From cc3f14100daeb459e6fc08e27f63f1ed81810b1a Mon Sep 17 00:00:00 2001 From: BlackDeluxeCat <65377021+BlackDeluxeCat@users.noreply.github.com> Date: Thu, 18 Aug 2022 09:05:01 +0800 Subject: [PATCH] Fixed reactor light (#7385) * Fixed nuclear reactor light * . --- core/assets/contributors | 1 + core/src/mindustry/world/blocks/power/NuclearReactor.java | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/core/assets/contributors b/core/assets/contributors index 65c01f3fa9..e66b9c2ce4 100644 --- a/core/assets/contributors +++ b/core/assets/contributors @@ -147,3 +147,4 @@ KayAyeAre SMOLKEYS 1stvaliduser(SUS) GlennFolker +BlackDeluxeCat \ No newline at end of file diff --git a/core/src/mindustry/world/blocks/power/NuclearReactor.java b/core/src/mindustry/world/blocks/power/NuclearReactor.java index 3b3757dcae..d03e8e51fb 100644 --- a/core/src/mindustry/world/blocks/power/NuclearReactor.java +++ b/core/src/mindustry/world/blocks/power/NuclearReactor.java @@ -36,7 +36,6 @@ public class NuclearReactor extends PowerGenerator{ /** heat removed per unit of coolant */ public float coolantPower = 0.5f; - public float smoothLight; public Item fuelItem = Items.thorium; @@ -82,6 +81,7 @@ public class NuclearReactor extends PowerGenerator{ public class NuclearReactorBuild extends GeneratorBuild{ public float heat; public float flash; + public float smoothLight; @Override public void updateTile(){