mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-02-06 08:57:45 +07:00
Logic Refactor (#9940)
* Replace logic variable indexes * Fix `draw print`'s align * Update core/src/mindustry/logic/LExecutor.java Co-authored-by: Anuken <arnukren@gmail.com> * Remove duplicated variables * Update core/src/mindustry/world/blocks/logic/LogicBlock.java --------- Co-authored-by: Anuken <arnukren@gmail.com>
This commit is contained in:
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ea239c6f60
commit
9f92a5ac06
@ -1038,14 +1038,19 @@ public class TypeIO{
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}
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}
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public interface Boxed<T> {
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T unbox();
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}
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/** Represents a building that has not been resolved yet. */
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public static class BuildingBox{
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public static class BuildingBox implements Boxed<Building>{
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public int pos;
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public BuildingBox(int pos){
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this.pos = pos;
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}
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@Override
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public Building unbox(){
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return world.build(pos);
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}
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@ -1059,13 +1064,14 @@ public class TypeIO{
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}
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/** Represents a unit that has not been resolved yet. TODO unimplemented / unused*/
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public static class UnitBox{
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public static class UnitBox implements Boxed<Unit>{
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public int id;
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public UnitBox(int id){
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this.id = id;
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}
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@Override
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public Unit unbox(){
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return Groups.unit.getByID(id);
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}
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@ -10,7 +10,6 @@ import mindustry.*;
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import mindustry.content.*;
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import mindustry.ctype.*;
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import mindustry.game.*;
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import mindustry.logic.LExecutor.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.blocks.legacy.*;
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@ -27,12 +26,11 @@ public class GlobalVars{
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public static final Rand rand = new Rand();
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//non-constants that depend on state
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private static int varTime, varTick, varSecond, varMinute, varWave, varWaveTime, varMapW, varMapH, varServer, varClient, varClientLocale, varClientUnit, varClientName, varClientTeam, varClientMobile;
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private static LVar varTime, varTick, varSecond, varMinute, varWave, varWaveTime, varMapW, varMapH, varServer, varClient, varClientLocale, varClientUnit, varClientName, varClientTeam, varClientMobile;
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private ObjectIntMap<String> namesToIds = new ObjectIntMap<>();
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private Seq<Var> vars = new Seq<>(Var.class);
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private ObjectMap<String, LVar> vars = new ObjectMap<>();
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private Seq<VarEntry> varEntries = new Seq<>();
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private IntSet privilegedIds = new IntSet();
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private ObjectSet<String> privilegedNames = new ObjectSet<>();
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private UnlockableContent[][] logicIdToContent;
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private int[][] contentIdToLogicId;
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@ -172,31 +170,31 @@ public class GlobalVars{
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public void update(){
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//set up time; note that @time is now only updated once every invocation and directly based off of @tick.
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//having time be based off of user system time was a very bad idea.
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vars.items[varTime].numval = state.tick / 60.0 * 1000.0;
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vars.items[varTick].numval = state.tick;
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varTime.numval = state.tick / 60.0 * 1000.0;
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varTick.numval = state.tick;
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//shorthands for seconds/minutes spent in save
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vars.items[varSecond].numval = state.tick / 60f;
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vars.items[varMinute].numval = state.tick / 60f / 60f;
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varSecond.numval = state.tick / 60f;
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varMinute.numval = state.tick / 60f / 60f;
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//wave state
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vars.items[varWave].numval = state.wave;
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vars.items[varWaveTime].numval = state.wavetime / 60f;
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varWave.numval = state.wave;
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varWaveTime.numval = state.wavetime / 60f;
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vars.items[varMapW].numval = world.width();
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vars.items[varMapH].numval = world.height();
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varMapW.numval = world.width();
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varMapH.numval = world.height();
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//network
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vars.items[varServer].numval = (net.server() || !net.active()) ? 1 : 0;
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vars.items[varClient].numval = net.client() ? 1 : 0;
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varServer.numval = (net.server() || !net.active()) ? 1 : 0;
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varClient.numval = net.client() ? 1 : 0;
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//client
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if(!net.server() && player != null){
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vars.items[varClientLocale].objval = player.locale();
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vars.items[varClientUnit].objval = player.unit();
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vars.items[varClientName].objval = player.name();
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vars.items[varClientTeam].numval = player.team().id;
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vars.items[varClientMobile].numval = mobile ? 1 : 0;
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varClientLocale.objval = player.locale();
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varClientUnit.objval = player.unit();
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varClientName.objval = player.name();
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varClientTeam.numval = player.team().id;
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varClientMobile.numval = mobile ? 1 : 0;
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}
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}
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@ -217,84 +215,81 @@ public class GlobalVars{
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}
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/**
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* @return a constant ID > 0 if there is a constant with this name, otherwise -1.
