diff --git a/core/src/mindustry/content/Blocks.java b/core/src/mindustry/content/Blocks.java index 1de652091f..123c305bae 100644 --- a/core/src/mindustry/content/Blocks.java +++ b/core/src/mindustry/content/Blocks.java @@ -4070,7 +4070,7 @@ public class Blocks{ }} ); - coolantMultiplier = 6f; + coolantMultiplier = 15f; shootSound = Sounds.shootAlt; targetUnderBlocks = false; @@ -4147,7 +4147,7 @@ public class Blocks{ shoot = new ShootSpread(15, 4f); - coolantMultiplier = 6f; + coolantMultiplier = 15f; inaccuracy = 0.2f; velocityRnd = 0.17f; @@ -4390,7 +4390,7 @@ public class Blocks{ warmupMaintainTime = 120f; coolant = consume(new ConsumeLiquid(Liquids.water, 30f / 60f)); - coolantMultiplier = 1.5f; + coolantMultiplier = 3.75f; drawer = new DrawTurret("reinforced-"){{ parts.addAll( @@ -4501,7 +4501,7 @@ public class Blocks{ size = 4; coolant = consume(new ConsumeLiquid(Liquids.water, 20f / 60f)); - coolantMultiplier = 2.5f; + coolantMultiplier = 6.25f; limitRange(5f); }}; @@ -4829,7 +4829,7 @@ public class Blocks{ recoil = 0.5f; fogRadiusMultiplier = 0.4f; - coolantMultiplier = 6f; + coolantMultiplier = 15f; shootSound = Sounds.missileLaunch; minWarmup = 0.94f; @@ -4933,7 +4933,7 @@ public class Blocks{ shootSound = Sounds.shootSmite; minWarmup = 0.99f; - coolantMultiplier = 6f; + coolantMultiplier = 15f; var haloProgress = PartProgress.warmup.delay(0.5f); float haloY = -15f, haloRotSpeed = 1f;