From bb6b8b020d47b3d0d3b8a8cb275d93a9511c2b17 Mon Sep 17 00:00:00 2001 From: Anuken Date: Fri, 6 May 2022 19:13:39 -0400 Subject: [PATCH] more --- core/src/mindustry/content/UnitTypes.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/core/src/mindustry/content/UnitTypes.java b/core/src/mindustry/content/UnitTypes.java index b270e223f0..5f3b05e762 100644 --- a/core/src/mindustry/content/UnitTypes.java +++ b/core/src/mindustry/content/UnitTypes.java @@ -2658,6 +2658,7 @@ public class UnitTypes{ crushDamage = 13f / 5f; treadRects = new Rect[]{new Rect(22, 16, 28, 130)}; + weapons.add(new Weapon("vanquish-weapon"){{ layerOffset = 0.0001f; reload = 110f; @@ -3267,6 +3268,7 @@ public class UnitTypes{ legStraightness = 0.4f; baseLegStraightness = 0.5f; legMaxLength = 1.3f; + researchCostMultiplier = 0f; abilities.add(new ShieldArcAbility(){{ region = "tecta-shield"; @@ -3718,6 +3720,7 @@ public class UnitTypes{ armor = 5f; hitSize = 36f; payloadCapacity = Mathf.sqr(3f) * tilePayload; + researchCostMultiplier = 0f; engineSize = 4.8f; engineOffset = 61 / 4f;