From a91729aa27656cf3612e6897277e573fed478cf4 Mon Sep 17 00:00:00 2001 From: Anuken Date: Sun, 15 Dec 2024 23:09:14 -0500 Subject: [PATCH] Scaled logic explosions --- core/src/mindustry/logic/LExecutor.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/mindustry/logic/LExecutor.java b/core/src/mindustry/logic/LExecutor.java index 0c4a4eb662..2333fdc344 100644 --- a/core/src/mindustry/logic/LExecutor.java +++ b/core/src/mindustry/logic/LExecutor.java @@ -1702,7 +1702,7 @@ public class LExecutor{ public static void logicExplosion(Team team, float x, float y, float radius, float damage, boolean air, boolean ground, boolean pierce, boolean effect){ if(damage < 0f) return; - Damage.damage(team, x, y, radius, damage, pierce, air, ground); + Damage.damage(team, x, y, radius, damage, pierce, air, ground, true, null); if(effect){ if(pierce){ Fx.spawnShockwave.at(x, y, World.conv(radius));