Doubled max schematic size

This commit is contained in:
Anuken 2023-05-06 11:11:57 -04:00
parent 027b996ad6
commit bc622bd7ba

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@ -149,7 +149,7 @@ public class Vars implements Loadable{
/** max GL texture size */
public static int maxTextureSize = 2048;
/** Maximum schematic size.*/
public static int maxSchematicSize = 32;
public static int maxSchematicSize = 64;
/** Whether to show sector info upon landing. */
public static boolean showSectorLandInfo = true;
/** Whether to check for memory use before taking screenshots. */