Fixed magic turret items / Ground zero map tweaks

This commit is contained in:
Anuken 2019-02-05 11:50:55 -05:00
parent 2904bc69d9
commit c8fa116a24
3 changed files with 0 additions and 2 deletions

Binary file not shown.

View File

@ -66,7 +66,6 @@ public class ItemTurret extends CooledTurret{
BulletType type = ammo.get(item);
entity.totalAmmo += type.ammoMultiplier;
entity.items.add(item, 1);
//find ammo entry by type
for(int i = 0; i < entity.ammo.size; i++){

View File

@ -90,7 +90,6 @@ public abstract class Turret extends Block{
return false;
}
@Override
public void load(){
super.load();