Disabled multiplayer for HTML5, net bugfixes

This commit is contained in:
Anuken
2018-01-19 18:27:41 -05:00
parent 1dad6b27c7
commit b1a38c3e61
11 changed files with 209 additions and 250 deletions

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="io.anuke.mindustry"
android:versionCode="56"
android:versionName="3.3b7.1" >
android:versionCode="57"
android:versionName="3.3b8" >
<uses-permission android:name="com.android.vending.BILLING" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

View File

@ -49,7 +49,7 @@ public class NetClient extends Module {
IntSet requests = new IntSet();
IntSet recieved = new IntSet();
float playerSyncTime = 2;
float dataTimeout = 60*15; //13 seconds timeout
float dataTimeout = 60*18; //18 seconds timeout
public NetClient(){
@ -61,20 +61,18 @@ public class NetClient extends Module {
gotData = false;
kicked = false;
Gdx.app.postRunnable(() -> {
Vars.ui.loadfrag.hide();
Vars.ui.loadfrag.show("$text.connecting.data");
Vars.ui.loadfrag.hide();
Vars.ui.loadfrag.show("$text.connecting.data");
Entities.clear();
Entities.clear();
ConnectPacket c = new ConnectPacket();
c.name = Vars.player.name;
c.android = Vars.android;
Net.send(c, SendMode.tcp);
});
ConnectPacket c = new ConnectPacket();
c.name = Vars.player.name;
c.android = Vars.android;
Net.send(c, SendMode.tcp);
Timers.runTask(dataTimeout, () -> {
if(!gotData){
if (!gotData) {
Gdx.app.error("Mindustry", "Failed to load data!");
Vars.ui.loadfrag.hide();
Net.disconnect();
@ -83,37 +81,33 @@ public class NetClient extends Module {
});
Net.handle(Disconnect.class, packet -> {
if(kicked) return;
if (kicked) return;
Gdx.app.postRunnable(() -> {
Timers.runFor(3f, Vars.ui.loadfrag::hide);
Timers.runFor(3f, Vars.ui.loadfrag::hide);
GameState.set(State.menu);
GameState.set(State.menu);
Vars.ui.showError("$text.disconnect");
connecting = false;
});
Vars.ui.showError("$text.disconnect");
connecting = false;
});
Net.handle(WorldData.class, data -> {
Gdx.app.postRunnable(() -> {
UCore.log("Recieved world data: " + data.stream.available() + " bytes.");
NetworkIO.load(data.stream);
Vars.player.set(Vars.control.core.worldx(), Vars.control.core.worldy() - Vars.tilesize*2);
UCore.log("Recieved world data: " + data.stream.available() + " bytes.");
NetworkIO.load(data.stream);
Vars.player.set(Vars.control.core.worldx(), Vars.control.core.worldy() - Vars.tilesize * 2);
connecting = false;
Vars.ui.loadfrag.hide();
Vars.ui.join.hide();
gotData = true;
connecting = false;
Vars.ui.loadfrag.hide();
Vars.ui.join.hide();
gotData = true;
Net.send(new ConnectConfirmPacket(), SendMode.tcp);
GameState.set(State.playing);
Net.setClientLoaded(true);
});
Net.send(new ConnectConfirmPacket(), SendMode.tcp);
GameState.set(State.playing);
Net.setClientLoaded(true);
});
Net.handle(SyncPacket.class, packet -> {
if(!gotData) return;
if (!gotData) return;
ByteBuffer data = ByteBuffer.wrap(packet.data);
@ -121,7 +115,7 @@ public class NetClient extends Module {
EntityGroup<?> group = Entities.getGroup(groupid);
while(data.position() < data.capacity()){
while (data.position() < data.capacity()) {
int id = data.getInt();
SyncEntity entity = (SyncEntity) group.getByID(id);
@ -146,192 +140,174 @@ public class NetClient extends Module {
Player player = Vars.control.playerGroup.getByID(packet.playerid);
Weapon weapon = (Weapon) Upgrade.getByID(packet.weaponid);
Gdx.app.postRunnable(() -> weapon.shoot(player, packet.x, packet.y, packet.rotation));
weapon.shoot(player, packet.x, packet.y, packet.rotation);
});
Net.handle(PlacePacket.class, packet -> {
Gdx.app.postRunnable(() ->{
Recipe recipe = Recipes.getByResult(Block.getByID(packet.block));
if(recipe != null) Vars.control.removeItems(recipe.requirements);
Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false);
});
Recipe recipe = Recipes.getByResult(Block.getByID(packet.block));
if (recipe != null) Vars.control.removeItems(recipe.requirements);
Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false);
