mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-07-31 15:09:07 +07:00
Disabled multiplayer for HTML5, net bugfixes
This commit is contained in:
@ -1,8 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="io.anuke.mindustry"
|
||||
android:versionCode="56"
|
||||
android:versionName="3.3b7.1" >
|
||||
android:versionCode="57"
|
||||
android:versionName="3.3b8" >
|
||||
|
||||
<uses-permission android:name="com.android.vending.BILLING" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
|
@ -49,7 +49,7 @@ public class NetClient extends Module {
|
||||
IntSet requests = new IntSet();
|
||||
IntSet recieved = new IntSet();
|
||||
float playerSyncTime = 2;
|
||||
float dataTimeout = 60*15; //13 seconds timeout
|
||||
float dataTimeout = 60*18; //18 seconds timeout
|
||||
|
||||
public NetClient(){
|
||||
|
||||
@ -61,20 +61,18 @@ public class NetClient extends Module {
|
||||
gotData = false;
|
||||
kicked = false;
|
||||
|
||||
Gdx.app.postRunnable(() -> {
|
||||
Vars.ui.loadfrag.hide();
|
||||
Vars.ui.loadfrag.show("$text.connecting.data");
|
||||
Vars.ui.loadfrag.hide();
|
||||
Vars.ui.loadfrag.show("$text.connecting.data");
|
||||
|
||||
Entities.clear();
|
||||
Entities.clear();
|
||||
|
||||
ConnectPacket c = new ConnectPacket();
|
||||
c.name = Vars.player.name;
|
||||
c.android = Vars.android;
|
||||
Net.send(c, SendMode.tcp);
|
||||
});
|
||||
ConnectPacket c = new ConnectPacket();
|
||||
c.name = Vars.player.name;
|
||||
c.android = Vars.android;
|
||||
Net.send(c, SendMode.tcp);
|
||||
|
||||
Timers.runTask(dataTimeout, () -> {
|
||||
if(!gotData){
|
||||
if (!gotData) {
|
||||
Gdx.app.error("Mindustry", "Failed to load data!");
|
||||
Vars.ui.loadfrag.hide();
|
||||
Net.disconnect();
|
||||
@ -83,37 +81,33 @@ public class NetClient extends Module {
|
||||
});
|
||||
|
||||
Net.handle(Disconnect.class, packet -> {
|
||||
if(kicked) return;
|
||||
if (kicked) return;
|
||||
|
||||
Gdx.app.postRunnable(() -> {
|
||||
Timers.runFor(3f, Vars.ui.loadfrag::hide);
|
||||
Timers.runFor(3f, Vars.ui.loadfrag::hide);
|
||||
|
||||
GameState.set(State.menu);
|
||||
GameState.set(State.menu);
|
||||
|
||||
Vars.ui.showError("$text.disconnect");
|
||||
connecting = false;
|
||||
});
|
||||
Vars.ui.showError("$text.disconnect");
|
||||
connecting = false;
|
||||
});
|
||||
|
||||
Net.handle(WorldData.class, data -> {
|
||||
Gdx.app.postRunnable(() -> {
|
||||
UCore.log("Recieved world data: " + data.stream.available() + " bytes.");
|
||||
NetworkIO.load(data.stream);
|
||||
Vars.player.set(Vars.control.core.worldx(), Vars.control.core.worldy() - Vars.tilesize*2);
|
||||
UCore.log("Recieved world data: " + data.stream.available() + " bytes.");
|
||||
NetworkIO.load(data.stream);
|
||||
Vars.player.set(Vars.control.core.worldx(), Vars.control.core.worldy() - Vars.tilesize * 2);
|
||||
|
||||
connecting = false;
|
||||
Vars.ui.loadfrag.hide();
|
||||
Vars.ui.join.hide();
|
||||
gotData = true;
|
||||
connecting = false;
|
||||
Vars.ui.loadfrag.hide();
|
||||
Vars.ui.join.hide();
|
||||
gotData = true;
|
||||
|
||||
Net.send(new ConnectConfirmPacket(), SendMode.tcp);
|
||||
GameState.set(State.playing);
|
||||
Net.setClientLoaded(true);
|
||||
});
|
||||
Net.send(new ConnectConfirmPacket(), SendMode.tcp);
|
||||
GameState.set(State.playing);
|
||||
Net.setClientLoaded(true);
|
||||
});
|
||||
|
||||
Net.handle(SyncPacket.class, packet -> {
|
||||
if(!gotData) return;
|
||||
if (!gotData) return;
|
||||
|
||||
ByteBuffer data = ByteBuffer.wrap(packet.data);
|
||||
|
||||
@ -121,7 +115,7 @@ public class NetClient extends Module {
|
||||
|
||||
EntityGroup<?> group = Entities.getGroup(groupid);
