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https://github.com/Anuken/Mindustry.git
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Added all export/import menus, fixed bad icons for editor blocks
This commit is contained in:
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commit
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core/assets-raw/sprites/ui/icons/icon-file-image.png
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core/assets-raw/sprites/ui/icons/icon-file-image.png
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core/assets-raw/sprites/ui/icons/icon-file.png
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core/assets-raw/sprites/ui/icons/icon-file.png
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core/assets-raw/sprites/ui/icons/icon-floppy-16.png
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core/assets-raw/sprites/ui/icons/icon-floppy-16.png
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@ -150,8 +150,8 @@ text.enemies={0} Enemies
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text.enemies.single={0} Enemy
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text.loadimage=Load Image
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text.saveimage=Save Image
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text.oregen=Ore Generation
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text.unknown=Unknown
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text.editor.oregen=Ore Generation
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text.editor.mapinfo=Map Info
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text.editor.author=Author:
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text.editor.description=Description:
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@ -164,8 +164,21 @@ text.editor.generate=Generate
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text.editor.resize=Resize
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text.editor.loadmap=Load Map
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text.editor.savemap=Save Map
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text.editor.saved=Saved!
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text.editor.save.noname=Your map does not have a name! Set one in the 'map info' menu.
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text.editor.save.overwrite=Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
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text.editor.import=Import...
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text.editor.importmap=Import Map
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text.editor.exportmap=Export Map
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text.editor.importmap.description=Import an already existing map
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text.editor.importfile=Import File
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text.editor.importfile.description=Import an external map file
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text.editor.importimage=Import Terrain Image
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text.editor.importimage.description=Import an external map image file
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text.editor.export=Export...
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text.editor.exportfile=Export File
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text.editor.exportfile.description=Export a map file
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text.editor.exportimage=Export Terrain Image
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text.editor.exportimage.description=Export a map image file
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text.editor.loadimage=Import Terrain
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text.editor.saveimage=Export Terrain
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text.editor.unsaved=[scarlet]You have unsaved changes![]\nAre you sure you want to exit?
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@ -177,7 +190,6 @@ text.editor.resizemap=Resize Map
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text.editor.resizebig=[scarlet]Warning!\n[]Maps larger than 256 units may be laggy and unstable.
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text.editor.mapname=Map Name:
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text.editor.overwrite=[accent]Warning!\nThis overwrites an existing map.
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text.editor.failoverwrite=[crimson]Cannot overwrite default map!
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text.editor.selectmap=Select a map to load:
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text.width=Width:
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text.height=Height:
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@ -1,16 +1,12 @@
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package io.anuke.mindustry.content.blocks;
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import io.anuke.mindustry.content.Items;
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import io.anuke.mindustry.content.UnitTypes;
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import io.anuke.mindustry.type.ItemStack;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.blocks.types.units.RepairPoint;
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import io.anuke.mindustry.world.blocks.types.units.ResupplyPoint;
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import io.anuke.mindustry.world.blocks.types.units.UnitFactory;
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public class UnitBlocks {
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public static final Block
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/*
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droneFactory = new UnitFactory("dronefactory"){{
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type = UnitTypes.drone;
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produceTime = 200;
