diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 57feb2fa09..3efab82fc0 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -3,6 +3,7 @@ credits = Kredity contributors = Překladatelé a Sponzoři discord = Připoj se k Mindustry na Discordu! link.discord.description = Oficiální Mindustry chatroom na Discordu! +link.reddit.description = The Mindustry subreddit link.github.description = Zdrojový kód hry link.changelog.description = Seznam úprav link.dev-builds.description = Nestabilní verze vývoje hry @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Nahrávám obsah uploadingpreviewfile = Nahrávám prohlížecí soubor committingchanges = Provádím změny done = Hotovo +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Štětec editor.openin = Otevřít v editoru. editor.oregen = Generovat nerostné zdroje. @@ -523,6 +531,7 @@ blocks.reload = Střely za sekundu blocks.ammo = Střelivo bar.drilltierreq = Je vyžadován lepší vrt bar.drillspeed = Rychlost vrtu: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efektivita: {0}% bar.powerbalance = Energie: {0} bar.powerstored = Uskladněno: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Střílí category.optional = Volitelné vylepšení setting.landscape.name = Uzamknout krajinu setting.shadows.name = Stíny +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Lineární filtrování setting.hints.name = Hints setting.animatedwater.name = Animovaná voda @@ -589,6 +599,8 @@ setting.difficulty.insane = šílená setting.difficulty.name = Obtížnost: setting.screenshake.name = Třes obrazu setting.effects.name = Zobrazit efekty +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Citlivost ovladače setting.saveinterval.name = Interval automatického ukládání setting.seconds = {0} Sekund @@ -831,6 +843,8 @@ block.copper-wall.name = Měděná zeď block.copper-wall-large.name = Velká měděná zeď block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Large Titanium Wall +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Fázová stěna block.phase-wall-large.name = Velká fázová stěna block.thorium-wall.name = Thoriová stěna @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Manuální těžba je neefektivní.\n[accent]Vrty []budou těžit automaticky.\npolož jeden na měděnou rudu. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Levný defenzivní blok.\nUžitečný k obraně block.copper-wall-large.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.\nZabírá více polí. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům. block.thorium-wall-large.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům..\nZabírá více polí. block.phase-wall.description = Né tak silná jako zeď Thoria ale odráží nepřátelské projektily dokud nejsou moc silné. @@ -1071,7 +1088,7 @@ block.junction.description = Chová se jako most pro dva křížící se pásy d block.bridge-conveyor.description = Pokročilý blok přepravy předmětů. Dovoluje transport předmětů až přez tři pole jakéhokoliv terénu nebo budovy. block.phase-conveyor.description = Pokročilý blok přepravy předmětů. Využívá energii k přepravě od jednoho bodu k druhému po velice dlouhé vzdálenosti. block.sorter.description = Třídí předměty. Jestli je předmět shodný s výběrem, je mu dovoleno projít. Naopak neshodné předměty jsou vypuštěny do prava nebo do leva. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Příijmá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný při rozdělení jednoho zdroje směřující do různých cílů. block.distributor.description = Pokročilý směrovač, který z libovolného počtu vstupů vytvoří libovolný počet výstupu a rozdělí přísun předmětů rovnoměrně do každého z nich, obdoba Multiplexeru a Demultiplexeru. block.overflow-gate.description = Kombinace distributoru a děličky která má výstup do leva nebo do prava jen pokud je přední strana zablokovaná. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index eb6623cc77..7b28a0c840 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -3,6 +3,7 @@ credits = Danksagungen contributors = Übersetzer und Mitwirkende discord = Trete dem Mindustry Discord bei! link.discord.description = Der offizielle Mindustry Discord-Chatroom +link.reddit.description = The Mindustry subreddit link.github.description = Quellcode des Spiels link.changelog.description = Liste der Änderungen link.dev-builds.description = Entwicklungs-Builds (instabil) @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Uploading Content uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Done +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pinsel editor.openin = Öffne im Editor editor.oregen = Erze generieren @@ -523,6 +531,7 @@ blocks.reload = Schüsse/Sekunde blocks.ammo = Munition bar.drilltierreq = Better Drill Required bar.drillspeed = Bohrgeschwindigkeit: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Effizienz: {0}% bar.powerbalance = Strom: {0} bar.powerstored = Stored: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Schießen category.optional = Optionale Verbesserungen setting.landscape.name = Landschaft sperren setting.shadows.name = Schatten +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Lineare Filterung setting.hints.name = Hints setting.animatedwater.name = Animiertes Wasser @@ -589,6 +599,8 @@ setting.difficulty.insane = Unmöglich setting.difficulty.name = Schwierigkeit setting.screenshake.name = Bildschirmwackeln setting.effects.name = Effekte anzeigen +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Controller-Empfindlichkeit setting.saveinterval.name = Autosave Häufigkeit setting.seconds = {0} Sekunden @@ -831,6 +843,8 @@ block.copper-wall.name = Kupfermauer block.copper-wall-large.name = Große Kupfermauer block.titanium-wall.name = Titanmauer block.titanium-wall-large.name = Große Titanmauer +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Phasenmauer block.phase-wall-large.name = Große Phasenmauer block.thorium-wall.name = Thorium-Mauer @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = Du befindest dich im[scarlet] Mindustry-Tutorial.[]\nBeginne, indem du[accent] Kupfer abbaust[]. Tippe dazu auf ein Kupfervorkommen in der Nähe deiner Basis.\n\n[accent]{0}/{1} Kupfer +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Manuelles Abbauen ist ineffizient.\n[accent]Bohrer []können automatisch abbauen.\nTippe auf den Bohrer Tab unten rechts.\nWähle den[accent] Mechanischen Bohrer[].\nPlatziere ihn durch Tippen auf ein Kupfervorkommen.\nMit einem [accent]Rechtsklick[] brichst du den Bau ab. tutorial.drill.mobile = Manuelles Abbauen ist ineffizient.\n[accent]Bohrer []können automatisch abbauen.\nTippe auf den Bohrer Tab unten rechts.\nWähle den[accent] Mechanischen Bohrer[].\nPlatziere ihn durch Tippen auf ein Kupfervorkommen, dann klicke auf das[accent] Häkchen[] unten um deine Auswahl zu bestätigen.\nKlicke auf den[accent] X-Button[] um den Bau abzubrechen. tutorial.blockinfo = Jeder Block hat unterschiedliche Eigenschaften. Jeder Bohrer kann immer nur ein bestimmtes Material abbauen.\nFür Infos und Stats eines Blocks wähle einen Block im Baumenü aus und [accent] klicke auf den "?"-Button.[]\n\n[accent]Schau dir jetzt die Stats des Mechanischen Bohrers an.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Ein günstiger Verteidigungsblock.\nNützlich, u block.copper-wall-large.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen.\nBenötigt mehrere Kacheln. block.titanium-wall.description = Ein mittel starker Verteidigungsblock.\nBietet mäßigen Schutz vor Feinden. block.titanium-wall-large.description = Ein mittel starker Verteidigungsblock.\nBeitet mäßigen Schutz vor Feinden.\nBenötigt mehrere Kacheln. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Ein starker Verteidigungsblock.\nBietet guten Schutz vor Feinden. block.thorium-wall-large.description = Ein starker Verteidigungsblock.\nBietet Guten Schutz vor Feinden.\nBenötigt mehrere Kacheln. block.phase-wall.description = Nicht so stark, wie eine Thorium-Mauer, aber reflektiert Schüsse bis zu einer gewissen Stärke. @@ -1071,7 +1088,7 @@ block.junction.description = Fungiert als Brücke zwischen zwei kreuzenden Förd block.bridge-conveyor.description = Verbesserter Transportblock. Erlaubt es, Materialien über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren. block.phase-conveyor.description = Verbesserter Transportblock. Verwendet Strom, um Materialien zu einem verbundenen Phasen-Förderband über mehrere Kacheln zu teleportieren. block.sorter.description = Sortiert Materialien. Wenn ein Gegenstand der Auswahl entspricht, darf er vorbei. Andernfalls wird er links oder rechts ausgegeben. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Akzeptiert Materialien aus einer Richtung und leitet sie gleichmäßig in bis zu drei andere Richtungen weiter. Nützlich, wenn die Materialien aus einer Richtung an mehrere Empfänger verteilt werden sollen. block.distributor.description = Ein weiterentwickelter Verteiler, der Materialien in bis zu sieben Richtungen gleichmäßig verteilt. block.overflow-gate.description = Ein Verteiler, der nur Materialien nach links oder rechts ausgibt, falls der Weg gerade aus blockiert ist. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 4dcaebff43..8f26fab09c 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -3,6 +3,7 @@ credits = Créditos contributors = Traductores y Contribuidores discord = ¡Únete al Discord de Mindustry! link.discord.description = La sala oficial del Discord de Mindustry +link.reddit.description = The Mindustry subreddit link.github.description = Código fuente del juego link.changelog.description = Lista de actualizaciones link.dev-builds.description = Versiones de desarrollo inestables @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Uploading Content uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Hecho +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pincel editor.openin = Abrir en el Editor editor.oregen = Generación de Minerales @@ -523,6 +531,7 @@ blocks.reload = Recarga blocks.ammo = Munición bar.drilltierreq = Se requiere un mejor taladro. bar.drillspeed = Velocidad del Taladro: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Eficiencia: {0}% bar.powerbalance = Energía: {0} bar.powerstored = Almacenados: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Disparo category.optional = Mejoras Opcionales setting.landscape.name = Lock Landscape setting.shadows.name = Sombras +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints setting.animatedwater.name = Agua Animada @@ -589,6 +599,8 @@ setting.difficulty.insane = locura setting.difficulty.name = Dificultad: setting.screenshake.name = Movimiento de la Pantalla setting.effects.name = Mostrar Efectos +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Sensibilidad del Control setting.saveinterval.name = Intervalo del Autoguardado setting.seconds = {0} Segundos @@ -831,6 +843,8 @@ block.copper-wall.name = Muro de Cobre block.copper-wall-large.name = Muro de Cobre grande block.titanium-wall.name = Muro de Titanio block.titanium-wall-large.name = Muro de Titanio grande +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Muro de Fase grande block.phase-wall-large.name = Muro de Fase grande block.thorium-wall.name = Pared de Torio @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = Has entrado en el[scarlet]Tutorial de Mindustry.[]\nComienza[accent]minando cobre[]. Toca en una veta de cobre cercana al núcleo para hacer esto.\n\n[accent]{0}/{1} cobre +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Minar manualmente es ineficiente.\nLos [accent]taladros pueden minar automáticamente.\nColoca uno en una veta de cobre. tutorial.drill.mobile = Minar manualmente es ineficiente.\nLos [accent]Taladros[] pueden minar automáticamente.\nToca la sección de taladros el la esquina de abajo a la derecha.\nSelecciona el[accent]taladro mecánico[].\nColócalo en una veta de cobre tocándola, después pulsa el [accent]botón de confirmación de debajo para confirmar tu selección.\nPulsa el[accent]botón "X" para cancelar la construcción. tutorial.blockinfo = Cada bloque tiene diferentes estadísticas. Cada taladro solo puede minar ciertos minerales.\nPara comprobar la información y estadísticas de un bloque,[accent] toca el botón "?" mientras lo tienes seleccionado en el menú de construcción.[]\n\n[accent]Accede a las estadísticas del Taladro Mecánico ahora.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Un bloque defensivo barato.\nÚtil para defender block.copper-wall-large.description = Un bloque defensivo barato.\nÚtil para defender el núcleo y las torres en las primeras oleadas.\nOcupa múltiples casillas. block.titanium-wall.description = Un bloque defensivo moderadamente fuerte.\nProporciona protección moderada contra los enemigos. block.titanium-wall-large.description = Un bloque defensivo moderadamente fuerte.\nProporciona protección moderada contra los enemigos.\nOcupa múltiples casillas. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos. block.thorium-wall-large.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos.\nOcupa múltiples casillas. block.phase-wall.description = No es tan fuerte como un muro de torio pero rebota balas al enemigo si no son demasiado fuertes. @@ -1071,7 +1088,7 @@ block.junction.description = Actúa como puente para dos transportadores que se block.bridge-conveyor.description = Bloque avanado de transporte. Puede transportar objetos por encima hasta 3 casillas de cualquier terreno o construcción. block.phase-conveyor.description = Bloque de transporte avanzado. Usa energía para transportar objetos a otro transportador de fase conectado por varias casillas. block.sorter.description = Clasifica objetos. Si un objeto es igual al seleccionado, pasará al frente. Si no, el objeto saldrá por la izquierda y la derecha. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Acepta objetos de una dirección y deja objetos equitativamente en hasta 3 direcciones diferentes. Útil para dividir los materiales de una fuente de recursos a múltiples objetivos. block.distributor.description = Un enrutador avanzado que distribuye objetos equitativamente en hasta otras 7 direcciones. block.overflow-gate.description = Un enrutador que solo saca por la izquierda y la derecha si la cinta del frente está llena. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index f0797699e5..d01fb8c674 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -3,6 +3,7 @@ credits = Tegijad contributors = Tõlkijad ja panustajad discord = Liitu Mindustry Discordi serveriga! link.discord.description = Ametlik Discordi server +link.reddit.description = The Mindustry subreddit link.github.description = Mängu lähtekood link.changelog.description = Uuenduste nimekiri versioonide kaupa link.dev-builds.description = Arendusversioonide ajalugu @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Sisu üleslaadimine uploadingpreviewfile = Eelvaate faili üleslaadimine committingchanges = Muudatuste teostamine done = Valmis +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pintsel editor.openin = Ava redaktoris editor.oregen = Maakide genereerimine @@ -523,6 +531,7 @@ blocks.reload = Lasku/s blocks.ammo = Laskemoon bar.drilltierreq = Nõuab paremat puuri bar.drillspeed = Puurimise kiirus: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Kasutegur: {0}% bar.powerbalance = Bilanss: {0}/s bar.powerstored = Puhver: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Tulistamine category.optional = Valikulised täiustused setting.landscape.name = Lukusta horisontaalpaigutus setting.shadows.name = Varjud +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Lineaarne tekstuurivastendus setting.hints.name = Hints setting.animatedwater.name = Animeeritud vesi @@ -589,6 +599,8 @@ setting.difficulty.insane = Hullumeelne setting.difficulty.name = Raskusaste: setting.screenshake.name = Ekraani värisemine setting.effects.name = Näita visuaalefekte +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Kontrolleri tundlikkus setting.saveinterval.name = Salvestamise intervall setting.seconds = {0} sekundit @@ -831,6 +843,8 @@ block.copper-wall.name = Vasksein block.copper-wall-large.name = Suur vasksein block.titanium-wall.name = Titaansein block.titanium-wall-large.name = Suur titaansein +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Faassein block.phase-wall-large.name = Suur faassein block.thorium-wall.name = Tooriumsein @@ -969,6 +983,7 @@ unit.lich.name = Tulihänd unit.reaper.name = Vanapagan tutorial.next = [lightgray] tutorial.intro = Alustasid[accent] Mindustry mänguõpetusega[].\n[accent]Tuumikust[] väljub sinu [accent]lendmehhaan Ahti[]. Alusta[accent] vase kaevandamisest[]. Selleks liigu tuumiku lähedal asuva vasemaagi juurde ja vajuta sellele.\n\n[accent]{0}/{1} vaske kaevandatud +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Käsitsi kaevandamine ei ole tõhus.\n[accent]Puurid []kaevandavad automaatselt.\nVajuta all paremas nurgas asuvale puuride nupule.\nVali[accent] harilik puur[]. Aseta üks puur vasemaagile, kasutades [accent]vasakut hiireklikki[].\n[accent]Parem hiireklikk[] peatab ehitamise. [accent]Hoia Ctrl-klahvi ja libista rullikut[], et suumida sisse ja välja. tutorial.drill.mobile = Käsitsi kaevandamine ei ole tõhus.