|
||||
|
||||
while(data.position() < data.capacity()){
|
||||
while (data.position() < data.capacity()) {
|
||||
int id = data.getInt();
|
||||
|
||||
SyncEntity entity = (SyncEntity) group.getByID(id);
|
||||
@ -146,192 +140,174 @@ public class NetClient extends Module {
|
||||
Player player = Vars.control.playerGroup.getByID(packet.playerid);
|
||||
|
||||
Weapon weapon = (Weapon) Upgrade.getByID(packet.weaponid);
|
||||
Gdx.app.postRunnable(() -> weapon.shoot(player, packet.x, packet.y, packet.rotation));
|
||||
weapon.shoot(player, packet.x, packet.y, packet.rotation);
|
||||
});
|
||||
|
||||
Net.handle(PlacePacket.class, packet -> {
|
||||
Gdx.app.postRunnable(() ->{
|
||||
Recipe recipe = Recipes.getByResult(Block.getByID(packet.block));
|
||||
if(recipe != null) Vars.control.removeItems(recipe.requirements);
|
||||
Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false);
|
||||
});
|
||||
Recipe recipe = Recipes.getByResult(Block.getByID(packet.block));
|
||||
if (recipe != null) Vars.control.removeItems(recipe.requirements);
|
||||
Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false);
|
||||
});
|
||||
|
||||
Net.handle(BreakPacket.class, packet -> {
|
||||
Gdx.app.postRunnable(() -> Vars.control.input.breakBlockInternal(packet.x, packet.y, false));
|
||||
Vars.control.input.breakBlockInternal(packet.x, packet.y, false);
|
||||
});
|
||||
|
||||
Net.handle(StateSyncPacket.class, packet -> {
|
||||
Gdx.app.postRunnable(() -> {
|
||||
|
||||
System.arraycopy(packet.items, 0, Vars.control.items, 0, packet.items.length);
|
||||
System.arraycopy(packet.items, 0, Vars.control.items, 0, packet.items.length);
|
||||
|
||||
Vars.control.setWaveData(packet.enemies, packet.wave, packet.countdown);
|
||||
Vars.control.setWaveData(packet.enemies, packet.wave, packet.countdown);
|
||||
|
||||
Timers.resetTime(packet.time + (float) (TimeUtils.timeSinceMillis(packet.timestamp) / 1000.0 * 60.0));
|
||||
Timers.resetTime(packet.time + (float) (TimeUtils.timeSinceMillis(packet.timestamp) / 1000.0 * 60.0));
|
||||
|
||||
Gdx.app.postRunnable(Vars.ui.hudfrag::updateItems);
|
||||
});
|
||||
Vars.ui.hudfrag.updateItems();
|
||||
});
|
||||
|
||||
Net.handle(EnemySpawnPacket.class, spawn -> {
|
||||
Gdx.app.postRunnable(() -> {
|
||||
//duplicates.
|
||||
if(Vars.control.enemyGroup.getByID(spawn.id) != null ||
|
||||
recieved.contains(spawn.id)) return;
|
||||
//duplicates.
|
||||
if (Vars.control.enemyGroup.getByID(spawn.id) != null ||
|
||||
recieved.contains(spawn.id)) return;
|
||||
|
||||
recieved.add(spawn.id);
|
||||
recieved.add(spawn.id);
|
||||
|
||||
Enemy enemy = new Enemy(EnemyType.getByID(spawn.type));
|
||||
enemy.set(spawn.x, spawn.y);
|
||||
enemy.tier = spawn.tier;
|
||||
enemy.lane = spawn.lane;
|
||||
enemy.id = spawn.id;
|
||||
enemy.health = spawn.health;
|
||||
enemy.add();
|
||||
Enemy enemy = new Enemy(EnemyType.getByID(spawn.type));
|
||||
enemy.set(spawn.x, spawn.y);
|
||||
enemy.tier = spawn.tier;
|
||||
enemy.lane = spawn.lane;
|
||||
enemy.id = spawn.id;
|
||||
enemy.health = spawn.health;
|
||||
enemy.add();
|
||||
|
||||
Effects.effect(Fx.spawn, enemy);
|
||||
});
|
||||
Effects.effect(Fx.spawn, enemy);
|
||||
});
|
||||
|
||||
Net.handle(EnemyDeathPacket.class, spawn -> {
|
||||
Gdx.app.postRunnable(() -> {
|
||||
Enemy enemy = Vars.control.enemyGroup.getByID(spawn.id);
|
||||
if (enemy != null) enemy.onDeath();
|
||||
});
|
||||
Enemy enemy = Vars.control.enemyGroup.getByID(spawn.id);
|
||||
if (enemy != null) enemy.onDeath();
|
||||
});
|
||||
|
||||
Net.handle(BulletPacket.class, packet -> {
|
||||
