From a3c6e3f1dfdf1483a8d33745bdb073cdff2670eb Mon Sep 17 00:00:00 2001 From: William So Date: Sun, 24 Mar 2019 01:48:55 +0800 Subject: [PATCH] Update 'bundle_zh_TW.properties' (#433) * Match 'bundle_zh_TW.properties' with 'bundle.properties' * Update 'bundle_zh_TW.properties' --- core/assets/bundles/bundle.properties | 2 +- core/assets/bundles/bundle_zh_TW.properties | 357 ++++++++++---------- 2 files changed, 184 insertions(+), 175 deletions(-) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 8739cd76f5..8bfc1837e7 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -894,4 +894,4 @@ block.power-source.description = Infinitely outputs power. Sandbox only. block.power-void.description = Voids all power inputted into it. Sandbox only. liquid.water.description = Commonly used for cooling machines and waste processing. liquid.oil.description = Can be burnt, exploded or used as a coolant. -liquid.cryofluid.description = The most efficient liquid for cooling things down. \ No newline at end of file +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index fb0328a550..0a94da3474 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -14,32 +14,35 @@ screenshot = 截圖保存到{0} gameover = 遊戲結束 gameover.pvp = [accent]{0}[]隊獲勝! highscore = [accent]新的高分紀錄! + stat.wave = 打敗的波次:[accent]{0} stat.enemiesDestroyed = 摧毀的敵人:[accent]{0} stat.built = 建設的建築:[accent]{0} stat.destroyed = 摧毀的建築:[accent]{0} stat.deconstructed = 移除的建築:[accent]{0} stat.delivered = 發射的資源: -stat.rank = Final Rank: [accent]{0} -placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it. -removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it. -launcheditems = [accent]Launched Items +stat.rank = 最終排名:[accent]{0} + +placeline = 你選擇了一個方塊。\n[accent]按住你的手指幾秒鐘[]並拖動以[accent]直線放置方塊[]。\n試試吧。 +removearea = 你選擇了移除模式。\n[accent]按住你的手指幾秒鐘[]並拖動以[accent]移除矩形中的方塊[]。\n試試吧。 + +launcheditems = [accent]發射了的物品 map.delete = 確認要刪除「[accent]{0}[]」地圖嗎? level.highscore = 最高分:[accent]{0} level.select = 選擇關卡 level.mode = 遊戲模式: showagain = 下次不再顯示 coreattack = 〈核心正在受到攻擊!〉 -nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent -outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0} -database = Core Database +nearpoint = 【[scarlet]立即離開下降點[]】\n湮滅即將來臨 +outofbounds = 【超出界限】\n[]於{0}秒後自我毀滅 +database = 核心數據庫 savegame = 儲存遊戲 loadgame = 載入遊戲 joingame = 多人連線 addplayers = 增加/移除玩家 customgame = 自訂遊戲 -newgame = New Game -none = <沒有> +newgame = 新遊戲 +none = 〈沒有〉 close = 關閉 quit = 退出 maps = 地圖 @@ -50,7 +53,7 @@ name = 名稱: noname = 先選擇一個[accent]玩家名稱[]。 filename = 檔案名稱︰ unlocked = 新方塊已解鎖! -completed = [accent]Completed +completed = [accent]完成 techtree = 科技樹 research.list = [LIGHT_GRAY]研究︰ research = 研究 @@ -139,7 +142,7 @@ save.rename.text = 新名稱: selectslot = 選取一個存檔。 