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@ -36,7 +32,7 @@ public class UnitBlocks {
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requirements = new ItemStack[]{
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new ItemStack(Items.stone, 1)
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};
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}},
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}},*/
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resupplyPoint = new ResupplyPoint("resupplypoint"){{
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shadow = "shadow-round-1";
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@ -269,6 +269,7 @@ public class Control extends Module{
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public void dispose(){
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Platform.instance.onGameExit();
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Net.dispose();
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ui.editor.dispose();
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}
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@Override
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@ -23,11 +23,13 @@ import io.anuke.ucore.graphics.Draw;
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import io.anuke.ucore.modules.SceneModule;
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import io.anuke.ucore.scene.Group;
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import io.anuke.ucore.scene.Skin;
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import io.anuke.ucore.scene.actions.Actions;
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import io.anuke.ucore.scene.builders.build;
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import io.anuke.ucore.scene.ui.Dialog;
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import io.anuke.ucore.scene.ui.TextField;
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import io.anuke.ucore.scene.ui.TextField.TextFieldFilter;
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import io.anuke.ucore.scene.ui.TooltipManager;
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import io.anuke.ucore.scene.ui.layout.Table;
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import io.anuke.ucore.scene.ui.layout.Unit;
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import io.anuke.ucore.util.Mathf;
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@ -239,6 +241,14 @@ public class UI extends SceneModule{
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showTextInput(title, text, def, (field, c) -> true, confirmed);
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}
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public void showInfoFade(String info){
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Table table = new Table();
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table.setFillParent(true);
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table.actions(Actions.fadeOut(7f, Interpolation.fade), Actions.removeActor());
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table.top().add(info).padTop(8);
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Core.scene.add(table);
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}
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public void showInfo(String info){
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new Dialog("$text.info.title", "dialog"){{
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content().margin(15).add(info).width(600f).get().setWrap(true);
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@ -5,6 +5,7 @@ import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Disposable;
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import com.badlogic.gdx.utils.ObjectMap;
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import io.anuke.mindustry.content.blocks.Blocks;
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import io.anuke.mindustry.game.Team;
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@ -18,6 +19,7 @@ import io.anuke.ucore.core.Core;
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import io.anuke.ucore.core.Graphics;
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import io.anuke.ucore.core.Inputs;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.function.Listenable;
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import io.anuke.ucore.graphics.Pixmaps;
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import io.anuke.ucore.input.Input;
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import io.anuke.ucore.scene.Element;
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@ -39,7 +41,7 @@ import java.io.IOException;
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import static io.anuke.mindustry.Vars.*;
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public class MapEditorDialog extends Dialog{
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public class MapEditorDialog extends Dialog implements Disposable{
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private MapEditor editor;
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private MapView view;
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private MapInfoDialog infoDialog;
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@ -72,7 +74,7 @@ public class MapEditorDialog extends Dialog{
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if(!editor.getTags().containsKey("name")){
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tags.put("name", result.nameWithoutExtension());
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}
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MapIO.writeMap(result, editor.getTags(), editor.getMap());
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MapIO.writeMap(result.write(false), editor.getTags(), editor.getMap());
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}catch (Exception e){
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ui.showError(Bundles.format("text.editor.errorimagesave", Strings.parseException(e, false)));
