diff --git a/core/src/mindustry/game/Teams.java b/core/src/mindustry/game/Teams.java index f6f284ab35..9425c669fb 100644 --- a/core/src/mindustry/game/Teams.java +++ b/core/src/mindustry/game/Teams.java @@ -270,6 +270,9 @@ public class Teams{ buildings.getObjects(builds); } + //no remaining blocks, cease building if applicable + blocks.clear(); + //convert all team tiles to neutral, randomly killing them for(var b : builds){ //TODO this may cause a lot of packet spam, optimize?