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Fixed #4642 / Logic op reorganization
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@ -28,11 +28,11 @@ public enum LogicOp{
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xor("xor", (a, b) -> (long)a ^ (long)b),
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not("flip", a -> ~(long)(a)),
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max("max", Math::max),
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min("min", Math::min),
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atan2("atan2", (x, y) -> Mathf.atan2((float)x, (float)y) * Mathf.radDeg),
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dst("dst", (x, y) -> Mathf.dst((float)x, (float)y)),
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noise("noise", LExecutor.noise::rawNoise2D),
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max("max", true, Math::max),
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min("min", true, Math::min),
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angle("angle", true, (x, y) -> Angles.angle((float)x, (float)y)),
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len("len", true, (x, y) -> Mathf.dst((float)x, (float)y)),
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noise("noise", true, LExecutor.noise::rawNoise2D),
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abs("abs", a -> Math.abs(a)),
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log("log", Math::log),
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log10("log10", Math::log10),
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@ -49,19 +49,29 @@ public enum LogicOp{
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public final OpObjLambda2 objFunction2;
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public final OpLambda2 function2;
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public final OpLambda1 function1;
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public final boolean unary;
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public final boolean unary, func;
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public final String symbol;
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LogicOp(String symbol, OpLambda2 function){
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this(symbol, function, null);
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}
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LogicOp(String symbol, boolean func, OpLambda2 function){
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this.symbol = symbol;
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this.function2 = function;
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this.function1 = null;
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this.unary = false;
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this.objFunction2 = null;
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this.func = func;
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}
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LogicOp(String symbol, OpLambda2 function, OpObjLambda2 objFunction){
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this.symbol = symbol;
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this.function2 = function;
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this.function1 = null;
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this.unary = false;
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this.objFunction2 = objFunction;
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this.func = false;
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}
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LogicOp(String symbol, OpLambda1 function){
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@ -70,6 +80,7 @@ public enum LogicOp{
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this.function2 = null;
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this.unary = true;
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this.objFunction2 = null;
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this.func = false;
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}
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@Override
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