\n[accent]Puurid []kaevandavad automaatselt.\nVajuta all paremas nurgas asuvale puuride nupule.\nVali[accent] harilik puur[].\nAseta üks puur vasemaagile, , vajutades sellele, ning seejärel vajuta allpool olevale[accent] linnukesele[] valiku kinnitamiseks.\nPaigutuse tühistamiseks vajuta [accent]"X"-nupule[]. tutorial.blockinfo = Igal konstruktsioonil on erinevad omadused. Iga puuriga on võimalik kaevandada vaid kindlaid maake.\nBloki teabe ja omaduste kuvamiseks vali see menüüst ning vajuta seejärel [accent]"?"-nupule.[]\n\n[accent]Vaata hariliku puuri omadusi.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Odav kaitsekonstruktsioon.\nKasulik tuumiku ja k block.copper-wall-large.description = Odav kaitsekonstruktsioon.\nKasulik tuumiku ja kahurite kaitsmiseks esimeste lahingulainete ajal.\nUlatub üle mitme bloki. block.titanium-wall.description = Mõõdukalt tugev kaitsekonstruktsioon.\nPakub keskmist kaitset vaenlaste eest. block.titanium-wall-large.description = Mõõdukalt tugev kaitsekonstruktsioon.\nPakub keskmist kaitset vaenlaste eest.\nUlatub üle mitme bloki. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Tugev kaitsekonstruktsioon.\nPakub head kaitset vaenlaste eest. block.thorium-wall-large.description = Tugev kaitsekonstruktsioon.\nPakub head kaitset vaenlaste eest.\nUlatub üle mitme bloki. block.phase-wall.description = Tugev kaitsekonstruktsioon, mis on kaetud erilise faaskangapõhise peegeldava ühendiga. Pakub kaitset peaaegu kõiki tüüpi kuulide ja mürskude eest. @@ -1071,7 +1088,7 @@ block.junction.description = Toimib kui sild samal tasapinnal ristuvate konveier block.bridge-conveyor.description = Spetsiaalne konveier, mis liigutab ressursse üle maastiku ja ehitiste kuni 3 bloki ulatuses. block.phase-conveyor.description = Täiustatud konveier, mis kasutab energiat ressursside teleportimiseks järgmise samasuguse konveierini üle mitme bloki. block.sorter.description = Sorteerib ressursse. Kui sisenev ressurss vastab valitud ressursile, siis liigub see otse edasi. Vastasel juhul väljastatakse ressurss vasakule või paremale. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Jaotab ressursse kuni kolmes väljuvas suunas võrdselt. Kasulik olukordades, kus ressursse on vaja korraga saata mitmesse kohta.\n\n[scarlet]Ära kasuta neid tootmismasinate sisendite kõrval, kuna väljund ummistab sisendi.[] block.distributor.description = Täiustatud jaotur, mis suunab ressursse kuni seitsmes väljuvas suunas võrdselt. block.overflow-gate.description = Eriline jaotur, mis väljastab vasakule ja paremale ainult siis, kui selle ees olev rada on blokeeritud. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 113a9a22f2..12851dbfed 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -3,6 +3,7 @@ credits = Kredituak contributors = Itzultzaile eta kolaboratzaileak discord = Elkartu Mindustry Discord-era! link.discord.description = Mindustry Discord txat gela ofiziala +link.reddit.description = The Mindustry subreddit link.github.description = Jolasaren iturburu kodea link.changelog.description = Eguneraketaren aldaketen zerrenda link.dev-builds.description = Garapen konpilazio ezegonkorrak @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Edukia igotzen uploadingpreviewfile = Aurrebista fitxategia igotzen committingchanges = Aldaketak aplikatzen done = Egina +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Brotxa editor.openin = Ireki editorean editor.oregen = Mea sorrera @@ -523,6 +531,7 @@ blocks.reload = Tiroak/segundoko blocks.ammo = Munizioa bar.drilltierreq = Zulagailu hobea behar da bar.drillspeed = Ustiatze-abiadura: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Eraginkortasuna: {0}% bar.powerbalance = Energia: {0}/s bar.powerstored = Bilduta: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Tirokatzea category.optional = Aukerako hobekuntzak setting.landscape.name = Blokeatu horizontalean setting.shadows.name = Itzalak +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Iragazte lineala setting.hints.name = Hints setting.animatedwater.name = Animatutako ura @@ -589,6 +599,8 @@ setting.difficulty.insane = Zoramena setting.difficulty.name = Zailtasuna: setting.screenshake.name = Pantailaren astindua setting.effects.name = Bistaratze-efektuak +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Kontrolagailuaren sentikortasuna setting.saveinterval.name = Gordetzeko tartea setting.seconds = {0} segundo @@ -831,6 +843,8 @@ block.copper-wall.name = Kobrezko horma block.copper-wall-large.name = Kobrezko horma handia block.titanium-wall.name = Titaniozko horma block.titanium-wall-large.name = Titaniozko horma handia +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Fasezko horma block.phase-wall-large.name = Fasezko horma handia block.thorium-wall.name = Toriozko horma @@ -969,6 +983,7 @@ unit.lich.name = Litxe unit.reaper.name = Segalaria tutorial.next = [lightgray] tutorial.intro = Hau [scarlet]Mindustry tutoriala[] da.\nHasi [accent]kobrea ustiatzen[]. Horretarako, sakatu zure muinetik hurbil dagoen kobre-mea bat.\n\n[accent]{0}/{1} kobre +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Eskuz ustiatzea ez da eraginkorra.\n[accent]Zulagailuek []automatikoki ustiatu dezakete.\nSakatu zulagailuen fitxa, behean eskuman.\nHautatu[accent] zulagailu mekanikoa[]. Kokatu ezazu kobre zain batean klik eginez.\n[accent]Eskumako klik[] deseraikitzeko. tutorial.drill.mobile = Eskuz ustiatzea ez da eraginkorra.\n[accent]Zulagailuek []automatikoki ustiatu dezakete.\nSakatu zulagailuen fitxa behean eskuman.\nHautatu[accent] zulagailu mekanikoa[]. \nKokatu ezazu kobre zain batean sakatuz, gero sakatu azpiko [accent]egiaztapen-marka[] zure hautaketa berresteko.\nSakatu [accent]X botoia[] kokatzea ezeztatzeko. tutorial.blockinfo = Bloke bakoitzak estatistika desberdinak ditu. Eta zulagailu bakoitzak mea mota zehatz batzuk ustiatu ditzake soilik.\nBloke mota baten informazio eta estatistikak egiaztatzeko,[accent] hautatu blokea eraikiketa menuan eta sakatu "?" botoia .[]\n\n[accent]Atzitu zulagailu mekanikoaren estatistikak orain.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Babeserako bloke merke bat.\nMuina eta dorreak l block.copper-wall-large.description = Babeserako bloke merke bat.\nMuina eta dorreak lehen boladetan babesteko erabilgarria.\nHainbat lauza hartzen ditu. block.titanium-wall.description = Zertxobait gogorra den babeserako bloke bat.\nEtsaien aurreko babes ertaina eskaintzen du. block.titanium-wall-large.description = Zertxobait gogorra den babeserako bloke bat.\nEtsaien aurreko babes ertaina eskaintzen du.\nHainbat lauza hartzen ditu. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Babeserako bloke gogorra.\nEtsaitatik aterpe txukuna. block.thorium-wall-large.description = Babeserako bloke gogorra.\nEtsaitatik aterpe txukuna.\nHainbat lauza hartzen ditu. block.phase-wall.description = Fasez osatutako konposatu islatzaile batez estalitako horma bat. Talkan jasotako bala gehienak desbideratzen ditu. @@ -1071,7 +1088,7 @@ block.junction.description = Gurutzatutako bi garraio-zinten arteko zubi gisa ar block.bridge-conveyor.description = Elementuen garraiorako bloke aurreratua. Elementuak edozein gainazal edo eraikinen gainetik garraiatzen ditu 3 lauzatara gehienez. block.phase-conveyor.description = Elementuen garraiorako bloke aurreratua. Energia erabiltzen du hainbat lauzetara konektatutako beste Fasezko garraiagailu batera elementuak teleportatzeko. block.sorter.description = Elementuak antolatzen ditu. Elementu bat hautuarekin bat badator, aurrera jarraitu dezake. Bestela, elementua ezker eta eskuinera ateratzen da. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Elementuak onartzen ditu, eta beste gehienez 3 norabideetara ateratzen ditu kopuru berdinetan. Jatorri batetik hainbat xedeetara materialak banatzeko egokia.\n\n[scarlet]Ez jarri ekoizpen sarreren ondoan, irteerek trabatuko baitute.[] block.distributor.description = Bideratzaile aurreratu bat. Elementuak beste gehienez 7 norabideetara sakabanatzen ditu kopuru berdinetan. block.overflow-gate.description = Antolatzaile eta bideratzaile konbinatua. Soilik aurrealdea blokeatuta dagoenean ateratzen du ezker eta eskuinera. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 854315e6d8..3497c4efe2 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -18,14 +18,12 @@ gameover = Game over gameover.pvp = L'équipe [accent] {0}[] a gagné ! highscore = [accent]Nouveau meilleur score! copied = Copié. - load.sound = Sons load.map = Cartes load.image = Images load.content = Contenu load.system = Système load.mod = Mods - schematic = Schéma schematic.add = Sauvegarder le schéma... schematics = Schémas @@ -42,7 +40,6 @@ schematic.saved = Schéma sauvegardé. schematic.delete.confirm = Ce schéma sera complètement éradiqué. schematic.rename = Renommer le schéma schematic.info = {0}x{1}, {2} blocs - stat.wave = Vagues vaincues:[accent] {0} stat.enemiesDestroyed = Ennemis détruits:[accent] {0} stat.built = Bâtiments construits:[accent] {0} @@ -50,7 +47,6 @@ stat.destroyed = Bâtiments détruits:[accent] {0} stat.deconstructed = Bâtiments déconstruits:[accent] {0} stat.delivered = Ressources transférées: stat.rank = Rang Final: [accent]{0} - launcheditems = [accent]Ressources transférées launchinfo = [unlaunched][[LANCER] votre noyau pour obtenir les objets indiqués en bleu. map.delete = Êtes-vous certain(e) de vouloir supprimer la carte "[accent]{0}[]"? @@ -85,16 +81,17 @@ uploadingpreviewfile = Publication du fichier d'aperçu committingchanges = Validation des modifications done = Fait feature.unsupported = Votre appareil ne supporte pas cette fonctionnalité. - mods.alphainfo = Gardez à l'esprit que les mods sont en alpha et[scarlet] peuvent être très buggés[].\nMerci de signaler les problèmes que vous rencontrez via le Github ou le Discord Mindustry. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]Aucun mod trouvé! mods.guide = Guide de Modding mods.report = Signaler un Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Activé mod.disabled = [scarlet]Désactivé mod.disable = Désactiver +mod.delete.error = Unable to delete mod. File may be in use. mod.missingdependencies = [scarlet]Dépendances manquantes: {0} mod.nowdisabled = [scarlet]Le mod '{0}' a des dépendances manquantes:[accent] {1}\n[lightgray]Ces mods doivent d'abord être téléchargés.\nCe mod sera automatiquement désactivé. mod.enable = Activer @@ -107,7 +104,6 @@ mod.author = [LIGHT_GRAY]Auteur:[] {0} mod.missing = Cette sauvegarde contient des mods que vous avez récemment mis à jour ou que vous avez désinstallés. Votre sauvegarde risque d'être corrompue. Êtes-vous sûr de vouloir l'importer?\n[lightgray]Mods:\n{0} mod.preview.missing = Avant de publier ce mod dans le workshop, vous devez ajouter une image servant d'aperçu.\nPlacez une image nommée[accent] preview.png[] dans le dossier du mod et réessayez. mod.folder.missing = Seuls les mods sous forme de dossiers peuvent être publiés sur l'atelier.\nPour convertir n'importe quel mod en un dossier, dézippez-le tout simplement dans un dossier et supprimez l'ancien zip, puis redémarrez votre jeu ou rechargez vos mods. - about.button = À propos name = Nom: noname = Commencer par choisir un[accent] nom de joueur[]. @@ -274,7 +270,7 @@ missing = Cet élément a été supprimé ou déplacé.\n[lightgray]Le listing d publishing = [accent]Publication... publish.confirm = Êtes-vous sûr de vouloir publier ceci ?\n\n[lightgray]Assurez-vous d'être d'abord d'accord avec les CGU du workshop, sinon vos éléments n'apparaîtront pas ! publish.error = Erreur de publication de l'élément: {0} - +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pinceau editor.openin = Ouvrir dans l'éditeur editor.oregen = Génération de minerais @@ -351,7 +347,6 @@ editor.overwrite = [accent]Attention!\nCeci écrase une carte existante. editor.overwrite.confirm = [scarlet]Attention![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir l'écraser? editor.exists = Une carte avec ce nom existe déjà. editor.selectmap = Sélectionnez une carte: - toolmode.replace = Remplacer toolmode.replace.description = Dessiner seulement sur les blocs solides. toolmode.replaceall = Tout remplacer @@ -366,7 +361,6 @@ toolmode.fillteams = Remplir les équipes toolmode.fillteams.description = Rempli les équipes au lieu des blocs. toolmode.drawteams = Dessiner les équipes toolmode.drawteams.description = Dessine les équipes au lieu de blocs. - filters.empty = [lightgray]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous. filter.distort = Déformation filter.noise = Bruit @@ -398,7 +392,6 @@ filter.option.floor2 = Sol secondaire filter.option.threshold2 = Seuil secondaire filter.option.radius = Rayon filter.option.percentile = Centile - width = Largeur: height = Hauteur: menu = Menu @@ -414,7 +407,6 @@ tutorial = Tutoriel tutorial.retake = Refaire le Tutoriel editor = Éditeur mapeditor = Éditeur de carte - abandon = Abandonner abandon.text = Cette zone et toutes ses ressources vont être perdues. locked = Verrouillé @@ -445,7 +437,6 @@ zone.objective.survival = Survivre zone.objective.attack = Détruire le noyau ennemi add = Ajouter... boss.health = Santé du Boss - connectfail = [crimson]Échec de la connexion au serveur :\n\n[accent]{0} error.unreachable = Serveur injoignable.\nL'adresse IP est correcte? error.invalidaddress = Adresse invalide. @@ -456,7 +447,6 @@ error.mapnotfound = Carte introuvable! error.io = Erreur de Réseau (I/O) error.any = Erreur réseau inconnue error.bloom = Échec de l'initialisation du flou lumineux.\nVotre appareil peux ne pas le supporter. - zone.groundZero.name = Première Bataille zone.desertWastes.name = Désert Sauvage zone.craters.name = Les Cratères @@ -471,7 +461,6 @@ zone.saltFlats.name = Marais Salants zone.impact0078.name = Impact 0078 zone.crags.name = Rochers zone.fungalPass.name = Passe Fongique - zone.groundZero.description = L'emplacement optimal pour débuter. Faible menace ennemie. Peu de ressources. \nRecueillez autant de plomb et de cuivre que possible.\nRien d'autre à signaler. zone.frozenForest.description = Même ici, plus près des montagnes, les spores se sont propagées. Les températures glaciales ne pourront pas les contenir pour toujours.\n\nFamiliarisez vous avec l'Énergie. Construisez des générateurs a combustion. Apprenez a utiliser les réparateurs. zone.desertWastes.description = Cette étendue désertique est immense, imprévisible. On y croise des structures abandonnées.\nLe charbon est présent dans la région. Brûlez-le pour générer de l'Énergie ou synthétisez-le en graphite.\n\n[lightgray]Ce lieu d'atterisage est imprévisible. @@ -486,7 +475,6 @@ zone.nuclearComplex.description = Une ancienne installation de production et tra zone.fungalPass.description = Une zone de transition entre les hautes montagnes et les basses régions infestées de spores. Une petite base de reconnaissance ennemie s'y trouve.\nDétruisez la.\nUtilisez les unités Poignard et Rampeurs. Détruisez les deux noyaux. zone.impact0078.description = zone.crags.description = - settings.language = Langue settings.data = Données du Jeu settings.reset = Valeurs par Défaut @@ -541,9 +529,9 @@ blocks.inaccuracy = Imprécision blocks.shots = Tirs blocks.reload = Tirs/Seconde blocks.ammo = Munitions - bar.drilltierreq = Foreuse Améliorée Requise bar.drillspeed = Vitesse de forage: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficacité: {0}% bar.powerbalance = Énergie: {0}/s bar.powerstored = Stocké: {0}/{1} @@ -556,7 +544,6 @@ bar.heat = Chaleur bar.power = Énergie bar.progress = Progression de la construction bar.spawned = Unités: {0}/{1} - bullet.damage = [stat]{0}[lightgray] dégâts bullet.splashdamage = [stat]{0}[lightgray] dégâts de zone ~[stat] {1}[lightgray] blocs bullet.incendiary = [stat]incendiaire @@ -568,7 +555,6 @@ bullet.freezing = [stat]gel bullet.tarred = [stat]goudronné bullet.multiplier = [stat]{0}[lightgray]x multiplicateur de munitions bullet.reload = [stat]{0}[lightgray]x vitesse de tir - unit.blocks = blocs unit.powersecond = énergie/seconde unit.liquidsecond = unité de liquide/seconde @@ -590,6 +576,7 @@ category.shooting = Défense category.optional = Améliorations optionnelles setting.landscape.name = Verrouiller en rotation paysage setting.shadows.name = Ombres +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Filtrage Linéaire setting.hints.name = Astuces setting.animatedwater.name = Eau animée @@ -612,6 +599,8 @@ setting.difficulty.insane = Extrême setting.difficulty.name = Difficulté: setting.screenshake.name = Tremblement de l'écran setting.effects.name = Afficher les effets +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Sensibilité de la manette setting.saveinterval.name = Intervalle des sauvegardes auto setting.seconds = {0} secondes @@ -692,7 +681,6 @@ mode.pvp.description = Battez-vous contre d'autres joueurs en local.\n[gray]Requ mode.attack.name = Attaque mode.attack.description = Pas de vagues, le but étant de détruire la base ennemie.