diff --git a/annotations/build.gradle b/annotations/build.gradle index 4ee43cfcb3..6d13891933 100644 --- a/annotations/build.gradle +++ b/annotations/build.gradle @@ -1,2 +1,2 @@ sourceSets.main.java.srcDirs = ["src/main/java/"] -sourceSets.main.resources.srcDirs = ["src/main/resources/"] \ No newline at end of file +sourceSets.main.resources.srcDirs = ["src/main/resources/" diff --git a/core/assets-raw/fontgen/config.json b/core/assets-raw/fontgen/config.json index 1c25eac26c..b4cdf075f8 100644 --- a/core/assets-raw/fontgen/config.json +++ b/core/assets-raw/fontgen/config.json @@ -935,4 +935,4 @@ ] } ] -} \ No newline at end of file + diff --git a/core/assets/bloomshaders/alpha_bloom.frag b/core/assets/bloomshaders/alpha_bloom.frag index a48233ded0..eaa4dcad4d 100644 --- a/core/assets/bloomshaders/alpha_bloom.frag +++ b/core/assets/bloomshaders/alpha_bloom.frag @@ -10,4 +10,4 @@ void main(){ vec4 bloom = texture2D(u_texture1, v_texCoords) * BloomIntensity; original = original * (vec4(1.0) - bloom); gl_FragColor = original + bloom; -} \ No newline at end of file + diff --git a/core/assets/bloomshaders/alpha_threshold.frag b/core/assets/bloomshaders/alpha_threshold.frag index b2ffe580a6..e0f32f51ad 100644 --- a/core/assets/bloomshaders/alpha_threshold.frag +++ b/core/assets/bloomshaders/alpha_threshold.frag @@ -11,4 +11,4 @@ void main(){ gl_FragColor = vec4(0.0); } //gl_FragColor = (texture2D(u_texture0, v_texCoords) - vec4(threshold.r)) * threshold.g; -} \ No newline at end of file + diff --git a/core/assets/bloomshaders/bloom.frag b/core/assets/bloomshaders/bloom.frag index 65abbe56d1..119ff3c5d6 100644 --- a/core/assets/bloomshaders/bloom.frag +++ b/core/assets/bloomshaders/bloom.frag @@ -10,4 +10,4 @@ void main(){ vec4 bloom = texture2D(u_texture1, v_texCoords) * BloomIntensity; original = original * (vec4(1.0) - bloom); gl_FragColor = original + bloom; -} \ No newline at end of file + diff --git a/core/assets/bloomshaders/blurspace.vert b/core/assets/bloomshaders/blurspace.vert index bc16d0b2a7..5b8733615a 100644 --- a/core/assets/bloomshaders/blurspace.vert +++ b/core/assets/bloomshaders/blurspace.vert @@ -23,4 +23,4 @@ void main(){ v_texCoords4 = a_texCoord0 + f; gl_Position = a_position; -} \ No newline at end of file + diff --git a/core/assets/bloomshaders/maskedtreshold.frag b/core/assets/bloomshaders/maskedtreshold.frag index ec09b4435a..d662a27021 100644 --- a/core/assets/bloomshaders/maskedtreshold.frag +++ b/core/assets/bloomshaders/maskedtreshold.frag @@ -6,4 +6,4 @@ void main(){ vec4 tex = texture2D(u_texture0, v_texCoords); vec3 colors = (tex.rgb - threshold.r) * threshold.g * tex.a; gl_FragColor = vec4(colors, tex.a); -} \ No newline at end of file + diff --git a/core/assets/bloomshaders/screenspace.vert b/core/assets/bloomshaders/screenspace.vert index 1c57ff8852..76457c5cf2 100644 --- a/core/assets/bloomshaders/screenspace.vert +++ b/core/assets/bloomshaders/screenspace.vert @@ -5,4 +5,4 @@ varying vec2 v_texCoords; void main(){ v_texCoords = a_texCoord0; gl_Position = a_position; -} \ No newline at end of file + diff --git a/core/assets/bloomshaders/threshold.frag b/core/assets/bloomshaders/threshold.frag index 932bf77c5d..9c52b1cb48 100644 --- a/core/assets/bloomshaders/threshold.frag +++ b/core/assets/bloomshaders/threshold.frag @@ -4,4 +4,4 @@ varying mediump vec2 v_texCoords; void main(){ gl_FragColor.rgb = (texture2D(u_texture0, v_texCoords).rgb - vec3(threshold.x)) * threshold.y; -} \ No newline at end of file + diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 4ce05d5e0f..859d59f392 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -1342,4 +1342,4 @@ block.cyclone.description = A large anti-air and anti-ground turret. Fires explo