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Log.err(e);
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@ -128,9 +130,30 @@ public class MapEditorDialog extends Dialog{
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menu.addCloseButton();
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float isize = 16*2f;
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float swidth = 180f;
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menu.content().table(t -> {
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t.defaults().size(230f, 60f).padBottom(5).padRight(5).padLeft(5);
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t.defaults().size(swidth, 60f).padBottom(5).padRight(5).padLeft(5);
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t.addImageTextButton("$text.editor.savemap", "icon-floppy-16", isize, () -> {
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String name = editor.getTags().get("name", "");
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if(name.isEmpty()){
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ui.showError("$text.editor.save.noname");
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}else{
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Map map = world.maps().getByName(name);
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if(map != null && !map.custom){
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ui.showError("$text.editor.save.overwrite");
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}else{
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world.maps().saveAndReload(name, editor.getMap(), editor.getTags());
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ui.showInfoFade("$text.editor.saved");
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}
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}
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menu.hide();
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}).size(swidth*2f + 10, 60f).colspan(2);
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t.row();
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t.addImageTextButton("$text.editor.mapinfo", "icon-pencil", isize, () -> {
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infoDialog.show();
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@ -144,40 +167,18 @@ public class MapEditorDialog extends Dialog{
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t.row();
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t.addImageTextButton("$text.editor.savemap", "icon-save-map", isize, () -> {
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saveDialog.show();
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menu.hide();
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});
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t.addImageTextButton("$text.editor.import", "icon-load-map", isize, () ->
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createDialog("$text.editor.import",
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"$text.editor.importmap", "$text.editor.importmap.description", "icon-load-map", (Listenable)loadDialog::show,
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"$text.editor.importfile", "$text.editor.importfile.description", "icon-file", (Listenable)openFile::show,
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"$text.editor.importimage", "$text.editor.importimage.description", "icon-file-image", (Listenable)openImage::show));
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t.addImageTextButton("$text.editor.loadmap", "icon-load-map", isize, () -> {
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loadDialog.show();
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menu.hide();
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});
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t.addImageTextButton("$text.editor.export", "icon-save-map", isize, () -> createDialog("$text.editor.export",
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"$text.editor.exportfile", "$text.editor.exportfile.description", "icon-file", (Listenable)saveFile::show,
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"$text.editor.exportimage", "$text.editor.exportimage.description", "icon-file-image", (Listenable)saveImage::show));
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t.row();
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t.addImageTextButton("$text.editor.importmap", "icon-save-map", isize, () -> {
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saveFile.show();
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menu.hide();
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});
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t.addImageTextButton("$text.editor.exportmap", "icon-load-map", isize, () -> {
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openFile.show();
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menu.hide();
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});
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t.row();
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t.addImageTextButton("$text.editor.saveimage", "icon-save-map", isize, () -> {
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saveImage.show();
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menu.hide();
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});
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t.addImageTextButton("$text.editor.loadimage", "icon-load-map", isize, () -> {
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openImage.show();
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menu.hide();
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});
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t.row();
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});
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@ -190,7 +191,7 @@ public class MapEditorDialog extends Dialog{
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hide();
