Adding Block: Heat Source (#6855)

* Update Blocks.java

* ,

* Update Blocks.java

* Add files via upload

* Delete 5618F7BA-F0D0-4FFF-AE6A-185BFEA99F16.png

* Add files via upload

* Add files via upload

* Add files via upload

* Update Blocks.java

* Bundle

* 1m to 10k

* Update bundle.properties

* TR

* 10k to 1k

Co-authored-by: Anuken <arnukren@gmail.com>
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RTOmega 2022-07-22 20:59:32 +03:00 committed by GitHub
parent f16894592f
commit 9a3a6c31b3
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7 changed files with 14 additions and 2 deletions

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@ -1515,6 +1515,8 @@ block.payload-loader.name = Payload Loader
block.payload-loader.description = Load liquids and items into blocks.
block.payload-unloader.name = Payload Unloader
block.payload-unloader.description = Unloads liquids and items from blocks.
block.heat-source.name = Heat Source
block.heat-source.description = A 1x1 block that gives virtualy infinite heat.
#Erekir
block.empty.name = Empty
@ -2125,4 +2127,5 @@ lenum.boost = Start/stop boosting.
#Don't translate these yet!
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.

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@ -1653,6 +1653,7 @@ block.diffuse.name = Diffuse
block.basic-assembler-module.name = Basit İnşa Modülü
block.smite.name = Smite
block.malign.name = Malign
#ama tüp ne aga -Anti Dragon
block.switch.name = Düğme
block.micro-processor.name = Mikro İşlemci

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@ -76,7 +76,7 @@ public class Blocks{
carbideCrucible, slagCentrifuge, surgeCrucible, cyanogenSynthesizer, phaseSynthesizer, heatReactor,
//sandbox
powerSource, powerVoid, itemSource, itemVoid, liquidSource, liquidVoid, payloadSource, payloadVoid, illuminator,
powerSource, powerVoid, itemSource, itemVoid, liquidSource, liquidVoid, payloadSource, payloadVoid, illuminator, heatSource,
//defense
copperWall, copperWallLarge, titaniumWall, titaniumWallLarge, plastaniumWall, plastaniumWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge,
@ -5508,6 +5508,14 @@ public class Blocks{
size = 5;
alwaysUnlocked = true;
}};
heatSource = new HeatProducer("heat-source"){{
requirements(Category.crafting, BuildVisibility.sandboxOnly, with());
drawer = new DrawMulti(new DrawDefault(), new DrawHeatOutput());
rotateDraw = false;
size = 1;
heatOutput = 1000f;
regionRotated1 = 1;
}};
//TODO move
illuminator = new LightBlock("illuminator"){{