Breach base damage increase

This commit is contained in:
Anuken 2021-12-27 15:55:23 -05:00
parent 677abf4924
commit a526c2e8db

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@ -2895,7 +2895,7 @@ public class Blocks{
breach = new ItemTurret("breach"){{
requirements(Category.turret, with(Items.beryllium, 80, Items.silicon, 50));
ammo(
Items.beryllium, new BasicBulletType(7f, 70){{
Items.beryllium, new BasicBulletType(7f, 80){{
width = 12f;
height = 20f;
shootEffect = Fx.colorSpark;