Fixed fuse length being less than expected

This commit is contained in:
Anuken 2020-09-22 23:25:44 -04:00
parent a4375f9c85
commit b601dc5deb

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@ -94,7 +94,7 @@ public class Damage{
collideLine(b, b.team, b.type.hitEffect, b.x, b.y, b.rotation(), resultLength, large); collideLine(b, b.team, b.type.hitEffect, b.x, b.y, b.rotation(), resultLength, large);
b.fdata = furthest != null ? resultLength : length; b.fdata = resultLength;
return resultLength; return resultLength;
} }