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}
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menu.hide();
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}).size(470f, 60f);
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}).padTop(-5).size(swidth*2f + 10, 60f);
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resizeDialog = new MapResizeDialog(editor, (x, y) -> {
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if(!(editor.getMap().width() == x && editor.getMap().height() == y)){
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@ -259,12 +260,63 @@ public class MapEditorDialog extends Dialog{
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hidden(() -> Platform.instance.updateRPC());
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}
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/**Argument format:
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* 0) button name
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* 1) description
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* 2) icon name
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* 3) listener
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*/
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private FloatingDialog createDialog(String title, Object... arguments){
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FloatingDialog dialog = new FloatingDialog(title);
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float h = 90f;
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dialog.content().defaults().size(360f, h).padBottom(5).padRight(5).padLeft(5);
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for(int i = 0; i < arguments.length; i += 4){
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String name = (String)arguments[i];
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String description = (String)arguments[i + 1];
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String iconname = (String)arguments[i + 2];
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Listenable listenable = (Listenable)arguments[i + 3];
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TextButton button = dialog.content().addButton(name, () -> {
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listenable.listen();
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dialog.hide();
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menu.hide();
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}).left().get();
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button.clearChildren();
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button.table("button", t -> {
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t.addImage(iconname).size(16*3);
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t.update(() -> t.background(button.getClickListener().isOver() ? "button-over" : "button"));
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}).padLeft(-10).padBottom(-3).size(h);
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button.table(t -> {
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t.add(name).growX().wrap();
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t.row();
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t.add(description).color(Color.GRAY).growX().wrap();
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}).growX().padLeft(8);
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button.row();
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dialog.content().row();
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}
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dialog.addCloseButton();
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dialog.show();
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return dialog;
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}
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@Override
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public Dialog show(){
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return super.show(Core.scene, Actions.sequence(Actions.alpha(0f), Actions.scaleTo(1f, 1f), Actions.fadeIn(0.3f)));
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}
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@Override
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public void dispose(){
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editor.renderer().dispose();
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}
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public MapView getView() {
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return view;
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}
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@ -449,12 +501,9 @@ public class MapEditorDialog extends Dialog{
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int i = 0;
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for(Block block : Block.getAllBlocks()){
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TextureRegion[] regions;
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try {
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regions = block.getCompactIcon();
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}catch (Exception e){
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continue;
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}
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TextureRegion[] regions = block.getCompactIcon();
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if(regions.length == 0) continue;
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Stack stack = new Stack();
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@ -60,6 +60,13 @@ public class MapInfoDialog extends FloatingDialog{
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}).size(400, 55f).get();
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author.setMessageText("$text.unknown");
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content().row();
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content().add().padRight(8).left();