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* Attempt to get privileged variable id from non-privileged logic executor returns null constant id.
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* @return a constant variable if there is a constant with this name, otherwise null.
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* Attempt to get privileged variable from non-privileged logic executor returns null constant.
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*/
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public int get(String name){
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return namesToIds.get(name, -1);
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public LVar get(String name){
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return vars.get(name);
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}
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/**
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* @return a constant variable by ID. ID is not bound checked and must be positive.
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* Attempt to get privileged variable from non-privileged logic executor returns null constant
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* @return a constant variable by name
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* Attempt to get privileged variable from non-privileged logic executor returns null constant.
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*/
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public Var get(int id, boolean privileged){
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if(!privileged && privilegedIds.contains(id)) return vars.get(namesToIds.get("null"));
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return vars.items[id];
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public LVar get(String name, boolean privileged){
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if(!privileged && privilegedNames.contains(name)) return vars.get("null");
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return vars.get(name);
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}
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/** Sets a global variable by an ID returned from put(). */
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public void set(int id, double value){
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get(id, true).numval = value;
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/** Sets a global variable by name. */
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public void set(String name, double value){
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get(name, true).numval = value;
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}
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/** Adds a constant value by name. */
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public int put(String name, Object value, boolean privileged){
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public LVar put(String name, Object value, boolean privileged){
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return put(name, value, privileged, true);
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}
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/** Adds a constant value by name. */
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public int put(String name, Object value, boolean privileged, boolean hidden){
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int existingIdx = namesToIds.get(name, -1);
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if(existingIdx != -1){ //don't overwrite existing vars (see #6910)
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public LVar put(String name, Object value, boolean privileged, boolean hidden){
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LVar existingVar = vars.get(name);
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if(existingVar != null){ //don't overwrite existing vars (see #6910)
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Log.debug("Failed to add global logic variable '@', as it already exists.", name);
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return existingIdx;
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return existingVar;
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}
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Var var = new Var(name);
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LVar var = new LVar(name);
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var.constant = true;
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if(value instanceof Number num){
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var.isobj = false;
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var.numval = num.doubleValue();
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}else{
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var.isobj = true;
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var.objval = value;
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}
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int index = vars.size;
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namesToIds.put(name, index);
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if(privileged) privilegedIds.add(index);
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vars.add(var);
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vars.put(name, var);
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if(privileged) privilegedNames.add(name);
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if(!hidden){
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varEntries.add(new VarEntry(index, name, "", "", privileged));
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varEntries.add(new VarEntry(name, "", "", privileged));
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}
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return index;
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return var;
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}
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public int put(String name, Object value){
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public LVar put(String name, Object value){
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return put(name, value, false);
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}
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public int putEntry(String name, Object value){
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public LVar putEntry(String name, Object value){
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return put(name, value, false, false);
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}
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public int putEntry(String name, Object value, boolean privileged){
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public LVar putEntry(String name, Object value, boolean privileged){
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return put(name, value, privileged, false);
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}
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public void putEntryOnly(String name){
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varEntries.add(new VarEntry(0, name, "", "", false));