\n[gray]Requiert un noyaux rouge dans la map pour y jouer. mode.custom = Règles personnalisées - rules.infiniteresources = Ressources infinies rules.wavetimer = Minuterie pour les vagues rules.waves = Vagues @@ -719,7 +707,6 @@ rules.title.resourcesbuilding = Ressources & Construction rules.title.player = Joueurs rules.title.enemy = Ennemis rules.title.unit = Unités - content.item.name = Objets content.liquid.name = Liquides content.unit.name = Unités @@ -781,7 +768,6 @@ mech.buildspeed = [LIGHT_GRAY]Vitesse de Construction: {0}% liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0} liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} liquid.temperature = [LIGHT_GRAY]Température: {0} - block.sand-boulder.name = Bloc de Sable block.grass.name = Herbe block.salt.name = Sel @@ -1016,7 +1002,6 @@ tutorial.deposit = Déposez des ressources dans des blocs en les faisant glisser tutorial.waves = L'[lightgray] ennemi[] approche.\n\nDéfendez le noyau pendant 2 vagues.[accent] Cliquez[] pour tirer.\nConstruisez plus de tourelles et de foreuses. Minez plus de cuivre. tutorial.waves.mobile = L'[lightgray] ennemi[] approche.\n\nDéfendez le noyau pendant 2 vagues. Votre vaisseau tirera automatiquement sur les ennemis.\nConstruisez plus de tourelles et de foreuses. Minez plus de cuivre. tutorial.launch = Une fois que vous aurez atteint une vague spécifique, vous aurez la possibilité de[accent] faire décoller le noyau[], abandonnant vos défenses mais [accent]sécurisant toutes les ressources stockées dans votre noyau.[]\nCes ressources peuvent ensuite être utilisées pour rechercher de nouvelles technologies.\n\n[accent]Appuyez sur le bouton de lancement. - item.copper.description = Le matériau structurel de base. Utilisé intensivement dans tout les blocs. item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et dans les blocs de transport de liquides. item.metaglass.description = Un composé de vitre super-résistant. Utilisé largement pour le transport et le stockage de liquides. diff --git a/core/assets/bundles/bundle_fr_BE.properties b/core/assets/bundles/bundle_fr_BE.properties index ae07662c81..e523de600a 100644 --- a/core/assets/bundles/bundle_fr_BE.properties +++ b/core/assets/bundles/bundle_fr_BE.properties @@ -3,6 +3,7 @@ credits = Crédits contributors = Traducteurs et contributeurs discord = Rejoignez le discord de Mindustry ! link.discord.description = Le discord officiel de Mindustry +link.reddit.description = The Mindustry subreddit link.github.description = Code source du jeu link.changelog.description = Liste des mises à jour link.dev-builds.description = Versions instables de développement @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Uploading Content uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Done +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pinceau editor.openin = Ouvrir dans l'éditeur editor.oregen = Génération des minerais @@ -523,6 +531,7 @@ blocks.reload = Tirs/Seconde blocks.ammo = Munition bar.drilltierreq = Better Drill Required bar.drillspeed = Vitesse de forage: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficacité: {0}% bar.powerbalance = Énergie: {0} bar.powerstored = Stored: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Défense category.optional = Améliorations facultatives setting.landscape.name = Verrouiller la rotation en mode paysage setting.shadows.name = Ombres +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Filtrage linéaire setting.hints.name = Hints setting.animatedwater.name = Eau animée @@ -589,6 +599,8 @@ setting.difficulty.insane = Êxtreme setting.difficulty.name = Difficulté: setting.screenshake.name = Tremblement d'écran setting.effects.name = Montrer les effets +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Contôle de la sensibilité setting.saveinterval.name = Intervalle des sauvegardes auto setting.seconds = {0} Secondes @@ -831,6 +843,8 @@ block.copper-wall.name = Mur de cuivre block.copper-wall-large.name = Grand mur de cuivre block.titanium-wall.name = Mur de titane block.titanium-wall-large.name = Grand mur de titane +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Mur phasé block.phase-wall-large.name = Grand mur phasé block.thorium-wall.name = Mur en thorium @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = Vous êtes entré dans le[scarlet] Tutoriel de Mindustry.[]\nCommencez par[accent] miner du cuivre[]. Appuyez ou cliquez sur une veine de minerai de cuivre près de votre base pour commencer à miner.\n\n[accent]{0}/{1} cuivre +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Le minage manuel est inefficace.\n[accent]Des foreuses[]peuvent miner automatiquement.\nPlacez-en une sur un filon de cuivre. tutorial.drill.mobile = Le minage manuel est inefficace.\n[accent]Des foreuses[]peuvent miner automatiquement.\nAppuyez sur l'onglet de forage en bas à droite.\nSélectionnez la[accent] perceuse mécanique[].\nPlacez-la sur une veine de cuivre, puis appuyez sur la[accent] coche(V)[] ci-dessous pour confirmer votre sélection.\nAppuyez sur le [accent] bouton X[]pour annuler le placement. tutorial.blockinfo = Chaque bloc a des statistiques différentes. Chaque foreuse ne peut extraire que certains minerais.\nPour vérifier les informations et les statistiques d'un bloc,[accent] tapez sur le "?" tout en le sélectionnant dans le menu de compilation.[]\n\n[accent]Accédez aux statistiques de la foreuse mécanique maintenant.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Un bloc défensif bon marché.\nUtile pour prot block.copper-wall-large.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.\nS'étend sur plusieurs tuiles. block.titanium-wall.description = Un bloc défensif modérément fort.\nFournit une protection modérée contre les ennemis. block.titanium-wall-large.description = Un bloc défensif modérément fort.\nFournit une protection modérée contre les ennemis.\nS'étend sur plusieurs tuiles. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Un puissant bloc défensif.\nBonne protection contre les ennemis. block.thorium-wall-large.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.\nS'étend sur plusieurs tuiles. block.phase-wall.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes. @@ -1071,7 +1088,7 @@ block.junction.description = Agit comme un pont pour deux bandes transporteuses block.bridge-conveyor.description = Bloc de transport d'articles avancé. Permet de transporter des objets sur plus de 3 tuiles de n'importe quel terrain ou bâtiment. block.phase-conveyor.description = Bloc de transport d'articles avancé.\nUtilise le pouvoir de téléporter des articles vers un convoyeur de phase connecté sur plusieurs carreaux. block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles. block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![] block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué. diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties index 9dce3d607b..661c4e3c8f 100644 --- a/core/assets/bundles/bundle_in_ID.properties +++ b/core/assets/bundles/bundle_in_ID.properties @@ -3,6 +3,7 @@ credits = Kredit contributors = Translator dan Kontributor discord = Bergabung di Discord Mindustry! link.discord.description = Discord Mindustry resmi +link.reddit.description = The Mindustry subreddit link.github.description = Sumber kode permainan link.changelog.description = Daftar rekam pembaruan link.dev-builds.description = Bentuk pengembangan (kurang stabil) @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Mengupload Content uploadingpreviewfile = Mengupload File Tinjauan committingchanges = Membuat Perubahan done = Selesai +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Kuas editor.openin = Buka di Penyunting editor.oregen = Generasi Sumber Daya @@ -523,6 +531,7 @@ blocks.reload = Tembakan/Detik blocks.ammo = Amunisi bar.drilltierreq = Better Drill Required bar.drillspeed = Kecepatan Bor: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Daya Guna: {0}% bar.powerbalance = Tenaga: {0}/s bar.powerstored = Stored: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Menembak category.optional = Peningkatan Opsional setting.landscape.name = Kunci Pemandangan setting.shadows.name = Bayangan +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linier Filter setting.hints.name = Hints setting.animatedwater.name = Animasi Air @@ -589,6 +599,8 @@ setting.difficulty.insane = Gila! setting.difficulty.name = Tingkat Kesulitan: setting.screenshake.name = Layar Getar setting.effects.name = Munculkan Efek +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Sensitivitas Kontroler setting.saveinterval.name = Jarak Menyimpan setting.seconds = {0} Detik @@ -831,6 +843,8 @@ block.copper-wall.name = Dinding Tembaga block.copper-wall-large.name = Dinding Tembaga Besar block.titanium-wall.name = Dinding Titanium block.titanium-wall-large.name = Dinding Titanium Besar +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Dinding Phase block.phase-wall-large.name = Dinding Phase Besar block.thorium-wall.name = Dinding Thorium @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Maut tutorial.next = [lightgray] tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Menambang manual tidak efisien.\n[accent]Bor []bisa menambang otomatis.\nTaruh satu di sekumpulan tembaga. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Blok pelindung murah.\nBerguna untuk melindungi block.copper-wall-large.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.\nSebesar 4 blok. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Blok pelindung yang kuat.\npelindung bagus dari musuh. block.thorium-wall-large.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.\nSebesar 4 blok. block.phase-wall.description = Tidak sekuat dinding thorium tetapi akan memantulkan peluru senjata jika tidak terlalu kuat. @@ -1071,7 +1088,7 @@ block.junction.description = Berguna seperti jembatan untuk dua pengantar yang b block.bridge-conveyor.description = Blok Transportasi Item Canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan. block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok. block.sorter.description = Memilah Item. Jika item cocok dengan seleksi, itemnya diperbolehkan lewat. Jika Tidak, item akan dikeluarkan dari kiri dan/atau kanan. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Menerima bahan dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah bahan. Berguna untuk memisahkan bahan dari satu sumber ke target yang banyak. block.distributor.description = Pemisah canggih yang memisah item ke 7 arah berbeda bersamaan. block.overflow-gate.description = Kombinasi antara pemisah dan penyortir yang hanya mengeluarkan item ke kiri dan/atau ke kanan jika bagian depan tertutup. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index b85dc59a0d..9189a36f3d 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -3,6 +3,7 @@ credits = Crediti contributors = Traduttori e Contributori discord = Entra nel server discord di mindustry! link.discord.description = la chatroom ufficiale del server discord di Mindustry +link.reddit.description = The Mindustry subreddit link.github.description = Codice sorgente del gioco link.changelog.description = Elenco delle modifiche del gioco link.dev-builds.description = Build di sviluppo versioni instabili @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematiche schematic.add = Salva Schema... schematics = Schemi +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Importa schema... schematic.exportfile = Esporta file schematic.importfile = Importa File @@ -78,15 +80,20 @@ uploadingcontent = Carico il contenuto uploadingpreviewfile = Carico file di anteprima committingchanges = Applico le modifiche done = Fatto -mods.alphainfo =Tieni a mente che queste mod sono in alpha, e[scarlet] possono avere molti bug[].\nRiporta tutti i problemi che trovi in Mindustry su Github o Discord. +feature.unsupported = Your device does not support this feature. +mods.alphainfo = Tieni a mente che queste mod sono in alpha, e[scarlet] possono avere molti bug[].\nRiporta tutti i problemi che trovi in Mindustry su Github o Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]Nessuna mod trovata! mods.guide = guida per il modding! mods.report = Riporta un bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Abilitato mod.disabled = [scarlet]Disabilitato mod.disable = Disabilita +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Abilita mod.requiresrestart = . mod.reloadrequired = [scarlet]Riavvio necessario @@ -97,7 +104,6 @@ mod.author = [LIGHT_GRAY]Author:[] {0} mod.missing = Questo salvataggio contiene mod che hai recentemente aggiornato o non le hai piu installate. Il salvataggio può essere corrotto. sei sicuro di volerlo caricare?\n[lightgray]Mods:\n{0} mod.preview.missing = Prima di pubblicare questa mod nel workshop, devi aggiungere un immagine di copertina.\nmetti un immagine[accent] preview.png[] nella cartella della mod e riprova . mod.folder.missing = Solo mod in una cartella possono essere pubblicate nel workshop.\nPer pubblicare una mod, bisogna decompressare il file in una cartella e eliminare il file zip, dopo riavvia il gioco e ricarica la mod -. about.button = Info name = Nome: noname = Scegli un [accent] nome[] prima di unirti. @@ -264,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pennello editor.openin = Apri nell'editor editor.oregen = Generazione dei minerali @@ -524,6 +531,7 @@ blocks.reload = Ricarica blocks.ammo = Munizioni bar.drilltierreq = Miglior trivella richiesta bar.drillspeed = Velocità scavo: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficienza: {0}% bar.powerbalance = Energia: {0} bar.powerstored = Stored: {0}/{1} @@ -568,6 +576,7 @@ category.shooting = Potenza di fuoco category.optional = Miglioramenti Opzionali setting.landscape.name = Blocca paesaggio setting.shadows.name = Ombre +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Filtro lineare setting.hints.name = Hints setting.animatedwater.name = Acqua animata @@ -590,6 +599,8 @@ setting.difficulty.insane = Impossibile setting.difficulty.name = Difficoltà: setting.screenshake.name = Movimento dello schermo setting.effects.name = Visualizza effetti +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Sensibilità del controller setting.saveinterval.name = Intervallo di salvataggio automatico setting.seconds = {0} Secondi @@ -832,6 +843,8 @@ block.copper-wall.name = Muro di rame block.copper-wall-large.name = Muro grande di rame block.titanium-wall.name = Muro di titanio block.titanium-wall-large.name = Muro grande di titanio +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Muro di fase block.phase-wall-large.name = Muro grande di fase block.thorium-wall.name = Muro di torio @@ -970,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Mietitore tutorial.next = [lightgray] tutorial.intro = Sei entrato nel[scarlet] Tutorial di Mindustry.[]\nInizia[accent] scavando rame[]. Clicca un minerale di rame vicino al tuo nucleo per farlo.\n\n[accent]{0}/{1} rame +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Ora crea una trivella.\n[accent]Le trivelle []scavano da sole e sono più efficienti. Piazzane una su un minerale di rame. tutorial.drill.mobile = Ora crea una trivella. \n[accent] Le trivelle []scavano da sole e sono più efficienti. \n Toccare la scheda della trivella in basso a destra. \n Selezionare la trivella meccanica [accent] []. \n Posizionarlo su una vena di rame toccando, quindi premere il segno di spunta [accent] [] in basso per confermare la selezione. \n Premere il tasto X [accent] [] per annullare il posizionamento. tutorial.blockinfo = Ogni blocco ha statistiche diverse. Alcuni minerali richiedono trivelle specifiche.\nPer controllare le informazioni e le statistiche di un blocco, [accent] tocca "?" mentre lo selezioni nel database. []\n\n[accent]Accedi ora alle statistiche della trivella meccanica. [] @@ -1053,6 +1067,8 @@ block.copper-wall.description = Un blocco difensivo economico.\nUtile per proteg block.copper-wall-large.description = Un blocco difensivo economico.\nUtile per proteggere il nucleo e le torrette nelle prime ondate. \nOccupa più blocchi block.titanium-wall.description = Un blocco difensivo moderatamente forte.\nFornisce una protezione moderata dai nemici. block.titanium-wall-large.description = Un blocco difensivo moderatamente forte.\nFornisce una protezione moderata dai nemici. \nOccupa più blocchi +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Un forte blocco difensivo.\nBuona protezione dai nemici. block.thorium-wall-large.description = Un forte blocco difensivo.\nBuona protezione dai nemici.\nOccupa più blocchi block.phase-wall.description = Non è forte come un muro di torio, ma devia i proiettili a meno che non siano troppo potenti. @@ -1072,7 +1088,7 @@ block.junction.description = Permette di incrociare nastri che trasportano mater block.bridge-conveyor.description = Consente il trasporto di oggetti fino a 3 tessere ad un altro nastro sopraelevato.