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content().addCheck("$text.editor.oregen", enabled -> {
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tags.put("oregen", enabled ? "1" : "0");
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}).left();
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Platform.instance.addDialog(name, 50);
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Platform.instance.addDialog(author, 50);
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Platform.instance.addDialog(description, 1000);
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@ -1,29 +1,99 @@
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package io.anuke.mindustry.editor;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.graphics.Pixmap.Format;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.Texture.TextureFilter;
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import com.badlogic.gdx.graphics.g2d.PixmapPacker;
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import com.badlogic.gdx.graphics.g2d.PixmapPacker.Page;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.utils.Disposable;
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import com.badlogic.gdx.utils.IntSet;
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import com.badlogic.gdx.utils.IntSet.IntSetIterator;
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import io.anuke.mindustry.content.blocks.Blocks;
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import com.badlogic.gdx.utils.ObjectMap;
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import io.anuke.mindustry.game.Team;
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import io.anuke.mindustry.io.MapTileData.TileDataMarker;
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import io.anuke.mindustry.world.Block;
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import io.anuke.ucore.core.Core;
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import io.anuke.ucore.core.Graphics;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.graphics.Draw;
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import io.anuke.ucore.graphics.IndexedRenderer;
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import io.anuke.ucore.util.Log;
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import static io.anuke.mindustry.Vars.tilesize;
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public class MapRenderer {
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public class MapRenderer implements Disposable{
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private static final int chunksize = 64;
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private IndexedRenderer[][] chunks;
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private IntSet updates = new IntSet();
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private MapEditor editor;
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private int width, height;
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private ObjectMap<Block, TextureRegion> blockIcons = new ObjectMap<>();
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private ObjectMap<String, TextureRegion> regions = new ObjectMap<>();
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private Texture blockTexture;
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public MapRenderer(MapEditor editor){
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this.editor = editor;
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createTexture();
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}
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private void createTexture(){
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Timers.mark();
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PixmapPacker packer = new PixmapPacker(512, 512, Format.RGBA8888, 2, true);
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Pixmap pixmap = Core.atlas.getPixmapOf("blank");
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for(Block block : Block.getAllBlocks()){
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TextureRegion[] regions = block.getBlockIcon();
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if(regions.length > 0){
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Pixmap result = new Pixmap(regions[0].getRegionWidth(), regions[0].getRegionHeight(), Format.RGBA8888);
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for(TextureRegion region : regions){
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result.drawPixmap(pixmap, 0, 0, region.getRegionX(), region.getRegionY(), region.getRegionWidth(), region.getRegionHeight());
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}
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packer.pack(block.name, result);
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result.dispose();
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}
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}
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add("clear", packer);
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add("block-border", packer);
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if(packer.getPages().size > 1){
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throw new IllegalArgumentException("Pixmap packer may not have more than 1 page!");
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}
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Page page = packer.getPages().first();
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page.updateTexture(TextureFilter.Nearest, TextureFilter.Nearest, false);
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blockTexture = page.getTexture();
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for(String str : page.getRects().keys()){
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if(Block.getByName(str) == null) continue;
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Rectangle rect = page.getRects().get(str);