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varEntries.add(new VarEntry(name, "", "", false));
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}
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/** An entry that describes a variable for documentation purposes. This is *only* used inside UI for global variables. */
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public static class VarEntry{
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public int id;
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public String name, description, icon;
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public boolean privileged;
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public VarEntry(int id, String name, String description, String icon, boolean privileged){
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this.id = id;
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public VarEntry(String name, String description, String icon, boolean privileged){
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this.name = name;
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this.description = description;
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this.icon = icon;
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@ -5,12 +5,13 @@ import arc.graphics.*;
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import arc.scene.ui.*;
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import arc.scene.ui.layout.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.ui.*;
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import mindustry.ui.dialogs.*;
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import static mindustry.Vars.*;
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public class GlobalVarsDialog extends BaseDialog{
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public GlobalVarsDialog(){
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@ -28,8 +29,7 @@ public class GlobalVarsDialog extends BaseDialog{
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cont.pane(t -> {
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t.margin(10f).marginRight(16f);
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t.defaults().fillX().fillY();
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for(var entry : Vars.logicVars.getEntries()){
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for(var entry : logicVars.getEntries()){
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if(entry.name.startsWith("section")){
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Color color = Pal.accent;
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t.add("@lglobal." + entry.name).fillX().center().labelAlign(Align.center).colspan(4).color(color).padTop(4f).padBottom(2f).row();
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@ -14,16 +14,15 @@ public class LAssembler{
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private static final int invalidNum = Integer.MIN_VALUE;
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private int lastVar;
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private boolean privileged;
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/** Maps names to variable IDs. */
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public ObjectMap<String, BVar> vars = new ObjectMap<>();
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/** Maps names to variable. */
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public OrderedMap<String, LVar> vars = new OrderedMap<>();
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/** All instructions to be executed. */
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public LInstruction[] instructions;
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public LAssembler(){
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//instruction counter
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putVar("@counter").value = 0;
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putVar("@counter");
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//currently controlled unit
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putConst("@unit", null);
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//reference to self
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@ -57,20 +56,17 @@ public class LAssembler{
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return new LParser(text, privileged).parse();
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}
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/** @return a variable ID by name.
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/** @return a variable by name.
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* This may be a constant variable referring to a number or object. */
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public int var(String symbol){
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int constId = Vars.logicVars.get(symbol);
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if(constId > 0){
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//global constants are *negated* and stored separately
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return -constId;
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}
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public LVar var(String symbol){
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LVar constVar = Vars.logicVars.get(symbol);
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if(constVar != null) return constVar;
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symbol = symbol.trim();
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//string case
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if(!symbol.isEmpty() && symbol.charAt(0) == '\"' && symbol.charAt(symbol.length() - 1) == '\"'){
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return putConst("___" + symbol, symbol.substring(1, symbol.length() - 1).replace("\\n", "\n")).id;
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return putConst("___" + symbol, symbol.substring(1, symbol.length() - 1).replace("\\n", "\n"));
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}
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//remove spaces for non-strings
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@ -79,10 +75,10 @@ public class LAssembler{
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double value = parseDouble(symbol);
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if(value == invalidNum){
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return putVar(symbol).id;
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return putVar(symbol);
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}else{
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//this creates a hidden const variable with the specified value
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return putConst("___" + value, value).id;
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return putConst("___" + value, value);
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}
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}
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@ -106,48 +102,34 @@ public class LAssembler{
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}
