Never allow editing world processors in campaign

This commit is contained in:
Anuken 2024-11-17 09:16:43 -05:00
parent 0ea450c18e
commit 9eb8492f4a

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@ -131,6 +131,7 @@ public class Logic implements ApplicationListener{
//enable building AI on campaign unless the preset disables it
state.rules.coreIncinerates = true;
state.rules.allowEditWorldProcessors = false;
state.rules.waveTeam.rules().infiniteResources = true;
state.rules.waveTeam.rules().buildSpeedMultiplier *= state.getPlanet().enemyBuildSpeedMultiplier;