//TODO shoot effects for enemies, clientside as well as serverside
|
||||
BulletType type = (BulletType) BaseBulletType.getByID(packet.type);
|
||||
Gdx.app.postRunnable(() -> {
|
||||
Entity owner = Vars.control.enemyGroup.getByID(packet.owner);
|
||||
new Bullet(type, owner, packet.x, packet.y, packet.angle).add();
|
||||
});
|
||||
Entity owner = Vars.control.enemyGroup.getByID(packet.owner);
|
||||
new Bullet(type, owner, packet.x, packet.y, packet.angle).add();
|
||||
});
|
||||
|
||||
Net.handle(BlockDestroyPacket.class, packet -> {
|
||||
Tile tile = Vars.world.tile(packet.position % Vars.world.width(), packet.position / Vars.world.width());
|
||||
if(tile != null && tile.entity != null){
|
||||
Gdx.app.postRunnable(() ->{
|
||||
if(tile.entity != null) tile.entity.onDeath(true);
|
||||
});
|
||||
if (tile != null && tile.entity != null) {
|
||||
if (tile.entity != null) tile.entity.onDeath(true);
|
||||
}
|
||||
});
|
||||
|
||||
Net.handle(BlockUpdatePacket.class, packet -> {
|
||||
Tile tile = Vars.world.tile(packet.position % Vars.world.width(), packet.position / Vars.world.width());
|
||||
if(tile != null && tile.entity != null){
|
||||
if (tile != null && tile.entity != null) {
|
||||
tile.entity.health = packet.health;
|
||||
}
|
||||
});
|
||||
|
||||
Net.handle(BlockSyncPacket.class, packet -> {
|
||||
if(!gotData) return;
|
||||
if (!gotData) return;
|
||||
|
||||
DataInputStream stream = new DataInputStream(packet.stream);
|
||||
|
||||
Gdx.app.postRunnable(() -> {
|
||||
try {
|
||||
try {
|
||||
|
||||
float time = stream.readFloat();
|
||||
float elapsed = Timers.time() - time;
|
||||
float time = stream.readFloat();
|
||||
float elapsed = Timers.time() - time;
|
||||
|
||||
while (stream.available() > 0) {
|
||||
int pos = stream.readInt();
|
||||
while (stream.available() > 0) {
|
||||
int pos = stream.readInt();
|
||||
|
||||
//TODO what if there's no entity? new code
|
||||
Tile tile = Vars.world.tile(pos % Vars.world.width(), pos / Vars.world.width());
|
||||
//TODO what if there's no entity? new code
|
||||
Tile tile = Vars.world.tile(pos % Vars.world.width(), pos / Vars.world.width());
|
||||
|
||||
byte times = stream.readByte();
|
||||
byte times = stream.readByte();
|
||||
|
||||
for (int i = 0; i < times; i++) {
|
||||
tile.entity.timer.getTimes()[i] = stream.readFloat();
|
||||
}
|
||||
|
||||
short data = stream.readShort();
|
||||
tile.setPackedData(data);
|
||||
|
||||
tile.entity.readNetwork(stream, elapsed);
|
||||
for (int i = 0; i < times; i++) {
|
||||
tile.entity.timer.getTimes()[i] = stream.readFloat();
|
||||
}
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
} catch (Exception e){
|
||||
e.printStackTrace();
|
||||
//do nothing else...
|
||||
//TODO fix
|
||||
|
||||
short data = stream.readShort();
|
||||
tile.setPackedData(data);
|
||||
|
||||
tile.entity.readNetwork(stream, elapsed);
|
||||
}
|
||||
});
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
//do nothing else...
|
||||
//TODO fix
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
Net.handle(DisconnectPacket.class, packet -> {
|
||||
Player player = Vars.control.playerGroup.getByID(packet.playerid);
|
||||
|
||||
if(player != null){
|
||||
Gdx.app.postRunnable(player::remove);
|
||||
if (player != null) {
|
||||
player.remove();
|
||||
}
|
||||
|
||||
Mindustry.platforms.updateRPC();
|
||||
});
|
||||
|
||||
Net.handle(PlayerSpawnPacket.class, packet -> {
|
||||
Gdx.app.postRunnable(() -> {
|
||||
//duplicates.
|
||||
if(Vars.control.enemyGroup.getByID(packet.id) != null ||
|
||||
recieved.contains(packet.id)) return;
|
||||
recieved.add(packet.id);
|
||||
//duplicates.
