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Fixed #3095
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@ -284,6 +284,7 @@ public class Control implements ApplicationListener, Loadable{
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//kill all units, since they should be dead anwyay
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Groups.unit.clear();
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Groups.fire.clear();
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Tile spawn = world.tile(sector.info.spawnPosition);
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Schematics.placeLaunchLoadout(spawn.x, spawn.y);
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@ -11,5 +11,6 @@ class GroupDefs<G>{
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@GroupDef(value = Buildingc.class) G build;
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@GroupDef(value = Syncc.class, mapping = true) G sync;
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@GroupDef(value = Drawc.class) G draw;
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@GroupDef(value = Firec.class) G fire;
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@GroupDef(value = WeatherStatec.class) G weather;
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}
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