From a7db6d86ff3b9f283d02f9dc97b475c141c5c895 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Mon, 11 Jul 2022 21:16:23 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 1 + core/assets/bundles/bundle_bg.properties | 1 + core/assets/bundles/bundle_cs.properties | 1 + core/assets/bundles/bundle_da.properties | 1 + core/assets/bundles/bundle_de.properties | 1 + core/assets/bundles/bundle_es.properties | 1 + core/assets/bundles/bundle_et.properties | 1 + core/assets/bundles/bundle_eu.properties | 1 + core/assets/bundles/bundle_fi.properties | 3 +++ core/assets/bundles/bundle_fil.properties | 1 + core/assets/bundles/bundle_fr.properties | 1 + core/assets/bundles/bundle_hu.properties | 1 + core/assets/bundles/bundle_id_ID.properties | 1 + core/assets/bundles/bundle_it.properties | 1 + core/assets/bundles/bundle_ja.properties | 1 + core/assets/bundles/bundle_ko.properties | 1 + core/assets/bundles/bundle_lt.properties | 1 + core/assets/bundles/bundle_nl.properties | 1 + core/assets/bundles/bundle_nl_BE.properties | 1 + core/assets/bundles/bundle_pl.properties | 1 + core/assets/bundles/bundle_pt_BR.properties | 1 + core/assets/bundles/bundle_pt_PT.properties | 1 + core/assets/bundles/bundle_ro.properties | 1 + core/assets/bundles/bundle_ru.properties | 1 + core/assets/bundles/bundle_sr.properties | 1 + core/assets/bundles/bundle_sv.properties | 1 + core/assets/bundles/bundle_th.properties | 3 +++ core/assets/bundles/bundle_tk.properties | 1 + core/assets/bundles/bundle_tr.properties | 1 + core/assets/bundles/bundle_uk_UA.properties | 1 + core/assets/bundles/bundle_vi.properties | 1 + core/assets/bundles/bundle_zh_CN.properties | 1 + core/assets/bundles/bundle_zh_TW.properties | 1 + 33 files changed, 37 insertions(+) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index d9c7777403..7cc87a0fcc 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index b857efcb58..1ba16ddc62 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -716,6 +716,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Горящ status.freezing.name = Замръзяващ diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 54beb1f344..dfcacb30bc 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -718,6 +718,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Hořící status.freezing.name = Mrazící diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 4e17f12895..01daa3eeed 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 347b295ea9..3ff2719890 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -717,6 +717,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Brennend status.freezing.name = Frierend diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 511c218293..77b5a2fa07 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -722,6 +722,7 @@ sector.onset.description = El sector de tutorial. Aún no se ha definido un obje sector.two.description = El enemigo está protegido con escudos. Se ha detectado un módulo anti-escudos experimental en este sector.\nLocaliza dicha estructura. Abastécela con munición de tungsteno y destruye la base enemiga. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = En llamas status.freezing.name = Congelado diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 1f7618d1e3..1e82c3419b 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index eb5a3e190c..78136cfa48 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index b558902d0f..119b9e44e2 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -705,6 +705,9 @@ sector.planetaryTerminal.description = Viimeinen kohde.\n\nTämä rannikkotukiko sector.onset.name = Alku sector.onset.description = Tutoriaalisektori. Tätä tehtävää ei ole vielä luotu. Odota myöhempää tietoa. sector.two.description = Vihollinen on suojautunut kilvillä. Kokeellinen kilvenrikkiojamoduuli on tunnistettu tässä sektorissa.\nPaikanna tämä rakennus. Varusta se volframiammuksilla ja tuhoa vihollistukikohta. +sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. +sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Palaminen status.freezing.name = Jäätyminen status.wet.name = Märkä diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index e47d5137b6..7341fb5a83 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -707,6 +707,7 @@ sector.onset.description = Ang tutorial sector. Ang objective ay hindi pa nagawa sector.two.description = Ang kalaban ay pinoprotektahan ng mga Shield. Mayroong experimental shield breaker module sa sektor na ito. Suplayan ito ng tungsten na bala at sirain ang dalawang mga core. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index f9cba4ba59..15330f9468 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -719,6 +719,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Brûlé status.freezing.name = Gelé diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 35d0680dc0..f623ffdc68 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -716,6 +716,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index c936d14249..2c5bd8e52c 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -722,6 +722,7 @@ sector.onset.description = Sektor tutorial. Tujuan ini belum dibuat. Tunggu info sector.two.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung eksperimental telah terdeteksi di sektor ini.\nTemukan struktur ini. Pasokan dengan amunisi tungsten dan hancurkan markas musuh. