Gedeconstrueerd +stats.playtime = Tijd Gespeelt globalitems = [accent]Global Items map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"? @@ -123,15 +123,15 @@ uploadingpreviewfile = Thumbnail aan het uploaden committingchanges = Wijzigingen aan het bewaren done = Klaar feature.unsupported = Je apparaat ondersteunt deze functionaliteit niet. -mods.initfailed = [red]⚠[] The previous Mindustry instance failed to initialize. This was likely caused by misbehaving mods.\n\nTo prevent a crash loop, [red]all mods have been disabled.[] +mods.initfailed = [red]⚠[] De vorige Mindustry instantie faalde te initialiseren. Dit was waarschijnlijk veroorzaakt door misdragende mods.\n\nOm een crash loop te voorkomen, zijn [red]alle mods uitgeschakeld.[] mods = Mods mods.none = [lightgray]Geen mods gevonden! mods.guide = Modding Handboek mods.report = Rapporteer Bug mods.openfolder = Open Mod Map -mods.viewcontent = View Content -mods.reload = Reload -mods.reloadexit = The game will now exit, to reload mods. +mods.viewcontent = Bekijk Content +mods.reload = Herlaad +mods.reloadexit = De game zal nu afsluiten, om mods te herladen. mod.installed = [[Installed] mod.display = [gray]Mod:[orange] {0} mod.enabled = [lightgray]Aan @@ -218,14 +218,14 @@ server.refreshing = Herlaad server hosts.none = [lightgray]Geen lokale games gevonden! host.invalid = [scarlet]Kan niet verbinden met server. -servers.local = Local Servers -servers.local.steam = Open Games & Local Servers +servers.local = Lokale Servers +servers.local.steam = Open Games & Lokale Servers servers.remote = Remote Servers servers.global = Community Servers servers.disclaimer = Community servers are [accent]not[] owned or controlled by the developer.\n\nServers may contain user-generated content that is not appropriate for all ages. -servers.showhidden = Show Hidden Servers -server.shown = Shown -server.hidden = Hidden +servers.showhidden = Toon Verborgen Servers +server.shown = Weergegeven +server.hidden = Verborgen trace = Traceer Speler trace.playername = Speler naam: [accent]{0} @@ -262,7 +262,7 @@ disconnect.timeout = Verbinding afgekapt. disconnect.data = Kon de wereld niet laden! cantconnect = Geen verbinding mogelijk ([accent]{0}[]). connecting = [accent]Aan het verbinden... -reconnecting = [accent]Reconnecting... +reconnecting = [accent]Aan het herverbinden... connecting.data = [accent]Wereld aan het laden... server.port = Poort: server.addressinuse = Adres is al in gebruik! @@ -290,7 +290,7 @@ save.corrupted = [accent]Save bestand misvormd of ongeldig!\nAls je net je game empty = on = Aan off = Uit -save.search = Search saved games... +save.search = Zoek opgeslagen games... save.autosave = Autosave: {0} save.map = Kaart: {0} save.wave = Ronde {0} @@ -312,9 +312,9 @@ copylink = Kopieer Link back = Terug max = Max objective = Map Objective -crash.export = Export Crash Logs -crash.none = No crash logs found. -crash.exported = Crash logs exported. +crash.export = Exporteer Crash Logs +crash.none = Geen crash logs gevonden. +crash.exported = Crash logs geexporteerd. data.export = Exporteer Data data.import = Importeer Data data.openfolder = Open Data Folder @@ -426,8 +426,8 @@ waves.sort.reverse = Reverse Sort waves.sort.begin = Begin waves.sort.health = Health waves.sort.type = Type -waves.units.hide = Hide All -waves.units.show = Show All +waves.units.hide = Verberg Alle +waves.units.show = Toon Alle wavemode.counts = counts wavemode.totals = totals @@ -450,9 +450,9 @@ editor.errorheader = Dit map bestand is niet geldig of heeft en fout. editor.errorname = Kaart heeft geen naam. editor.update = Bijwerken editor.randomize = Willekeurig -editor.moveup = Move Up -editor.movedown = Move Down -editor.copy = Copy +editor.moveup = Beweeg Omhoog +editor.movedown = Beweeg Omlaag +editor.copy = Kopieer editor.apply = Gebruiken editor.generate = Genereer editor.sectorgenerate = Sector Generate @@ -499,8 +499,8 @@ toolmode.fillteams = Vervang Teams toolmode.fillteams.description = Vervangt teams in plaats van blokken. toolmode.drawteams = Teken Teams toolmode.drawteams.description = Tekent teams in plaats van blokken. -toolmode.underliquid = Under Liquids -toolmode.underliquid.description = Draw floors under liquid tiles. +toolmode.underliquid = Onder vloeistoffen +toolmode.underliquid.description = Teken floeren onder vloeistof tegels. filters.empty = [lightgray]Geen filters! Voeg een toe met onderstaande knop. filter.distort = Verdraai @@ -567,14 +567,14 @@ locked = Op slot complete = [lightgray]Voltooid: requirement.wave = Bereik ronde {0} in {1} requirement.core = Vernietig vijandige core in {0} -requirement.research = Research {0} +requirement.research = Onderzoek {0} requirement.produce = Produce {0} requirement.capture = Capture {0} requirement.onplanet = Control Sector On {0} requirement.onsector = Land On Sector: {0} launch.text = Launch -research.multiplayer = Only the host can research items. -map.multiplayer = Only the host can view sectors. +research.multiplayer = Alleen de host kan items onderzoeken. +map.multiplayer = Alleen de host kan sectoren bekijken. uncover = Ontdek configure = Configureer startinventaris objective.research = [accent]Research:\n[]{0}[lightgray]{1} @@ -616,40 +616,40 @@ error.io = Netwerk I/O fout. error.any = Onbekende netwerk fout. error.bloom = Bloom aanzetten mislukt.\nJe apparaat ondersteunt het waarschijnlijk niet. -weather.rain.name = Rain -weather.snow.name = Snow -weather.sandstorm.name = Sandstorm +weather.rain.name = Regen +weather.snow.name = Sneeuw +weather.sandstorm.name = Zandstorm weather.sporestorm.name = Sporestorm -weather.fog.name = Fog -sectorlist = Sectors -sectorlist.attacked = {0} under attack +weather.fog.name = Mist +sectorlist = Sectoren +sectorlist.attacked = {0} onder vuur -sectors.unexplored = [lightgray]Unexplored +sectors.unexplored = [lightgray]Onontdekt sectors.resources = Resources: -sectors.production = Production: +sectors.production = Productie: sectors.export = Export: sectors.import = Import: -sectors.time = Time: +sectors.time = Tijd: sectors.threat = Threat: sectors.wave = Wave: -sectors.stored = Stored: -sectors.resume = Resume -sectors.launch = Launch -sectors.select = Select -sectors.nonelaunch = [lightgray]none (sun) +sectors.stored = Opgeslagen: +sectors.resume = Doorgaan +sectors.launch = Lanceren +sectors.select = Selecteren +sectors.nonelaunch = [lightgray]geen (sun) sectors.rename = Rename Sector -sectors.enemybase = [scarlet]Enemy Base -sectors.vulnerable = [scarlet]Vulnerable -sectors.underattack = [scarlet]Under attack! [accent]{0}% damaged +sectors.enemybase = [scarlet]Vijandelijke Basis +sectors.vulnerable = [scarlet]Kwetsbaar +sectors.underattack = [scarlet]Onder vuur! [accent]{0}% beschadigd sectors.underattack.nodamage = [scarlet]Uncaptured -sectors.survives = [accent]Survives {0} waves +sectors.survives = [accent]Overleeft {0} waves sectors.go = Go -sector.abandon = Abandon -sector.abandon.confirm = This sector's core(s) will self-destruct.\nContinue? +sector.abandon = Verlaten +sector.abandon.confirm = Deze sector's core(s) zal zelf-vernietigen.\Doorgaan? sector.curcapture = Sector Captured sector.curlost = Sector Lost sector.missingresources = [scarlet]Insufficient Core Resources -sector.attacked = Sector [accent]{0}[white] under attack! +sector.attacked = Sector [accent]{0}[white] onder vuur! sector.lost = Sector [accent]{0}[white] lost! sector.captured = Sector [accent]{0}[white]captured! sector.changeicon = Change Icon @@ -733,12 +733,12 @@ settings.graphics = Grafisch settings.cleardata = Wis Game Data... settings.clear.confirm = Weet je zeker dat je deze data wilt verwijderen?\nDit is niet terug te draaien! settings.clearall.confirm = [scarlet]WAARSCHUWING![]\nDit verwijderd alle data, inclusief saves, kaarten, technologie en bedienings-instellingen.\nAls je op doorgaat wist het spel al je data en stopt automatisch. -settings.clearsaves.confirm = Are you sure you want to clear all your saves? -settings.clearsaves = Clear Saves -settings.clearresearch = Clear Research -settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research? -settings.clearcampaignsaves = Clear Campaign Saves -settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves? +settings.clearsaves.confirm = Weet je zeker dat je al je saves wilt verwijderen? +settings.clearsaves = Wis Saves +settings.clearresearch = Wis Onderzoek +settings.clearresearch.confirm = Weet je zeker dat je al je onderzoek wilt verwijderen? +settings.clearcampaignsaves = Wis Veldtocht Saves +settings.clearcampaignsaves.confirm = Weet je zeker dat je al je veldtocht saves wilt verwijderen? paused = [accent]< Gepauzeerd > clear = Wis banned = [scarlet]Verbannen @@ -748,7 +748,7 @@ no = Nee info.title = Informatie error.title = [crimson]Een fout is opgetreden error.crashtitle = Een fout is opgetreden -unit.nobuild = [scarlet]Unit can't build +unit.nobuild = [scarlet]Unit kan niet bouwen lastaccessed = [lightgray]Last Accessed: {0} lastcommanded = [lightgray]Last Commanded: {0} block.unknown = [lightgray]???