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Fixed #6268
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@ -1113,7 +1113,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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}
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}
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Building build = world.buildWorld(Core.input.mouseWorld().x, Core.input.mouseWorld().y);
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Building build = world.buildWorld(Core.input.mouseWorld().x, Core.input.mouseWorld().y);
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if(build instanceof ControlBlock cont && cont.canControl() && build.team == player.team()){
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if(build instanceof ControlBlock cont && cont.canControl() && build.team == player.team() && cont.unit() != player.unit()){
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return cont.unit();
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return cont.unit();
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}
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}
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