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Knockback for Spectre
Suggested in https://github.com/Anuken/Mindustry-Suggestions/issues/1170
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@ -358,6 +358,7 @@ public class Bullets implements ContentList{
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shootEffect = Fx.shootBig;
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pierceCap = 2;
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pierceBuilding = true;
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knockback = 0.5f;
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}};
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standardIncendiaryBig = new BasicBulletType(7f, 60, "bullet"){{
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@ -370,6 +371,7 @@ public class Bullets implements ContentList{
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makeFire = true;
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pierceCap = 2;
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pierceBuilding = true;
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knockback = 0.5f;
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}};
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healBullet = new LaserBoltBulletType(5.2f, 13){{
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