\nPuò passare sopra ad altri blocchi od edifici. block.phase-conveyor.description = Nastro avanzato. Consuma energia per teletrasportare gli oggetti su un altro nastro di fase collegato. block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Accetta gli elementi da una direzione e li emette fino a 3 altre direzioni allo stesso modo. Utile per suddividere i materiali da una fonte a più destinazioni. block.distributor.description = Un distributore avanzato che divide gli oggetti in altre 7 direzioni allo stesso modo. block.overflow-gate.description = Una combinazione di un incrocio e di un distributore , che distribuisce sui suoi lati se in nastro difronte si satura. diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 367bd37577..61738fde08 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -3,6 +3,7 @@ credits = クレジット contributors = 翻訳や開発に協力してくださった方々 discord = MindustryのDiscordに参加! link.discord.description = Mindustryの公式Discordグループ +link.reddit.description = The Mindustry subreddit link.github.description = このゲームのソースコード link.changelog.description = 変更履歴 link.dev-builds.description = 不安定な開発版 @@ -26,6 +27,7 @@ load.mod = MOD schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = コンテンツをアップロードしています uploadingpreviewfile = プレビューファイルをアップロードしています committingchanges = 変更を適応中 done = 完了 +feature.unsupported = Your device does not support this feature. mods.alphainfo = Mods機能は実験的なものです。[scarlet] エラーが含まれている可能性があります[]。\n 発見した問題をMindustry Githubに報告してください。 mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]Modが見つかりませんでした! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]有効 mod.disabled = [scarlet]無効 mod.disable = 無効化 +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = 有効化 mod.requiresrestart = このModをインストールするためにはゲームの再起動が必要です。 mod.reloadrequired = [scarlet]Modを有効にするには、この画面を開き直してください。 @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = ブラシ editor.openin = エディターで開く editor.oregen = 鉱石の生成 @@ -523,6 +531,7 @@ blocks.reload = ショット/秒 blocks.ammo = 弾薬 bar.drilltierreq = より良いドリルが必要です bar.drillspeed = 採掘速度: {0}/秒 +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = 効率: {0}% bar.powerbalance = 電力: {0}/秒 bar.powerstored = Stored: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = ショット category.optional = 強化オプション setting.landscape.name = 横画面で固定 setting.shadows.name = 影 +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = リニアフィルター setting.hints.name = Hints setting.animatedwater.name = 水のアニメーション @@ -589,6 +599,8 @@ setting.difficulty.insane = クレイジー setting.difficulty.name = 難易度: setting.screenshake.name = 画面の揺れ setting.effects.name = 画面効果 +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = 操作感度 setting.saveinterval.name = 自動保存間隔 setting.seconds = {0} 秒 @@ -831,6 +843,8 @@ block.copper-wall.name = 銅の壁 block.copper-wall-large.name = 巨大な銅の壁 block.titanium-wall.name = チタンの壁 block.titanium-wall-large.name = 巨大なチタンの壁 +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = フェーズファイバーの壁 block.phase-wall-large.name = 巨大なフェーズファイバーの壁 block.thorium-wall.name = トリウムの壁 @@ -969,6 +983,7 @@ unit.lich.name = リッチ unit.reaper.name = リーパー tutorial.next = [lightgray]<タップして続ける> tutorial.intro = [scarlet]Mindustry チュートリアル[]へようこそ。\nまずは、コアの近くにある銅鉱石をタップして、[accent]銅を採掘[]してみましょう。\n\n[accent]銅: {0}/{1} +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = 手動で採掘するのは非効率的です。\n[accent]ドリル[]を使えば自動で採掘できます。\n右下にあるドリルのタブをクリックして、\n[accent]機械ドリル[]を選択して、銅鉱脈に設置してみましょう。\n[accent]右クリック[]で建設を止めることができ、[accent]Ctrlキーを押しながらスクロール[]することで、ズームができます。 tutorial.drill.mobile = 手動で採掘するのは非効率的です。\n[accent]ドリル[]を使えば自動で採掘できます。\n右下にあるドリルのタブをタップして、\n[accent]機械ドリル[]を選択しましょう。\nタップでドリルを銅鉱脈に配置したら、下にある[accent]チェックマーク[]を押すことで、建設が開始されます。\n[accent]X ボタン[]で建設をキャンセルできます。 tutorial.blockinfo = それぞれのブロックには異なる性質があります。特定のドリルでしか採掘できない鉱石もあります。\nブロックの情報や性質を知りたかったら、[accent]ビルドメニューにある "?" ボタンを押してください。[]\n\n[accent]機械ドリルの性質を見てみましょう。[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = 安価な防壁ブロックです。\n最初の block.copper-wall-large.description = 安価な大型防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。 block.titanium-wall.description = 適度に強力な防壁ブロックです。\n中程度の攻撃から保護します。 block.titanium-wall-large.description = 適度に強力な大型防壁ブロックです。\n中程度の攻撃から保護します。 +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = 強化された防壁ブロックです。\n敵からの保護により強固です。 block.thorium-wall-large.description = 強化された大型防壁ブロックです。\n敵からの保護により強固です。 block.phase-wall.description = トリウムの壁ほど強固ではないが、強力な弾でなければ弾き返すことができます。 @@ -1071,7 +1088,7 @@ block.junction.description = 十字に交差したコンベアーをそれぞれ block.bridge-conveyor.description = 高度な輸送ブロックです。地形や建物を超えて、3ブロック離れた場所にアイテムを輸送することができます。 block.phase-conveyor.description = 改良されたアイテム転送ブロックです。電力を使用して、離れた場所にあるフェーズコンベアーにアイテムを転送することができます。 block.sorter.description = アイテムを分別して搬出します。設定したアイテムは通過させます。他のアイテムが搬入されると側面にアイテムを搬出します。 -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = 搬入したアイテムをほかの3方向に均等に搬出します。一つの資源から複数に分ける際などに使われます。 block.distributor.description = 高度なルーターです。搬入したアイテムをほかの7方向に均等に分けて搬出します。 block.overflow-gate.description = 搬出先にアイテムを搬入する空きがない場合に左右にアイテムを搬出します。 diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index b14202d110..51ef110c8f 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -18,14 +18,12 @@ gameover = 게임 오버 gameover.pvp = [accent]{0}[] 팀이 승리했습니다! highscore = [accent]최고점수 달성! copied = 복사됨. - load.sound = 소리 load.map = 맵 load.image = 사진 load.content = 컨텐츠 load.system = 시스템 load.mod = 모드 - schematic = 설계도 schematic.add = 설계도 저장하기 schematics = 설계도 모음 @@ -42,7 +40,6 @@ schematic.saved = 설계도 저장됨. schematic.delete.confirm = 삭제된 설계도는 복구할 수 없습니다. 정말로 삭제하시겠습니까? schematic.rename = 설계도명 변경 schematic.info = 크기 : {0}x{1}, 블럭 수 : {2} - stat.wave = 버틴 단계 수 : [accent]{0} stat.enemiesDestroyed = 파괴한 적 수 : [accent]{0} stat.built = 건설한 건물 수 : [accent]{0} @@ -50,7 +47,6 @@ stat.destroyed = 파괴된 건물 수 : [accent]{0} stat.deconstructed = 파괴한 건물 수 : [accent]{0} stat.delivered = 획득한 자원 : stat.rank = 최종 점수 : [accent]{0} - launcheditems = [accent]창고 launchinfo = [출격되지 않음][[출격]파랑색으로 표시된 자원들을 획득합니다. map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까? @@ -85,13 +81,13 @@ uploadingpreviewfile = 미리보기 파일 업로드 committingchanges = 바뀐 점 적용 done = 완료 feature.unsupported = 당신의 기기는 이 기능을 지원하지 않습니다. - mods.alphainfo = 현재의 모드는 첫 번째 시도이며, 그리고[scarlet] 버그가 매우 많음을 명심하십시오[].\n만약 버그를 발견할경우 Mindustry 깃허브 또는 디스코드로 제보해주세요. mods.alpha = [scarlet](Alpha) mods = 모드 mods.none = [LIGHT_GRAY]추가한 모드가 없습니다! mods.guide = 모드 가이드 mods.report = 버그 신고 +mods.openfolder = Open Mod Folder mod.enabled = [firebrick]활성화 mod.disabled = [lightgray]비활성화 mod.disable = 비활성화 @@ -108,7 +104,6 @@ mod.author = [LIGHT_GRAY]제작자 : [] {0} mod.missing = 이 세이브파일에는 설치하지 않은 모드 혹은 이 버전에 속해있지 않은 데이터가 포함되어 있습니다. 이 파일을 불러올 경우 세이브파일의 데이터가 손상될 수 있습니다. 정말로 이 파일을 불러오시겠습니까?\n[lightgray]모드 :\n{0} mod.preview.missing = 워크샵에 당신의 모드를 업로드하기 전에 미리보기 이미지를 먼저 추가해야합니다.\n[accent] preview.png[]라는 이름으로 미리보기 이미지를 당신의 모드 폴더안에 준비한 후 다시 시도해주세요. mod.folder.missing = 워크샵에는 폴더 형태의 모드만 게시할 수 있습니다.\n모드를 폴더 형태로 바꾸려면 파일을 폴더에 압축 해제하고 이전 압축파일을 제거한 후, 게임을 재시작하거나 모드를 다시 로드하십시오. - about.button = 정보 name = 이름 : noname = 먼저 [accent] [] 을 설정하세요. @@ -276,7 +271,6 @@ publishing = [accent]업로드 중... publish.confirm = 맵을 업로드 하시겠습니까?\n\n[lightgray]먼저 워크샵 EULA에 동의하시지 않으면 맵이 표시되지 않습니다! publish.error = 맵 업로드 오류 : {0} steam.error = 스팀 서비스를 초기화하는데 실패했습니다.\n에러 코드 : {0} - editor.brush = 브러쉬 editor.openin = 편집기 열기 editor.oregen = 광물 무작위 생성 @@ -353,7 +347,6 @@ editor.overwrite = [accept]경고!이 명령은 기존 맵을 덮어씌우게 editor.overwrite.confirm = [scarlet]경고![] 이 이름을 가진 맵이 이미 있습니다. 덮어 쓰시겠습니까? editor.exists = 같은 이름의 맵이 이미 존재합니다. editor.selectmap = 불러올 맵 선택 : - toolmode.replace = 재배치 toolmode.replace.description = 블록을 배치합니다. toolmode.replaceall = 모두 재배치 @@ -368,7 +361,6 @@ toolmode.fillteams = 팀 채우기 toolmode.fillteams.description = 블록 대신 팀 건물로 채웁니다. toolmode.drawteams = 팀 그리기 toolmode.drawteams.description = 블록 대신 팀 건물을 배치합니다. - filters.empty = [LIGHT_GRAY]필터가 없습니다!! 아래 버튼을 눌러 추가하세요. filter.distort = 왜곡 filter.noise = 맵 전체에 타일 혹은 블럭 뿌리기 @@ -400,7 +392,6 @@ filter.option.floor2 = 2번째 바닥 filter.option.threshold2 = 2번째 한계점 filter.option.radius = 반경 filter.option.percentile = 백분위수 - width = 넓이 : height = 높이 : menu = 메뉴 @@ -416,7 +407,6 @@ tutorial = 튜토리얼 tutorial.retake = 튜토리얼 editor = 편집기 mapeditor = 맵 편집기 - abandon = 지역 포기 abandon.text = 이 구역의 모든 자원이 적에게 빼앗길 것입니다. locked = 잠김 @@ -447,7 +437,6 @@ zone.objective.survival = 생존 zone.objective.attack = 적 코어 파괴 add = 추가... boss.health = 보스 체력 - connectfail = [crimson]{0}[accent] 서버에 연결하지 못했습니다.[] error.unreachable = 서버에 연결하지 못했습니다.\n서버 주소가 정확히 입력되었나요? error.invalidaddress = 잘못된 주소입니다. @@ -458,7 +447,6 @@ error.mapnotfound = 맵 파일을 찾을 수 없습니다! error.io = 네트워크 I/O 오류. error.any = 알 수 없는 네트워크 오류. error.bloom = 블룸 그래픽 효과를 적용하지 못했습니다.\n당신의 기기가 이 기능을 지원하지 않는 것일 수도 있습니다. - zone.groundZero.name = 전초기지 zone.desertWastes.name = 쓰레기 사막 zone.craters.name = 크레이터 @@ -473,7 +461,6 @@ zone.saltFlats.name = 소금 사막 zone.impact0078.name = Impact 0078 zone.crags.name = 협곡 zone.fungalPass.name = 포자 지대 - zone.groundZero.description = 이 장소는 다시 시작하기에 최적의 환경을 지닌 장소입니다. 적은 수준의 위협이 있으며 자원의 양은 적습니다.\n가능한 한 많은 양의 구리와 납을 수집하십시오.\n출격합시다! zone.frozenForest.description = 이 지역도 산과 가까운 지역입니다 포자들이 흩뿌려져 있으며 극한의 추위도 포자를 막을 수 있을 것 같지 않습니다.\n화력 발전소를 짓고 전력을 확보하여 채광 드론을 사용하는 법을 배우십시오. zone.desertWastes.description = 이 황무지는 끝을 알 수 없을 정도로 광활하고 십자가 형태의 버려진 구조물이 존재합니다.\n석탄이 존재하며 이를 화력발전에 쓰거나 흑연 정제에 쓰십시오.\n\n[lightgray]이 지역에서의 착륙장소는 확실하지 않습니다. @@ -488,7 +475,6 @@ zone.nuclearComplex.description = 과거 토륨의 생산, 연구와 처리를 zone.fungalPass.description = 고산지대과 포자지대 사이의 지역입니다. 소규모의 적 정찰기지가 있으니 디거와 크롤러를 이용해 적의 코어를 파괴하십시오. zone.impact0078.description = [ROYAL]죄송합니다. 아직 설명이 준비되지 않았습니다. zone.crags.description = [ROYAL]죄송합니다. 아직 설명이 준비되지 않았습니다. - settings.language = 언어 settings.data = 게임 데이터 settings.reset = 설정 초기화 @@ -543,9 +529,9 @@ blocks.inaccuracy = 오차각 blocks.shots = 공격 속도 blocks.reload = 재장전 blocks.ammo = 탄약 - bar.drilltierreq = 더 좋은 드릴이 요구됨 bar.drillspeed = 초당 {0}개 채굴중 +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = 활성화율 : {0}% bar.powerbalance = 초당 {0} 발전중 bar.powerstored = 총 전력 저장량 : {0}/{1} @@ -558,7 +544,6 @@ bar.heat = 발열 bar.power = 전력 bar.progress = 생산 진행도 bar.spawned = 최대 {1}기 중 {0}기 생산됨 - bullet.damage = [lightgray]피해량 : [stat]{0}[] bullet.splashdamage = [lightgray]범위 피해량 : [stat]{0}[] / [lightgray]피해 범위 : [stat]{1}[lightgray] 타일 bullet.incendiary = [stat]방화 @@ -570,7 +555,6 @@ bullet.freezing = [stat]빙결 bullet.tarred = [stat]타르 bullet.multiplier = 추가 타격 횟수 : [stat]{0}[lightgray] bullet.reload = 공격 속도 : [stat]{0}[lightgray] - unit.blocks = 블록 unit.powersecond = 전력/초 unit.liquidsecond = 액체/초 @@ -615,6 +599,8 @@ setting.difficulty.insane = 미침 setting.difficulty.name = 난이도 : setting.screenshake.name = 화면 흔들기 setting.effects.name = 화면 효과 +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = 컨트롤러 감도 setting.saveinterval.name = 저장 간격 setting.seconds = 초 @@ -695,7 +681,6 @@ mode.pvp.description = 실제 플레이어와 PvP를 합니다. 맵에 적어도 mode.attack.name = 공격 mode.attack.description = 적 기지를 파괴하세요. 맵에 빨간팀 코어가 있어야 플레이 가능합니다. mode.custom = 사용자 정의 규칙 - rules.infiniteresources = 무한 자원 rules.wavetimer = 단계 rules.waves = 단계 @@ -722,7 +707,6 @@ rules.title.resourcesbuilding = 자원 & 건축 rules.title.player = 플레이어들 rules.title.enemy = 적 rules.title.unit = 유닛 - content.item.name = 아이템 content.liquid.name = 액체 content.unit.name = 유닛 @@ -784,7 +768,6 @@ mech.buildspeed = [LIGHT_GRAY]건설 속도 : {0}% liquid.heatcapacity = [LIGHT_GRAY]발열 용량 : {0} liquid.viscosity = [LIGHT_GRAY]점도 : {0} liquid.temperature = [LIGHT_GRAY]온도 : {0} - block.sand-boulder.name = 사암 block.grass.name = 잔디 block.salt.name = 소금 @@ -1019,7 +1002,6 @@ tutorial.deposit = 자원을 다시 블록에 넣을 수도 있습니다.\n\n[ac tutorial.waves = [LIGHT_GRAY]적[]이 접근합니다.\n당신의 기체는 적을 클릭하여 공격할 수 있습니다. 또한, 구리를 더 캐내고 포탑을 더 지어서 방어를 강화하세요.\n\n[accent]2단계 동안 코어를 보호하세요.[] tutorial.waves.mobile = [LIGHT_GRAY]적[]이 접근합니다.\n당신의 기체는 적을 자동조준하지만, 원하는 적을 클릭하여 공격하고 싶은 대상을 바꿀 수 있습니다.\n구리를 더 캐내고 포탑을 더 지어서 방어를 강화하세요.\n\n[accent]2단계동안 코어를 방어하세요.[] tutorial.launch = 특정 단계에 도달하면 [accent]출격[]이 가능합니다.\n[accent]출격[]을 하게되면 해당 지역의 코어에 들어있는 자원들을 캠페인의 자원 창고로 보내지만, 해당 지역의 [accent]모든 것들[]은 날라가게 되니 주의하세요. - item.copper.description = 모든 종류의 블록에서 광범위하게 사용되는 자원입니다. item.lead.description = 쉽게 구할 수 있으며, 전자 및 액체 수송 블록에서 광범위하게 사용되는 자원입니다. item.metaglass.description = 초강력 유리 화합물. 액체 분배 및 저장에 광범위하게 사용됩니다.\n\n[royal]액체를 활용하기 위한 필수품입니다. @@ -1106,7 +1088,7 @@ block.junction.description = 2개의 컨베이어 벨트를 교차시키는 다 block.bridge-conveyor.description = 자원 수송 블록.\n지형이나 건물을 넘어 최대 3개 타일을 건너뛰고 자원을 운송할 수 있습니다. block.phase-conveyor.description = 고급 자원 수송 블록.\n지형이나 건물을 넘어 최대 11개 타일을 건너뛰고 자원을 운송할 수 있습니다. 전기를 사용하고, 기본 터널 컨베이어보다 빠릅니다. block.sorter.description = 자원을 넣어서 필터에 설정된 자원일 경우 바로 앞으로 통과하며, 그렇지 않을 경우 옆으로 이동시킵니다. -block.inverted-sorter.descriptions = 필터처럼 자원을 이동시키는 대신에, 선택한 자원을 양 옆으로 출력합니다. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = 한 방향에서 자원을 넣을 시 최대 3개의 다른 방향으로 균등하게 내보냅니다. 자원을 한 곳에서 여러 방향으로 분배하는 데 유용합니다. block.distributor.description = 자원을 최대 7개의 다른 방향으로 균등하게 분베하는 고급 분배기. block.overflow-gate.description = 평소에는 자원의 들어온 방향으로 자원을 통과시키지만, 정면이 자원으로 꽉 차거나 다른 사유로 막힐 시 옆으로 자원을 내보냅니다. diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 0c35cfe669..0633347d3d 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -3,6 +3,7 @@ credits = Credits contributors = Vertalers en Medewerkers discord = Word lid van de Mindustry Discord! link.discord.description = De officiële Mindustry discord chatroom +link.reddit.description = The Mindustry subreddit link.github.description = Game broncode link.changelog.description = Lijst van Updates link.dev-builds.description = Onstabiele ontwikkeling builds @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Uploading Content uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Done +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Brush editor.openin = Open In Editor editor.oregen = Ore Generation @@ -523,6 +531,7 @@ blocks.reload = Shots/Second blocks.ammo = Ammo bar.drilltierreq = Better Drill Required bar.drillspeed = Drill Speed: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.powerbalance = Power: {0} bar.powerstored = Stored: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Shooting category.optional = Optional Enhancements setting.landscape.name = Lock Landscape setting.shadows.name = Shadows +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints setting.animatedwater.name = Animated Water @@ -589,6 +599,8 @@ setting.difficulty.insane = insane setting.difficulty.name = Difficulty: setting.screenshake.name = Screen Shake setting.effects.name = Display Effects +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Autosave Interval setting.seconds = {0} Seconds @@ -831,6 +843,8 @@ block.copper-wall.name = Copper Wall block.copper-wall-large.name = Large Copper Wall block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Large Titanium Wall +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Phase Wall block.phase-wall-large.name = Large Phase Wall block.thorium-wall.name = Thorium Wall @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = A cheap defensive block.\nUseful for protecting block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. @@ -1071,7 +1088,7 @@ block.junction.description = Acts as a bridge for two crossing conveyor belts. U block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 1e3e12e77d..a26e7d27dc 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -3,6 +3,7 @@ credits = Credits contributors = Vertalers en medewerkers discord = Sluit je aan bij de Mindustry discord server! link.discord.description = De officiële Mindustry discord chatroom +link.reddit.description = The Mindustry subreddit link.github.description = Broncode link.changelog.description = Lijst met updatewijzigingen link.dev-builds.description = Onstabiele versies @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Uploading Content uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Done +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Brush editor.openin = Open In Editor editor.oregen = Ore Generation @@ -523,6 +531,7 @@ blocks.reload = Shots/Second blocks.ammo = Ammo bar.drilltierreq = Better Drill Required bar.drillspeed = Drill Speed: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.powerbalance = Power: {0}/s bar.powerstored = Stored: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Shooting category.optional = Optional Enhancements setting.landscape.name = Lock Landscape setting.shadows.name = Shadows +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints setting.animatedwater.name = Animated Water @@ -589,6 +599,8 @@ setting.difficulty.insane = insane setting.difficulty.name = Difficulty: setting.screenshake.name = Screen Shake setting.effects.name = Display Effects +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Autosave Interval setting.seconds = {0} Seconds @@ -831,6 +843,8 @@ block.copper-wall.name = Copper Wall block.copper-wall-large.name = Large Copper Wall block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Large Titanium Wall +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Phase Wall block.phase-wall-large.name = Large Phase Wall block.thorium-wall.name = Thorium Wall @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Handmatig delven is inefficiënt.\n[accent]Boren []kunnen automatisch delven.\nPlaats er een op een koperader. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = A cheap defensive block.