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Membakar status.freezing.name = Membeku diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index fe49b64274..c27bf5fa10 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -714,6 +714,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 8993c3e976..00f2521337 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -718,6 +718,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = 燃焼 status.freezing.name = 凍結 diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 5c60eea251..929d04210b 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -719,6 +719,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = 적이 보호막으로 보호받고 있습니다. 이 지역에서 보호막 파괴 모듈 시제품이 감지되었습니다.\n그 구조물을 찾으시오. 텅스텐 탄약을 공급하고 적의 기지를 파괴하시오. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = 발화 status.freezing.name = 빙결 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index c2cdd05579..8332c4d528 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 080a77381e..9398f2e68e 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 954747561b..fdeccc15d9 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 3a6e12876c..da1a4e1871 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -718,6 +718,7 @@ sector.onset.description = Samouczkowy sektor. Cel nie został jeszcze ustalony. sector.two.description = Przeciwnik jest chroniony przez tarczę. W tym sektorze wykryto eksperymentalny moduł łamacza tarcz.\nZlokalizuj tę strukturę. Zapełnij ją wolframową amunicją i zniszcz bazę wroga. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Podpalenie status.freezing.name = Zamrożenie diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index faa78a0bc7..251035cbb4 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -712,6 +712,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Queimando status.freezing.name = Congelado diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index aeb9567ade..ad995d47ca 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 5255188114..ba7c07a98a 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -718,6 +718,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Arde status.freezing.name = Îngheață diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 0e41efe431..de1fb45ab6 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -717,6 +717,7 @@ sector.onset.description = Учебный сектор. Эта цель еще sector.two.description = Враг защищен щитами. В этом секторе обнаружен экспериментальный модуль для разрушения щитов.\nНайдите эту структуру. Снабдите его вольфрамовыми боеприпасами и уничтожьте вражескую базу. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Горение status.freezing.name = Замерзание diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index ba2808f6a7..3501ce1e95 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -718,6 +718,7 @@ sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Zapaljen status.freezing.name = Zamrzavanje diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 5d9ce20a15..0f041df7e9 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 6f8ae418af..85e3d1aee7 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -716,6 +716,9 @@ sector.planetaryTerminal.description = เป้าหมายสุดท้ sector.onset.name = การเริ่มต้น sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.two.description = ศัตรูได้รับการปกป้องจากโล่ ตรวจพบสิ่งก่อสร้างซึ่งสามารถทำลายโล่ในเซ็กเตอร์นี้ได้\nค้นหาสิ่งก่อสร้างนั้น นำทังสเตนใส่เข้าไปและทำลายฐานศัตรูทิ้งซะ +sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. +sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = เผาไหม้ status.freezing.name = แช่แข็ง diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 0a56035022..02050fedeb 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -707,6 +707,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index b7e9ad2823..ce54bb4c69 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -718,6 +718,7 @@ sector.onset.description = Öğretici Sektör. Bu Sektörün Görevleri daha bel sector.two.description = Düşman Kalkanlarla korunuyor. Bu Sektörde Deneysel bir Kalkan Kırıcı tespit edildi.\nYapıyı Keşfet. Tungsten ile doldur ve Düşman Üssü Yok Et. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Yanıyor status.freezing.name = Donuyor diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 3bee677f9a..d99f91cfa6 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -722,6 +722,7 @@ sector.onset.description = Навчальний сектор. Це завдан sector.two.description = Територія ворога захищена щитами. У цьому секторі виявлено експериментальний модуль зламувача щитів.\nЗнайдіть цю споруду. Забезпечте її вольфрамовими боєприпасами і знищте базу противника. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Горіння status.freezing.name = Замерзання diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index 365196e18a..6cc9f49bb7 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -718,6 +718,7 @@ sector.onset.description = The tutorial sector. This objective has not been crea sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = Cháy status.freezing.name = Đóng băng diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 13454e06d9..bffd4ec886 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -717,6 +717,7 @@ sector.onset.description = 指导地区。任务并没有规划完成,着陆 sector.two.description = 敌人被护盾保护着,不过这里也探测到一台实验性的护盾破坏器。\n找到它,并为它输送一些钨作为弹药,然后摧毁敌方基地 sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = 燃烧 status.freezing.name = 冻结 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index a4b0c5df99..4b7006c26d 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -722,6 +722,7 @@ sector.onset.description = 新手教學地區。尚無作戰目標,請等候 sector.two.description = 敵人被護盾所保護。在此地區偵測到一台實驗性的護盾破壞器\n找到它並提供鎢,摧毁敵方基地。 sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. status.burning.name = 燃燒 status.freezing.name = 凍結