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Added map assets
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core/assets/maps/impact0078.msav
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core/assets/maps/impact0078.msav
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core/assets/maps/labyrinth.msav
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core/assets/maps/labyrinth.msav
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core/assets/maps/maze.msav
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core/assets/maps/maze.msav
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core/assets/maps/saltcrags.msav
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core/assets/maps/saltcrags.msav
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core/assets/maps/shoreline.msav
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core/assets/maps/shoreline.msav
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@ -296,7 +296,7 @@ public class NetServer implements ApplicationListener{
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}
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vector.set(x - player.getInterpolator().target.x, y - player.getInterpolator().target.y);
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vector.limit(maxMove);
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//vector.limit(maxMove);
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float prevx = player.x, prevy = player.y;
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player.set(player.getInterpolator().target.x, player.getInterpolator().target.y);
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@ -18,7 +18,7 @@ import static io.anuke.mindustry.Vars.*;
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public class Maps implements Disposable{
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/** List of all built-in maps. Filenames only. */
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private static final String[] defaultMapNames = {"fortress"};
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private static final String[] defaultMapNames = {"fortress", "shoreline", "labyrinth"};
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/** All maps stored in an ordered array. */
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private Array<Map> maps = new Array<>();
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/** Serializer for meta. */
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