\nUseful for protecting block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. @@ -1071,7 +1088,7 @@ block.junction.description = Acts as a bridge for two crossing conveyor belts. U block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 5015123040..5286ad94e8 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -3,6 +3,7 @@ credits = Zasłużeni contributors = Tłumacze i pomocnicy discord = Odwiedź nasz serwer Discord! link.discord.description = Oficjalny serwer Discord Mindustry +link.reddit.description = The Mindustry subreddit link.github.description = Kod źródłowy gry link.changelog.description = Informacje o aktualizacjach link.dev-builds.description = Niestabilne wersje gry @@ -26,6 +27,7 @@ load.mod = Mody schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Przesyłanie Zawartości uploadingpreviewfile = Przesyłanie Pliku Podglądu committingchanges = Zatwierdzanie Zmian done = Gotowe +feature.unsupported = Your device does not support this feature. mods.alphainfo = Pamiętaj, że mody są wersji alpha, i[scarlet] mogą być pełne błędów[].\nZgłaszaj wszystkie znalezione problemy na Mindustry Github lub Discord. mods.alpha = [scarlet](Alpha) mods = Mody mods.none = [LIGHT_GRAY]Nie znaleziono modów! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Włączony mod.disabled = [scarlet]Wyłączony mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = Gra się wyłączy aby wprowadzić zmiany moda. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pędzel editor.openin = Otwórz w Edytorze editor.oregen = Generacja Złóż @@ -523,6 +531,7 @@ blocks.reload = Strzałów/sekundę blocks.ammo = Amunicja bar.drilltierreq = Wymagane Lepsze Wiertło bar.drillspeed = Prędkość wiertła: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efektywność: {0}% bar.powerbalance = Moc: {0} bar.powerstored = Zmagazynowano: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Strzelanie category.optional = Dodatkowe ulepszenia setting.landscape.name = Zablokuj tryb panoramiczny setting.shadows.name = Cienie +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Filtrowanie Liniowe setting.hints.name = Hints setting.animatedwater.name = Animowana woda @@ -589,6 +599,8 @@ setting.difficulty.insane = Szalony setting.difficulty.name = Poziom trudności setting.screenshake.name = Trzęsienie się ekranu setting.effects.name = Wyświetlanie efektów +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Czułość kontrolera setting.saveinterval.name = Interwał automatycznego zapisywania setting.seconds = {0} Sekundy @@ -831,6 +843,8 @@ block.copper-wall.name = Miedziana Ściana block.copper-wall-large.name = Duża Miedziana Ściana block.titanium-wall.name = Tytanowa Ściana block.titanium-wall-large.name = Duża Tytanowa Ściana +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Fazowa Ściana block.phase-wall-large.name = Duża Fazowa Ściana block.thorium-wall.name = Torowa Ściana @@ -969,6 +983,7 @@ unit.lich.name = Obudzony unit.reaper.name = Żniwiarz tutorial.next = [lightgray] tutorial.intro = Wszedłeś do[scarlet] Samouczka Mindustry.[]\nZacznij od[accent] wydobycia miedzi[]. Aby to zrobić, dotknij żyły rudy miedzi w pobliżu rdzenia.\n\n[accent]{0}/{1} miedź +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Wydobywanie ręczne nie jest efektywne.\n[accent]Wiertła []mogą kopać automatycznie.\nKliknij zakładkę wiertła w prawym dolnym rogu.\nWybierz[accent] wiertło mechaniczne[]. Umieść go na złożu miedzi, klikając.\n[accent]Kliknij prawym przyciskiem myszy[], aby przestać budować. tutorial.drill.mobile = Wydobywanie ręczne jest nieefektywne.\n[accent]Wiertła []mogą kopać automatycznie.\nDotknij zakładkę wiertła w prawym dolnym rogu.\nWybierz[accent] wiertło mechaniczne[].\nUmieść go na złożu miedzi poprzez Stuknięcie, potem wciśnij[accent] ptaszek[] na dole by potwierdzić wybór.\nNaciśnij przycisk[accent] X[] by anulować budowe. tutorial.blockinfo = Każdy blok ma inne statystyki. Każde wiertło może kopać tylko wybrane rudy.\nBy sprawdzić informacje i statystyki bloku,[accent] kliknij przycisk "?" podczas jego wyboru w menu budowy.[]\n\n[accent]Sprawdź teraz statystyki mechanicznego wiertła.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Tani blok obronny.\nPrzydatny do ochrony rdzenia block.copper-wall-large.description = Tani blok obronny.\nPrzydatny do ochrony rdzenia i wieżyczek w pierwszych kilku falach.\nObejmuje wiele kratek. block.titanium-wall.description = Umiarkowanie silny blok obronny.\nZapewnia umiarkowaną ochronę przed wrogami. block.titanium-wall-large.description = Umiarkowanie silny blok obronny.\nZapewnia umiarkowaną ochronę przed wrogami.\nObejmuje wiele kratek. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Silny blok obronny.\nDobra ochrona przed wrogami. block.thorium-wall-large.description = Silny blok obronny.\nDobra ochrona przed wrogami.\nObejmuje wiele kratek. block.phase-wall.description = Ściana pokryta specjalną mieszanką opartą o Włókna Fazowe, która odbija większość pocisków. @@ -1071,7 +1088,7 @@ block.junction.description = Używany jako most dla dwóch krzyżujących się p block.bridge-conveyor.description = Zaawansowany blok transportujący. Pozwala na przenoszenie przedmiotów nawet do 3 bloków na każdym terenie, przez każdy budynek. block.phase-conveyor.description = Zaawansowany blok transportowy dla przedmiotów. Używa energii do teleportacji przedmiotów do połączonego transportera fazowego na spore odległości. block.sorter.description = Sortuje przedmioty. Jeśli przedmiot pasuje to przechodzi dalej, jeśli nie - to przechodzi na boki. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Akceptuje przedmioty z jednego miejsca i rozdziela je do trzech innych kierunków. Przydatne w rozdzielaniu materiałów z jednego źródła do wielu celów. block.distributor.description = Zaawansowany rozdzielacz, rozdzielający przedmioty do 7 innych kierunków. block.overflow-gate.description = Rozdzielacz, który przerzuca przedmioty, kiedy główna droga jest przepełniona diff --git a/core/assets/bundles/bundle_pt.properties b/core/assets/bundles/bundle_pt.properties index fe3a5609ec..57245a179f 100644 --- a/core/assets/bundles/bundle_pt.properties +++ b/core/assets/bundles/bundle_pt.properties @@ -3,6 +3,7 @@ credits = Créditos contributors = Tradutores e contribuidores discord = Junte-se ao Discord do Mindustry! (Lá falamos inglês) link.discord.description = O discord oficial do Mindustry +link.reddit.description = The Mindustry subreddit link.github.description = Código-fonte do jogo. link.changelog.description = Lista de mudanças da atualização link.dev-builds.description = Desenvolvimentos Instáveis @@ -26,6 +27,7 @@ load.mod = Mods schematic = Esquema schematic.add = Gravar Esquema... schematics = Esquemas +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Importar Esquema... schematic.exportfile = Exportar Ficheiro schematic.importfile = Importar Ficheiro @@ -78,15 +80,20 @@ uploadingcontent = Enviando conteúdo uploadingpreviewfile = Enviando ficheiro de pré-visualização committingchanges = Enviando mudanças done = Feito +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Ativado mod.disabled = [scarlet]Desativado mod.disable = Desativar +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Ativar mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pincel editor.openin = Abrir no Editor editor.oregen = Geração de minério @@ -523,6 +531,7 @@ blocks.reload = Tiros por segundo blocks.ammo = Munição bar.drilltierreq = Broca melhor necessária. bar.drillspeed = Velocidade da broca: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Eficiência: {0}% bar.powerbalance = Energia: {0} bar.powerstored = Armazenada: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Atirando category.optional = Melhoras opcionais setting.landscape.name = Travar panorama setting.shadows.name = Sombras +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Filtragem linear setting.hints.name = Hints setting.animatedwater.name = Água animada @@ -589,6 +599,8 @@ setting.difficulty.insane = Insano setting.difficulty.name = Dificuldade setting.screenshake.name = Balanço do Ecrã setting.effects.name = Efeitos +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Sensibilidade do Controle setting.saveinterval.name = Intervalo de autogravamento setting.seconds = {0} Segundos @@ -831,6 +843,8 @@ block.copper-wall.name = Parede de Cobre block.copper-wall-large.name = Parede de Cobre Grande block.titanium-wall.name = Parede de titânio block.titanium-wall-large.name = Parede de titânio grande +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Parede de fase block.phase-wall-large.name = Parde de fase grande block.thorium-wall.name = Parede de tório @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Ceifador tutorial.next = [lightgray] tutorial.intro = Você entrou no[scarlet] Tutorial do Mindustry.[]\nComeçe[accent] minerando cobre[]. Toque em um veio de minério de cobre para fazer isso.\n\n[accent]{0}/{1} copper +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Minerar manualmente é ineficiente.\n[accent]Brocas []podem minerar automaticamente.\nColoque uma num veio de cobre. tutorial.drill.mobile = Minerar manualmente é ineficiente.\n[accent]Brocas []podem minerar automaticamente.\nToque na aba de brocas no canto inferior direito.\nSelecione a[accent] broca mecânica[].\nToque em um veio de cobre para colocá-la, então pressione a[accent] marca de verificação[] abaixo para confirmar sua seleção.\nPressione o[accent] botão "X"[] para cancelar o posicionamento. tutorial.blockinfo = Cada bloco tem diferentes status. Cada broca pode extrair certos minérios.\nPara checar as informações e os status de um bloco,[accent] toque o botão "?" enquanto o seleciona no menu de construção.[]\n\n[accent]Acesse os status da broca mecânica agora.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Um bloco defensivo e barato.\nUtil para proteger block.copper-wall-large.description = Um bloco defensivo e barato.\nUtil para proteger o núcleo e torretas no começo.\nOcupa múltiplos blocos. block.titanium-wall.description = Um bloco defensivo moderadamente forte.\nProvidencia defesa moderada contra inimigos. block.titanium-wall-large.description = Um bloco defensivo moderadamente forte.\nProvidencia defesa moderada contra inimigos.\nOcupa múltiplos blocos. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Um bloco defensivo forte.\nBoa proteção contra inimigos. block.thorium-wall-large.description = Um bloco grande e defensivo.\nBoa proteção contra inimigos.\nOcupa multiplos blocos. block.phase-wall.description = Um muro revestido com um composto especial baseado em tecido de fase. Desvia a maioria das balas no impacto. @@ -1071,7 +1088,7 @@ block.junction.description = Funciona como uma ponte Para duas esteiras que este block.bridge-conveyor.description = Bloco de transporte de itens avancado. Possibilita o transporte de itens acima de 3 blocos de construção ou paredes. block.phase-conveyor.description = Bloco de transporte de item avançado. Usa energia para teleportar itens a uma esteira de fase sobre uma severa distancia. block.sorter.description = [interact]Aperte no bloco para configurar[] -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Aceita itens de uma direção e os divide em 3 direções igualmente. Util para espalhar materiais da fonte para multiplos alvos. block.distributor.description = Um roteador avancada que espalhas os itens em 7 outras direções igualmente. block.overflow-gate.description = Uma combinação de roteador e divisor Que apenas manda para a esquerda e Direita se a frente estiver bloqueada. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index b8c7059c9e..5c7edb10df 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -3,6 +3,7 @@ credits = Créditos contributors = Tradutores e contribuidores discord = Junte-se ao Discord do Mindustry! (Lá nós falamos em inglês) link.discord.description = O discord oficial do Mindustry +link.reddit.description = The Mindustry subreddit link.github.description = Código fonte do jogo. link.changelog.description = Lista de mudanças da atualização link.dev-builds.description = Desenvolvimentos Instáveis @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Fazendo upload do conteúdo uploadingpreviewfile = Fazendo upload do arquivo de pré visualização committingchanges = Enviando mudanças done = Feito +feature.unsupported = Your device does not support this feature. mods.alphainfo = Mantenha em mente que os mods estão em Alpha, e[scarlet] talvez sejam bem bugados[].\nReporte quaisquer problemas no Discord ou Github do Mindustry. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pincel editor.openin = Abrir no Editor editor.oregen = Geração de minério @@ -523,6 +531,7 @@ blocks.reload = Tiros por segundo blocks.ammo = Munição bar.drilltierreq = Broca melhor necessária. bar.drillspeed = Velocidade da broca: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Eficiência: {0}% bar.powerbalance = Energia: {0} bar.powerstored = Armazenada: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Atirando category.optional = Melhoras opcionais setting.landscape.name = Travar panorama setting.shadows.name = Sombras +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Filtragem linear setting.hints.name = Hints setting.animatedwater.name = Água animada @@ -589,6 +599,8 @@ setting.difficulty.insane = Insano setting.difficulty.name = Dificuldade setting.screenshake.name = Balanço da Tela setting.effects.name = Efeitos +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Sensibilidade do Controle setting.saveinterval.name = Intervalo de autosalvamento setting.seconds = {0} Segundos @@ -831,6 +843,8 @@ block.copper-wall.name = Parede de Cobre block.copper-wall-large.name = Parede de Cobre Grande block.titanium-wall.name = Parede de titânio block.titanium-wall-large.name = Parede de titânio grande +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Parede de fase block.phase-wall-large.name = Parde de fase grande block.thorium-wall.name = Parede de tório @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Ceifador tutorial.next = [lightgray] tutorial.intro = Você entrou no[scarlet] Tutorial do Mindustry.[]\nComeçe[accent] minerando cobre[]. Toque em um veio de minério de cobre para fazer isso.\n\n[accent]{0}/{1} copper +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Minerar manualmente é ineficiente.\n[accent]Brocas []podem minerar automaticamente.\nColoque uma num veio de cobre. tutorial.drill.mobile = Minerar manualmente é ineficiente.\n[accent]Brocas []podem minerar automaticamente.\nToque na aba de brocas no canto inferior direito.\nSelecione a[accent] broca mecânica[].\nToque em um veio de cobre para colocá-la, então pressione a[accent] marca de verificação[] abaixo para confirmar sua seleção.\nPressione o[accent] botão "X"[] para cancelar o posicionamento. tutorial.blockinfo = Cada bloco tem diferentes status. Cada broca pode extrair certos minérios.\nPara checar as informações e os status de um bloco,[accent] toque o botão "?" enquanto o seleciona no menu de construção.[]\n\n[accent]Acesse os status da broca mecânica agora.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = Um bloco defensivo e barato.\nUtil para proteger block.copper-wall-large.description = Um bloco defensivo e barato.\nUtil para proteger o núcleo e torretas no começo.\nOcupa múltiplos blocos. block.titanium-wall.description = Um bloco defensivo moderadamente forte.\nProvidencia defesa moderada contra inimigos. block.titanium-wall-large.description = Um bloco defensivo moderadamente forte.\nProvidencia defesa moderada contra inimigos.\nOcupa múltiplos blocos. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Um bloco defensivo forte.\nBoa proteção contra inimigos. block.thorium-wall-large.description = Um bloco grande e defensivo.\nBoa proteção contra inimigos.\nOcupa multiplos blocos. block.phase-wall.description = Um muro revestido com um composto especial baseado em tecido de fase. Desvia a maioria das balas no impacto. @@ -1071,7 +1088,7 @@ block.junction.description = Funciona como uma ponte Para duas esteiras que este block.bridge-conveyor.description = Bloco de transporte de itens avancado. Possibilita o transporte de itens acima de 3 blocos de construção ou paredes. block.phase-conveyor.description = Bloco de transporte de item avançado. Usa energia para teleportar itens a uma esteira de fase sobre uma severa distancia. block.sorter.description = [interact]Aperte no bloco para configurar[] -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Aceita itens de uma direção e os divide em 3 direções igualmente. Util para espalhar materiais da fonte para multiplos alvos. block.distributor.description = Um roteador avancada que espalhas os itens em 7 outras direções igualmente. block.overflow-gate.description = Uma combinação de roteador e divisor Que apenas manda para a esquerda e Direita se a frente estiver bloqueada. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index b85668c4c6..2e62e13817 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -18,14 +18,12 @@ gameover = Игра окончена gameover.pvp = [accent]{0}[] команда победила! highscore = [accent]Новый рекорд! copied = Скопировано. - load.sound = Звуки load.map = Карты load.image = Изображения load.content = Содержимое load.system = Система load.mod = Модификации - schematic = Схема schematic.add = Сохранить схему... schematics = Схемы @@ -42,7 +40,6 @@ schematic.saved = Схема сохранена. schematic.delete.confirm = Эта схема будет поджарена Испепелителем. schematic.rename = Переименовать схему schematic.info = {0}x{1}, {2} блоков - stat.wave = Волн отражено:[accent] {0} stat.enemiesDestroyed = Врагов уничтожено:[accent] {0} stat.built = Строений построено:[accent] {0} @@ -50,7 +47,6 @@ stat.destroyed = Строений уничтожено:[accent] {0} stat.deconstructed = Строений деконструировано:[accent] {0} stat.delivered = Ресурсов запущено: stat.rank = Финальный ранг: [accent]{0} - launcheditems = [accent]Запущенные предметы launchinfo = [unlaunched]Нажмите на кнопку [ЗАПУСК], чтобы получить предметы, которые отмечены синим цветом. map.delete = Вы действительно хотите удалить карту «[accent]{0}[]»? @@ -84,16 +80,18 @@ uploadingcontent = Выгрузка содержимого uploadingpreviewfile = Выгрузка файла предпросмотра committingchanges = Внесение изменений done = Готово - +feature.unsupported = Your device does not support this feature. mods.alphainfo = Имейте в виду, что модификации находятся в альфа-версии и могут содержать много ошибок[]. Докладывайте о любых проблемах, которые Вы найдете в Mindustry Github или Discord. mods.alpha = [accent](Альфа) mods = Модификации mods.none = [LIGHT_GRAY]Модификации не найдены! mods.guide = Руководство по созданию модификаций mods.report = Доложить об ошибке +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Включён mod.disabled = [scarlet]Выключен mod.disable = Выключить +mod.delete.error = Unable to delete mod. File may be in use. mod.missingdependencies = [scarlet]Не найдены родительские модификации: {0} mod.nowdisabled = [scarlet]Модификации '{0}' требуются родительские модификации:[accent] {1}\n[lightgray]Сначала нужно загрузить их.\nЭта модификация будет автоматически отключена. mod.enable = Включить @@ -106,7 +104,6 @@ mod.author = [LIGHT_GRAY]Автор:[] {0} mod.missing = Это сохранение содержит модификацию, которое Вы недавно обновили или оно больше не установлено. Может случиться повреждение сохранения. Вы уверены, что хотите загрузить его?\n[lightgray]Модификации:\n{0} mod.preview.missing = Перед публикацией этой модификации в Мастерской, Вы должны добавить изображение предпросмотра.\nРазместите изображение с именем[accent] preview.png[] в папке модификации и попробуйте снова. mod.folder.missing = Модификации могут быть опубликованы в Мастерской только в виде папки.\nЧтобы конвертировать любой мод в папку, просто извлеките его из архива и удалите старый архив .zip, затем перезапустите игру или перезагрузите модификации. - about.button = Об игре name = Имя: noname = Для начала, придумайте[accent] себе имя[]. @@ -273,7 +270,7 @@ missing = Этот предмет был удалён или перемещён. publishing = [accent]Отправка... publish.confirm = Вы уверены, что хотите опубликовать этот предмет?\n\n[lightgray]Убедитесь, что Вы согласны с EULA Мастерской, иначе ваши предметы не будут отображаться! publish.error = Ошибка отправки предмета: {0} - +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Кисть editor.openin = Открыть в редакторе editor.oregen = Генерация руд @@ -350,7 +347,6 @@ editor.overwrite = [accent]Внимание! \nЭто перезапишет у editor.overwrite.confirm = [scarlet]Осторожно![] Карта с таким названием уже существует. Вы действительно хотите её перезаписать? editor.exists = Карта с таким именем уже существует. editor.selectmap = Выберите карту для загрузки: - toolmode.replace = Заменить toolmode.replace.description = Рисует только\nна сплошных блоках. toolmode.replaceall = Заменить всё @@ -365,7 +361,6 @@ toolmode.fillteams = Изменить команду блоков toolmode.fillteams.description = Изменяет принадлежность\nблоков к команде. toolmode.drawteams = Изменить команду блока toolmode.drawteams.description = Изменяет принадлежность\nблока к команде. - filters.empty = [lightgray]Нет фильтров! Добавьте один при помощи кнопки ниже. filter.distort = Искажение filter.noise = Шум @@ -397,7 +392,6 @@ filter.option.floor2 = Вторая поверхность filter.option.threshold2 = Вторичный предельный порог filter.option.radius = Радиус filter.option.percentile = Процентиль - width = Ширина: height = Высота: menu = Меню @@ -413,7 +407,6 @@ tutorial = Обучение tutorial.retake = Перепройти обучение editor = Редактор mapeditor = Редактор карт - abandon = Покинуть abandon.text = Эта зона и все её ресурсы будут отданы противнику. locked = Заблокировано @@ -437,14 +430,13 @@ configure.locked = [lightgray]Разблокировка выгрузки рес configure.invalid = Количество должно быть числом между 0 и {0}. zone.unlocked = Зона «[lightgray]{0}» теперь разблокирована. zone.requirement.complete = Вы достигли {0}-ой волны,\nУсловия для зоны «{1}» выполнены. -zone.config.complete = Вы достигли {0}-ой волны, возможность выгрузки ресурсов теперь разблокирована. +zone.config.unlocked = Loadout unlocked:[lightgray]\n{0} zone.resources = [lightgray]Обнаруженные ресурсы: zone.objective = [lightgray]Цель: [accent]{0} zone.objective.survival = Выжить zone.objective.attack = Уничтожить вражеское ядро add = Добавить… boss.health = Здоровье босса - connectfail = [crimson]Ошибка подключения:\n\n[accent]{0} error.unreachable = Сервер недоступен.\nВы уверены, что адрес введён корректно? error.invalidaddress = Некорректный адрес. @@ -455,7 +447,6 @@ error.mapnotfound = Файл карты не найден! error.io = Сетевая ошибка ввода-вывода. error.any = Неизвестная сетевая ошибка. error.bloom = Не удалось инициализировать свечение (Bloom).\nВозможно, ваше устройство не поддерживает его. - zone.groundZero.name = Отправная точка zone.desertWastes.name = Покинутые пустоши zone.craters.name = Кратеры @@ -470,7 +461,6 @@ zone.saltFlats.name = Соляные равнины zone.impact0078.name = Воздействие 0078 zone.crags.name = Скалы zone.fungalPass.name = Грибной перевал - zone.groundZero.description = Оптимальная локация для повторных игр. Низкая вражеская угроза. Немного ресурсов.\nСоберите как можно больше свинца и меди.\nДвигайтесь дальше. zone.frozenForest.description = Даже здесь, ближе к горам, споры распространились. Холодные температуры не могут сдерживать их вечно.\n\nНачните вкладываться в энергию. Постройте генераторы внутреннего сгорания. Научитесь пользоваться регенератором. zone.desertWastes.description = Эти пустоши огромны, непредсказуемы и пронизаны заброшенными секторальными структурами.\nВ регионе присутствует уголь. Сожгите его для получения энергии, или синтезируйте графит.\n\n[lightgray]Место посадки здесь может не быть гарантировано. @@ -485,7 +475,6 @@ zone.nuclearComplex.description = Бывший завод по производ zone.fungalPass.description = Переходная область между высокими горами и более низкими, покрытыми спорами землями. Здесь расположена небольшая разведывательная база противника.\nУничтожьте ее.\nИспользуйте единицы «Кинжал» и «Камикадзе». Достаньте до обоих ядер. zone.impact0078.description = <вставить описание здесь> zone.crags.description = <вставить описание здесь> - settings.language = Язык settings.data = Игровые данные settings.reset = Сбросить по умолчанию @@ -540,9 +529,9 @@ blocks.inaccuracy = Разброс blocks.shots = Выстрелы blocks.reload = Выстрелы/секунду blocks.ammo = Боеприпасы - bar.drilltierreq = Требуется лучший бур bar.drillspeed = Скорость бурения: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Эффективность: {0}% bar.powerbalance = Энергия: {0}/с bar.powerstored = Накоплено: {0}/{1} @@ -555,7 +544,6 @@ bar.heat = Нагрев bar.power = Энергия bar.progress = Прогресс строительства bar.spawned = Единицы: {0}/{1} - bullet.damage = [stat]{0}[lightgray] урона bullet.splashdamage = [stat]{0}[lightgray] урона в радиусе ~[stat] {1}[lightgray] блоков bullet.incendiary = [stat]зажигательный @@ -567,7 +555,6 @@ bullet.freezing = [stat]замораживающий bullet.tarred = [stat]замедляющий, горючий bullet.multiplier = [stat]{0}[lightgray]x множитель боеприпасов bullet.reload = [stat]{0}[lightgray]x скорость стрельбы - unit.blocks = блоки unit.powersecond = единиц энергии/секунду unit.liquidsecond = жидкостных единиц/секунду @@ -589,6 +576,7 @@ category.shooting = Стрельба category.optional = Дополнительные улучшения setting.landscape.name = Только альбомный (горизонтальный) режим setting.shadows.name = Тени +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Линейная фильтрация setting.hints.name = Подсказки setting.animatedwater.name = Анимированная вода @@ -611,6 +599,8 @@ setting.difficulty.insane = Безумная setting.difficulty.name = Сложность: setting.screenshake.name = Тряска экрана setting.effects.name = Эффекты +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Чувствительность контроллера setting.saveinterval.name = Интервал сохранения setting.seconds = {0} секунд @@ -691,7 +681,6 @@ mode.pvp.description = Боритесь против других игроков mode.attack.name = Атака mode.attack.description = Уничтожьте вражескую базу. Никаких волн.\n[gray]Для игры требуется красное ядро на карте. mode.custom = Пользовательские правила - rules.infiniteresources = Бесконечные ресурсы (Игрок) rules.wavetimer = Интервал волн rules.waves = Волны @@ -718,7 +707,6 @@ rules.title.resourcesbuilding = Ресурсы & строительство rules.title.player = Игроки rules.title.enemy = Враги rules.title.unit = Боев. ед. - content.item.name = Предметы content.liquid.name = Жидкости content.unit.name = Боевые единицы @@ -780,7 +768,6 @@ mech.buildspeed = [lightgray]Скорость строительства: {0}% liquid.heatcapacity = [lightgray]Теплоёмкость: {0} liquid.viscosity = [lightgray]Вязкость: {0} liquid.temperature = [lightgray]Температура: {0} - block.sand-boulder.name = Песчаный валун block.grass.name = Трава block.salt.name = Соль @@ -1015,7 +1002,6 @@ tutorial.deposit = Положить предметы в блоки можно п tutorial.waves = [lightgray]Противники[] приближаются.\n\nЗащитите ядро от двух волн. Используйте[accent] левую кнопку мыши[] для стрельбы.\nПостройте больше турелей и буров. Добудьте больше меди. tutorial.waves.mobile = [lightgray]Противники[] приближаются.\n\nЗащитите ядро от двух волн. Ваш корабль будет автоматически атаковать противника.\nПостройте больше турелей и буров. Добудьте больше меди. tutorial.launch = Когда Вы достигаете определенной волны, Вы можете осуществить[accent] запуск ядра[], оставив базу и[accent] перенести ресурсы из ядра.[]\nЭти ресурсы могут быть использованы для изучения новых технологий.\n\n[accent]Нажмите кнопку запуска. - item.copper.description = Самый основной строительный материал. Широко используется во всех типах блоков. item.lead.description = Основной стартовый материал. Широко используется в электронике и блоках для транспортировки жидкостей. item.metaglass.description = Сверхпрочный сплав стекла. Широко используется для распределения и хранения жидкости. @@ -1081,8 +1067,8 @@ block.copper-wall.description = Дешёвый защитный блок.\nПо block.copper-wall-large.description = Дешёвый защитный блок.\nПолезно для защиты ядра и турелей в первые несколько волн.\nРазмещается на нескольких плитках. block.titanium-wall.description = Умеренно сильный защитный блок.\nОбеспечивает умеренную защиту от врагов. block.titanium-wall-large.description = Умеренно сильный защитный блок.\nОбеспечивает умеренную защиту от врагов.\nРазмещается на нескольких плитках. -block.plastanium-wall.description = Специальный тип стены, который поглощает электрические разряды и блокирует автоматическое соединение между силовыми узлами. block.plastanium-wall.description = Специальный тип стены, который поглощает электрические разряды и блокирует автоматическое соединение между силовыми узлами.\nРазмещается на нескольких плитках. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Сильный защитный блок.\nХорошая защита от врагов. block.thorium-wall-large.description = Сильный защитный блок.\nХорошая защита от врагов.\nРазмещается на нескольких плитках. block.phase-wall.description = Стена, покрытая специальным фазовым отражающим составом. Отражает большинство пуль при ударе. diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index b6d249acff..1f67cabd56 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -3,6 +3,7 @@ credits = Credits contributors = Översättare och bidragsgivare discord = Gå med Mindustry:s Discord server! link.discord.description = Officiella chattrummet för Mindustry +link.reddit.description = The Mindustry subreddit link.github.description = Spelets källkod link.changelog.description = Lista av uppdateringar link.dev-builds.description = Unstable development builds @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Laddar upp innehåll uploadingpreviewfile = Laddar upp förhandsgranskningsfil committingchanges = Comitting Changes done = Klar +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Pensel editor.openin = Open In Editor editor.oregen = Ore Generation @@ -523,6 +531,7 @@ blocks.reload = Shots/Second blocks.ammo = Ammunition bar.drilltierreq = Bättre Borr Krävs bar.drillspeed = Drill Speed: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Effektivitet: {0}% bar.powerbalance = Power: {0}/s bar.powerstored = Stored: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = Skjutning category.optional = Optional Enhancements setting.landscape.name = Lock Landscape setting.shadows.name = Skuggor +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints setting.animatedwater.name = Animerat Vatten @@ -589,6 +599,8 @@ setting.difficulty.insane = Galet setting.difficulty.name = Svårighetsgrad: setting.screenshake.name = Skärmskak setting.effects.name = Visa Effekter +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Controller Sensitivity setting.saveinterval.name = Save Interval setting.seconds = {0} Sekunder @@ -831,6 +843,8 @@ block.copper-wall.name = Kopparvägg block.copper-wall-large.name = Stor Kopparvägg block.titanium-wall.name = Titanvägg block.titanium-wall-large.name = Stor Titanvägg +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Phasevägg block.phase-wall-large.name = Stor Phasevägg block.thorium-wall.name = Toriumvägg @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = A cheap defensive block.\nUseful for protecting block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = A strong defensive block.\nDecent protection from enemies. block.thorium-wall-large.description = A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles. block.phase-wall.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact. @@ -1071,7 +1088,7 @@ block.junction.description = Acts as a bridge for two crossing conveyor belts. U block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[] block.distributor.description = An advanced router. Splits items to up to 7 other directions equally. block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked. diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 75c7a57720..a5585669ad 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -3,6 +3,7 @@ credits = Emegi gecenler contributors = Translators and Contributors discord = Mindustry'in Discord'una katilin! link.discord.description = Orjinal Mindustry'in Discord Konusma Odasi +link.reddit.description = The Mindustry subreddit link.github.description = Oyunun Kodu link.changelog.description = List of update changes link.dev-builds.description = Bitirilmemis Yapim Surumu @@ -26,6 +27,7 @@ load.mod = Mods schematic = Schematic schematic.add = Save Schematic... schematics = Schematics +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Import Schematic... schematic.exportfile = Export File schematic.importfile = Import File @@ -78,15 +80,20 @@ uploadingcontent = Uploading Content uploadingpreviewfile = Uploading Preview File committingchanges = Comitting Changes done = Done +feature.unsupported = Your device does not support this feature. mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord. mods.alpha = [accent](Alpha) mods = Mods mods.none = [LIGHT_GRAY]No mods found! mods.guide = Modding Guide mods.report = Report Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Enabled mod.disabled = [scarlet]Disabled mod.disable = Disable +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Enable mod.requiresrestart = The game will now close to apply the mod changes. mod.reloadrequired = [scarlet]Reload Required @@ -263,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Firca editor.openin = Editorde ac editor.oregen = Maden Yaratilma hizi @@ -523,6 +531,7 @@ blocks.reload = Yeniden doldurma blocks.ammo = Ammo bar.drilltierreq = Better Drill Required bar.drillspeed = Drill Speed: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Efficiency: {0}% bar.powerbalance = Power: {0} bar.powerstored = Stored: {0}/{1} @@ -567,6 +576,7 @@ category.shooting = sikma category.optional = Optional Enhancements setting.landscape.name = Lock Landscape setting.shadows.name = Shadows +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Linear Filtering setting.hints.name = Hints setting.animatedwater.name = Animated Water @@ -589,6 +599,8 @@ setting.difficulty.insane = cok zor setting.difficulty.name = Zorluk derecesi: setting.screenshake.name = Ekran sallanmasi setting.effects.name = Efekleri goster +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Kumanda hassasligi setting.saveinterval.name = Otomatik kaydetme suresi setting.seconds = {0} Saniye @@ -831,6 +843,8 @@ block.copper-wall.name = bakir duvar block.copper-wall-large.name = buyuk bakir duvar block.titanium-wall.name = Titanium Wall block.titanium-wall-large.name = Large Titanium Wall +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = faz duvar block.phase-wall-large.name = genis faz duvar block.thorium-wall.name = Toryum duvari @@ -969,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[] @@ -1052,6 +1067,8 @@ block.copper-wall.description = A cheap defensive block.