});
Net.handle(BreakPacket.class, packet -> {
Gdx.app.postRunnable(() -> Vars.control.input.breakBlockInternal(packet.x, packet.y, false));
Vars.control.input.breakBlockInternal(packet.x, packet.y, false);
});
Net.handle(StateSyncPacket.class, packet -> {
Gdx.app.postRunnable(() -> {
System.arraycopy(packet.items, 0, Vars.control.items, 0, packet.items.length);
System.arraycopy(packet.items, 0, Vars.control.items, 0, packet.items.length);
Vars.control.setWaveData(packet.enemies, packet.wave, packet.countdown);
Vars.control.setWaveData(packet.enemies, packet.wave, packet.countdown);
Timers.resetTime(packet.time + (float) (TimeUtils.timeSinceMillis(packet.timestamp) / 1000.0 * 60.0));
Timers.resetTime(packet.time + (float) (TimeUtils.timeSinceMillis(packet.timestamp) / 1000.0 * 60.0));
Gdx.app.postRunnable(Vars.ui.hudfrag::updateItems);
});
Vars.ui.hudfrag.updateItems();
});
Net.handle(EnemySpawnPacket.class, spawn -> {
Gdx.app.postRunnable(() -> {
//duplicates.
if(Vars.control.enemyGroup.getByID(spawn.id) != null ||
recieved.contains(spawn.id)) return;
//duplicates.
if (Vars.control.enemyGroup.getByID(spawn.id) != null ||
recieved.contains(spawn.id)) return;
recieved.add(spawn.id);
recieved.add(spawn.id);
Enemy enemy = new Enemy(EnemyType.getByID(spawn.type));
enemy.set(spawn.x, spawn.y);
enemy.tier = spawn.tier;
enemy.lane = spawn.lane;
enemy.id = spawn.id;
enemy.health = spawn.health;
enemy.add();
Enemy enemy = new Enemy(EnemyType.getByID(spawn.type));
enemy.set(spawn.x, spawn.y);
enemy.tier = spawn.tier;
enemy.lane = spawn.lane;
enemy.id = spawn.id;
enemy.health = spawn.health;
enemy.add();
Effects.effect(Fx.spawn, enemy);
});
Effects.effect(Fx.spawn, enemy);
});
Net.handle(EnemyDeathPacket.class, spawn -> {
Gdx.app.postRunnable(() -> {
Enemy enemy = Vars.control.enemyGroup.getByID(spawn.id);
if (enemy != null) enemy.onDeath();
});
Enemy enemy = Vars.control.enemyGroup.getByID(spawn.id);
if (enemy != null) enemy.onDeath();
});
Net.handle(BulletPacket.class, packet -> {
//TODO shoot effects for enemies, clientside as well as serverside
BulletType type = (BulletType) BaseBulletType.getByID(packet.type);
Gdx.app.postRunnable(() -> {
Entity owner = Vars.control.enemyGroup.getByID(packet.owner);
new Bullet(type, owner, packet.x, packet.y, packet.angle).add();
});
Entity owner = Vars.control.enemyGroup.getByID(packet.owner);
new Bullet(type, owner, packet.x, packet.y, packet.angle).add();
});
Net.handle(BlockDestroyPacket.class, packet -> {
Tile tile = Vars.world.tile(packet.position % Vars.world.width(), packet.position / Vars.world.width());
if(tile != null && tile.entity != null){
Gdx.app.postRunnable(() ->{
if(tile.entity != null) tile.entity.onDeath(true);
});
if (tile != null && tile.entity != null) {
if (tile.entity != null) tile.entity.onDeath(true);
}
});
Net.handle(BlockUpdatePacket.class, packet -> {
Tile tile = Vars.world.tile(packet.position % Vars.world.width(), packet.position / Vars.world.width());
if(tile != null && tile.entity != null){
if (tile != null && tile.entity != null) {
tile.entity.health = packet.health;
}
});
Net.handle(BlockSyncPacket.class, packet -> {
if(!gotData) return;
if (!gotData) return;
DataInputStream stream = new DataInputStream(packet.stream);
Gdx.app.postRunnable(() -> {
try {
try {
float time = stream.readFloat();
float elapsed = Timers.time() - time;
float time = stream.readFloat();
float elapsed = Timers.time() - time;
while (stream.available() > 0) {
int pos = stream.readInt();
while (stream.available() > 0) {
int pos = stream.readInt();
//TODO what if there's no entity? new code
Tile tile = Vars.world.tile(pos % Vars.world.width(), pos / Vars.world.width());
//TODO what if there's no entity? new code
Tile tile = Vars.world.tile(pos % Vars.world.width(), pos / Vars.world.width());
byte times = stream.readByte();
byte times = stream.readByte();
for (int i = 0; i < times; i++) {
tile.entity.timer.getTimes()[i] = stream.readFloat();
