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Rename compression to plastanium
Breaking change.
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@ -57,7 +57,7 @@ public class Blocks implements ContentList{
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scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet
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//transport
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conveyor, titaniumConveyor, armoredConveyor, compressedConveyor, distributor, junction, itemBridge, phaseConveyor, sorter, invertedSorter, router, overflowGate, massDriver,
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conveyor, titaniumConveyor, plastaniumConveyor, armoredConveyor, distributor, junction, itemBridge, phaseConveyor, sorter, invertedSorter, router, overflowGate, massDriver,
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//liquids
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mechanicalPump, rotaryPump, thermalPump, conduit, pulseConduit, platedConduit, liquidRouter, liquidTank, liquidJunction, bridgeConduit, phaseConduit,
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@ -891,18 +891,18 @@ public class Blocks implements ContentList{
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speed = 0.08f;
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}};
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plastaniumConveyor = new PlastaniumConveyor("plastanium-conveyor"){{
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requirements(Category.distribution, ItemStack.with(Items.plastanium, 1, Items.surgealloy, 1, Items.phasefabric, 1));
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health = 150;
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speed = 0f;
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}};
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armoredConveyor = new ArmoredConveyor("armored-conveyor"){{
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requirements(Category.distribution, ItemStack.with(Items.plastanium, 1, Items.thorium, 1, Items.metaglass, 1));
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health = 180;
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speed = 0.08f;
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}};
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compressedConveyor = new CompressedConveyor("compressed-conveyor"){{
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requirements(Category.distribution, ItemStack.with(Items.plastanium, 1, Items.surgealloy, 1, Items.phasefabric, 1));
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health = 150;
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speed = 0f;
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}};
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junction = new Junction("junction"){{
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requirements(Category.distribution, ItemStack.with(Items.copper, 2), true);
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speed = 26;
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