\nUseful for protecting block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. @@ -1071,7 +1088,7 @@ block.junction.description = Acts as a bridge for two crossing conveyor belts. U block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.sorter.description = esyalari secer. rengi ayni olan esya ileriden, digerleri sagdan ve soldan devam eder -block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 63a52cc807..d7535c8a5a 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -3,6 +3,7 @@ credits = Jenerik contributors = Çevirmenler ve Katkıda Bulunanlar discord = Mindustry'nin Discord sunucusuna Katıl! link.discord.description = Resmi Mindustry Discord sunucusu +link.reddit.description = The Mindustry subreddit link.github.description = Oyun kaynak kodu link.changelog.description = Güncelleme değişikliklerinin listesi link.dev-builds.description = Dengesiz oyun sürümleri @@ -17,17 +18,16 @@ gameover = Kaybettin gameover.pvp = [accent] {0}[] Takımı kazandı! highscore = [accent]Yeni rekor! copied = Panoya Kopyalandı. - load.sound = Sesler load.map = Haritalar load.image = Resimler load.content = İçerik load.system = Sistem load.mod = Modlar - schematic = Şema schematic.add = Şemayı Kaydet... schematics = Şemalar +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = Şema İçeri Aktar... schematic.exportfile = Dışa Aktar schematic.importfile = İçe Aktar @@ -40,7 +40,6 @@ schematic.saved = Şema Kaydedildi. schematic.delete.confirm = Bu şema tamamen yokedilecek. schematic.rename = Şemayı yeniden Adlandır schematic.info = {0}x{1}, {2} blok - stat.wave = Yenilen Dalgalar:[accent] {0} stat.enemiesDestroyed = Yok Edilen Düşmanlar:[accent] {0} stat.built = İnşa Edilen Yapılar:[accent] {0} @@ -48,7 +47,6 @@ stat.destroyed = Yok Edilen Yapılar:[accent] {0} stat.deconstructed = Yıkılan Yapılar:[accent] {0} stat.delivered = Gönderilen Kaynaklar: stat.rank = Rütbe: [accent]{0} - launcheditems = [accent]Gönderilen Kaynaklar launchinfo = Mavi ile belirtilen materyallerden edinmek için [unlaunched][[KALKIŞ] yapın. map.delete = "[accent]{0}[]" haritasını silmek istediğine emin misin? @@ -82,16 +80,20 @@ uploadingcontent = İçerik Yükleniyor uploadingpreviewfile = Önizleme Dosyası Yükleniyor committingchanges = Değişiklikler Uygulanıyor done = Bitti - +feature.unsupported = Your device does not support this feature. mods.alphainfo = Modların alfa aşamasında olduğunu ve [scarlet]oldukça hatalı olabileceklerini[] unutmayın.\nBulduğunuz sorunları Mindustry Github'ı veya Discord'una bildirin. mods.alpha = [accent](Alpha) mods = Modlar mods.none = [LIGHT_GRAY]Hiç mod bulunamadı! mods.guide = Mod Rehberi mods.report = Hata bildir +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Etkin mod.disabled = [scarlet]Devre Dışı mod.disable = Devre Dışı Bırak +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Etkinleştir mod.requiresrestart = Oyun mod değişikliklerini uygulamak için kapatılacak. mod.reloadrequired = [scarlet]Yeniden Yükleme Gerekli @@ -101,8 +103,7 @@ mod.remove.confirm = Bu mod silinecek. mod.author = [LIGHT_GRAY]Yayıncı:[] {0} mod.missing = Bu kayıt yakın zamanda güncellediğiniz ya da artık yüklü olmayan modlar içermekte. Kayıt bozulmaları yaşanabilir. Kaydı yüklemek istediğinizden emin misiniz?\n[lightgray]Modlar:\n{0} mod.preview.missing = Bu modu atölyede yayınlamadan önce bir resim önizlemesi eklemelisiniz.\nMod dosyasına [accent]preview.png[] adlı bir resim yerleştirin ve tekrar deneyin. -mod.folder.missing = Atölyede sadece klasör halindeki modlar yayınlanabilir.\Bir modu klasöre çevirmek için, sadece mod dosyalarını bir klasöre çıkarın ve eski sıkıştırılmış dosyayı silin, sonra da oyunu tekrar başlatın ya da modlarınızı tekrar yükleyin. - +mod.folder.missing = Atölyede sadece klasör halindeki modlar yayınlanabilir.Bir modu klasöre çevirmek için, sadece mod dosyalarını bir klasöre çıkarın ve eski sıkıştırılmış dosyayı silin, sonra da oyunu tekrar başlatın ya da modlarınızı tekrar yükleyin. about.button = Hakkında name = İsim: noname = Bir[accent] kullanıcı adı[] seçmelisin. @@ -228,7 +229,7 @@ data.export = Veriyi Dışa Aktar data.import = Veriyi İçe Aktar data.exported = Veri dışa aktarıldı. data.invalid = Bu oyun verisi geçerli değil. -data.import.confirm = Dışarıdan içeri veri aktarmak şu anki verilerinizin [scarlet]tamamını[] silecektir.\[accent]Bu işlem geri alınamaz![]\n\nVeri içeri aktarıldığında oyundan çıkacaksınız. +data.import.confirm = Dışarıdan içeri veri aktarmak şu anki verilerinizin [scarlet]tamamını[] silecektir.[accent]Bu işlem geri alınamaz![]\n\nVeri içeri aktarıldığında oyundan çıkacaksınız. classic.export = Klasik Verileri Dışa Aktar classic.export.text = [accent]Mindustry'e[] büyük bir güncelleme gelmiştir.\nKlasik (v3.5 build 40) kayıt ya da harita bulunmuştur. Bu kayıtları Mindustry Classic uygulamasında kullanmak için telefonunuzun dosyalarına çıkartmak ister misiniz? quit.confirm = Çıkmak istediğinize emin misiniz? @@ -260,16 +261,16 @@ map.nospawn.attack = Bu haritada oyuncunun saldıracağı hiç düşman çekirde map.invalid = Haritayı açarken hata oldu: bozulmuş ya da geçersiz harita dosyası.- workshop.update = Nesneyi Güncelle workshop.error = Atölye ayrıntılarını alırken hata oluştu: {0} -map.publish.confirm = Bu haritayı yayınlamak istediğinize emin misiniz?\n\[lightgray]önce Atölye EULA'sına uyduğunuza emin olun, yoksa haritalarınız gözükmeyecektir! +map.publish.confirm = Bu haritayı yayınlamak istediğinize emin misiniz?\n[lightgray]önce Atölye EULA'sına uyduğunuza emin olun, yoksa haritalarınız gözükmeyecektir! workshop.menu = Select what you would like to do with this item. workshop.info = Nesne Açıklaması changelog = Değişim Listesi (isteğe bağlı): eula = Steam EULA missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked. publishing = [accent]Yayınlanıyor... -publish.confirm = Bunu yayınlamak istediğinize emin misiniz?\n\[lightgray]önce Atölye EULA'sına uyduğunuza emin olun, yoksa yapıtlarınız gözükmeyecektir! +publish.confirm = Bunu yayınlamak istediğinize emin misiniz?\n[lightgray]önce Atölye EULA'sına uyduğunuza emin olun, yoksa yapıtlarınız gözükmeyecektir! publish.error = Nesneyi yayınlarken hata oluştu: {0} - +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Fırça editor.openin = Düzenleyici'de Aç editor.oregen = Maden Oluşumu @@ -309,7 +310,7 @@ editor.removeunit = Eleman Kaldır editor.teams = Takımlar editor.errorload = Dosya yüklerken hata oluştu:\n[accent]{0} editor.errorsave = Dosya kaydederken hata oluştu:\n[accent]{0} -editor.errorimage = Bu bir harita değil, bir resim.\n\nEğer 3.5/build 40 bir haritayı içeri aktarmak istiyorsanız, editördeki "Legacy Harita İçeri Aktar" butonunu kullanın. +editor.errorimage = Bu bir harita değil, bir resim.\n\nEğer 3.5/build 40 bir haritayı içeri aktarmak istiyorsanız, editördeki "Legacy Harita İçeri Aktar" butonunu kullanın. editor.errorlegacy = Bu harita çok eski ve artık desteklenmeyen bir legacy harita biçimi kullanıyor. editor.errornot = Bu bir harita dosyası değil. editor.errorheader = Bu harita dosyası geçerli değil ya da bozuk. @@ -346,7 +347,6 @@ editor.overwrite = [accent]Uyarı!\nBu işlem var olan bir haritanın üstüne y editor.overwrite.confirm = [scarlet]Uyarı![] Bu ada sahip bir harita zaten var. Onun üstüne yazmak ister misiniz? editor.exists = Bu ada sahip bir harita zaten var. editor.selectmap = Yüklemek için bir harita seçin: - toolmode.replace = Değiştir toolmode.replace.description = Sadece katı blokların üzerinde çizer. toolmode.replaceall = Hepsini Değiştir @@ -361,12 +361,11 @@ toolmode.fillteams = Takımları Doldur toolmode.fillteams.description = Bloklar yerine takımları doldurur. toolmode.drawteams = Takım Çiz toolmode.drawteams.description = Bloklar yerine takımşarı çizer.. - filters.empty = [lightgray]Hiç filtre yok! Aşağıdaki butonla bir adet ekleyin. filter.distort = Çarpıt filter.noise = Gürültü filter.median = Medyan -filter.oremedian Maden Medyanı +filter.oremedian = Maden Medyanı filter.blend = Geçiş filter.defaultores = Varsayılan Madenler filter.ore = Maden @@ -393,7 +392,6 @@ filter.option.floor2 = İkincil Duvar filter.option.threshold2 = İkincil Eşik filter.option.radius = Yarıçap filter.option.percentile = Yüzdelik - width = Eni: height = Boyu: menu = Menü @@ -409,7 +407,6 @@ tutorial = Öğretici tutorial.retake = Öğreticiyi Yeniden Al editor = Düzenleyici mapeditor = Harita Düzenleyicisi - abandon = Terk Et abandon.text = Burası ve bütün kaynaklar düşmana kaybedilecek. locked = Kilitli @@ -439,7 +436,6 @@ zone.objective = [lightgray]Hedef: [accent]{0} zone.objective.survival = Hayatta Kal zone.objective.attack = Düşman Merkezini Yok Et add = Ekle... - boss.health = Boss Canı connectfail = [crimson]Bağlantı hatası:\n\n[accent]{0} error.unreachable = Sunucuya ulaşılamıyor.\nAdrwsin doğru yazıldığına emin misiniz? @@ -451,29 +447,27 @@ error.mapnotfound = Harita dosyası bulunamadı! error.io = Ağ I/O hatası. error.any = Bilinöeyen ağ hatası. error.bloom = Kamaşma başlatılamadı.\nCihazınız bu özelliği desteklemiyor olabilir. - zone.groundZero.name = Sıfır Noktası zone.desertWastes.name = Çöl Harabeleri zone.craters.name = Kraterler -zone.frozenForest.name Donmuş Orman +zone.frozenForest.name = Donmuş Orman zone.ruinousShores.name = Harap Kıyılar zone.stainedMountains.name = Lekeli Dağlar zone.desolateRift.name = Çorak Yarık -zone.nuclearComplex.name Nükleer Üretüm Kompleksi +zone.nuclearComplex.name = Nükleer Üretüm Kompleksi zone.overgrowth.name = Aşırı Büyüme zone.tarFields.name = Katran Sahaları zone.saltFlats.name = Tuz Düzlükleri zone.impact0078.name = Çarpışma 0078 zone.crags.name = Kayalıklar zone.fungalPass.name = Mantar Geçidi - zone.groundZero.description = Yeniden başlamak için ideal bölge. Düşük düşman tehlikesi ve az miktarda kaynak mevcut.\nMümkün oldukça çok bakır ve kurşun topla.\nİlerle. zone.frozenForest.description = Burada, dağlara yakın bölgelerde bile, sporlar etrafa yayıldı. Dondurucu soğuk onları sonsuza dek durduramaz.\n\nEnerji kullanmaya başla. Termik jeneratörler inşa et. Tamircileri kullanmayı öğren. zone.desertWastes.description = Bu harabeler gemiş, öngörülemez, ve sektör yapılarının kalıntılarıyla kesişmekte.\nBölgede kömür mevcut, onu enerji için yak veya ondan grafit üret.\n\n[lightgray]Burada iniş bölgesi garanti edilemez. zone.saltFlats.description = Çölün dış tarafında Tuz Düzlükleri yer alıyor. Burada az miktarda kaynak mevcut.\n\nDüşman burada bir kaynak depolama kompleksi kurdu. Onların çekirdeklerini yık. Ortada çalışan hiçbir şey bırakma. zone.craters.description = Eski savaşların bir anıtı olan bu kratere su dolmuş. Alanı yeniden ele geçir. Kum topla ve metacam üret. Taret ve matkapları soğutmak için su pompala. zone.ruinousShores.description = Kıyı çizgisi harabelerin ötesinde bulunuyor. Bir zamanlar bu bölge bir sahil güvenlik noktasına ev sahipliği yapıyordu. Ondan geriye fazla bir şey kalmadı. Sadece en temel savunma yapıları ayakta, ama diğer her şey hurdaya dönmüş.\nDışarı geniilemeye devam et ve teknolojiyi yeniden keşfet. -zone.stainedMountains.description = Daha uzaklarda dağlar uzanıyor, daha sporlar tarafından istilaya uğramamışlar.\Alandaki serbest titanyumu çıkart ve kullanmasını öğren.\n\nDüşman varlığı burada daha fazla. Onların daha güçlü birimlerini göndermelerine izin verme. +zone.stainedMountains.description = Daha uzaklarda dağlar uzanıyor, daha sporlar tarafından istilaya uğramamışlar.Alandaki serbest titanyumu çıkart ve kullanmasını öğren.\n\nDüşman varlığı burada daha fazla. Onların daha güçlü birimlerini göndermelerine izin verme. zone.overgrowth.description = Bu bölge sporların kaynağına daha yakın ve bölgede aşırı büyüme görülmekte.\nDüşmanlar burada bir sınır üssü kurmuş. Titan birimleri inşa et ve bu üssü yok et. Kaybettiklerimizi geri al. zone.tarFields.description = Dağlar ve çöl arasında kalan bir petrol işleme merkezinin dış kısmı. Kullanılabilen katran rezervlerine sahip az sayıdaki bölgeden biri.\nTerk edilmiş olduğu halde, bu alanda tehlikeli düşman güçleri mevcut. Onları hafife alma.\n\n[lightgray]Mümkünse petrol işleme teknolojisini araştır. zone.desolateRift.description = Aşırı derecede tehlikeli bir bölge. Bolca kaynak mevcut ama alan dar. Yok edilme riski çok yüksek. Bu bölgeyi mümkün oldukça kısa sürede terk et. Düşman saldırıları arasındaki uzun aralıklar tarafından aldanma. @@ -481,7 +475,6 @@ zone.nuclearComplex.description = Önceleri toryum üretme ve işleme ile görev zone.fungalPass.description = Dağlar ve sporlarla dolu aşağı bölgeler arasında bir geçiş bölgesi. Burada küçük düşman keşif üssü bulundu.\nBu üssü yok et.\nDagger ve Crawler birimleei kullan ve bölgedeki iki çekirdeği yık. zone.impact0078.description = zone.crags.description = - settings.language = Dil settings.data = Oyun Verisi settings.reset = Varsayılana Sıfırla @@ -503,7 +496,7 @@ error.title = [crimson]Bir hata oldu error.crashtitle = Bir hata oldu blocks.input = Giriş blocks.output = Çıkış -blocks.booster = +blocks.booster = Booster block.unknown = [lightgray]??? blocks.powercapacity = Enerji Kapasitesi blocks.powershot = Enerji/Atış @@ -536,12 +529,12 @@ blocks.inaccuracy = İskalama Oranı blocks.shots = Atışlar blocks.reload = Atışlar/Sn blocks.ammo = Mermi - bar.drilltierreq = Daha İyi Matkap Gerekli bar.drillspeed = Matkap Hızı: {0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Verim: {0}% bar.powerbalance = Enerji: {0}/sn -bar.powerstored Depolanan: {0}/{1} +bar.powerstored = Depolanan: {0}/{1} bar.poweramount = Enerji: {0} bar.poweroutput = Enerji Üretimi: {0} bar.items = Eşyalar: {0} @@ -551,7 +544,6 @@ bar.heat = Isı bar.power = Enerji bar.progress = Build Progress bar.spawned = Birimler: {0}/{1} - bullet.damage = [stat]{0}[lightgray] hasar bullet.splashdamage = [stat]{0}[lightgray] alan hasarı ~[stat] {1}[lightgray] kare bullet.incendiary = [stat]yakıcı @@ -563,7 +555,6 @@ bullet.freezing = [stat]dondurucu bullet.tarred = [stat]katranlı bullet.multiplier = [stat]{0}[lightgray]x mermi çarpanı bullet.reload = [stat]{0}[lightgray]x atış hızı - unit.blocks = bloklar unit.powersecond = enerji birimi/saniye unit.liquidsecond = sıvı birimi/saniye @@ -585,6 +576,7 @@ category.shooting = Silahlar category.optional = İsteğe Bağlı Geliştirmeler setting.landscape.name = Yatayda sabitle setting.shadows.name = Gölgeler +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Lineer Filtreleme setting.hints.name = İpuçları setting.animatedwater.name = Animasyonlu Su @@ -593,7 +585,7 @@ setting.antialias.name = Antialias[lightgray] (requires restart)[] setting.indicators.name = Düşman/Müttefik Belirteçleri setting.autotarget.name = Otomatik Hedef Alma setting.keyboard.name = Fare+Klavye Kontrolleri -setting.touchscreen.name Dokunmatik Ekran Kontrolleri +setting.touchscreen.name = Dokunmatik Ekran Kontrolleri setting.fpscap.name = Maksimum FPS setting.fpscap.none = Limitsiz setting.fpscap.text = {0} FPS @@ -607,6 +599,8 @@ setting.difficulty.insane = Çılgın setting.difficulty.name = Zorluk: setting.screenshake.name = Ekranı Salla setting.effects.name = Efektleri Görüntüle +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Kontrolcü Hassasiyeti setting.saveinterval.name = Kayıt Aralığı setting.seconds = {0} Saniye @@ -641,16 +635,16 @@ category.multiplayer.name = Çok Oyunculu command.attack = Saldır command.rally = Toplan command.retreat = Geri Çekil -keybind.clear_building.name = Binayı Temizle +keybind.clear_building.name = Binayı Temizle keybind.press = Bir tuşa basın... keybind.press.axis = Bir tuşa ya da yöne basın... keybind.screenshot.name = Harita Ekran Görüntüsü keybind.move_x.name = x Ekseninde Hareket keybind.move_y.name = y Ekseninde Hareket keybind.schematic_select.name = Bölge Seç -keybind.schematic_menu.name Şema Menüsü +keybind.schematic_menu.name = Şema Menüsü keybind.schematic_flip_x.name = Şemayı X ekseninde Döndür -keybind.schematic_flip_y.name Şemayı Y Ekseninde Döndür +keybind.schematic_flip_y.name = Şemayı Y Ekseninde Döndür keybind.fullscreen.name = Tam Ekran keybind.select.name = Seç/Ateş Et keybind.diagonal_placement.name = Çapraz Yerleştirme @@ -687,7 +681,6 @@ mode.pvp.description = Yerel olarak başkaları ile savaş.\n[gray]Oynamak için mode.attack.name = Saldırı mode.attack.description = Düşman üssünü yok et. Dalga yok.