From b5bec065fe89b3d58a998aa10f52868ecdedf1a9 Mon Sep 17 00:00:00 2001 From: Max O'Cull Date: Sat, 12 Oct 2019 13:15:47 -0400 Subject: [PATCH] Fix mis-coloring of entity "tile" --- core/src/io/anuke/mindustry/graphics/MinimapRenderer.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/core/src/io/anuke/mindustry/graphics/MinimapRenderer.java b/core/src/io/anuke/mindustry/graphics/MinimapRenderer.java index 790792d824..47d496e463 100644 --- a/core/src/io/anuke/mindustry/graphics/MinimapRenderer.java +++ b/core/src/io/anuke/mindustry/graphics/MinimapRenderer.java @@ -84,8 +84,8 @@ public class MinimapRenderer implements Disposable{ rect.set((dx - sz) * tilesize, (dy - sz) * tilesize, sz * 2 * tilesize, sz * 2 * tilesize); for(Unit unit : units){ - float rx = (unit.x - rect.x) / rect.width * w, ry = (unit.y - rect.y) / rect.width * h; - Draw.color(unit.getTeam().color); + float rx = (unit.x - rect.x) / rect.width * w; + float ry = (unit.y - rect.y) / rect.width * h; if (withLabels && unit instanceof Player) { Player pl = (Player) unit; @@ -95,6 +95,7 @@ public class MinimapRenderer implements Disposable{ } } + Draw.color(unit.getTeam().color); Fill.rect(x + rx, y + ry, Scl.scl(baseSize / 2f), Scl.scl(baseSize / 2f)); }