|
||||
if (Vars.control.enemyGroup.getByID(packet.id) != null ||
|
||||
recieved.contains(packet.id)) return;
|
||||
recieved.add(packet.id);
|
||||
|
||||
Player player = new Player();
|
||||
player.x = packet.x;
|
||||
player.y = packet.y;
|
||||
player.isAndroid = packet.android;
|
||||
player.name = packet.name;
|
||||
player.id = packet.id;
|
||||
player.weaponLeft = (Weapon) Upgrade.getByID(packet.weaponleft);
|
||||
player.weaponRight = (Weapon) Upgrade.getByID(packet.weaponright);
|
||||
Player player = new Player();
|
||||
player.x = packet.x;
|
||||
player.y = packet.y;
|
||||
player.isAndroid = packet.android;
|
||||
player.name = packet.name;
|
||||
player.id = packet.id;
|
||||
player.weaponLeft = (Weapon) Upgrade.getByID(packet.weaponleft);
|
||||
player.weaponRight = (Weapon) Upgrade.getByID(packet.weaponright);
|
||||
|
||||
player.interpolator.last.set(player.x, player.y);
|
||||
player.interpolator.target.set(player.x, player.y);
|
||||
player.add();
|
||||
player.interpolator.last.set(player.x, player.y);
|
||||
player.interpolator.target.set(player.x, player.y);
|
||||
player.add();
|
||||
|
||||
Mindustry.platforms.updateRPC();
|
||||
});
|
||||
Mindustry.platforms.updateRPC();
|
||||
});
|
||||
|
||||
Net.handle(ChatPacket.class, packet -> Gdx.app.postRunnable(() -> Vars.ui.chatfrag.addMessage(packet.text, Vars.netClient.colorizeName(packet.id, packet.name))));
|
||||
Net.handle(ChatPacket.class, packet -> Vars.ui.chatfrag.addMessage(packet.text, Vars.netClient.colorizeName(packet.id, packet.name)));
|
||||
|
||||
Net.handle(KickPacket.class, packet -> {
|
||||
kicked = true;
|
||||
Net.disconnect();
|
||||
GameState.set(State.menu);
|
||||
Gdx.app.postRunnable(() -> Vars.ui.showError("$text.server.kicked." + packet.reason.name()));
|
||||
Vars.ui.showError("$text.server.kicked." + packet.reason.name());
|
||||
});
|
||||
|
||||
Net.handle(WeaponSwitchPacket.class, packet -> {
|
||||
Gdx.app.postRunnable(() -> {
|
||||
Player player = Vars.control.playerGroup.getByID(packet.playerid);
|
||||
Player player = Vars.control.playerGroup.getByID(packet.playerid);
|
||||
|
||||
if(player == null) return;
|
||||
if (player == null) return;
|
||||
|
||||
player.weaponLeft = (Weapon)Upgrade.getByID(packet.left);
|
||||
player.weaponRight = (Weapon)Upgrade.getByID(packet.right);
|
||||
});
|
||||
player.weaponLeft = (Weapon) Upgrade.getByID(packet.left);
|
||||
player.weaponRight = (Weapon) Upgrade.getByID(packet.right);
|
||||
});
|
||||
|
||||
Net.handle(BlockTapPacket.class, packet -> {
|
||||
Tile tile = Vars.world.tile(packet.position);
|
||||
if(tile != null) tile.block().tapped(tile);
|
||||
if (tile != null) tile.block().tapped(tile);
|
||||
});
|
||||
|
||||
Net.handle(BlockConfigPacket.class, packet -> {
|
||||
Tile tile = Vars.world.tile(packet.position);
|
||||
if(tile != null) tile.block().configure(tile, packet.data);
|
||||
if (tile != null) tile.block().configure(tile, packet.data);
|
||||
});
|
||||
|
||||
Net.handle(GameOverPacket.class, packet -> {
|
||||
kicked = true;
|
||||
Gdx.app.postRunnable(ui.restart::show);
|
||||
ui.restart.show();
|
||||
});
|
||||
|
||||
Net.handle(FriendlyFireChangePacket.class, packet -> Vars.control.setFriendlyFire(packet.enabled));
|
||||
@ -404,6 +380,7 @@ public class NetClient extends Module {
|
||||
packet.x = x;
|
||||
packet.y = y;
|
||||
packet.rotation = angle;
|
||||
packet.playerid = Vars.player.id;
|
||||
Net.send(packet, SendMode.udp);
|
||||
}
|
||||
|
||||
|
@ -46,56 +46,53 @@ public class NetServer extends Module{
|
||||
Net.handleServer(ConnectPacket.class, packet -> {
|
||||
int id = Net.getLastConnection();
|
||||
|
||||
UCore.log("Sending world data to client (ID="+id+")");
|
||||
UCore.log("Sending world data to client (ID=" + id + ")");
|
||||
|
||||
Gdx.app.postRunnable(() -> {
|
||||
Player player = new Player();
|
||||
player.clientid = id;
|
||||
player.name = packet.name;
|
||||
player.isAndroid = packet.android;
|
||||
player.set(Vars.control.core.worldx(), Vars.control.core.worldy() - Vars.tilesize*2);
