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Misc
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BIN
core/assets-raw/sprites/blocks/turrets/afflict/afflict.png
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core/assets-raw/sprites/blocks/turrets/afflict/afflict.png
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@ -490,7 +490,7 @@ public class Blocks{
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}};
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stoneWall = new StaticWall("stone-wall"){{
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attributes.set(Attribute.silicate, 1f);
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attributes.set(Attribute.sand, 1f);
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}};
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sporeWall = new StaticWall("spore-wall"){{
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@ -510,37 +510,37 @@ public class Blocks{
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duneWall = new StaticWall("dune-wall"){{
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basalt.asFloor().wall = darksandWater.asFloor().wall = darksandTaintedWater.asFloor().wall = this;
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attributes.set(Attribute.silicate, 2f);
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attributes.set(Attribute.sand, 2f);
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}};
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regolithWall = new StaticWall("regolith-wall"){{
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regolith.asFloor().wall = this;
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attributes.set(Attribute.silicate, 1f);
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attributes.set(Attribute.sand, 1f);
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}};
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yellowStoneWall = new StaticWall("yellow-stone-wall"){{
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yellowStone.asFloor().wall = slag.asFloor().wall = yellowStonePlates.asFloor().wall = this;
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attributes.set(Attribute.silicate, 1.5f);
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attributes.set(Attribute.sand, 1.5f);
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}};
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rhyoliteWall = new StaticWall("rhyolite-wall"){{
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rhyolite.asFloor().wall = rhyoliteCrater.asFloor().wall = roughRhyolite.asFloor().wall = this;
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attributes.set(Attribute.silicate, 1f);
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attributes.set(Attribute.sand, 1f);
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}};
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carbonWall = new StaticWall("carbon-wall"){{
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carbonStone.asFloor().wall = this;
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attributes.set(Attribute.silicate, 0.7f);
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attributes.set(Attribute.sand, 0.7f);
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}};
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ferricStoneWall = new StaticWall("ferric-stone-wall"){{
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ferricStone.asFloor().wall = this;
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attributes.set(Attribute.silicate, 0.5f);
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attributes.set(Attribute.sand, 0.5f);
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}};
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beryllicStoneWall = new StaticWall("beryllic-stone-wall"){{
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beryllicStone.asFloor().wall = this;
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attributes.set(Attribute.silicate, 1.2f);
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attributes.set(Attribute.sand, 1.2f);
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}};
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arkyicWall = new StaticWall("arkyic-wall"){{
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@ -559,7 +559,7 @@ public class Blocks{
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sandWall = new StaticWall("sand-wall"){{
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sandWater.asFloor().wall = water.asFloor().wall = deepwater.asFloor().wall = this;
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attributes.set(Attribute.silicate, 2f);
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attributes.set(Attribute.sand, 2f);
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}};
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saltWall = new StaticWall("salt-wall");
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@ -2345,7 +2345,7 @@ public class Blocks{
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drillTime = 110f;
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size = 2;
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attribute = Attribute.silicate;
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attribute = Attribute.sand;
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output = Items.sand;
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}};
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@ -2469,7 +2469,7 @@ public class Blocks{
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size = 4;
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thrusterLength = 34/4f;
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unitCapModifier = 16;
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unitCapModifier = 8;
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researchCostMultiplier = 0.07f;
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}};
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@ -2483,7 +2483,7 @@ public class Blocks{
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size = 5;
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thrusterLength = 40/4f;
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unitCapModifier = 24;
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unitCapModifier = 16;
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researchCostMultiplier = 0.11f;
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}};
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@ -2497,7 +2497,7 @@ public class Blocks{
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size = 6;
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thrusterLength = 48/4f;
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unitCapModifier = 32;
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unitCapModifier = 24;
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researchCostMultiplier = 0.11f;
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}};
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@ -3206,6 +3206,34 @@ public class Blocks{
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size = 4;
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}};
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/*
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afflict = new ContinuousTurret("afflict"){{
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requirements(Category.turret, with(Items.carbide, 250, Items.surgeAlloy, 160, Items.silicon, 300, Items.beryllium, 400));
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//TODO bullet.
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shootShake = 4f;
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recoilAmount = 1f;
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reloadTime = 60f * 3f;
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shootLength = 7f;
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rotateSpeed = 2.5f;
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coolantUsage = 30f / 60f;
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coolantOverride = Liquids.water;
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draw = new DrawTurret("reinforced-");
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restitution = 0.02f;
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shootWarmupSpeed = 0.08f;
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outlineColor = Pal.darkOutline;
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acceptCoolant = false;
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scaledHealth = 300;
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range = 390f;
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size = 4;
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}};*/
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//endregion
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//region units
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@ -13,9 +13,9 @@ public class ErekirTechTree{
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Seq<Objective> erekirSector = Seq.with(new OnPlanet(Planets.erekir));
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var costMultipliers = new ObjectFloatMap<Item>();
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costMultipliers.put(Items.silicon, 6);
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costMultipliers.put(Items.silicon, 7);
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costMultipliers.put(Items.surgeAlloy, 4);
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costMultipliers.put(Items.thorium, 7);
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costMultipliers.put(Items.thorium, 8);
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costMultipliers.put(Items.graphite, 6);
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Planets.erekir.techTree = nodeRoot("erekir", coreBastion, true, () -> {
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@ -141,6 +141,9 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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//arkycite
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//TODO arkycite biome
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//TODO ice biome
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//TODO arkycite is too disruptive to terrain, needs certain conditions and sub-biomes.
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if(false)
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pass((x, y) -> {
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if(nearWall(x, y)) return;
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@ -187,7 +190,7 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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if(block == Blocks.air) block = Blocks.yellowStoneWall;
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}
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if(floor == Blocks.yellowStonePlates && noise(x + 78 + y, y, 3, 0.8f, 8f, 1f) > 0.38f){
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if(floor == Blocks.yellowStonePlates && noise(x + 78 + y, y, 3, 0.8f, 7f, 1f) > 0.41f){
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floor = Blocks.yellowStone;
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}
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});
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@ -249,7 +252,7 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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//vents
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outer:
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for(Tile tile : tiles){
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if(floor == Blocks.rhyolite && rand.chance(0.0015)){
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if(floor == Blocks.rhyolite && rand.chance(0.0016)){
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int radius = 2;
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for(int x = -radius; x <= radius; x++){
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for(int y = -radius; y <= radius; y++){
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@ -34,7 +34,7 @@ public class WallCrafter extends Block{
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public float updateEffectChance = 0.02f;
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public float rotateSpeed = 2f;
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/** Attribute to check for wall output. */
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public Attribute attribute = Attribute.silicate;
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public Attribute attribute = Attribute.sand;
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public Item output = Items.sand;
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@ -7,8 +7,8 @@ public class Attribute{
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public static Attribute[] all = {};
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public static ObjectMap<String, Attribute> map = new ObjectMap<>();
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public static final Attribute
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/** Heat content. Used for thermal generator yield. */
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public static final Attribute
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heat = add("heat"),
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/** Spore content. Used for cultivator yield. */
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spores = add("spores"),
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@ -18,8 +18,8 @@ public class Attribute{
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oil = add("oil"),
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/** Light coverage. Negative values decrease solar panel efficiency. */
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light = add("light"),
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/** Silicate content. Used for sand extraction. */
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silicate = add("silicate"),
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/** Used for sand extraction. */
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sand = add("sand"),
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/** Used for erekir vents only. */
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vent = add("vent");
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