}
short data = stream.readShort();
tile.setPackedData(data);
tile.entity.readNetwork(stream, elapsed);
for (int i = 0; i < times; i++) {
tile.entity.timer.getTimes()[i] = stream.readFloat();
}
} catch (IOException e) {
throw new RuntimeException(e);
} catch (Exception e){
e.printStackTrace();
//do nothing else...
//TODO fix
short data = stream.readShort();
tile.setPackedData(data);
tile.entity.readNetwork(stream, elapsed);
}
});
} catch (IOException e) {
throw new RuntimeException(e);
} catch (Exception e) {
e.printStackTrace();
//do nothing else...
//TODO fix
}
});
Net.handle(DisconnectPacket.class, packet -> {
Player player = Vars.control.playerGroup.getByID(packet.playerid);
if(player != null){
Gdx.app.postRunnable(player::remove);
if (player != null) {
player.remove();
}
Mindustry.platforms.updateRPC();
});
Net.handle(PlayerSpawnPacket.class, packet -> {
Gdx.app.postRunnable(() -> {
//duplicates.
if(Vars.control.enemyGroup.getByID(packet.id) != null ||
recieved.contains(packet.id)) return;
recieved.add(packet.id);
//duplicates.
if (Vars.control.enemyGroup.getByID(packet.id) != null ||
recieved.contains(packet.id)) return;
recieved.add(packet.id);
Player player = new Player();
player.x = packet.x;
player.y = packet.y;
player.isAndroid = packet.android;
player.name = packet.name;
player.id = packet.id;
player.weaponLeft = (Weapon) Upgrade.getByID(packet.weaponleft);
player.weaponRight = (Weapon) Upgrade.getByID(packet.weaponright);
Player player = new Player();
player.x = packet.x;
player.y = packet.y;
player.isAndroid = packet.android;
player.name = packet.name;
player.id = packet.id;
player.weaponLeft = (Weapon) Upgrade.getByID(packet.weaponleft);
player.weaponRight = (Weapon) Upgrade.getByID(packet.weaponright);
player.interpolator.last.set(player.x, player.y);
player.interpolator.target.set(player.x, player.y);
player.add();
player.interpolator.last.set(player.x, player.y);
player.interpolator.target.set(player.x, player.y);
player.add();
Mindustry.platforms.updateRPC();
});
Mindustry.platforms.updateRPC();
});
Net.handle(ChatPacket.class, packet -> Gdx.app.postRunnable(() -> Vars.ui.chatfrag.addMessage(packet.text, Vars.netClient.colorizeName(packet.id, packet.name))));
Net.handle(ChatPacket.class, packet -> Vars.ui.chatfrag.addMessage(packet.text, Vars.netClient.colorizeName(packet.id, packet.name)));
Net.handle(KickPacket.class, packet -> {
kicked = true;
Net.disconnect();
GameState.set(State.menu);
Gdx.app.postRunnable(() -> Vars.ui.showError("$text.server.kicked." + packet.reason.name()));
Vars.ui.showError("$text.server.kicked." + packet.reason.name());
});
Net.handle(WeaponSwitchPacket.class, packet -> {
Gdx.app.postRunnable(() -> {
Player player = Vars.control.playerGroup.getByID(packet.playerid);
Player player = Vars.control.playerGroup.getByID(packet.playerid);
if(player == null) return;
if (player == null) return;
player.weaponLeft = (Weapon)Upgrade.getByID(packet.left);
player.weaponRight = (Weapon)Upgrade.getByID(packet.right);
});
player.weaponLeft = (Weapon) Upgrade.getByID(packet.left);
player.weaponRight = (Weapon) Upgrade.getByID(packet.right);
});
Net.handle(BlockTapPacket.class, packet -> {
Tile tile = Vars.world.tile(packet.position);
if(tile != null) tile.block().tapped(tile);
if (tile != null) tile.block().tapped(tile);
});
Net.handle(BlockConfigPacket.class, packet -> {
Tile tile = Vars.world.tile(packet.position);
if(tile != null) tile.block().configure(tile, packet.data);
if (tile != null) tile.block().configure(tile, packet.data);
});
Net.handle(GameOverPacket.class, packet -> {
kicked = true;
Gdx.app.postRunnable(ui.restart::show);
ui.restart.show();
});
Net.handle(FriendlyFireChangePacket.class, packet -> Vars.control.setFriendlyFire(packet.enabled));
@ -404,6 +380,7 @@ public class NetClient extends Module {
packet.x = x;
packet.y = y;
packet.rotation = angle;
packet.playerid = Vars.player.id;
Net.send(packet, SendMode.udp);
}