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blockIcons.put(Block.getByName(str),
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new TextureRegion(blockTexture,
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(int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height));
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}
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packer.dispose();
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Core.atlas.disposePixmaps();
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Log.info("Packing elapsed: {0}", Timers.elapsed());
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}
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||||
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private void add(String name, PixmapPacker packer){
|
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TextureRegion region = Draw.region(name);
|
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Pixmap result = new Pixmap(region.getRegionWidth(), region.getRegionHeight(), Format.RGBA8888);
|
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result.drawPixmap(Core.atlas.getPixmapOf(region), 0, 0, region.getRegionX(), region.getRegionY(), region.getRegionWidth(), region.getRegionHeight());
|
||||
Rectangle rect = packer.pack(name, result);
|
||||
result.dispose();
|
||||
Gdx.app.postRunnable(() -> regions.put(name, new TextureRegion(packer.getPages().first().getTexture(), (int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height)));
|
||||
}
|
||||
|
||||
public void resize(int width, int height){
|
||||
@ -68,7 +138,7 @@ public class MapRenderer {
|
||||
th / (height * tilesize), 1f);
|
||||
mesh.setProjectionMatrix(Core.batch.getProjectionMatrix());
|
||||
|
||||
mesh.render(Core.atlas.getTextures().first());
|
||||
mesh.render(blockTexture);
|
||||
}
|
||||
}
|
||||
|
||||
@ -98,14 +168,10 @@ public class MapRenderer {
|
||||
int offsetx = -(wall.size-1)/2;
|
||||
int offsety = -(wall.size-1)/2;
|
||||
|
||||
String fregion = Draw.hasRegion(floor.name) ? floor.name : (Draw.hasRegion(floor.name + "1") ? (floor.name + "1") : "clear");
|
||||
|
||||
TextureRegion region = Draw.region(fregion);
|
||||
TextureRegion region = blockIcons.get(floor, regions.get("clear"));
|
||||
mesh.draw((wx % chunksize) + (wy % chunksize)*chunksize, region, wx * tilesize, wy * tilesize, 8, 8);
|
||||
|
||||
TextureRegion wregion = (wall == Blocks.air || wall == Blocks.blockpart) ? Draw.region("clear"): wall.getBlockIcon()[wall.getBlockIcon().length-1];
|
||||
|
||||
region = wregion;
|
||||
region = blockIcons.get(wall, regions.get("clear"));
|
||||
|
||||
if(wall.rotate){
|
||||
mesh.draw((wx % chunksize) + (wy % chunksize)*chunksize + chunksize*chunksize, region,
|
||||
@ -119,15 +185,25 @@ public class MapRenderer {
|
||||
|
||||
if(wall.update || wall.destructible) {
|
||||
mesh.setColor(Team.values()[data.team].color);
|
||||
region = Draw.region("block-border");
|
||||
region = regions.get("block-border");
|
||||
}else{
|
||||
region = Draw.region("clear");
|
||||
region = regions.get("clear");
|
||||
}
|
||||
|
||||
mesh.draw((wx % chunksize) + (wy % chunksize)*chunksize + chunksize*chunksize*2, region,
|
||||
wx * tilesize + offsetx*tilesize, wy * tilesize + offsety * tilesize,
|
||||
region.getRegionWidth(), region.getRegionHeight());
|
||||
mesh.setColor(Color.WHITE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
for(int x = 0; x < chunks.length; x ++){
|
||||
for(int y = 0; y < chunks[0].length; y ++){
|
||||
if(chunks[x][y] != null){
|
||||
chunks[x][y].dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
package io.anuke.mindustry.io;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.files.FileHandle;
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import com.badlogic.gdx.graphics.Pixmap;
|
||||
import com.badlogic.gdx.graphics.Pixmap.Format;
|
||||
@ -15,10 +14,7 @@ import io.anuke.mindustry.world.Block;
|
||||
import io.anuke.mindustry.world.ColorMapper;
|
||||
import io.anuke.mindustry.world.ColorMapper.BlockPair;
|
||||
|
||||
import java.io.DataInputStream;
|
||||
import java.io.DataOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.*;
|
||||
|
||||
import static io.anuke.mindustry.Vars.customMapDirectory;
|
||||
import static io.anuke.mindustry.Vars.mapExtension;
|
||||
@ -80,10 +76,10 @@ public class MapIO {
|
||||
return data;
|
||||
}
|
||||
|
||||
public static void writeMap(FileHandle file, ObjectMap<String, String> tags, MapTileData data) throws IOException{
|
||||
public static void writeMap(OutputStream stream, ObjectMap<String, String> tags, MapTileData data) throws IOException{
|
||||
MapMeta meta = new MapMeta(version, tags, data.width(), data.height(), defaultBlockMap);
|
||||
|
||||
DataOutputStream ds = new DataOutputStream(file.write(false));
|
||||
DataOutputStream ds = new DataOutputStream(stream);
|
||||
|
||||
writeMapMeta(ds, meta);
|
||||
ds.write(data.toArray());
|
||||
|
@ -3,18 +3,12 @@ package io.anuke.mindustry.io;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.files.FileHandle;
|
||||
import com.badlogic.gdx.graphics.Texture;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
import com.badlogic.gdx.utils.Disposable;
|
||||
import com.badlogic.gdx.utils.Json;
|
||||
import com.badlogic.gdx.utils.ObjectMap;
|
||||
import com.badlogic.gdx.utils.*;
|
||||
import io.anuke.ucore.core.Settings;
|
||||
import io.anuke.ucore.function.Supplier;
|
||||
import io.anuke.ucore.util.Log;
|
||||
|
||||
import java.io.ByteArrayInputStream;
|
||||
import java.io.DataInputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.*;
|
||||
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
@ -32,6 +26,8 @@ public class Maps implements Disposable{
|
||||
private Array<Map> returnArray = new Array<>();
|
||||
/**Used for writing a list of custom map names on GWT.*/
|
||||
private Json json = new Json();
|
||||
/**Used for storing a list of custom map names for GWT.*/
|
||||
private Array<String> customMapNames;
|
||||
|
||||
public Maps(){
|
||||
|
||||
@ -80,7 +76,33 @@ public class Maps implements Disposable{