|
||||
player.interpolator.last.set(player.x, player.y);
|
||||
player.interpolator.target.set(player.x, player.y);
|
||||
connections.put(id, player);
|
||||
Player player = new Player();
|
||||
player.clientid = id;
|
||||
player.name = packet.name;
|
||||
player.isAndroid = packet.android;
|
||||
player.set(Vars.control.core.worldx(), Vars.control.core.worldy() - Vars.tilesize * 2);
|
||||
player.interpolator.last.set(player.x, player.y);
|
||||
player.interpolator.target.set(player.x, player.y);
|
||||
connections.put(id, player);
|
||||
|
||||
ByteArrayOutputStream stream = new ByteArrayOutputStream();
|
||||
NetworkIO.write(player.id, weapons.get(packet.name, new ByteArray()), stream);
|
||||
ByteArrayOutputStream stream = new ByteArrayOutputStream();
|
||||
NetworkIO.write(player.id, weapons.get(packet.name, new ByteArray()), stream);
|
||||
|
||||
UCore.log("Packed " + stream.size() + " uncompressed bytes of data.");
|
||||
UCore.log("Packed " + stream.size() + " uncompressed bytes of data.");
|
||||
|
||||
WorldData data = new WorldData();
|
||||
data.stream = new ByteArrayInputStream(stream.toByteArray());
|
||||
WorldData data = new WorldData();
|
||||
data.stream = new ByteArrayInputStream(stream.toByteArray());
|
||||
|
||||
Net.sendStream(id, data);
|
||||
|
||||
Net.sendStream(id, data);
|
||||
});
|
||||
});
|
||||
|
||||
Net.handleServer(ConnectConfirmPacket.class, packet -> {
|
||||
Player player = connections.get(Net.getLastConnection());
|
||||
|
||||
if(player == null) return;
|
||||
if (player == null) return;
|
||||
|
||||
Gdx.app.postRunnable(player::add);
|
||||
sendMessage("[accent]"+Bundles.format("text.server.connected", player.name));
|
||||
player.add();
|
||||
sendMessage("[accent]" + Bundles.format("text.server.connected", player.name));
|
||||
});
|
||||
|
||||
Net.handleServer(Disconnect.class, packet -> {
|
||||
Player player = connections.get(packet.id);
|
||||
|
||||
if(player == null) {
|
||||
sendMessage("[accent]"+Bundles.format("text.server.disconnected", "<???>"));
|
||||
if (player == null) {
|
||||
sendMessage("[accent]" + Bundles.format("text.server.disconnected", "<???>"));
|
||||
return;
|
||||
}
|
||||
|
||||
sendMessage("[accent]"+Bundles.format("text.server.disconnected", player.name));
|
||||
Gdx.app.postRunnable(() -> {
|
||||
player.remove();
|
||||
sendMessage("[accent]" + Bundles.format("text.server.disconnected", player.name));
|
||||
player.remove();
|
||||
|
||||
DisconnectPacket dc = new DisconnectPacket();
|
||||
dc.playerid = player.id;
|
||||
DisconnectPacket dc = new DisconnectPacket();
|
||||
dc.playerid = player.id;
|
||||
|
||||
Net.send(dc, SendMode.tcp);
|
||||
});
|
||||
Net.send(dc, SendMode.tcp);
|
||||
});
|
||||
|
||||
Net.handleServer(PositionPacket.class, pos -> {
|
||||
@ -106,7 +103,7 @@ public class NetServer extends Module{
|
||||
Net.handleServer(ShootPacket.class, packet -> {
|
||||
Player player = connections.get(Net.getLastConnection());
|
||||
|
||||
Weapon weapon = (Weapon)Upgrade.getByID(packet.weaponid);
|
||||
Weapon weapon = (Weapon) Upgrade.getByID(packet.weaponid);
|
||||
weapon.shoot(player, packet.x, packet.y, packet.rotation);
|
||||
packet.playerid = player.id;
|
||||
|
||||
@ -114,12 +111,12 @@ public class NetServer extends Module{
|
||||
});
|
||||
|
||||
Net.handleServer(PlacePacket.class, packet -> {
|
||||
Gdx.app.postRunnable(() -> Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false));
|
||||
Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false);
|
||||
packet.playerid = connections.get(Net.getLastConnection()).id;
|
||||
|
||||
Recipe recipe = Recipes.getByResult(Block.getByID(packet.block));
|
||||
if(recipe != null){
|
||||
for(ItemStack stack : recipe.requirements){
|
||||
if (recipe != null) {
|
||||
for (ItemStack stack : recipe.requirements) {
|
||||
Vars.control.removeItem(stack);
|
||||
}
|
||||
}
|
||||
@ -128,7 +125,7 @@ public class NetServer extends Module{
|
||||
});
|
||||
|
||||
Net.handleServer(BreakPacket.class, packet -> {
|
||||
