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https://github.com/Anuken/Mindustry.git
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Fixed minor autotile bug
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@ -278,6 +278,7 @@ public class Renderer extends RendererModule{
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drawAndInterpolate(playerGroup, p -> !p.isDead() && !p.isLocal, Player::drawName);
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EntityDraw.setClip(true);
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Graphics.end();
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Draw.color();
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}
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private void drawFlyerShadows(){
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@ -53,8 +53,8 @@ public class BuildBlock extends Block{
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@Remote(called = Loc.server)
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public static void onConstructFinish(Tile tile, Block block, int builderID, byte rotation, Team team){
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world.setBlock(tile, block, team);
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tile.setRotation(rotation);
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world.setBlock(tile, block, team);
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tile.setTeam(team);
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Effects.effect(Fx.placeBlock, tile.drawx(), tile.drawy(), block.size);
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