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Tweaks of merged PR
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@ -835,7 +835,7 @@ setting.bridgeopacity.name = Bridge Opacity
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setting.playerchat.name = Display Player Bubble Chat
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setting.showweather.name = Show Weather Graphics
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public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to jo in your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
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public.confirm.really = If you want to play with friends, use [green]Invite Friend[] instead of a [scarlet]Public server[]!\nDo you [accent]really want to make your game [scarlet]public[]?
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public.confirm.really = If you want to play with friends, use [green]Invite Friend[] instead of a [scarlet]Public server[]!\nAre you sure you want to make your game [scarlet]public[]?
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public.beta = Note that beta versions of the game cannot make public lobbies.
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uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
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uiscale.cancel = Cancel & Exit
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@ -67,7 +67,7 @@ public class HostDialog extends BaseDialog{
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player.admin(true);
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if(steam){
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Core.app.post(() -> Core.settings.getBoolOnce("steampublic2", () -> {
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Core.app.post(() -> Core.settings.getBoolOnce("steampublic3", () -> {
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ui.showCustomConfirm("@setting.publichost.name", "@public.confirm", "@yes", "@no", () -> {
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ui.showCustomConfirm("@setting.publichost.name", "@public.confirm.really", "@no", "@yes", () -> {
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Core.settings.put("publichost", true);
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