View File

@ -46,56 +46,53 @@ public class NetServer extends Module{
Net.handleServer(ConnectPacket.class, packet -> {
int id = Net.getLastConnection();
UCore.log("Sending world data to client (ID="+id+")");
UCore.log("Sending world data to client (ID=" + id + ")");
Gdx.app.postRunnable(() -> {
Player player = new Player();
player.clientid = id;
player.name = packet.name;
player.isAndroid = packet.android;
player.set(Vars.control.core.worldx(), Vars.control.core.worldy() - Vars.tilesize*2);
player.interpolator.last.set(player.x, player.y);
player.interpolator.target.set(player.x, player.y);
connections.put(id, player);
Player player = new Player();
player.clientid = id;
player.name = packet.name;
player.isAndroid = packet.android;
player.set(Vars.control.core.worldx(), Vars.control.core.worldy() - Vars.tilesize * 2);
player.interpolator.last.set(player.x, player.y);
player.interpolator.target.set(player.x, player.y);
connections.put(id, player);
ByteArrayOutputStream stream = new ByteArrayOutputStream();
NetworkIO.write(player.id, weapons.get(packet.name, new ByteArray()), stream);
ByteArrayOutputStream stream = new ByteArrayOutputStream();
NetworkIO.write(player.id, weapons.get(packet.name, new ByteArray()), stream);
UCore.log("Packed " + stream.size() + " uncompressed bytes of data.");
UCore.log("Packed " + stream.size() + " uncompressed bytes of data.");
WorldData data = new WorldData();
data.stream = new ByteArrayInputStream(stream.toByteArray());
WorldData data = new WorldData();
data.stream = new ByteArrayInputStream(stream.toByteArray());
Net.sendStream(id, data);
Net.sendStream(id, data);
});
});
Net.handleServer(ConnectConfirmPacket.class, packet -> {
Player player = connections.get(Net.getLastConnection());
if(player == null) return;
if (player == null) return;
Gdx.app.postRunnable(player::add);
sendMessage("[accent]"+Bundles.format("text.server.connected", player.name));
player.add();
sendMessage("[accent]" + Bundles.format("text.server.connected", player.name));
});
Net.handleServer(Disconnect.class, packet -> {
Player player = connections.get(packet.id);
if(player == null) {
sendMessage("[accent]"+Bundles.format("text.server.disconnected", "<???>"));
if (player == null) {
sendMessage("[accent]" + Bundles.format("text.server.disconnected", "<???>"));
return;
}
sendMessage("[accent]"+Bundles.format("text.server.disconnected", player.name));
Gdx.app.postRunnable(() -> {
player.remove();
sendMessage("[accent]" + Bundles.format("text.server.disconnected", player.name));
player.remove();
DisconnectPacket dc = new DisconnectPacket();
dc.playerid = player.id;
DisconnectPacket dc = new DisconnectPacket();
dc.playerid = player.id;
Net.send(dc, SendMode.tcp);
});
Net.send(dc, SendMode.tcp);
});
Net.handleServer(PositionPacket.class, pos -> {
@ -106,7 +103,7 @@ public class NetServer extends Module{
Net.handleServer(ShootPacket.class, packet -> {
Player player = connections.get(Net.getLastConnection());
Weapon weapon = (Weapon)Upgrade.getByID(packet.weaponid);
Weapon weapon = (Weapon) Upgrade.getByID(packet.weaponid);
weapon.shoot(player, packet.x, packet.y, packet.rotation);
packet.playerid = player.id;
@ -114,12 +111,12 @@ public class NetServer extends Module{
});
Net.handleServer(PlacePacket.class, packet -> {
Gdx.app.postRunnable(() -> Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false));
Vars.control.input.placeBlockInternal(packet.x, packet.y, Block.getByID(packet.block), packet.rotation, true, false);
packet.playerid = connections.get(Net.getLastConnection()).id;
Recipe recipe = Recipes.getByResult(Block.getByID(packet.block));
if(recipe != null){
for(ItemStack stack : recipe.requirements){
if (recipe != null) {
for (ItemStack stack : recipe.requirements) {
Vars.control.removeItem(stack);
}
}
@ -128,7 +125,7 @@ public class NetServer extends Module{
});
Net.handleServer(BreakPacket.class, packet -> {
Gdx.app.postRunnable(() -> Vars.control.input.breakBlockInternal(packet.x, packet.y, false));
Vars.control.input.breakBlockInternal(packet.x, packet.y, false);
packet.playerid = connections.get(Net.getLastConnection()).id;
Net.sendExcept(Net.getLastConnection(), packet, SendMode.tcp);
@ -137,7 +134,7 @@ public class NetServer extends Module{
Net.handleServer(ChatPacket.class, packet -> {
Player player = connections.get(Net.getLastConnection());
if(player == null){
if (player == null) {
Gdx.app.error("Mindustry", "Could not find player for chat: " + Net.getLastConnection());
