From af47e7662fc3b065d92a7b31b2fc5dc1d67fc138 Mon Sep 17 00:00:00 2001 From: Anuken Date: Thu, 3 Sep 2020 21:23:36 -0400 Subject: [PATCH] Reduced ridiculous wave spacing in campaign --- core/src/mindustry/maps/planet/SerpuloPlanetGenerator.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/core/src/mindustry/maps/planet/SerpuloPlanetGenerator.java b/core/src/mindustry/maps/planet/SerpuloPlanetGenerator.java index a8dccace17..f136d81e8f 100644 --- a/core/src/mindustry/maps/planet/SerpuloPlanetGenerator.java +++ b/core/src/mindustry/maps/planet/SerpuloPlanetGenerator.java @@ -293,11 +293,14 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{ state.rules.waves = true; + //TODO better waves + state.rules.spawns = defaultWaves.get(); + //scale up the spawning base on difficulty (this is just for testing) for(SpawnGroup group : state.rules.spawns){ group.unitAmount *= difficulty; if(group.unitScaling != SpawnGroup.never){ - group.unitScaling *= difficulty; + group.unitScaling /= difficulty; } } }