Layer tweaks

This commit is contained in:
Anuken 2020-04-23 14:04:31 -04:00
parent 2aa05f989b
commit b68b3a1837
2 changed files with 5 additions and 5 deletions

View File

@ -204,7 +204,7 @@ public class Renderer implements ApplicationListener{
blocks.floor.endDraw();
});
Draw.drawRange(Layer.blockBuilding, () -> Draw.shader(Shaders.blockbuild, false), () -> Draw.shader());
Draw.drawRange(Layer.blockBuilding, () -> Draw.shader(Shaders.blockbuild, false), Draw::shader);
if(state.rules.lighting){
Draw.draw(Layer.light, lights::draw);

View File

@ -35,11 +35,11 @@ public class Layer{
//power lines
power = 70,
//building plans
plans = 80,
//darkness over block clusters
darkness = 85,
darkness = 80,
//building plans
plans = 85,
//flying units
flyingUnit = 90,