|
||||
}
|
||||
|
||||
public void saveAndReload(String name, MapTileData data, ObjectMap<String, String> tags){
|
||||
FileHandle file = customMapDirectory.child(name + "." + mapExtension);
|
||||
try {
|
||||
if (!gwt) {
|
||||
FileHandle file = customMapDirectory.child(name + "." + mapExtension);
|
||||
MapIO.writeMap(file.write(false), tags, data);
|
||||
} else {
|
||||
ByteArrayOutputStream stream = new ByteArrayOutputStream();
|
||||
MapIO.writeMap(stream, tags, data);
|
||||
Settings.putString("map-data-" + name, new String(Base64Coder.encode(stream.toByteArray())));
|
||||
if(!customMapNames.contains(name, false)){
|
||||
customMapNames.add(name);
|
||||
Settings.putString("custom-maps", json.toJson(customMapNames));
|
||||
}
|
||||
Settings.save();
|
||||
}
|
||||
|
||||
if(maps.containsKey(name)){
|
||||
maps.get(name).texture.dispose();
|
||||
}
|
||||
|
||||
Map map = new Map(name, new MapMeta(version, tags, data.width(), data.height(), null), true, getStreamFor(name));
|
||||
if (!headless){
|
||||
map.texture = new Texture(MapIO.generatePixmap(data));
|
||||
}
|
||||
maps.put(name, map);
|
||||
}catch (IOException e){
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
//todo implement
|
||||
}
|
||||
|
||||
@ -88,7 +110,9 @@ public class Maps implements Disposable{
|
||||
try(DataInputStream ds = new DataInputStream(supplier.get())) {
|
||||
MapMeta meta = MapIO.readMapMeta(ds);
|
||||
Map map = new Map(name, meta, custom, supplier);
|
||||
if (!headless) map.texture = new Texture(MapIO.generatePixmap(MapIO.readTileData(ds, meta, true)));
|
||||
if (!headless){
|
||||
map.texture = new Texture(MapIO.generatePixmap(MapIO.readTileData(ds, meta, true)));
|
||||
}
|
||||
|
||||
maps.put(map.name, map);
|
||||
allMaps.add(map);
|
||||
@ -109,12 +133,12 @@ public class Maps implements Disposable{
|
||||
}
|
||||
|
||||
}else{
|
||||
Array<String> maps = json.fromJson(Array.class, Settings.getString("custom-maps", "{}"));
|
||||
customMapNames = json.fromJson(Array.class, Settings.getString("custom-maps", "{}"));
|
||||
|
||||
for(String name : maps){
|
||||
for(String name : customMapNames){
|
||||
try{
|
||||
String data = Settings.getString("map-data-" + name);
|
||||
byte[] bytes = data.getBytes();
|
||||
byte[] bytes = Base64Coder.decode(data);
|
||||
loadMap(name, () -> new ByteArrayInputStream(bytes), true);
|
||||
}catch (Exception e){
|
||||
Log.err("Failed to load custom map '{0}'!", name);
|
||||
@ -124,6 +148,17 @@ public class Maps implements Disposable{
|
||||
}
|
||||
}
|
||||
|
||||
/**Returns an input stream supplier for a given map name.*/
|
||||
private Supplier<InputStream> getStreamFor(String name){
|
||||
if(!gwt){
|
||||
return customMapDirectory.child(name + "." + mapExtension)::read;
|
||||
}else{
|
||||
String data = Settings.getString("map-data-" + name);
|
||||
byte[] bytes = Base64Coder.decode(data);
|
||||
return () -> new ByteArrayInputStream(bytes);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
|
||||
|
@ -1,9 +1,12 @@
|
||||
package io.anuke.mindustry.ui.dialogs;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Input.Keys;
|
||||
import com.badlogic.gdx.utils.Align;
|
||||
import io.anuke.mindustry.graphics.Palette;
|
||||
import io.anuke.ucore.core.Core;
|
||||
import io.anuke.ucore.scene.ui.Dialog;
|
||||
import io.anuke.ucore.scene.ui.ScrollPane;
|
||||
|
||||
public class FloatingDialog extends Dialog{
|
||||
|
||||
@ -14,13 +17,25 @@ public class FloatingDialog extends Dialog{
|
||||
getTitleTable().row();
|
||||
getTitleTable().addImage("white", Palette.accent)
|
||||
.growX().height(3f).pad(4f);
|
||||
|
||||
boolean[] done = {false};
|
||||
|
||||
shown(() -> Gdx.app.postRunnable(() ->
|
||||
forEach(child -> {
|
||||
if (done[0]) return;
|
||||
|
||||
if (child instanceof ScrollPane) {
|
||||
Core.scene.setScrollFocus(child);
|
||||
done[0] = true;
|
||||
}
|
||||
})));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCloseButton(){
|
||||
buttons().addImageTextButton("$text.back", "icon-arrow-left", 30f, this::hide).size(230f, 64f);
|
||||
|
||||
keyDown(key->{
|
||||
keyDown(key -> {
|
||||
if(key == Keys.ESCAPE || key == Keys.BACK)
|
||||
hide();
|
||||
});
|
||||
|
@ -5,9 +5,7 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion;
|
||||
import io.anuke.mindustry.game.Difficulty;
|
||||
import io.anuke.mindustry.game.GameMode;
|
||||
import io.anuke.mindustry.io.Map;
|
||||
import io.anuke.ucore.core.Core;
|
||||
import io.anuke.ucore.core.Settings;
|
||||
import io.anuke.ucore.core.Timers;
|
||||
import io.anuke.ucore.scene.event.Touchable;
|
||||
import io.anuke.ucore.scene.ui.*;
|
||||
import io.anuke.ucore.scene.ui.layout.Stack;
|
||||
@ -26,15 +24,12 @@ public class LevelDialog extends FloatingDialog{
|
||||
getTitleTable().getCell(title()).growX().center();
|
||||
getTitleTable().center();
|
||||
addCloseButton();
|
||||
setup();
|
||||
}
|
||||
|
||||
public void reload(){
|
||||
content().clear();
|
||||
setup();
|
||||
shown(this::setup);
|
||||
}
|
||||
|
||||
void setup(){
|
||||
content().clear();
|
||||
|
||||
Table maps = new Table();
|
||||
pane = new ScrollPane(maps);
|
||||
pane.setFadeScrollBars(false);
|
||||
@ -126,13 +121,6 @@ public class LevelDialog extends FloatingDialog{
|
||||
}
|
||||
|
||||
content().add(pane).uniformX();
|
||||
|
||||
shown(()->{
|
||||
//this is necessary for some reason?
|
||||
Timers.run(2f, ()->{
|
||||
Core.scene.setScrollFocus(pane);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private void displayGameModeHelp() {
|
||||
|
@ -316,9 +316,11 @@ public class Block extends BaseBlock {
|
||||
icon = new TextureRegion[]{Draw.region(name + "-icon")};
|
||||
} else if (Draw.hasRegion(name + "1")) {
|
||||
icon = new TextureRegion[]{Draw.region(name + "1")};
|
||||
} else {
|
||||
} else if (Draw.hasRegion(name)){
|
||||
icon = new TextureRegion[]{Draw.region(name)};
|
||||
}
|
||||
}else{
|
||||
icon = new TextureRegion[]{};
|
||||
}
|
||||
}
|
||||
|
||||
return icon;
|
||||
|
Loading…
Reference in New Issue
Block a user