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/** Adds a constant value by name. */
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public BVar putConst(String name, Object value){
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BVar var = putVar(name);
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public LVar putConst(String name, Object value){
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LVar var = putVar(name);
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if(value instanceof Number number){
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var.isobj = false;
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var.numval = number.doubleValue();
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var.objval = null;
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}else{
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var.isobj = true;
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var.objval = value;
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}
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var.constant = true;
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var.value = value;
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return var;
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}
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/** Registers a variable name mapping. */
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public BVar putVar(String name){
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public LVar putVar(String name){
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if(vars.containsKey(name)){
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return vars.get(name);
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}else{
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BVar var = new BVar(lastVar++);
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LVar var = new LVar(name);
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vars.put(name, var);
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return var;
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}
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}
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@Nullable
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public BVar getVar(String name){
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public LVar getVar(String name){
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return vars.get(name);
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}
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/** A variable "builder". */
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public static class BVar{
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public int id;
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public boolean constant;
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public Object value;
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public BVar(int id){
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this.id = id;
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}
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BVar(){}
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@Override
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public String toString(){
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return "BVar{" +
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"id=" + id +
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", constant=" + constant +
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", value=" + value +
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'}';
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}
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}
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}
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File diff suppressed because it is too large
Load Diff
@ -281,8 +281,8 @@ public class LStatements{
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@Override
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public LInstruction build(LAssembler builder){
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return new DrawI((byte)type.ordinal(), 0, builder.var(x), builder.var(y),
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type == GraphicsType.print ? nameToAlign.get(p1, Align.bottomLeft) : builder.var(p1), builder.var(p2), builder.var(p3), builder.var(p4));
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return new DrawI((byte)type.ordinal(), builder.var(x), builder.var(y),
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type == GraphicsType.print ? new LVar(p1, nameToAlign.get(p1, Align.bottomLeft), true) : builder.var(p1), builder.var(p2), builder.var(p3), builder.var(p4));
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}
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@Override
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@ -1045,7 +1045,7 @@ public class LStatements{
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@Override
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public LInstruction build(LAssembler builder){
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return new RadarI(target1, target2, target3, sort, LExecutor.varUnit, builder.var(sortOrder), builder.var(output));
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return new RadarI(target1, target2, target3, sort, builder.var("@unit"), builder.var(sortOrder), builder.var(output));
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}
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@Override
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108
core/src/mindustry/logic/LVar.java
Normal file
108
core/src/mindustry/logic/LVar.java
Normal file
@ -0,0 +1,108 @@
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package mindustry.logic;
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import arc.util.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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public class LVar{
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public final String name;
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public int id;
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public boolean isobj, constant;
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public Object objval;
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public double numval;
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//ms timestamp for when this was last synced; used in the sync instruction
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public long syncTime;
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public LVar(String name){
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this(name, -1);
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}
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public LVar(String name, int id){
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this(name, id, false);
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}
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public LVar(String name, int id, boolean constant){
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this.name = name;
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this.id = id;
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this.constant = constant;