return; //GHOSTS AAAA
}
@ -145,16 +142,16 @@ public class NetServer extends Module{
packet.name = player.name;
packet.id = player.id;
Net.sendExcept(player.clientid, packet, SendMode.tcp);
Gdx.app.postRunnable(() -> Vars.ui.chatfrag.addMessage(packet.text, Vars.netClient.colorizeName(packet.id, packet.name)));
Vars.ui.chatfrag.addMessage(packet.text, Vars.netClient.colorizeName(packet.id, packet.name));
});
Net.handleServer(UpgradePacket.class, packet -> {
Player player = connections.get(Net.getLastConnection());
Weapon weapon = (Weapon)Upgrade.getByID(packet.id);
Weapon weapon = (Weapon) Upgrade.getByID(packet.id);
if(!weapons.containsKey(player.name)) weapons.put(player.name, new ByteArray());
if(!weapons.get(player.name).contains(weapon.id)) weapons.get(player.name).add(weapon.id);
if (!weapons.containsKey(player.name)) weapons.put(player.name, new ByteArray());
if (!weapons.get(player.name).contains(weapon.id)) weapons.get(player.name).add(weapon.id);
Vars.control.removeItems(UpgradeRecipes.get(weapon));
});
@ -162,12 +159,12 @@ public class NetServer extends Module{
Net.handleServer(WeaponSwitchPacket.class, packet -> {
Player player = connections.get(Net.getLastConnection());
if(player == null) return;
if (player == null) return;
packet.playerid = player.id;
player.weaponLeft = (Weapon)Upgrade.getByID(packet.left);
player.weaponRight = (Weapon)Upgrade.getByID(packet.right);
player.weaponLeft = (Weapon) Upgrade.getByID(packet.left);
player.weaponRight = (Weapon) Upgrade.getByID(packet.right);
Net.sendExcept(player.clientid, packet, SendMode.tcp);
});
@ -181,7 +178,7 @@ public class NetServer extends Module{
Net.handleServer(BlockConfigPacket.class, packet -> {
Tile tile = Vars.world.tile(packet.position);
if(tile != null) tile.block().configure(tile, packet.data);
if (tile != null) tile.block().configure(tile, packet.data);
Net.sendExcept(Net.getLastConnection(), packet, SendMode.tcp);
});
@ -189,35 +186,33 @@ public class NetServer extends Module{
Net.handleServer(EntityRequestPacket.class, packet -> {
int id = packet.id;
int dest = Net.getLastConnection();
Gdx.app.postRunnable(() -> {
if(Vars.control.playerGroup.getByID(id) != null){
Player player = Vars.control.playerGroup.getByID(id);
PlayerSpawnPacket p = new PlayerSpawnPacket();
p.x = player.x;
p.y = player.y;
p.id = player.id;
p.name = player.name;
p.weaponleft = player.weaponLeft.id;
p.weaponright = player.weaponRight.id;
p.android = player.isAndroid;
Net.sendTo(dest, p, SendMode.tcp);
Gdx.app.error("Mindustry", "Replying to entity request ("+Net.getLastConnection()+"): player, " + id);
}else if (Vars.control.enemyGroup.getByID(id) != null){
Enemy enemy = Vars.control.enemyGroup.getByID(id);
EnemySpawnPacket e = new EnemySpawnPacket();
e.x = enemy.x;
e.y = enemy.y;
e.id = enemy.id;
e.tier = (byte)enemy.tier;
e.lane = (byte)enemy.lane;
e.type = enemy.type.id;
e.health = (short)enemy.health;
Net.sendTo(dest, e, SendMode.tcp);
Gdx.app.error("Mindustry", "Replying to entity request("+Net.getLastConnection()+"): enemy, " + id);
}else{
Gdx.app.error("Mindustry", "Entity request target not found!");
}
});
if (Vars.control.playerGroup.getByID(id) != null) {
Player player = Vars.control.playerGroup.getByID(id);
PlayerSpawnPacket p = new PlayerSpawnPacket();
p.x = player.x;
p.y = player.y;
p.id = player.id;
p.name = player.name;
p.weaponleft = player.weaponLeft.id;
p.weaponright = player.weaponRight.id;
p.android = player.isAndroid;
Net.sendTo(dest, p, SendMode.tcp);
Gdx.app.error("Mindustry", "Replying to entity request (" + Net.getLastConnection() + "): player, " + id);
} else if (Vars.control.enemyGroup.getByID(id) != null) {
Enemy enemy = Vars.control.enemyGroup.getByID(id);
EnemySpawnPacket e = new EnemySpawnPacket();
e.x = enemy.x;
e.y = enemy.y;
e.id = enemy.id;
e.tier = (byte) enemy.tier;
e.lane = (byte) enemy.lane;
e.type = enemy.type.id;
e.health = (short) enemy.health;
Net.sendTo(dest, e, SendMode.tcp);
Gdx.app.error("Mindustry", "Replying to entity request(" + Net.getLastConnection() + "): enemy, " + id);
} else {
Gdx.app.error("Mindustry", "Entity request target not found!");
}
});
}
@ -226,8 +221,6 @@ public class NetServer extends Module{
packet.name = null;
packet.text = message;
Net.send(packet, SendMode.tcp);
Gdx.app.postRunnable(() -> Vars.ui.chatfrag.addMessage(message, null));
}
public void handleFriendlyFireChange(boolean enabled){