Gdx.app.postRunnable(() -> Vars.control.input.breakBlockInternal(packet.x, packet.y, false));
|
||||
Vars.control.input.breakBlockInternal(packet.x, packet.y, false);
|
||||
packet.playerid = connections.get(Net.getLastConnection()).id;
|
||||
|
||||
Net.sendExcept(Net.getLastConnection(), packet, SendMode.tcp);
|
||||
@ -137,7 +134,7 @@ public class NetServer extends Module{
|
||||
Net.handleServer(ChatPacket.class, packet -> {
|
||||
Player player = connections.get(Net.getLastConnection());
|
||||
|
||||
if(player == null){
|
||||
if (player == null) {
|
||||
Gdx.app.error("Mindustry", "Could not find player for chat: " + Net.getLastConnection());
|
||||
return; //GHOSTS AAAA
|
||||
}
|
||||
@ -145,16 +142,16 @@ public class NetServer extends Module{
|
||||
packet.name = player.name;
|
||||
packet.id = player.id;
|
||||
Net.sendExcept(player.clientid, packet, SendMode.tcp);
|
||||
Gdx.app.postRunnable(() -> Vars.ui.chatfrag.addMessage(packet.text, Vars.netClient.colorizeName(packet.id, packet.name)));
|
||||
Vars.ui.chatfrag.addMessage(packet.text, Vars.netClient.colorizeName(packet.id, packet.name));
|
||||
});
|
||||
|
||||
Net.handleServer(UpgradePacket.class, packet -> {
|
||||
Player player = connections.get(Net.getLastConnection());
|
||||
|
||||
Weapon weapon = (Weapon)Upgrade.getByID(packet.id);
|
||||
Weapon weapon = (Weapon) Upgrade.getByID(packet.id);
|
||||
|
||||
if(!weapons.containsKey(player.name)) weapons.put(player.name, new ByteArray());
|
||||
if(!weapons.get(player.name).contains(weapon.id)) weapons.get(player.name).add(weapon.id);
|
||||
if (!weapons.containsKey(player.name)) weapons.put(player.name, new ByteArray());
|
||||
if (!weapons.get(player.name).contains(weapon.id)) weapons.get(player.name).add(weapon.id);
|
||||
|
||||
Vars.control.removeItems(UpgradeRecipes.get(weapon));
|
||||
});
|
||||
@ -162,12 +159,12 @@ public class NetServer extends Module{
|
||||
Net.handleServer(WeaponSwitchPacket.class, packet -> {
|
||||
Player player = connections.get(Net.getLastConnection());
|
||||
|
||||
if(player == null) return;
|
||||
if (player == null) return;
|
||||
|
||||
packet.playerid = player.id;
|
||||
|
||||
player.weaponLeft = (Weapon)Upgrade.getByID(packet.left);
|
||||
player.weaponRight = (Weapon)Upgrade.getByID(packet.right);
|
||||
player.weaponLeft = (Weapon) Upgrade.getByID(packet.left);
|
||||
player.weaponRight = (Weapon) Upgrade.getByID(packet.right);
|
||||
|
||||
Net.sendExcept(player.clientid, packet, SendMode.tcp);
|
||||
});
|
||||
@ -181,7 +178,7 @@ public class NetServer extends Module{
|
||||
|
||||
Net.handleServer(BlockConfigPacket.class, packet -> {
|
||||
Tile tile = Vars.world.tile(packet.position);
|
||||
if(tile != null) tile.block().configure(tile, packet.data);
|
||||
if (tile != null) tile.block().configure(tile, packet.data);
|
||||
|
||||
Net.sendExcept(Net.getLastConnection(), packet, SendMode.tcp);
|
||||
});
|
||||
@ -189,35 +186,33 @@ public class NetServer extends Module{
|
||||
Net.handleServer(EntityRequestPacket.class, packet -> {
|
||||
int id = packet.id;
|
||||
int dest = Net.getLastConnection();
|
||||
Gdx.app.postRunnable(() -> {
|
||||
if(Vars.control.playerGroup.getByID(id) != null){
|
||||
Player player = Vars.control.playerGroup.getByID(id);
|
||||
PlayerSpawnPacket p = new PlayerSpawnPacket();
|
||||
p.x = player.x;
|
||||
p.y = player.y;
|
||||
p.id = player.id;
|
||||
p.name = player.name;
|
||||
p.weaponleft = player.weaponLeft.id;
|
||||
p.weaponright = player.weaponRight.id;
|
||||
p.android = player.isAndroid;
|
||||
Net.sendTo(dest, p, SendMode.tcp);
|
||||
Gdx.app.error("Mindustry", "Replying to entity request ("+Net.getLastConnection()+"): player, " + id);
|
||||
}else if (Vars.control.enemyGroup.getByID(id) != null){
|
||||
Enemy enemy = Vars.control.enemyGroup.getByID(id);
|
||||
EnemySpawnPacket e = new EnemySpawnPacket();
|
||||
e.x = enemy.x;
|
||||
e.y = enemy.y;
|
||||
e.id = enemy.id;
|
||||
e.tier = (byte)enemy.tier;
|
||||
e.lane = (byte)enemy.lane;
|
||||
e.type = enemy.type.id;
|
||||
e.health = (short)enemy.health;
|
