Fix things being detached from mech sway. (#7480)

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MEEPofFaith 2022-09-12 06:59:18 -07:00 committed by GitHub
parent 7189be69b0
commit cd6332900b
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@ -1181,10 +1181,6 @@ public class UnitType extends UnlockableContent{
drawShield(unit);
}
if(mech != null){
unit.trns(-legOffset.x, -legOffset.y);
}
//TODO how/where do I draw under?
if(parts.size > 0){
for(int i = 0; i < parts.size; i++){
@ -1212,6 +1208,10 @@ public class UnitType extends UnlockableContent{
}
}
if(mech != null){
unit.trns(-legOffset.x, -legOffset.y);
}
Draw.reset();
}