View File

@ -422,6 +422,7 @@ public class Renderer extends RendererModule{
//TODO optimize!
public void drawBar(Color color, float x, float y, float fraction){
fraction = Mathf.clamp(fraction);
float len = 3;
float w = (int) (len * 2 * fraction) + 0.5f;

View File

@ -109,7 +109,7 @@ public class UI extends SceneModule{
font.getData().setScale(Vars.fontscale);
font.getData().down += Unit.dp.scl(4f);
font.getData().lineHeight -= Unit.dp.scl(2f);
}, skin.font(), skin.getFont("default-font-chat"));
}, skin.font(), skin.getFont("default-font-chat"), skin.getFont("korean"));
}
@Override

View File

@ -60,7 +60,7 @@ public class DamageArea{
};
Entities.getNearby(Vars.control.enemyGroup, rect, cons);
if(!Vars.control.isFriendlyFire()) Entities.getNearby(Vars.control.playerGroup, rect, cons);
if(Vars.control.isFriendlyFire()) Entities.getNearby(Vars.control.playerGroup, rect, cons);
}
public static void damageEntities(float x, float y, float radius, int damage){

View File

@ -181,7 +181,7 @@ public class Net{
/**Get the client ping. Only valid after updatePing().*/
public static int getPing(){
return clientProvider.getPing();
return server() ? 0 : clientProvider.getPing();
}
/**Returns the last connection that sent a packet to this server.*/