slot = [accent]存檔{0} save.corrupted = [accent]此存檔無效或已損毀!\n如果你剛剛升級了遊戲,那麼這可能是因為存檔格式改變了而[scarlet]不是[]錯誤。 -empty = <空白> +empty = 〈空白〉 on = 開啟 off = 關閉 save.autosave = 自動存檔:{0} @@ -147,8 +150,8 @@ save.map = 地圖:{0} save.wave = 波次:{0} save.difficulty = 難度:{0} save.date = 最後存檔時間:{0} -save.playtime = 遊玩時間: {0} -warning = Warning. +save.playtime = 遊玩時間:{0} +warning = 警告。 confirm = 確認 delete = 刪除 ok = 確定 @@ -190,32 +193,32 @@ editor.oregen.info = 礦石產生: editor.mapinfo = 地圖資訊 editor.author = 作者: editor.description = 描述: -editor.waves = Waves: -waves.title = Waves -waves.remove = Remove -waves.never = -waves.every = every -waves.waves = wave(s) -waves.perspawn = per spawn -waves.to = to -waves.boss = Boss -waves.preview = Preview -waves.edit = Edit... -waves.copy = Copy to Clipboard -waves.load = Load from Clipboard -waves.invalid = Invalid waves in clipboard. -waves.copied = Waves copied. -editor.default = [LIGHT_GRAY] -edit = Edit... +editor.waves = 波次: +waves.title = 波次 +waves.remove = 移除 +waves.never = 〈從來沒有〉 +waves.every = 一切 +waves.waves = 波次 +waves.perspawn = 每個重生 +waves.to = 至 +waves.boss = 頭目 +waves.preview = 預覽 +waves.edit = 編輯…… +waves.copy = 複製到剪貼板 +waves.load = 從剪貼板加載 +waves.invalid = 剪貼板中的波次無效。 +waves.copied = 波浪已被複製。 +editor.default = [LIGHT_GRAY]〈默認〉 +edit = 編輯…… editor.name = 名稱: editor.teams = 隊伍 editor.elevation = 高度 -editor.errorload = Error loading file:\n[accent]{0} -editor.errorsave = Error saving file:\n[accent]{0} -editor.errorname = Map has no name defined. -editor.update = Update -editor.randomize = Randomize -editor.apply = Apply +editor.errorload = 加載文件時出錯:\n[accent]{0} +editor.errorsave = 保存文件時出錯:\n[accent]{0} +editor.errorname = 地圖沒有定義名稱。 +editor.update = 更新 +editor.randomize = 隨機化 +editor.apply = 使用 editor.generate = 產生 editor.resize = 調整大小 editor.loadmap = 載入地圖 @@ -244,26 +247,26 @@ editor.mapname = 地圖名稱: editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。 editor.overwrite.confirm = [scarlet]警告![]同名地圖存在,確定要覆蓋現有地圖? editor.selectmap = 選取要載入的地圖: -filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. -filter.distort = Distort -filter.noise = Noise -filter.ore = Ore -filter.rivernoise = River Noise -filter.scatter = Scatter -filter.terrain = Terrain -filter.option.scale = Scale -filter.option.chance = Chance -filter.option.mag = Magnitude -filter.option.threshold = Threshold -filter.option.circle-scale = Circle Scale -filter.option.octaves = Octaves -filter.option.falloff = Falloff -filter.option.block = Block -filter.option.floor = Floor -filter.option.wall = Wall -filter.option.ore = Ore -filter.option.floor2 = Secondary Floor -filter.option.threshold2 = Secondary Threshold +filters.empty = [LIGHT_GRAY]沒有過濾器!使用下面的按鈕添加一個。 +filter.distort = 歪曲 +filter.noise = 噪聲 +filter.ore = 礦石 +filter.rivernoise = 河流噪聲 +filter.scatter = 分散 +filter.terrain = 地形 +filter.option.scale = 比例 +filter.option.chance = 機會 +filter.option.mag = 大小 +filter.option.threshold = 閾 +filter.option.circle-scale = 圓形比例 +filter.option.octaves = 倍頻 +filter.option.falloff = 衰減 +filter.option.block = 方塊 +filter.option.floor = 地板 +filter.option.wall = 牆 +filter.option.ore = 礦石 +filter.option.floor2 = 次要地板 +filter.option.threshold2 = 次要閾 width = 寬度: height = 長度: menu = 主選單 @@ -279,6 +282,7 @@ tutorial = 教學 editor = 地圖編輯器 mapeditor = 地圖編輯器 donate = 贊助 + abandon = 放棄 abandon.text = 此區域及其所有資源將會丟失給敵人。 locked = 鎖定 @@ -287,18 +291,19 @@ resume = 繼續區域:\n[LIGHT_GRAY]{0} bestwave = [LIGHT_GRAY]高分:{0} launch = 發射 launch.title = 發射成功 -launch.next = [LIGHT_GRAY]next opportunity at wave {0} -launch.unable = [scarlet]Unable to LAUNCH.[] Enemies. -launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. -uncover = Uncover -configure = Configure Loadout -configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout. +launch.next = [LIGHT_GRAY]下次的機會於波次{0} +launch.unable = [scarlet]無法發射。[]有敵人。 +launch.confirm = 這將發射核心中的所有資源。\n你將無法返回這個基地。 +uncover = 揭露 +configure = 配置裝載 +configure.locked = [LIGHT_GRAY]到達波次{0}\n以配置裝載。 zone.unlocked = [LIGHT_GRAY]{0}已解鎖。 -zone.complete = Zone conditions met. -zone.config.complete = Wave {0} reached:\nLoadout config unlocked. -zone.resources = Resources Detected: -add = Add... -boss.health = Boss Health +zone.complete = 符合區域條件。 +zone.config.complete = 到達波次{0}:\n裝載配置已解鎖。 +zone.resources = 檢測到的資源: +add = 新增…… +boss.health = 頭目血量 + connectfail = [crimson]無法連線到伺服器:[accent]{0} error.unreachable = 無法到達伺服器。 error.invalidaddress = 無效地址。 @@ -308,13 +313,15 @@ error.alreadyconnected = 已連接。 error.mapnotfound = 找不到地圖! error.io = 網絡輸入輸出錯誤。 error.any = 未知網絡錯誤。 -zone.groundZero.name = Ground Zero -zone.craters.name = The Craters -zone.frozenForest.name = Frozen Forest -zone.ruinousShores.name = Ruinous Shores -zone.stainedMountains.name = Stained Mountains -zone.desolateRift.name = Desolate Rift -zone.nuclearComplex.name = Nuclear Production Complex + +zone.groundZero.name = 歸零地 +zone.craters.name = 隕石坑 +zone.frozenForest.name = 冰凍森林 +zone.ruinousShores.name = 毀滅性的海岸 +zone.stainedMountains.name = 染山 +zone.desolateRift.name = 荒涼的裂痕 +zone.nuclearComplex.name = 核生產綜合體 + settings.language = 語言 settings.reset = 重設為預設設定 settings.rebind = 重新綁定 @@ -333,18 +340,18 @@ no = 否 info.title = [accent]資訊 error.title = [crimson]發生錯誤 error.crashtitle = 發生錯誤 -blocks.outputspeed = Drill Speed: {0}/s -blocks.efficiency = Efficiency: {0}% +blocks.outputspeed = 鑽頭速度:{0}/秒 +blocks.efficiency = 效率:{0}% blocks.unknown = [LIGHT_GRAY]??? blocks.blockinfo = 方塊資訊 -blocks.powerbalance = Power: {0} -blocks.poweroutput = Power Output: {0} +blocks.powerbalance = 能量變化:{0} +blocks.poweroutput = 能量輸出:{0} blocks.powercapacity = 蓄電量 blocks.powershot = 能量/射擊 blocks.targetsair = 攻擊空中目標 -blocks.targetsground = Targets Ground -blocks.items = Items: {0} -blocks.itemsmoved = Move Speed +blocks.targetsground = 攻擊地面 +blocks.items = 物品:{0} +blocks.itemsmoved = 移動速度 blocks.shootrange = 範圍 blocks.size = 尺寸 blocks.liquidcapacity = 液體容量 @@ -365,23 +372,23 @@ blocks.inputitems = 輸入物品 blocks.outputitem = 輸出物品 blocks.drilltier = 可鑽取礦物 blocks.drillspeed = 基本鑽取速度 -blocks.maxunits = Max Active Units +blocks.maxunits = 最大活躍單位 blocks.liquidoutput = 輸出液體 blocks.liquidoutputspeed = 輸出液體速度 blocks.liquiduse = 使用液體速度 blocks.coolant = 冷卻劑 -blocks.liquid = Liquid +blocks.liquid = 液體 blocks.coolantuse = 使用冷卻劑 blocks.inputliquidfuel = 輸入液體燃料 blocks.liquidfueluse = 使用液體燃料速度 blocks.boostitem = 強化物品 blocks.boostliquid = 強化液體 blocks.health = 耐久度 -blocks.heat = Heat -blocks.power = Power -blocks.progress = Build Progress -blocks.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction +blocks.heat = 熱 +blocks.power = 能量 +blocks.progress = 建造進度 +blocks.spawned = 單位:{0}/{1} +blocks.power.satisfaction = 能量滿意度 blocks.inaccuracy = 誤差 blocks.shots = 射擊數 blocks.reload = 重裝彈藥 @@ -389,7 +396,7 @@ blocks.inputfuel = 燃料 blocks.fuelburntime = 燃燒燃料時間 blocks.inputcapacity = 輸入容量 blocks.outputcapacity = 輸出容量 -blocks.ammo = Ammo +blocks.ammo = 彈藥 unit.blocks = 方塊 unit.powersecond = 能量單位/秒 unit.liquidsecond = 液體單位/秒 @@ -406,15 +413,15 @@ category.items = 物品 category.crafting = 合成 category.shooting = 射擊 category.optional = 可選的強化 +setting.animatedwater.name = 動畫水 +setting.antialias.name = 消除鋸齒[LIGHT_GRAY](需要重啟)[] setting.shadows.name = Shadows -setting.animatedwater.name = Animated Water -setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.indicators.name = 盟友指標 setting.autotarget.name = 自動射擊 setting.fpscap.name = 最大FPS setting.fpscap.none = 没有 setting.fpscap.text = {0}FPS -setting.swapdiagonal.name = Always Diagonal Placement +setting.swapdiagonal.name = 始終對角線放置 setting.difficulty.training = 訓練 setting.difficulty.easy = 簡單 setting.difficulty.normal = 普通 @@ -427,7 +434,7 @@ setting.sensitivity.name = 控制器靈敏度 setting.saveinterval.name = 自動存檔間隔 setting.seconds = {0}秒 setting.fullscreen.name = 全螢幕 -setting.borderless.name = Borderless Window +setting.borderless.name = 無邊框窗口 setting.fps.name = 顯示FPS setting.vsync.name = 垂直同步 setting.lasers.name = 顯示雷射光束 @@ -452,9 +459,9 @@ keybind.screenshot.name = 地圖截圖 keybind.move_x.name = 水平移動 keybind.move_y.name = 垂直移動 keybind.select.name = 選取 -keybind.diagonal_placement.name = Diagonal Placement -keybind.pick.name = Pick Block -keybind.break_block.name = Break Block +keybind.diagonal_placement.name = 對角線放置 +keybind.pick.name = 選擇方塊 +keybind.break_block.name = 移除方塊 keybind.deselect.name = 取消選取 keybind.shoot.name = 射擊 keybind.zoom_hold.name = 按住縮放 @@ -473,8 +480,8 @@ keybind.chat_scroll.name = 聊天記錄滾動 keybind.drop_unit.name = 放下單位 keybind.zoom_minimap.name = 縮放小地圖 mode.help.title = 模式說明 -mode.survival.name = Survival -mode.survival.description = The normal mode. Limited resources and automatic incoming waves. +mode.survival.name = 生存 +mode.survival.description = 一般模式。有限的資源與自動來襲的波次。 mode.sandbox.name = 沙盒 mode.sandbox.description = 無限的資源,與不倒數計時的波次。 mode.freebuild.name = 自由建造 @@ -482,7 +489,7 @@ mode.freebuild.description = 有限的資源,與不倒數計時的波次。 mode.pvp.name = 對戰 mode.pvp.description = 和其他玩家鬥爭。 mode.attack.name = 攻擊 -mode.attack.description = No waves, with the goal to destroy the enemy base. +mode.attack.description = 沒有波次,目標是摧毀敵人的基地。 content.item.name = 物品 content.liquid.name = 液體 content.unit.name = 機組 @@ -507,8 +514,8 @@ item.phase-fabric.name = 相織布 item.phase-fabric.description = 一種近乎無重量的物質,用於先進的電子設備和自修復技術。 item.surge-alloy.name = 波動合金 item.surge-alloy.description = 一種具有獨特電子特性的高級合金。 -item.spore-pod.name = Spore Pod -item.spore-pod.description = Used for conversion into oil, explosives and fuel. +item.spore-pod.name = 孢子莢 +item.spore-pod.description = 用於轉化為石油、爆炸物和燃料。 item.sand.name = 沙 item.sand.description = 一種常見的材料,廣泛用於冶煉,包括製作合金和助熔劑。 item.blast-compound.name = 爆炸混合物 @@ -520,7 +527,7 @@ item.metaglass.description = 一種超級強硬玻璃混合物。廣泛用於液 item.scrap.name = 廢料 item.scrap.description = 舊結構和單位的遺留剩餘物。含有痕量的許多不同的金屬。 liquid.water.name = 水 -liquid.slag.name = Slag +liquid.slag.name = 礦渣 liquid.oil.name = 原油 liquid.cryofluid.name = 冷凍液 mech.alpha-mech.name = 阿爾法 @@ -531,7 +538,7 @@ mech.delta-mech.name = 德爾塔 mech.delta-mech.weapon = 電弧生成機 mech.delta-mech.ability = 放電 mech.delta-mech.description = 一种快速、轻铠的机甲,是用於打了就跑的攻擊。对结构造成的伤害很小,但可以用弧形闪电武器很快杀死大量敌方机组。 -mech.tau-mech.name = Tau机甲 +mech.tau-mech.name = Tau機甲 mech.tau-mech.weapon = 重構激光 mech.tau-mech.ability = 修复陣 mech.tau-mech.description = 支援機甲。射擊友好方塊以治療它們。可以使用它的修復能力熄滅火焰並治療一定範圍內的友軍。 @@ -558,7 +565,7 @@ item.radioactivity = [LIGHT_GRAY]放射性:{0} unit.health = [LIGHT_GRAY]耐久度:{0} unit.speed = [LIGHT_GRAY]速度:{0} mech.weapon = [LIGHT_GRAY]武器:{0} -mech.health = [LIGHT_GRAY]Health: {0} +mech.health = [LIGHT_GRAY]血量:{0} mech.itemcapacity = [LIGHT_GRAY]物品容量:{0} mech.minespeed = [LIGHT_GRAY]採礦速度:{0} mech.minepower = [LIGHT_GRAY]採礦力度:{0} @@ -566,69 +573,70 @@ mech.ability = [LIGHT_GRAY]能力:{0} liquid.heatcapacity = [LIGHT_GRAY]熱容量:{0} liquid.viscosity = [LIGHT_GRAY]粘性:{0} liquid.temperature = [LIGHT_GRAY]温度:{0} -block.grass.name = Grass -block.salt.name = Salt -block.sandrocks.name = Sand Rocks -block.spore-pine.name = Spore Pine -block.sporerocks.name = Spore Rocks -block.rock.name = Rock -block.snowrock.name = Snow Rock -block.shale.name = Shale -block.shale-boulder.name = Shale Boulder -block.moss.name = Moss -block.spore-moss.name = Spore Moss -block.shalerocks.name = Shale Rocks -block.scrap-wall.name = Scrap Wall -block.scrap-wall-large.name = Large Scrap Wall -block.scrap-wall-huge.name = Huge Scrap Wall -block.scrap-wall-gigantic.name = Gigantic Scrap Wall -block.thruster.name = Thruster -block.kiln.name = Kiln -block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power. -block.graphite-press.name = Graphite Press -block.multi-press.name = Multi-Press -block.constructing = {0}\n[LIGHT_GRAY](Constructing) + +block.grass.name = 草 +block.salt.name = 鹽 +block.sandrocks.name = 沙岩 +block.spore-pine.name = 孢子鬆 +block.sporerocks.name = 孢子岩 +block.rock.name = 岩石 +block.snowrock.name = 雪巖 +block.shale.name = 頁岩 +block.shale-boulder.name = 頁岩巨石 +block.moss.name = 苔蘚 +block.spore-moss.name = 孢子苔蘚 +block.shalerocks.name = 頁岩岩石 +block.scrap-wall.name = 廢牆 +block.scrap-wall-large.name = 大型廢牆 +block.scrap-wall-huge.name = 巨型廢牆 +block.scrap-wall-gigantic.name = 超巨型廢牆 +block.thruster.name = 推進器 +block.kiln.name = 窯 +block.kiln.description = 將沙子和鉛熔煉成金屬玻璃。需要少量能量。 +block.graphite-press.name = 石墨壓縮機 +block.multi-press.name = 多用途壓縮機 +block.constructing = {0}\n[LIGHT_GRAY](建設中) block.spawn.name = 敵人生成 -block.core-shard.name = Core: Shard -block.core-foundation.name = Core: Foundation -block.core-nucleus.name = Core: Nucleus +block.core-shard.name = 核心:碎片 +block.core-foundation.name = 核心:基礎 +block.core-nucleus.name = 核心:核子 block.deepwater.name = 深水 block.water.name = 水 -block.tainted-water.name = Tainted Water -block.darksand-tainted-water.name = Dark Sand Tainted Water +block.tainted-water.name = 污水 +block.darksand-tainted-water.name = 黑沙污水 block.tar.name = 焦油 block.stone.name = 石頭 block.sand.name = 沙 -block.darksand.name = Dark Sand +block.darksand.name = 黑沙 block.ice.name = 冰 block.snow.name = 雪 -block.craters.name = Craters -block.sand-water.name = Sand water -block.darksand-water.name = Dark Sand Water -block.char.name = Char -block.holostone.name = Holo stone -block.ice-snow.name = Ice Snow -block.rocks.name = Rocks -block.icerocks.name = Ice rocks -block.snowrocks.name = Snow Rocks -block.dunerocks.name = Dune Rocks -block.pine.name = Pine -block.white-tree-dead.name = White Tree Dead -block.white-tree.name = White Tree -block.spore-cluster.name = Spore Cluster -block.metal-floor.name = Metal Floor -block.metal-floor-2.name = Metal Floor 2 -block.metal-floor-3.name = Metal Floor 3 -block.metal-floor-5.name = Metal Floor 5 -block.metal-floor-damaged.name = Metal Floor Damaged -block.ignarock.name = Igna Rock -block.hotrock.name = Hot Rock -block.magmarock.name = Magma Rock -block.cliffs.name = Cliffs +block.craters.name = 隕石坑 +block.sand-water.name = 沙水 +block.darksand-water.name = 黑沙水 +block.char.name = 燒焦 +block.holostone.name = 霍洛石頭 +block.ice-snow.name = 冰雪 +block.rocks.name = 岩石 +block.icerocks.name = 冰岩 +block.snowrocks.name = 雪巖 +block.dunerocks.name = 沙丘岩 +block.pine.name = 松樹 +block.white-tree-dead.name = 白樹死了 +block.white-tree.name = 白樹 +block.spore-cluster.name = 孢子簇 +block.metal-floor.name = 金屬地板 +block.metal-floor-2.name = 金屬地板二 +block.metal-floor-3.name = 金屬地板三 +block.metal-floor-5.name = 金屬地板五 +block.metal-floor-damaged.name = 金屬地板損壞 +block.ignarock.name = 火成岩 +block.hotrock.name = 熱岩 +block.magmarock.name = 岩漿岩 +block.cliffs.name = 懸崖 block.copper-wall.name = 銅牆 block.copper-wall-large.name = 大型銅牆 -block.titanium-wall.name = Titanium Wall -block.titanium-wall-large.name = Large Titanium Wall +block.titanium-wall.name = 鈦牆 +block.titanium-wall-large.name = 大型鈦牆 block.phase-wall.name = 相織布牆 block.phase-wall-large.name = 大型相織布牆 block.thorium-wall.name = 釷牆 @@ -636,8 +644,8 @@ block.thorium-wall-large.name = 大型釷牆 block.door.name = 門 block.door-large.name = 大門 block.duo.name = 雙炮 -block.scorch.name = Scorch -block.scatter.name = Scatter +block.scorch.name = 燒焦炮 +block.scatter.name = 分散炮 block.hail.name = 冰雹炮 block.lancer.name = 藍瑟炮 block.conveyor.name = 輸送帶 @@ -655,23 +663,23 @@ block.pulverizer.name = 粉碎機 block.cryofluidmixer.name = 冷凍液混合器 block.melter.name = 熔爐 block.incinerator.name = 焚化爐 -block.spore-press.name = Spore Press +block.spore-press.name = 孢子壓縮機 block.separator.name = 分離機 block.power-node.name = 能量節點 block.power-node-large.name = 大型能量節點 -block.surge-tower.name = Surge Tower +block.surge-tower.name = 波動塔 block.battery.name = 電池 block.battery-large.name = 大型電池 block.combustion-generator.name = 燃燒發電機 block.turbine-generator.name = 渦輪發電機 -block.differential-generator.name = Differential Generator -block.impact-reactor.name = Impact Reactor +block.differential-generator.name = 差動發電機 +block.impact-reactor.name = 衝擊反應堆 block.mechanical-drill.name = 機械鑽頭 block.pneumatic-drill.name = 氣動鑽頭 block.laser-drill.name = 激光鑽頭 block.water-extractor.name = 水提取器 block.cultivator.name = 耕種機 -block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad +block.alpha-dart-mech-pad.name = 阿爾法鏢船機甲墊 block.delta-mech-pad.name = 德爾塔機甲墊 block.javelin-ship-pad.name = 標槍機甲墊 block.trident-ship-pad.name = 三叉船墊 @@ -704,7 +712,7 @@ block.phantom-factory.name = 幻影無人機工廠 block.wraith-factory.name = 怨靈戰鬥機工廠 block.ghoul-factory.name = 食屍鬼轟炸機工廠 block.dagger-factory.name = 匕首機甲工廠 -block.crawler-factory.name = Crawler Mech Factory +block.crawler-factory.name = 爬行機甲工廠 block.titan-factory.name = 泰坦機甲工廠 block.fortress-factory.name = 堡壘機甲工廠 block.revenant-factory.name = 亡魂戰鬥機工廠 @@ -736,7 +744,7 @@ block.spectre.name = 幽靈炮 block.meltdown.name = 熔毀炮 block.container.name = 容器 block.launch-pad.name = 發射台 -block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished. +block.launch-pad.description = 無需從核心發射即可發射物品。