block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets. block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. -block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted. \ No newline at end of file +block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted diff --git a/core/assets/shaders/atmosphere.frag b/core/assets/shaders/atmosphere.frag index cbb7c4ea21..581db774c8 100644 --- a/core/assets/shaders/atmosphere.frag +++ b/core/assets/shaders/atmosphere.frag @@ -115,4 +115,4 @@ void main(){ vec3 result = inScatter(eye, dir, e, l); gl_FragColor = vec4(result, 1.0); -} \ No newline at end of file + diff --git a/core/assets/shaders/atmosphere.vert b/core/assets/shaders/atmosphere.vert index 6899e0f0f4..a77a2d28ad 100644 --- a/core/assets/shaders/atmosphere.vert +++ b/core/assets/shaders/atmosphere.vert @@ -10,4 +10,4 @@ void main(){ v_position = a_position; v_model = u_model; gl_Position = u_projection*u_model*a_position; -} \ No newline at end of file + diff --git a/core/assets/shaders/cubemap.frag b/core/assets/shaders/cubemap.frag index 3f9a760e94..bc88c92895 100644 --- a/core/assets/shaders/cubemap.frag +++ b/core/assets/shaders/cubemap.frag @@ -5,4 +5,4 @@ uniform samplerCube u_cubemap; void main(){ gl_FragColor = textureCube(u_cubemap, v_texCoords); -} \ No newline at end of file + diff --git a/core/assets/shaders/cubemap.vert b/core/assets/shaders/cubemap.vert index 546cec8f46..c433a3a852 100644 --- a/core/assets/shaders/cubemap.vert +++ b/core/assets/shaders/cubemap.vert @@ -9,4 +9,4 @@ const float SCALE = 50.0; void main(){ v_texCoords = a_position; gl_Position = u_proj * vec4(a_position * SCALE, 1.0); -} \ No newline at end of file + diff --git a/core/assets/shaders/default.frag b/core/assets/shaders/default.frag index 93be3cffc9..62b76dac01 100644 --- a/core/assets/shaders/default.frag +++ b/core/assets/shaders/default.frag @@ -6,4 +6,4 @@ uniform sampler2D u_texture; void main(){ vec4 c = texture2D(u_texture, v_texCoords); gl_FragColor = v_color * mix(c, vec4(v_mix_color.rgb, c.a), v_mix_color.a); -} \ No newline at end of file + diff --git a/core/assets/shaders/slag.frag b/core/assets/shaders/slag.frag index f904d48dbf..76237b7174 100755 --- a/core/assets/shaders/slag.frag +++ b/core/assets/shaders/slag.frag @@ -29,4 +29,4 @@ void main(){ } gl_FragColor = color; -} \ No newline at end of file + diff --git a/core/assets/shaders/space.frag b/core/assets/shaders/space.frag index 3d669cabb7..30707870a3 100755 --- a/core/assets/shaders/space.frag +++ b/core/assets/shaders/space.frag @@ -20,4 +20,4 @@ void main(){ color.rgb = texture2D(u_stars, coords/NSCALE + vec2(-0.1, -0.1) + u_ccampos / CAMSCALE).rgb; gl_FragColor = color; -} \ No newline at end of file + diff --git a/core/assets/shaders/tar.frag b/core/assets/shaders/tar.frag index ea2a3b3f1d..c19a05fb33 100644 --- a/core/assets/shaders/tar.frag +++ b/core/assets/shaders/tar.frag @@ -24,4 +24,4 @@ void main(){ } gl_FragColor = color; -} \ No newline at end of file + diff --git a/core/assets/shaders/water.frag b/core/assets/shaders/water.frag index f0c41ccd24..20f3824f7a 100644 --- a/core/assets/shaders/water.frag +++ b/core/assets/shaders/water.frag @@ -34,4 +34,4 @@ void main(){ } gl_FragColor = vec4(color.rgb, 1.0); -} \ No newline at end of file + diff --git a/core/src/mindustry/entities/Effect.java b/core/src/mindustry/entities/Effect.java index 920729e608..dbb52cf283 100644 --- a/core/src/mindustry/entities/Effect.java +++ b/core/src/mindustry/entities/Effect.java @@ -209,4 +209,4 @@ public class Effect{ } } -} \ No newline at end of file + diff --git a/core/src/mindustry/entities/comp/LaunchCoreComp.java b/core/src/mindustry/entities/comp/LaunchCoreComp.java index 7283a9e220..69c167090a 100644 --- a/core/src/mindustry/entities/comp/LaunchCoreComp.java +++ b/core/src/mindustry/entities/comp/LaunchCoreComp.java @@ -73,4 +73,4 @@ abstract class LaunchCoreComp implements Drawc, Timedc{ Fx.rocketSmokeLarge.at(cx() + Mathf.range(r), cy() + Mathf.range(r), fin()); } } -} \ No newline at end of file + diff --git a/core/src/mindustry/graphics/InverseKinematics.java b/core/src/mindustry/graphics/InverseKinematics.java index a920dc6527..d0ebe097ad 100644 --- a/core/src/mindustry/graphics/InverseKinematics.java +++ b/core/src/mindustry/graphics/InverseKinematics.java @@ -26,4 +26,4 @@ public class InverseKinematics{ return dist > 0 && dist < lengthA; } -} \ No newline at end of file + diff --git a/core/src/mindustry/graphics/LightRenderer.java b/core/src/mindustry/graphics/LightRenderer.java index 0a05c7409b..213f8ed13c 100644 --- a/core/src/mindustry/graphics/LightRenderer.java +++ b/core/src/mindustry/graphics/LightRenderer.java @@ -198,4 +198,4 @@ public class LightRenderer{ lights.clear(); } -} \ No newline at end of file + diff --git a/core/src/mindustry/logic/LCategory.java b/core/src/mindustry/logic/LCategory.java index 849e2f64bd..aa264fb586 100644 --- a/core/src/mindustry/logic/LCategory.java +++ b/core/src/mindustry/logic/LCategory.java @@ -15,4 +15,4 @@ public enum LCategory{ LCategory(Color color){ this.color = color; } -} \ No newline at end of file + diff --git a/core/src/mindustry/ui/dialogs/JoinDialog.java b/core/src/mindustry/ui/dialogs/JoinDialog.java index aa4d9c22c8..7cdef18e02 100644 --- a/core/src/mindustry/ui/dialogs/JoinDialog.java +++ b/core/src/mindustry/ui/dialogs/JoinDialog.java @@ -491,4 +491,4 @@ public class JoinDialog extends BaseDialog{ public Server(){ } } -} \ No newline at end of file + diff --git a/fastlane/metadata/android/hi-IN/full_description.txt b/fastlane/metadata/android/hi-IN/full_description.txt index 5f41ca22c8..d27f11cf09 100644 --- a/fastlane/metadata/android/hi-IN/full_description.txt +++ b/fastlane/metadata/android/hi-IN/full_description.txt @@ -12,4 +12,4 @@ - स्थानीय नेटवर्क या समर्पित सर्वरस के माध्यम से क्रॉस-प्लेटफॉर्म मल्टीप्लेयर - कस्टम खेल के नियम: ब्लॉक की लागत, दुश्मन के आँकड़े, शुरू आइटम, लहर समय और अधिक बदलें - एक शक्तिशाली संपादक, यादृच्छिक रूप से अयस्कों, इलाकों, सजावट को बनाने और मानचित्रों के लिए समरूपता को लागू करने के लिए उपकरण के साथ -- अनुकूलन योग्य मानचित्र तरंग लेआउट \ No newline at end of file +- अनुकूलन योग्य मानचित्र तरंग लेआउ diff --git a/fastlane/metadata/android/hi-IN/short_description.txt b/fastlane/metadata/android/hi-IN/short_description.txt index 5a7eaf7783..60c7189a96 100644 --- a/fastlane/metadata/android/hi-IN/short_description.txt +++ b/fastlane/metadata/android/hi-IN/short_description.txt @@ -1 +1 @@ -एक कारखाने आधारित सैंडबॉक्स टॉवर रक्षा खेल। \ No newline at end of file +एक कारखाने आधारित सैंडबॉक्स टॉवर रक्षा खेल diff --git a/fastlane/metadata/android/hi-IN/summary.txt b/fastlane/metadata/android/hi-IN/summary.txt index 5a7eaf7783..60c7189a96 100644 --- a/fastlane/metadata/android/hi-IN/summary.txt +++ b/fastlane/metadata/android/hi-IN/summary.txt @@ -1 +1 @@ -एक कारखाने आधारित सैंडबॉक्स टॉवर रक्षा खेल। \ No newline at end of file +एक कारखाने आधारित सैंडबॉक्स टॉवर रक्षा खेल diff --git a/fastlane/metadata/android/hi-IN/title.txt b/fastlane/metadata/android/hi-IN/title.txt index 36df84b3d7..47d4b8d67d 100644 --- a/fastlane/metadata/android/hi-IN/title.txt +++ b/fastlane/metadata/android/hi-IN/title.txt @@ -1 +1 @@ -मिन्दुस्त्र्यि (Mindustry) \ No newline at end of file +मिन्दुस्त्र्यि (Mindustry diff --git a/fastlane/metadata/android/in/full_description.txt b/fastlane/metadata/android/in/full_description.txt index 2597618097..a0f3d9932a 100644 --- a/fastlane/metadata/android/in/full_description.txt +++ b/fastlane/metadata/android/in/full_description.txt @@ -11,4 +11,4 @@ Fitur: - Multipemain lintas platform melalui jaringan lokal atau server khusus - Aturan permainan khusus: Ubah biaya blok, statistik musuh, item awal, waktu gelombang, dan lainnya - Editor yang andal, dengan alat untuk menghasilkan sumber daya, medan, dekorasi, dan menerapkan simetri ke peta secara acak -- Tata letak gelombang peta yang dapat disesuaikan \ No newline at end of file +- Tata letak gelombang peta yang dapat disesuaika diff --git a/fastlane/metadata/android/in/short_description.txt b/fastlane/metadata/android/in/short_description.txt index 2d6a63c557..f79c56d52e 100644 --- a/fastlane/metadata/android/in/short_description.txt +++ b/fastlane/metadata/android/in/short_description.txt @@ -1 +1 @@ -Sebuah game pertahanan menara sandbox berbasis pabrik. \ No newline at end of file +Sebuah game pertahanan menara sandbox berbasis pabrik diff --git a/fastlane/metadata/android/in/summary.txt b/fastlane/metadata/android/in/summary.txt index 2d6a63c557..f79c56d52e 100644 --- a/fastlane/metadata/android/in/summary.txt +++ b/fastlane/metadata/android/in/summary.txt @@ -1 +1 @@ -Sebuah game pertahanan menara sandbox berbasis pabrik. \ No newline at end of file +Sebuah game pertahanan menara sandbox berbasis pabrik diff --git a/fastlane/metadata/android/in/title.txt b/fastlane/metadata/android/in/title.txt index 2beb939017..edfcae40d2 100644 --- a/fastlane/metadata/android/in/title.txt +++ b/fastlane/metadata/android/in/title.txt @@ -1 +1 @@ -Mindustry \ No newline at end of file +Mindustr diff --git a/fastlane/metadata/android/pl-PL/changelogs/104.3.txt b/fastlane/metadata/android/pl-PL/changelogs/104.3.txt index a6088a180f..125884f265 100644 --- a/fastlane/metadata/android/pl-PL/changelogs/104.3.txt +++ b/fastlane/metadata/android/pl-PL/changelogs/104.3.txt @@ -3,4 +3,4 @@ - Utworzono kategorie serwerów (dodane dzięki @Quezler) - Dodano funckję require() dla skryptów (dodane dzięki @DeltaNedas) - Dodano gradient kolorystyczny dla statusu baterii (dodane dzięki @Arkanic) -- Zmieniono ładowanie skryptów: dla modów z więcej niż jednym plikiem skryptowym, główny plik musi nazywać się "main.js" oraz musi zawierać require() do pozostałych plików \ No newline at end of file +- Zmieniono ładowanie skryptów: dla modów z więcej niż jednym plikiem skryptowym, główny plik musi nazywać się "main.js" oraz musi zawierać require() do pozostałych plikó diff --git a/fastlane/metadata/android/pl-PL/changelogs/104.4.txt b/fastlane/metadata/android/pl-PL/changelogs/104.4.txt index 7dd8cc48dc..425bd761bf 100644 --- a/fastlane/metadata/android/pl-PL/changelogs/104.4.txt +++ b/fastlane/metadata/android/pl-PL/changelogs/104.4.txt @@ -1,4 +1,4 @@ - Aktualizacja sugerowanych linków - Aktualizacja tłumaczeń - Poprawiono zmienianie nazwy gracza po tym jak serwer został zamknięty -- Dodano mnożnik paneli słonecznych \ No newline at end of file +- Dodano mnożnik paneli słonecznyc \ No newline at end of file diff --git a/fastlane/metadata/android/pl-PL/changelogs/104.5.txt b/fastlane/metadata/android/pl-PL/changelogs/104.5.txt index 7dd8cc48dc..f646f1e1e2 100644 --- a/fastlane/metadata/android/pl-PL/changelogs/104.5.txt +++ b/fastlane/metadata/android/pl-PL/changelogs/104.5.txt @@ -1,4 +1,4 @@ - Aktualizacja sugerowanych linków - Aktualizacja tłumaczeń - Poprawiono zmienianie nazwy gracza po tym jak serwer został zamknięty -- Dodano mnożnik paneli słonecznych \ No newline at end of file +- Dodano mnożnik paneli słonecznyc diff --git a/jitpack.yml b/jitpack.yml index e1dfa83815..1642e0277e 100644 --- a/jitpack.yml +++ b/jitpack.yml @@ -1,4 +1,4 @@ before_install: - wget https://github.com/sormuras/bach/raw/master/install-jdk.sh - source install-jdk.sh --feature 14 - - jshell --version \ No newline at end of file + - jshell --versio