Disperse surge ammo

This commit is contained in:
Anuken 2025-01-14 16:05:52 -05:00
parent 3acac7da98
commit bd19e39b04
2 changed files with 49 additions and 8 deletions

View File

@ -4503,7 +4503,52 @@ public class Blocks{
extraRangeMargin = 32f;
hitEffect = despawnEffect = Fx.hitBulletColor;
}});
}},
Items.surgeAlloy, new BasicBulletType(){{
reloadMultiplier = 0.5f;
damage = 65;
rangeChange = 8f * 3f;
lightning = 3;
lightningLength = 4;
lightningDamage = 18f;
lightningLengthRand = 3;
speed = 7f;
width = height = 16;
shrinkY = 0.3f;
backSprite = "large-bomb-back";
sprite = "mine-bullet";
velocityRnd = 0.11f;
collidesGround = false;
collidesTiles = false;
shootEffect = Fx.shootBig2;
smokeEffect = Fx.shootSmokeDisperse;
frontColor = Color.white;
backColor = trailColor = hitColor = Pal.surge;
trailChance = 0.44f;
ammoMultiplier = 3f;
lifetime = 34f;
rotationOffset = 90f;
trailRotation = true;
trailEffect = Fx.disperseTrail;
hitEffect = despawnEffect = Fx.hitBulletColor;
bulletInterval = 4f;
intervalBullet = new BulletType(){{
lightningLengthRand = 4;
lightningLength = 2;
lightningCone = 30f;
lightningDamage = 20f;
lightning = 1;
hittable = collides = false;
instantDisappear = true;
hitEffect = despawnEffect = Fx.none;
}};
}}
);
reload = 9f;
shootY = 15f;

View File

@ -1,6 +1,5 @@
package mindustry.entities.bullet;
import arc.graphics.*;
import arc.math.*;
import mindustry.content.*;
import mindustry.entities.*;
@ -8,8 +7,6 @@ import mindustry.gen.*;
import mindustry.graphics.*;
public class LightningBulletType extends BulletType{
public Color lightningColor = Pal.lancerLaser;
public int lightningLength = 25, lightningLengthRand = 0;
public LightningBulletType(){
damage = 1f;
@ -21,6 +18,9 @@ public class LightningBulletType extends BulletType{
hittable = false;
//for stats
status = StatusEffects.shocked;
lightningLength = 25;
lightningLengthRand = 0;
lightningColor = Pal.lancerLaser;
}
@Override
@ -33,10 +33,6 @@ public class LightningBulletType extends BulletType{
return super.estimateDPS() * Math.max(lightningLength / 10f, 1);
}
@Override
public void draw(Bullet b){
}
@Override
public void init(Bullet b){
super.init(b);