mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-01-10 15:19:24 +07:00
Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
c45dd74404
@ -8,7 +8,7 @@ You may want to add your server to this list. The steps for getting this done ar
|
||||
1. **Ensure your server is properly moderated.** For the most part, this applies to survival servers, but PvP servers can be affected as well.
|
||||
You'll need to either hire some moderators, or make use of (currently non-existent) anti-grief and anti-curse plugins.
|
||||
*Consider enabling a rate limit:* `config messageRateLimit 2` will make it so that players can only send messages every 2 seconds, for example.
|
||||
2. **Set an approppriate MOTD, name and description.** This is set with `config <name/desc/motd> <value>`. "Approppriate" means that:
|
||||
2. **Set an appropriate MOTD, name and description.** This is set with `config <name/desc/motd> <value>`. "Appropriate" means that:
|
||||
- Your name or description must reflect the type of server you're hosting.
|
||||
Since new players may be exposed to the server list early on, put in a phrase like "Co-op survival" or "PvP" so players know what they're getting into. Yes, this is also displayed in the server mode info text, but having extra info in the name doesn't hurt.
|
||||
- Make sure players know where to refer to for server support. It should be fairly clear that the server owner is not me, but you.
|
||||
|
@ -105,6 +105,7 @@ mods.none = [LIGHT_GRAY]没有找到模组!
|
||||
mods.guide = 模组教程
|
||||
mods.report = 报告 Bug
|
||||
mods.openfolder = 打开模组文件夹
|
||||
mod.display = [gray]模组:[orange] {0}
|
||||
mod.enabled = [lightgray]已启用
|
||||
mod.disabled = [scarlet]已禁用
|
||||
mod.disable = 禁用
|
||||
@ -171,6 +172,11 @@ hosts.discovering.any = 正在搜索服务器
|
||||
server.refreshing = 正在刷新服务器
|
||||
hosts.none = [lightgray]未发现局域网游戏!
|
||||
host.invalid = [scarlet]无法连接服务器。
|
||||
|
||||
servers.local = 本地服务器
|
||||
servers.remote = 远程服务器
|
||||
servers.global = 全球服务器
|
||||
|
||||
trace = 跟踪玩家
|
||||
trace.playername = 玩家名称:[accent]{0}
|
||||
trace.ip = IP 地址:[accent]{0}
|
||||
@ -252,6 +258,7 @@ copylink = 复制链接
|
||||
back = 返回
|
||||
data.export = 导出数据
|
||||
data.import = 导入数据
|
||||
data.openfolder = 打开数据文件夹
|
||||
data.exported = 数据已导出。
|
||||
data.invalid = 非有效游戏数据。
|
||||
data.import.confirm = 导入外部游戏数据将覆盖本地[scarlet]全部[]的游戏数据。\n[accent]此操作无法撤销![]\n\n数据导入后将自动退出游戏。
|
||||
@ -532,6 +539,8 @@ error.crashtitle = 发生了一个错误
|
||||
blocks.input = 输入
|
||||
blocks.output = 输出
|
||||
blocks.booster = 增强物品/液体
|
||||
blocks.tiles = 所需地型
|
||||
blocks.affinities = 相关
|
||||
block.unknown = [lightgray]???
|
||||
blocks.powercapacity = 能量容量
|
||||
blocks.powershot = 能量/发射
|
||||
@ -666,6 +675,7 @@ setting.mutesound.name = 无音效
|
||||
setting.crashreport.name = 发送匿名的崩溃报告
|
||||
setting.savecreate.name = 自动创建存档
|
||||
setting.publichost.name = 游戏公开可见
|
||||
setting.playerlimit.name = 玩家限制
|
||||
setting.chatopacity.name = 聊天界面不透明度
|
||||
setting.lasersopacity.name = 能量激光不透明度
|
||||
setting.bridgeopacity.name = 桥梁不透明度
|
||||
|
@ -85,3 +85,4 @@ Draco
|
||||
Quezler
|
||||
Alicila
|
||||
Daniel Dusek
|
||||
DeltaNedas
|
||||
|
@ -2,6 +2,9 @@
|
||||
{
|
||||
"address": "mindustry.us.to"
|
||||
},
|
||||
{
|
||||
"address": "mindustry.indielm.com:1101"
|
||||
},
|
||||
{
|
||||
"address": "mindustry.ecansol.com:6597"
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user