Fab cost fix

This commit is contained in:
Anuken 2022-05-06 18:43:59 -04:00
parent 46f43a3456
commit a2af906f1a
2 changed files with 5 additions and 4 deletions

View File

@ -2011,10 +2011,9 @@ block.ship-fabricator.name = Ship Fabricator
block.refabricator.name = Refabricator
block.prime-refabricator.name = Prime Refabricator
block.unit-repair-tower.name = Unit Repair Tower
status.slow.name = Slow
status.shielded.name = Shielded
status.corroded.name = Corroded
status.disarmed.name = Disarmed
block.diffuse.name = Diffuse
block.basic-assembler-module.name = Basic Assembler Module
unit.stell.name = Stell
unit.locus.name = Locus
unit.vanquish.name = Vanquish

View File

@ -4215,6 +4215,7 @@ public class Blocks{
plans.add(new UnitPlan(UnitTypes.merui, 60f * 45f, with(Items.beryllium, 50f, Items.silicon, 70f)));
regionSuffix = "-dark";
fogRadius = 3;
researchCostMultiplier = 0.5f;
consumePower(2f);
}};
@ -4225,6 +4226,7 @@ public class Blocks{
plans.add(new UnitPlan(UnitTypes.elude, 60f * 40f, with(Items.graphite, 40f, Items.silicon, 70f)));
regionSuffix = "-dark";
fogRadius = 3;
researchCostMultiplier = 0.5f;
consumePower(2f);
}};