||||
Net.sendTo(dest, e, SendMode.tcp);
|
||||
Gdx.app.error("Mindustry", "Replying to entity request("+Net.getLastConnection()+"): enemy, " + id);
|
||||
}else{
|
||||
Gdx.app.error("Mindustry", "Entity request target not found!");
|
||||
}
|
||||
});
|
||||
if (Vars.control.playerGroup.getByID(id) != null) {
|
||||
Player player = Vars.control.playerGroup.getByID(id);
|
||||
PlayerSpawnPacket p = new PlayerSpawnPacket();
|
||||
p.x = player.x;
|
||||
p.y = player.y;
|
||||
p.id = player.id;
|
||||
p.name = player.name;
|
||||
p.weaponleft = player.weaponLeft.id;
|
||||
p.weaponright = player.weaponRight.id;
|
||||
p.android = player.isAndroid;
|
||||
Net.sendTo(dest, p, SendMode.tcp);
|
||||
Gdx.app.error("Mindustry", "Replying to entity request (" + Net.getLastConnection() + "): player, " + id);
|
||||
} else if (Vars.control.enemyGroup.getByID(id) != null) {
|
||||
Enemy enemy = Vars.control.enemyGroup.getByID(id);
|
||||
EnemySpawnPacket e = new EnemySpawnPacket();
|
||||
e.x = enemy.x;
|
||||
e.y = enemy.y;
|
||||
e.id = enemy.id;
|
||||
e.tier = (byte) enemy.tier;
|
||||
e.lane = (byte) enemy.lane;
|
||||
e.type = enemy.type.id;
|
||||
e.health = (short) enemy.health;
|
||||
Net.sendTo(dest, e, SendMode.tcp);
|
||||
Gdx.app.error("Mindustry", "Replying to entity request(" + Net.getLastConnection() + "): enemy, " + id);
|
||||
} else {
|
||||
Gdx.app.error("Mindustry", "Entity request target not found!");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@ -226,8 +221,6 @@ public class NetServer extends Module{
|
||||
packet.name = null;
|
||||
packet.text = message;
|
||||
Net.send(packet, SendMode.tcp);
|
||||
|
||||
Gdx.app.postRunnable(() -> Vars.ui.chatfrag.addMessage(message, null));
|
||||
}
|
||||
|
||||
public void handleFriendlyFireChange(boolean enabled){
|
||||
|
@ -422,6 +422,7 @@ public class Renderer extends RendererModule{
|
||||
|
||||
//TODO optimize!
|
||||
public void drawBar(Color color, float x, float y, float fraction){
|
||||
fraction = Mathf.clamp(fraction);
|
||||
float len = 3;
|
||||
|
||||
float w = (int) (len * 2 * fraction) + 0.5f;
|
||||
|
@ -109,7 +109,7 @@ public class UI extends SceneModule{
|
||||
font.getData().setScale(Vars.fontscale);
|
||||
font.getData().down += Unit.dp.scl(4f);
|
||||
font.getData().lineHeight -= Unit.dp.scl(2f);
|
||||
}, skin.font(), skin.getFont("default-font-chat"));
|
||||
}, skin.font(), skin.getFont("default-font-chat"), skin.getFont("korean"));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -60,7 +60,7 @@ public class DamageArea{
|
||||
};
|
||||
|
||||
Entities.getNearby(Vars.control.enemyGroup, rect, cons);
|
||||
if(!Vars.control.isFriendlyFire()) Entities.getNearby(Vars.control.playerGroup, rect, cons);
|
||||
if(Vars.control.isFriendlyFire()) Entities.getNearby(Vars.control.playerGroup, rect, cons);
|
||||
}
|
||||
|
||||
public static void damageEntities(float x, float y, float radius, int damage){
|
||||
|
@ -181,7 +181,7 @@ public class Net{
|
||||
|
||||
/**Get the client ping. Only valid after updatePing().*/
|
||||
public static int getPing(){
|
||||
return clientProvider.getPing();
|
||||
return server() ? 0 : clientProvider.getPing();
|
||||
}
|
||||
|
||||
/**Returns the last connection that sent a packet to this server.*/
|
||||
|
@ -49,7 +49,7 @@ public class Packets {
|
||||
|
||||
@Override
|
||||
public void write(ByteBuffer buffer) {
|
||||
buffer.put((byte)name.length());
|
||||
buffer.put((byte)name.getBytes().length);
|
||||
buffer.put(name.getBytes());
|
||||
buffer.put(android ? (byte)1 : 0);
|
||||
}
|
||||
@ -275,7 +275,7 @@ public class Packets {
|
||||
|
||||
@Override
|
||||
public void write(ByteBuffer buffer) {
|
||||
buffer.put((byte)name.length());
|
||||
buffer.put((byte)name.getBytes().length);
|
||||
buffer.put(name.getBytes());
|
||||
buffer.put(weaponleft);
|
||||
buffer.put(weaponright);
|
||||
@ -352,12 +352,12 @@ public class Packets {
|
||||
@Override
|
||||
public void write(ByteBuffer buffer) {
|
||||
if(name != null) {
|
||||
buffer.putShort((short) name.length());
