diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 069bc2ed8e..c63f000704 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -20,8 +20,8 @@ gameover = 游戏结束 gameover.pvp = [accent] {0}[]队获胜! highscore = [accent]新纪录! copied = 已复制。 -indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[]. -indev.notready = This part of the game isn't ready yet +indev.popup = [accent]v6[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役不完善[]\n- 内容不完整\n - 大多[scarlet]单位AI[]运行不佳\n- 单位系统不完整\n- 目前内容一切皆流,一切皆变。\n\n向[accent]主群(QQ681962751)[]提交错误报告。 +indev.notready = 还没做好看NM load.sound = 音乐加载中 load.map = 地图加载中 @@ -99,15 +99,15 @@ committingchanges = 正在提交更改 done = 已完成 feature.unsupported = 您的设备不支持此功能。 -mods.alphainfo = 请注意,测试版本(alpha)中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。 -mods.alpha = [accent](Alpha) +mods.alphainfo = 请注意,测试版本中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。 +mods.alpha = [accent](测试) mods = 模组 mods.none = [lightgray]没有找到模组! mods.guide = 模组制作教程 mods.report = 报告 Bug mods.openfolder = 打开模组文件夹 mods.reload = 重载 -mods.reloadexit = The game will now exit, to reload mods. +mods.reloadexit = 游戏将退出以重载模组 mod.display = [gray]模组:[orange] {0} mod.enabled = [lightgray]已启用 mod.disabled = [scarlet]已禁用 @@ -115,7 +115,7 @@ mod.disable = 禁用 mod.content = 内容: mod.delete.error = 无法删除模组。可能文件被占用。 mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0} -mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105) +mod.outdated = [scarlet]模组不兼容6.0(缺失 minGameVersion: 105) mod.missingdependencies = [scarlet]缺少前置模组:{0} mod.erroredcontent = [scarlet]内容错误 mod.errors = 读取内容时发生错误. @@ -127,7 +127,7 @@ mod.reloadrequired = [scarlet]需要重启 mod.import = 导入模组 mod.import.file = 导入文件 mod.import.github = 从 GitHub 导入模组 -mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source! +mod.jarwarn = [scarlet]JAR模组存在危险性。[]\n请确保此模组来源安全可靠! mod.item.remove = 这个物品是[accent] '{0}'[]模组的一部分. 删除物品需要先卸载此模组. mod.remove.confirm = 此模组将被删除。 mod.author = [lightgray]作者:[] {0} @@ -139,8 +139,8 @@ mod.scripts.disable = 你的设备不支持含有脚本的模组。必须禁用 about.button = 关于 name = 名字: noname = 先取一个[accent]玩家名[]。 -planetmap = Planet Map -launchcore = Launch Core +planetmap = 行星地图 +launchcore = 发射核心 filename = 文件名: unlocked = 解锁了新内容! completed = [accent]己研究 @@ -148,14 +148,14 @@ techtree = 科技树 research.list = [lightgray]研究: research = 研究 researched = [lightgray]{0}己研究。 -research.progress = {0}% complete +research.progress = {0}% 完成度 players = {0} 位玩家在线 players.single = {0} 位玩家在线 players.search = search players.notfound = [gray]没有找到玩家。 server.closing = [accent]服务器关闭… server.kicked.kick = 你被踢出了服务器。 -server.kicked.whitelist = 你并没有受邀请在此服务器上游玩。(不在白名单中) +server.kicked.whitelist = 你不在服务器白名单中。 server.kicked.serverClose = 服务器已关闭。 server.kicked.vote = 你被投票踢出了服务器。 server.kicked.clientOutdated = 客户端过旧,请更新你的游戏。 @@ -278,7 +278,7 @@ quit.confirm.tutorial = 确定要跳过教程?\n您可以通过[accent]设置- loading = [accent]加载中… reloading = [accent]重载模组中… saving = [accent]保存中… -respawn = [accent][[{0}][] to respawn in core +respawn = [accent][[{0}][]来重生 cancelbuilding = [accent][[{0}][]来清除规划 selectschematic = [accent][[{0}][]来选择复制 pausebuilding = [accent][[{0}][]来暂停建造 @@ -335,9 +335,9 @@ waves.never = < 无限 > waves.every = 每 waves.waves = 波 waves.perspawn = 每次生成 -waves.shields = shields/wave +waves.shields = 护盾/波次 waves.to = 至 -waves.guardian = Guardian +waves.guardian = 首领 waves.preview = 预览 waves.edit = 编辑… waves.copy = 复制到剪贴板 @@ -346,9 +346,9 @@ waves.invalid = 剪贴板中的波次信息无效。 waves.copied = 波次信息已复制。 waves.none = 没有定义敌人。\n请注意,这将自动替换为默认的敌人列表。 -wavemode.counts = counts -wavemode.totals = totals -wavemode.health = health +wavemode.counts = 数目 +wavemode.totals = 总和 +wavemode.health = 生命值 editor.default = [lightgray]<默认> details = 详情… @@ -415,8 +415,8 @@ toolmode.drawteams.description = 绘制团队而不是方块。 filters.empty = [lightgray]没有过滤条件!用下方的按钮添加。 filter.distort = 扭曲程度 filter.noise = 波动程度 -filter.enemyspawn = Enemy Spawn Select -filter.corespawn = Core Select +filter.enemyspawn = 敌人生成点选择 +filter.corespawn = 核心降落点选择 filter.median = 平均数 filter.oremedian = 矿石平均数 filter.blend = 混合程度 @@ -469,12 +469,12 @@ locked = 已锁定 complete = [lightgray]完成: requirement.wave = {1}中的第{0}波次 requirement.core = 在{0}中摧毁敌方核心 -requirement.research = Research {0} -requirement.capture = Capture {0} +requirement.research = 研究 {0} +requirement.capture = 占领 {0} resume = 暂停:\n[lightgray]{0} bestwave = [lightgray]最高波次:{0} launch = < 发射 > -launch.text = Launch +launch.text = 发射 launch.title = 发射成功 launch.next = [lightgray]下个发射窗口在第{0}波 launch.unable2 = [scarlet]无法发射[] @@ -482,11 +482,11 @@ launch.confirm = 您将装载并发射核心中的所有资源。\n此地图将 launch.skip.confirm = 如果现在跳过,在下一个发射窗口到来前,您都无法发射。 uncover = 解锁 configure = 设定装运的数量 -loadout = Loadout -resources = Resources +loadout = 装运 +resources = 资源 bannedblocks = 禁用建筑 addall = 添加所有 -launch.destination = Destination: {0} +launch.destination = 目的地: {0} configure.invalid = 数量必须是0到{0}之间的数字。 zone.unlocked = [lightgray]{0} 已解锁。 zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。 @@ -508,19 +508,19 @@ error.io = 网络 I/O 错误。 error.any = 未知网络错误。 error.bloom = 未能初始化特效。\n您的设备可能不支持。 -weather.rain.name = Rain -weather.snow.name = Snow -weather.sandstorm.name = Sandstorm -weather.sporestorm.name = Sporestorm +weather.rain.name = 降雨 +weather.snow.name = 降雪 +weather.sandstorm.name = 沙尘暴 +weather.sporestorm.name = 孢子雾 -sectors.unexplored = [lightgray]Unexplored -sectors.resources = Resources: -sectors.production = Production: -sectors.stored = Stored: -sectors.resume = Resume -sectors.launch = Launch -sectors.select = Select -sectors.nonelaunch = [lightgray]none (sun) +sectors.unexplored = [lightgray]未探索 +sectors.resources = 资源: +sectors.production = 产出: +sectors.stored = 贮存: +sectors.resume = 继续 +sectors.launch = 发射 +sectors.select = 选择 +sectors.nonelaunch = [lightgray]无 (太阳) sector.groundZero.name = Ground Zero sector.craters.name = The Craters @@ -558,12 +558,12 @@ settings.graphics = 图像 settings.cleardata = 清除游戏数据… settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销! settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据,包括存档、地图、解锁和按键绑定。\n按「是」后,游戏将删除所有数据并自动退出。 -settings.clearsaves.confirm = Are you sure you want to clear all your saves? -settings.clearsaves = Clear Saves +settings.clearsaves.confirm = 您确定要清除存档? +settings.clearsaves = 清除存档 paused = [accent]< 暂停 > clear = 清除 banned = [scarlet]已禁止 -unplaceable.sectorcaptured = [scarlet]Requires captured sector +unplaceable.sectorcaptured = [scarlet]需要占领区块 yes = 是 no = 否 info.title = [accent]详情 @@ -585,10 +585,10 @@ blocks.itemsmoved = 移动速度 blocks.launchtime = 发射间隔时间 blocks.shootrange = 范围 blocks.size = 尺寸 -blocks.displaysize = Display Size +blocks.displaysize = 显示尺寸 blocks.liquidcapacity = 液体容量 blocks.powerrange = 能量范围 -blocks.linkrange = Link Range +blocks.linkrange = 连接范围 blocks.instructions = Instructions blocks.powerconnections = 最多连接 blocks.poweruse = 使用能量 @@ -611,11 +611,11 @@ blocks.inaccuracy = 误差 blocks.shots = 发射数 blocks.reload = 每秒发射数 blocks.ammo = 弹药 -blocks.shieldhealth = Shield Health -blocks.cooldowntime = Cooldown Time +blocks.shieldhealth = 盾容 +blocks.cooldowntime = 冷却时间 bar.drilltierreq = 需要更好的钻头 -bar.noresources = Missing Resources +bar.noresources = 缺失资源 bar.corereq = Core Base Required bar.drillspeed = 挖掘速度:{0}/秒 bar.pumpspeed = 泵压速度:{0}/秒