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Merge remote-tracking branch 'origin/master'
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bceb7b5809
@ -34,6 +34,10 @@ public abstract class BulletType extends Content{
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public Effect smokeEffect = Fx.shootSmallSmoke;
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/** Sound made when hitting something or getting removed.*/
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public Sound hitSound = Sounds.none;
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/** Pitch of the sound made when hitting something*/
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public float hitSoundPitch = 1;
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/** Volume of the sound made when hitting something*/
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public float hitSoundVolume = 1;
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/** Extra inaccuracy when firing. */
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public float inaccuracy = 0f;
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/** How many bullets get created per ammo item/liquid. */
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@ -186,7 +190,7 @@ public abstract class BulletType extends Content{
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public void hit(Bullet b, float x, float y){
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hitEffect.at(x, y, b.rotation(), hitColor);
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hitSound.at(b);
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hitSound.at(x, y, hitSoundPitch, hitSoundVolume);
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Effect.shake(hitShake, hitShake, b);
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