View File

@ -49,7 +49,7 @@ public class Packets {
@Override
public void write(ByteBuffer buffer) {
buffer.put((byte)name.length());
buffer.put((byte)name.getBytes().length);
buffer.put(name.getBytes());
buffer.put(android ? (byte)1 : 0);
}
@ -275,7 +275,7 @@ public class Packets {
@Override
public void write(ByteBuffer buffer) {
buffer.put((byte)name.length());
buffer.put((byte)name.getBytes().length);
buffer.put(name.getBytes());
buffer.put(weaponleft);
buffer.put(weaponright);
@ -352,12 +352,12 @@ public class Packets {
@Override
public void write(ByteBuffer buffer) {
if(name != null) {
buffer.putShort((short) name.length());
buffer.putShort((short) name.getBytes().length);
buffer.put(name.getBytes());
}else{
buffer.putShort((short)-1);
}
buffer.putShort((short)text.length());
buffer.putShort((short)text.getBytes().length);
buffer.put(text.getBytes());
buffer.putInt(id);
}

View File

@ -28,9 +28,10 @@ public class MenuFragment implements Fragment{
add(new MenuButton("$text.play", group, ui.levels::show));
row();
add(new MenuButton("$text.joingame", group, ui.join::show));
row();
if(!Vars.gwt) {
add(new MenuButton("$text.joingame", group, ui.join::show));
row();
}
add(new MenuButton("$text.tutorial", group, ()-> control.playMap(world.maps().getMap("tutorial"))));
row();

View File

@ -62,40 +62,33 @@ public class KryoClient implements ClientProvider{
c.id = connection.getID();
if(connection.getRemoteAddressTCP() != null) c.addressTCP = connection.getRemoteAddressTCP().toString();
try{
Net.handleClientReceived(c);
}catch (Exception e){
Gdx.app.postRunnable(() -> {throw new RuntimeException(e);});
}
Gdx.app.postRunnable(() -> Net.handleClientReceived(c));
}
@Override
public void disconnected (Connection connection) {
Disconnect c = new Disconnect();
try{
Net.handleClientReceived(c);
}catch (Exception e){
Gdx.app.postRunnable(() -> {throw new RuntimeException(e);});
}
Gdx.app.postRunnable(() -> Net.handleClientReceived(c));
}
@Override
public void received (Connection connection, Object object) {
if(object instanceof FrameworkMessage) return;
try{
Net.handleClientReceived(object);
}catch (Exception e){
if(e instanceof KryoNetException && e.getMessage() != null && e.getMessage().toLowerCase().contains("incorrect")) {
Gdx.app.postRunnable(() -> Vars.ui.showError("$text.server.mismatch"));
Vars.netClient.disconnectQuietly();
}else{
Gdx.app.postRunnable(() -> {
Gdx.app.postRunnable(() -> {
try{
Net.handleClientReceived(object);
}catch (Exception e){
if(e instanceof KryoNetException && e.getMessage() != null && e.getMessage().toLowerCase().contains("incorrect")) {
Vars.ui.showError("$text.server.mismatch");
Vars.netClient.disconnectQuietly();
}else{
throw new RuntimeException(e);
});
}
}
}
});
}
};

View File

@ -66,12 +66,8 @@ public class KryoServer implements ServerProvider {
c.id = kn.id;
c.addressTCP = connection.getRemoteAddressTCP().toString();
try {
Net.handleServerReceived(c, kn.id);
connections.add(kn);
}catch (Exception e){
Gdx.app.postRunnable(() -> {throw new RuntimeException(e);});
}
connections.add(kn);
Gdx.app.postRunnable(() -> Net.handleServerReceived(c, kn.id));
}
@Override
@ -83,11 +79,7 @@ public class KryoServer implements ServerProvider {
Disconnect c = new Disconnect();
c.id = k.id;
try{
Net.handleServerReceived(c, c.id);
}catch (Exception e){
Gdx.app.postRunnable(() -> {throw new RuntimeException(e);});
}
Gdx.app.postRunnable(() -> Net.handleServerReceived(c, c.id));
}
@Override
@ -95,11 +87,13 @@ public class KryoServer implements ServerProvider {
KryoConnection k = getByKryoID(connection.getID());
if(object instanceof FrameworkMessage || k == null) return;
try{
Net.handleServerReceived(object, k.id);
}catch (Exception e){
e.printStackTrace();
}
Gdx.app.postRunnable(() -> {
try{
Net.handleServerReceived(object, k.id);
}catch (Exception e){
e.printStackTrace();
}
});
}
};