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}
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public @Nullable Building building(){
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return isobj && objval instanceof Building building ? building : null;
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}
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public @Nullable Object obj(){
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return isobj ? objval : null;
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}
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public @Nullable Team team(){
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if(isobj){
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return objval instanceof Team t ? t : null;
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}else{
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int t = (int)numval;
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if(t < 0 || t >= Team.all.length) return null;
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return Team.all[t];
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}
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}
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public boolean bool(){
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return isobj ? objval != null : Math.abs(numval) >= 0.00001;
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}
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public double num(){
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return isobj ? objval != null ? 1 : 0 : invalid(numval) ? 0 : numval;
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}
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/** Get num value from variable, convert null to NaN to handle it differently in some instructions */
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public double numOrNan(){
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return isobj ? objval != null ? 1 : Double.NaN : invalid(numval) ? 0 : numval;
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}
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public float numf(){
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return isobj ? objval != null ? 1 : 0 : invalid(numval) ? 0 : (float)numval;
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}
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/** Get float value from variable, convert null to NaN to handle it differently in some instructions */
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public float numfOrNan(){
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return isobj ? objval != null ? 1 : Float.NaN : invalid(numval) ? 0 : (float)numval;
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}
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public int numi(){
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return (int)num();
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}
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public void setbool(boolean value){
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setnum(value ? 1 : 0);
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}
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public void setnum(double value){
|
||||
if(constant) return;
|
||||
if(invalid(value)){
|
||||
objval = null;
|
||||
isobj = true;
|
||||
}else{
|
||||
numval = value;
|
||||
objval = null;
|
||||
isobj = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void setobj(Object value){
|
||||
if(constant) return;
|
||||
objval = value;
|
||||
isobj = true;
|
||||
}
|
||||
|
||||
public void setconst(Object value){
|
||||
objval = value;
|
||||
isobj = true;
|
||||
}
|
||||
|
||||
public static boolean invalid(double d){
|
||||
return Double.isNaN(d) || Double.isInfinite(d);
|
||||
}
|
||||
|
||||
}
|
@ -53,7 +53,7 @@ public class LogicDialog extends BaseDialog{
|
||||
add(buttons).growX().name("canvas");
|
||||
}
|
||||
|
||||
public static Color typeColor(Var s, Color color){
|
||||
public static Color typeColor(LVar s, Color color){
|
||||
return color.set(
|
||||
!s.isobj ? Pal.place :
|
||||
s.objval == null ? Color.darkGray :
|
||||
@ -67,7 +67,7 @@ public class LogicDialog extends BaseDialog{
|
||||
);
|
||||
}
|
||||
|
||||
public static String typeName(Var s){
|
||||
public static String typeName(LVar s){
|
||||
return
|
||||
!s.isobj ? "number" :
|
||||
s.objval == null ? "null" :
|
||||
|
@ -20,8 +20,6 @@ import mindustry.graphics.*;
|
||||
import mindustry.io.*;
|
||||
import mindustry.io.TypeIO.*;
|
||||
import mindustry.logic.*;
|
||||
import mindustry.logic.LAssembler.*;
|
||||
import mindustry.logic.LExecutor.*;
|
||||
import mindustry.ui.*;
|
||||
import mindustry.world.*;
|
||||
import mindustry.world.blocks.ConstructBlock.*;
|
||||
@ -381,12 +379,14 @@ public class LogicBlock extends Block{
|
||||
|
||||
if(keep){
|
||||
//store any older variables
|
||||
for(Var var : executor.vars){
|
||||
for(LVar var : executor.vars){
|
||||
boolean unit = var.name.equals("@unit");
|
||||
if(!var.constant || unit){
|
||||
BVar dest = asm.getVar(var.name);
|
||||
LVar dest = asm.getVar(var.name);
|
||||
if(dest != null && (!dest.constant || unit)){
|
||||
dest.value = var.isobj ? var.objval : var.numval;
|
||||
dest.isobj = var.isobj;
|
||||
dest.objval = var.objval;
|
||||
dest.numval = var.numval;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -397,7 +397,7 @@ public class LogicBlock extends Block{
|
||||
assemble.get(asm);
|
||||
}
|
||||
|
||||
asm.getVar("@this").value = this;
|
||||
asm.getVar("@this").setconst(this);
|
||||
asm.putConst("@thisx", World.conv(x));
|
||||
asm.putConst("@thisy", World.conv(y));
|
||||
|
||||
@ -682,17 +682,17 @@ public class LogicBlock extends Block{
|
||||
write.b(compressed);
|
||||
|
||||
//write only the non-constant variables
|
||||
int count = Structs.count(executor.vars, v -> (!v.constant || v == executor.vars[LExecutor.varUnit]) && !(v.isobj && v.objval == null));
|
||||
int count = Structs.count(executor.vars, v -> (!v.constant || v == executor.unit) && !(v.isobj && v.objval == null));
|
||||
|
||||
write.i(count);
|
||||
for(int i = 0; i < executor.vars.length; i++){
|
||||
Var v = executor.vars[i];
|
||||
LVar v = executor.vars[i];
|
||||
|
||||
//null is the default variable value, so waste no time serializing that
|
||||
if(v.isobj && v.objval == null) continue;
|
||||
|
||||
//skip constants
|
||||
if(v.constant && i != LExecutor.varUnit) continue;
|
||||
if(v.constant && v != executor.unit) continue;
|
||||
|
||||
//write the name and the object value
|
||||
write.str(v.name);
|
||||
@ -751,13 +751,9 @@ public class LogicBlock extends Block{
|
||||
loadBlock = () -> updateCode(code, false, asm -> {
|
||||
//load up the variables that were stored
|
||||
for(int i = 0; i < varcount; i++){
|
||||
BVar dest = asm.getVar(names[i]);
|
||||
|
||||
if(dest != null && (!dest.constant || dest.id == LExecutor.varUnit)){
|
||||
dest.value =
|
||||
values[i] instanceof BuildingBox box ? box.unbox() :
|
||||
values[i] instanceof UnitBox box ? box.unbox() :
|
||||
values[i];
|
||||
LVar var = asm.getVar(names[i]);
|
||||
if(var.objval instanceof Boxed<?> boxed){
|
||||
var.objval = boxed.unbox();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user