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Full player reset
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@ -814,6 +814,8 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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item.amount = 0;
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item.amount = 0;
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placeQueue.clear();
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placeQueue.clear();
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dead = true;
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dead = true;
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lastText = null;
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textFadeTime = 0f;
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target = null;
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target = null;
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moveTarget = null;
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moveTarget = null;
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spawner = lastSpawner = null;
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spawner = lastSpawner = null;
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