|
||||
buffer.putShort((short) name.getBytes().length);
|
||||
buffer.put(name.getBytes());
|
||||
}else{
|
||||
buffer.putShort((short)-1);
|
||||
}
|
||||
buffer.putShort((short)text.length());
|
||||
buffer.putShort((short)text.getBytes().length);
|
||||
buffer.put(text.getBytes());
|
||||
buffer.putInt(id);
|
||||
}
|
||||
|
@ -28,9 +28,10 @@ public class MenuFragment implements Fragment{
|
||||
add(new MenuButton("$text.play", group, ui.levels::show));
|
||||
row();
|
||||
|
||||
add(new MenuButton("$text.joingame", group, ui.join::show));
|
||||
row();
|
||||
|
||||
if(!Vars.gwt) {
|
||||
add(new MenuButton("$text.joingame", group, ui.join::show));
|
||||
row();
|
||||
}
|
||||
|
||||
add(new MenuButton("$text.tutorial", group, ()-> control.playMap(world.maps().getMap("tutorial"))));
|
||||
row();
|
||||
|
@ -62,40 +62,33 @@ public class KryoClient implements ClientProvider{
|
||||
c.id = connection.getID();
|
||||
if(connection.getRemoteAddressTCP() != null) c.addressTCP = connection.getRemoteAddressTCP().toString();
|
||||
|
||||
try{
|
||||
Net.handleClientReceived(c);
|
||||
}catch (Exception e){
|
||||
Gdx.app.postRunnable(() -> {throw new RuntimeException(e);});
|
||||
}
|
||||
Gdx.app.postRunnable(() -> Net.handleClientReceived(c));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disconnected (Connection connection) {
|
||||
Disconnect c = new Disconnect();
|
||||
|
||||
try{
|
||||
Net.handleClientReceived(c);
|
||||
}catch (Exception e){
|
||||
Gdx.app.postRunnable(() -> {throw new RuntimeException(e);});
|
||||
}
|
||||
Gdx.app.postRunnable(() -> Net.handleClientReceived(c));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received (Connection connection, Object object) {
|
||||
if(object instanceof FrameworkMessage) return;
|
||||
|
||||
try{
|
||||
Net.handleClientReceived(object);
|
||||
}catch (Exception e){
|
||||
if(e instanceof KryoNetException && e.getMessage() != null && e.getMessage().toLowerCase().contains("incorrect")) {
|
||||
Gdx.app.postRunnable(() -> Vars.ui.showError("$text.server.mismatch"));
|
||||
Vars.netClient.disconnectQuietly();
|
||||
}else{
|
||||
Gdx.app.postRunnable(() -> {
|
||||
Gdx.app.postRunnable(() -> {
|
||||
try{
|
||||
Net.handleClientReceived(object);
|
||||
}catch (Exception e){
|
||||
if(e instanceof KryoNetException && e.getMessage() != null && e.getMessage().toLowerCase().contains("incorrect")) {
|
||||
Vars.ui.showError("$text.server.mismatch");
|
||||
Vars.netClient.disconnectQuietly();
|
||||
}else{
|
||||
throw new RuntimeException(e);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -66,12 +66,8 @@ public class KryoServer implements ServerProvider {
|
||||
c.id = kn.id;
|
||||
c.addressTCP = connection.getRemoteAddressTCP().toString();
|
||||
|
||||
try {
|
||||
Net.handleServerReceived(c, kn.id);
|
||||
connections.add(kn);
|
||||
}catch (Exception e){
|
||||
Gdx.app.postRunnable(() -> {throw new RuntimeException(e);});
|
||||
}
|
||||
connections.add(kn);
|
||||
Gdx.app.postRunnable(() -> Net.handleServerReceived(c, kn.id));
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -83,11 +79,7 @@ public class KryoServer implements ServerProvider {
|
||||
Disconnect c = new Disconnect();
|
||||
c.id = k.id;
|
||||
|
||||
try{
|
||||
Net.handleServerReceived(c, c.id);
|
||||
}catch (Exception e){
|
||||
Gdx.app.postRunnable(() -> {throw new RuntimeException(e);});
|
||||
}
|
||||
Gdx.app.postRunnable(() -> Net.handleServerReceived(c, c.id));
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -95,11 +87,13 @@ public class KryoServer implements ServerProvider {
|
||||
KryoConnection k = getByKryoID(connection.getID());
|
||||
if(object instanceof FrameworkMessage || k == null) return;
|
||||
|
||||
try{
|
||||
Net.handleServerReceived(object, k.id);
|
||||
}catch (Exception e){
|
||||
e.printStackTrace();
|
||||
}
|
||||
Gdx.app.postRunnable(() -> {
|
||||
try{
|
||||
Net.handleServerReceived(object, k.id);
|
||||
}catch (Exception e){
|
||||
e.printStackTrace();
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user