From b3cddb0d82d4d8d8736ff81fae8d543e8ac69b4f Mon Sep 17 00:00:00 2001 From: Ilya246 <57039557+Ilya246@users.noreply.github.com> Date: Fri, 3 Nov 2023 19:19:49 +0400 Subject: [PATCH] uncap fsh shield damage (#9230) --- core/src/mindustry/entities/bullet/BulletType.java | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/core/src/mindustry/entities/bullet/BulletType.java b/core/src/mindustry/entities/bullet/BulletType.java index 7edb314973..b4c632ab98 100644 --- a/core/src/mindustry/entities/bullet/BulletType.java +++ b/core/src/mindustry/entities/bullet/BulletType.java @@ -386,9 +386,13 @@ public class BulletType extends Content implements Cloneable{ if(entity instanceof Healthc h){ float damage = b.damage; if(maxDamageFraction > 0){ - damage = Math.min(damage, h.maxHealth() * maxDamageFraction); + float cap = h.maxHealth() * maxDamageFraction; + if(entity instanceof Shieldc s){ + cap += Math.max(s.shield(), 0f); + } + damage = Math.min(damage, cap); //cap health to effective health for handlePierce to handle it properly - health = Math.min(health, h.maxHealth() * maxDamageFraction); + health = Math.min(health, cap); } if(pierceArmor){ h.damagePierce(damage);