未完成。 team.blue.name = 藍 team.red.name = 紅 team.orange.name = 橙 @@ -749,7 +757,7 @@ unit.phantom.name = 幻影無人機 unit.phantom.description = 一種高級的無人機。自動挖掘礦石、收集物品和修理方塊。比輕型無人機明顯更有效。 unit.dagger.name = 匕首 unit.dagger.description = 一種基本的地面單位。最好一群地使用。 -unit.crawler.name = Crawler +unit.crawler.name = 爬行 unit.titan.name = 泰坦 unit.titan.description = 一種高級的具有裝甲的地面單位。使用碳化物作為彈藥。攻擊地面單位和空中單位。 unit.ghoul.name = 食屍鬼轟炸機 @@ -759,11 +767,11 @@ unit.wraith.description = 一種快速、打了就跑的攔截機。 unit.fortress.name = 堡壘 unit.fortress.description = 一種具有重型大砲的地面單位。 unit.revenant.name = 亡魂 -unit.eruptor.name = Eruptor -unit.chaos-array.name = Chaos Array -unit.eradicator.name = Eradicator -unit.lich.name = Lich -unit.reaper.name = Reaper +unit.eruptor.name = 爆發者 +unit.chaos-array.name = 混沌陣 +unit.eradicator.name = 消除者 +unit.lich.name = 巫妖 +unit.reaper.name = 收割者 tutorial.begin = 你的任務是毀滅[LIGHT_GRAY]敵人[]。\n\n首先[accent]挖掘銅礦[]。點擊核心附近的銅脈以開始。 tutorial.drill = 手動挖掘礦石是低效率的。\n[accent]鑽頭[]能夠自動挖掘礦石。\n在銅脈上放置一個鑽頭。 tutorial.conveyor = [accent]輸送帶[]能夠將物品運輸到核心。\n製作一條從鑽頭開始到核心的輸送帶。 @@ -800,7 +808,7 @@ block.overdrive-projector.description = 提高附近建築物的速度,如鑽 block.force-projector.description = 在自身周圍形成一個六角形力場,保護內部的建築物和單位免受子彈的傷害。 block.shock-mine.description = 傷害踩到地雷的敵人。敵人幾乎看不見。 block.duo.description = 一種小而便宜的砲塔。 -block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units. +block.scatter.description = 一種中型防空砲塔。向敵方單位噴射鉛塊或碎片。 block.arc.description = 一種向敵人射出隨機電弧的小砲塔。 block.hail.description = 一種小型火砲。 block.lancer.description = 一種射出電子束的中型砲塔。 @@ -827,7 +835,7 @@ block.blast-mixer.description = 使用油將硫變成比較不易燃但更具爆 block.cryofluidmixer.description = 合水和鈦成冷卻效率更高的冷凍液。 block.melter.description = 將石頭加熱到很高的溫度以獲得熔岩。 block.incinerator.description = 清除任何多餘的物品或液體。 -block.spore-press.description = Compresses spore pods into oil. +block.spore-press.description = 將孢子莢壓縮成油。 block.separator.description = 將石頭暴露在水壓下以獲得石頭中的各種礦物質。 block.power-node.description = 將能量傳輸到連接的節點。最多可連接四個能量來源、接收或節點。節點將從任何相鄰方塊接收能量或向其供能量。 block.power-node-large.description = 範圍大於能量節點,最多可連接六個能量來源、接收或節點。 @@ -862,6 +870,7 @@ block.wraith-factory.description = 生產快速、打了就跑的攔截機單位 block.ghoul-factory.description = 生產重型鋪蓋轟炸機。 block.dagger-factory.description = 產生基本地面單位。 block.titan-factory.description = 生產具有裝甲的高級地面單位。 + block.fortress-factory.description = 生產重型火砲地面單位。 block.revenant-factory.description = 生產重型激光地面單位。 block.repair-point.description = 持續治療附近最近的受損單位。