\n[gray]Oynamak için haritada kırmızı çekirdek olması gerekir. mode.custom = Özel Kurallar - rules.infiniteresources = Sınırsız Kaynaklar rules.wavetimer = Dalga Zamanlayıcısı rules.waves = Dalgalar @@ -701,7 +694,7 @@ rules.playerdamagemultiplier = Oyuncu Hasarı Çarpanı rules.unitdamagemultiplier = Birim Hasarı Çapanı rules.enemycorebuildradius = Düşman Çekirdeği İnşa Yasağı Yarıçapı:[lightgray] (kare) rules.respawntime = Yeniden Doğma Süresi:[lightgray] (sec) -rules.wavespacing Dalga Aralığı:[lightgray] (sec) +rules.wavespacing = Dalga Aralığı:[lightgray] (sec) rules.buildcostmultiplier = İnşa ücreti Çarpanı rules.buildspeedmultiplier = İnşa Hızı Çarpanı rules.waitForWaveToEnd = Dalgalar Düşmanı Bekler @@ -714,7 +707,6 @@ rules.title.resourcesbuilding = Kaynaklar & İnşa rules.title.player = Oyuncular rules.title.enemy = Düşmanlar rules.title.unit = Unitler - content.item.name = Eşyalar content.liquid.name = Sıvılar content.unit.name = Birimler @@ -751,7 +743,7 @@ mech.tau-mech.weapon = Yenileme Işını mech.tau-mech.ability = Çoklu Tamir mech.omega-mech.name = Omega mech.omega-mech.weapon = Sürü Füzeleri -mech.omega-mech.ability Zırhlı Konfigürasyon +mech.omega-mech.ability = Zırhlı Konfigürasyon mech.dart-ship.name = Dart mech.dart-ship.weapon = Makineli Tüfek mech.javelin-ship.name = Javelin @@ -776,7 +768,6 @@ mech.buildspeed = [lightgray]İnşaat Hızı: {0}% liquid.heatcapacity = [lightgray]Isı Kapasitesi: {0} liquid.viscosity = [lightgray]Vizkosite: {0} liquid.temperature = [lightgray]Sıcaklık: {0} - block.sand-boulder.name = Kum Kaya Parçaları block.grass.name = Çimen block.salt.name = Tuz @@ -852,6 +843,8 @@ block.copper-wall.name = Bakır Duvar block.copper-wall-large.name = Büyük Bakır Duvar block.titanium-wall.name = Titanyum Duvar block.titanium-wall-large.name = Büyük Titanyum Duvar +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Faz Duvar block.phase-wall-large.name = Büyük Faz Duvar block.thorium-wall.name = Toryum Duvar @@ -917,7 +910,7 @@ block.wave.name = Wave block.swarmer.name = Swarmer block.salvo.name = Salvo block.ripple.name = Ripple -block.phase-conveyor.name Faz Konveyörü +block.phase-conveyor.name = Faz Konveyörü block.bridge-conveyor.name = Konveyör Köprüsü block.plastanium-compressor.name = Plastanyum Kompresörü block.pyratite-mixer.name = Pirratit Mikseri @@ -937,7 +930,7 @@ block.titan-factory.name = Titan Robot Fabrikası block.fortress-factory.name = Fortress Robot Fabrikası block.revenant-factory.name = Revenant Savaşçı Fabrikası block.repair-point.name = Tamir Noktası -block.pulse-conduit.name Dalga Borusu +block.pulse-conduit.name = Dalga Borusu block.phase-conduit.name = Faz Borusu block.liquid-router.name = Sıvı Yönlendiricisi block.liquid-tank.name = Sıvı Tankı @@ -990,6 +983,7 @@ unit.lich.name = Lich unit.reaper.name = Reaper tutorial.next = [lightgray] tutorial.intro = [scarlet]Mindustry öğreticisine hoş geldiniz.[]\n[accent]Bakır kazarak[] başlayın. Bunu yapmak için merkezinize yakın bir bakır madenine dokunun.\n\n[accent]{0}/{1} bakır +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Manuel olarak kazmak verimsizdir.\n[accent]Matkaplar []otomatikman kazabilir.\nSağ alttaki matkap sekmesine tıklayınız.\n[accent]Mekanik matkabı[] seçiniz. Tıklayarak bir bakır madenine yerleştirin.\n Yapımı durdurmak için [accent]sağ tıklayın[] ve yakınlaştırmak ve uzaklaştırmak için [accent]CTRL basılı tutarak tekerleği kaydırın[]. tutorial.drill.mobile = Manuel olarak kazmak verimsizdir.\n[accent]Matkaplar []otomatik olarak kazabilir.\nSağ alttaki matkap sekmesine dokunun.\n[accent]Mekanik matkabı[] seçin. \nDokunarak bir bakır madenine yerleştirin, sonra seçiminizi onaylamak için alttaki [accent] tik düğmesine[] basın.\nYerleştirmenizi iptal etmek için [accent] X butonuna[] basın. tutorial.blockinfo = Her bloğun farklı istatistikleri vardır. Her matkap sadece belirli madenleri kazabilir.\nBir bloğun bilgi ve istatistiklerine bakmak için,[accent] yapım menüsünde seçerken "?" tuşuna dokunun.[]\n\n[accent]Şimdi mekanik matkabın istatistiklerine erişin.[] @@ -1007,8 +1001,7 @@ tutorial.withdraw = Bazı durumlarda bloklardan materyalleri direkt olarak almak tutorial.deposit = Malzemeleri geminizden hedef bloğa sürükleyerek malzemeleri bırakabilirsiniz.\n\n[accent]Bakırı çekirdeğe geri bırakın.[] tutorial.waves = [lightgray]Düşman[] yaklaşıyor.\n\nÇekirdeği 2 dalga boyunca koruyun. Ateş etmek için [accent]tıklayın[].\nDaha fazla taret ve matkap inşa edin ve daha fazla bakır toplayın. tutorial.waves.mobile = [lightgray]Düşman[] yaklaşıyor.\n\nÇekirdeği 2 dalga boyunca koruyun. Geminiz düşmanlara otomatik olarak ateş edecektir.\nDaha fazla taret ve matkap inşa edin ve daha fazla bakır toplayın. -tutorial.launch = Belirli bir dalgaya ulaşınca, çekirdeği bulunduğu bölgeden [accent]kaldırabilir[], bütün binalarınızı arkada bırakıp [accent]çekirdeğinizdeki bütün materyallere sahip olabilirsiniz.[]\Bu materyaller daha sonra yeni teknolojiler geliştirmek için kullanılabilir.\n\n[accent]Kalkış butonuna basın. - +tutorial.launch = Belirli bir dalgaya ulaşınca, çekirdeği bulunduğu bölgeden [accent]kaldırabilir[], bütün binalarınızı arkada bırakıp [accent]çekirdeğinizdeki bütün materyallere sahip olabilirsiniz.[]Bu materyaller daha sonra yeni teknolojiler geliştirmek için kullanılabilir.\n\n[accent]Kalkış butonuna basın. item.copper.description = En basit materyal. Her türlü blokda kullanılır. item.lead.description = Basit bir materyal. Elektronikte ve sıvı taşımada kullanılır. item.metaglass.description = Süper sert camdan bir bileşim. Sıvı dağıtımı ve depolamak için yaygın olarak kullanılır. @@ -1074,6 +1067,8 @@ block.copper-wall.description = Ucuz bir savunma bloğu.\nİlk birkaç dalgada m block.copper-wall-large.description = Ucuz bir savunma bloğu.\nİlk birkaç dalgada merkezi ve taretleri korumak için kullanışlıdır.\nBirçok blok alan kaplar. block.titanium-wall.description = Orta derecede güçlü savunma bloğu.\nDüşmanlardan orta derecede koruma sağlar. block.titanium-wall-large.description = Orta derecede güçlü savunma bloğu.\nDüşmanlardan orta derecede koruma sağlar.\nBirçok blok alan kaplar. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Güçlü bir savunma bloğu.\nDüşmanlardan iyi korunma sağlar. block.thorium-wall-large.description = Güçlü bir savunma bloğu.\nDüşmanlardan iyi korunma sağlar.\nBirçok blok alan kaplar. block.phase-wall.description = Özel faz örgüsü bazlı yansıtıcı materyal ile kaplanmış bir duvar. Çoğu mermi çarpma anında saptırır. @@ -1093,7 +1088,7 @@ block.junction.description = Çakışan iki konveyör hattı arasında bir köpr block.bridge-conveyor.description = Gelişmiş materyal taşıma bloğu. Materyalleri her türlü arazi veya binanın üzerinden üç bloğa kadar uzağa taşıyabilir. block.phase-conveyor.description = Gelişmiş materyal taşıma bloğu. Materyalleri kendisine bağlı bir başka faz konveyörüne ışınlamak için enerji kullanır. block.sorter.description = Materyalleri ayıklar. Eğer materyal seçilen ile eşleşiyorsa geçmesine izin verilir. Yoksa materyal sağa ya da sola atılır. -block.inverted-sorter.descriptions = Materyalleri standart bir ayıklayıcı gibi işler, ancak bu kez eşleşen materyalleri yana atar. +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = Materyalleri bir yönden alıp diğer üç yöne eşit olarak dağıtır. Materyalleri bir kaynaktan birden fazla hedefe iletmek için kullanılır.\n\n[scarlet]Asla üretim yapan binaların dibine yerleştirmeyin, yoksa istenmeyen materyaller tarafından tıkanabilir.[] block.distributor.description = Gelişmiş bir yönlendirici. Materyalleri yedi farklı yöne dağıtabilir. block.overflow-gate.description = Ayırıcı ve yönlendiricinin bir karışımı. Materyalleri sadece ön kısım kapalı olduğunda sağa ve sola atar. @@ -1152,7 +1147,6 @@ block.cyclone.description = Büyük bir anti hava ve anti kara tareti. Yakının block.spectre.description = Dev bir çift namlulu top. Hava ve kara birimlerine iri, zırh delici mermiler atar. block.meltdown.description = Dev bir lazer topu. Yüklenip yakındaki düşmanlara uzun süreli lazer ışınları yollar. Çalışması için soğutucu gerekir. block.command-center.description = Haritadaki müttefik birimlere komutlar -yollar.\nBirimlerindevirye gezmesini, düşman çekirdeğine saldırmasını, ya da çekirdek veya fabrikaya geri çekilmesini emredebilir. Düşman çekirdeği yoksa birimler varsayılan olarak çekirdeğe saldırma emrinde de devriye gezerler. block.draug-factory.description = Draug maden dronları üretir. block.spirit-factory.description = Spirit yapısal onarım dronları üretir. block.phantom-factory.description = Gelişimiş inşaat dronları üretir. diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 06dbcdef7e..c9b44e0183 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -80,25 +80,20 @@ uploadingcontent = Вивантаження вмісту uploadingpreviewfile = Вивантаження файлу передперегляду committingchanges = Здійснення змін done = Зроблено -mods = Модифікації -mods.alphainfo = Майте на увазі, що модифікації знаходяться в альфі, і [scarlet]може бути дуже глючними[].\nПовідомте про будь-які проблеми, які ви знайдете до Mindustry Github або Discord. -mods.alpha = [scarlet](Альфа) -mods.none = [LIGHT_GRAY]Модифікацій не знайдено! -mod.enabled = [lightgray]Увімкнено -mod.disabled = [scarlet]Вимкнено -mod.requiresrestart = А тепер гра закриється, щоб застосувати зміни модифікацій. -mod.import = Імпортувати модифікацію -mod.remove.confirm = Цю модифікацію буде видалено. -mod.author = [LIGHT_GRAY]Автор:[] {0} +feature.unsupported = Your device does not support this feature. mods.alphainfo = Майте на увазі, що модифікації знаходяться в альфі, і [scarlet]можуть бути дуже глючними[].\nПовідомте про будь-які проблеми, які ви знайдете до Mindustry Github або Discord. mods.alpha = [scarlet](Альфа) mods = Модифікації mods.none = [LIGHT_GRAY]Модифікацій не знайдено! mods.guide = Посібник зі створення модифицій mods.report = Повідомити про ваду +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]Увімкнено mod.disabled = [scarlet]Вимкнено mod.disable = Вимкнути +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = Увімкнути mod.requiresrestart = А тепер гра закриється, щоб застосувати зміни модифікацій. mod.reloadrequired = [scarlet]Потрібно перезавантаження @@ -275,6 +270,7 @@ missing = This item has been deleted or moved.\n[lightgray]The workshop listing publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = Пензлик editor.openin = Відкрити в редакторі editor.oregen = Генерація руд @@ -535,6 +531,7 @@ blocks.reload = Постріли/секунду blocks.ammo = Боєприпаси bar.drilltierreq = Потребується кращий бур bar.drillspeed = Швидкість буріння: {0}/с +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = Ефективність: {0}% bar.powerbalance = Енергія: {0}/с bar.powerstored = Зберігає: {0}/{1} @@ -579,6 +576,7 @@ category.shooting = Стрільба category.optional = Додаткові поліпшення setting.landscape.name = Тільки альбомний(гозинтальний) режим setting.shadows.name = Тіні +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = Лінійна фільтрація setting.hints.name = Hints setting.animatedwater.name = Анімована вода @@ -601,6 +599,8 @@ setting.difficulty.insane = Неможлива setting.difficulty.name = Складність: setting.screenshake.name = Тряска екрану setting.effects.name = Ефекти +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = Чутливість контролера setting.saveinterval.name = Інтервал збереження setting.seconds = {0} сек. @@ -843,6 +843,8 @@ block.copper-wall.name = Мідна стіна block.copper-wall-large.name = Велика мідна стіна block.titanium-wall.name = Титанова стіна block.titanium-wall-large.name = Велика титанова стіна +block.plastanium-wall.name = Plastanium Wall +block.plastanium-wall-large.name = Large Plastanium Wall block.phase-wall.name = Фазова стіна block.phase-wall-large.name = Велика фазова стіна block.thorium-wall.name = Торієва стіна @@ -981,6 +983,7 @@ unit.lich.name = Лич unit.reaper.name = Жнець tutorial.next = [lightgray]<Натисніть для продовження> tutorial.intro = Ви розпочали[scarlet] навчання по Mindustry.[]\nРозпочність з[accent] видобування міді[]. Використовуйте [[WASD] для руху.\n[accent] Утримуйте [[Ctrl] під час прокрутки миші[] для приближення і віддалення. Наблизьтесь, а потім натисність на мідну жилу біля вашого ядра, щоб зробити це.\n\n[accent]{0}/{1} міді +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = Добування вручну неефективне.\n[accent]Бури []можуть добувати автоматично.\nНатисніть на вкладку свердла знизу зправа.\nВиберіть[accent] механічний бур[]. Розмістіть його на мідній жилі натисканням.\n[accent]Натисніть ПКМ[], щоб зупинити будування. tutorial.drill.mobile = Добування вручну неефективне.\n[accent]Бури []можуть добувати автоматично.\nНатисність на вкладку сведла знизу зправа.\nВиберіть[accent] механічний бур[]. Розмістіть його на мідній жилі натисканням, потім натисність на [accent] галочку[] нижче, щоб підтвердити розміщення to confirm your selection.\nPress the[accent] X button[] to cancel placement. tutorial.blockinfo = Кожен блок має різні характеристики. Кожний бур може видобувати тільки певні руди.\nЩоб переглянути інформацію та характеристики блока,[accent] натисність на кнопку «?», коли Ви вибрали блок у меню будування.[]\n\n[accent]Перегляньте характеристику Механічного бура прямо зараз.[] @@ -1064,6 +1067,8 @@ block.copper-wall.description = Дешевий захисний блок.\nКо block.copper-wall-large.description = Дешевий захисний блок.\nКорисна для захисту ядра та башточок у перші кілька хвиль.\nОхоплює кілька плиток. block.titanium-wall.description = Відносно сильний захисний блок.\nЗабезпечує помірний захист від ворогів. block.titanium-wall-large.description = Відносно сильний захисний блок.\nЗабезпечує помірний захист від ворогів.\nОхоплює кілька плиток. +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = Сильний захисний блок.\nГідний захист від ворогів. block.thorium-wall-large.description = Сильний захисний блок.\nГідний захист від ворогів.\nОхоплює кілька плиток. block.phase-wall.description = Стіна, покрита спеціальним світловідбиваючим складом, який базується на фазовій тканині. Відхиляє більшість куль при ударі. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index fcc88d34b6..c925e101f2 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -3,6 +3,7 @@ credits = 致谢 contributors = 译者和贡献者 discord = 加入 Mindustry 的 Discord! link.discord.description = 官方 Mindustry Discord 聊天室 +link.reddit.description = The Mindustry subreddit link.github.description = 游戏源码 link.changelog.description = 更新列表 link.dev-builds.description = 不稳定开发版 @@ -26,6 +27,7 @@ load.mod = 模组加载中 schematic = 蓝图 schematic.add = 保存蓝图中…… schematics = 蓝图 +schematic.replace = A schematic by that name already exists. Replace it? schematic.import = 导入蓝图中…… schematic.exportfile = 导出文件 schematic.importfile = 导入蓝图 @@ -78,15 +80,20 @@ uploadingcontent = 正在上传内容 uploadingpreviewfile = 正在上传预览文件 committingchanges = 提交更改 done = 已完成 +feature.unsupported = Your device does not support this feature. mods.alphainfo = 请注意在测试版本中的模组[scarlet]可能有缺陷[]。\n在 Mindustry Github 或 Discord上报告你发现的问题。 mods.alpha = [accent](测试版) mods = 模组 mods.none = [LIGHT_GRAY]无模组! mods.guide = 模组教程 mods.report = 报告 Bug +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]已启用 mod.disabled = [scarlet]已禁用 mod.disable = 禁用 +mod.delete.error = Unable to delete mod. File may be in use. +mod.missingdependencies = [scarlet]Missing dependencies: {0} +mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled. mod.enable = 启用 mod.requiresrestart = 需要重启使模组生效。 mod.reloadrequired = [scarlet]需要重启 @@ -263,6 +270,7 @@ missing = 地图已被删除或移动。\n[lightgray]链接已在创意工坊中 publishing = [accent]Publishing... publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up! publish.error = Error publishing item: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = 笔刷 editor.openin = 在编辑器中打开 editor.oregen = 矿石的生成 @@ -523,6 +531,7 @@ blocks.reload = 每秒发射数 blocks.ammo = 子弹 bar.drilltierreq = 需要更好的钻头 bar.drillspeed = 挖掘速度:{0}/s +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = 效率:{0}% bar.powerbalance = 能量:{0}/秒 bar.powerstored = 储能:{0}/{1} @@ -567,6 +576,7 @@ category.shooting = 发射 category.optional = 可选的增强物品 setting.landscape.name = 锁定横屏 setting.shadows.name = 影子 +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = 抗锯齿 setting.hints.name = 提示 setting.animatedwater.name = 流动的水 @@ -589,6 +599,8 @@ setting.difficulty.insane = 疯狂 setting.difficulty.name = 难度: setting.screenshake.name = 屏幕抖动 setting.effects.name = 显示效果 +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = 控制器灵敏度 setting.saveinterval.name = 自动保存间隔 setting.seconds = {0} 秒 @@ -829,10 +841,10 @@ block.magmarock.name = 岩浆石头 block.cliffs.name = 悬崖 block.copper-wall.name = 铜墙 block.copper-wall-large.name = 大型铜墙 -block.plastanium-wall.name = 塑钢墙 -block.plastanium-wall-large.name = 大型塑钢墙 block.titanium-wall.name = 钛墙 block.titanium-wall-large.name = 大型钛墙 +block.plastanium-wall.name = 塑钢墙 +block.plastanium-wall-large.name = 大型塑钢墙 block.phase-wall.name = 相织布墙 block.phase-wall-large.name = 大型相织布墙 block.thorium-wall.name = 钍墙 @@ -971,6 +983,7 @@ unit.lich.name = 尸鬼 unit.reaper.name = 死神 tutorial.next = [lightgray]<点击以继续> tutorial.intro = 你进入了[scarlet] Mindustry 教程[]。\n[accent]采集铜矿[]以开始。点击附近的一处铜矿。\n\n[accent]{0}/{1} 铜 +tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers [] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper tutorial.drill = 手动采矿效率低。\n[accent]钻头[]可以自动采矿。\n放一个在铜矿上吧。\n点击右下角的钻头菜单。\n选择[accent]机械钻头[]。\n单击将其放置在铜矿上。\n[accent]右键单击[]来停止。 tutorial.drill.mobile = 手动采矿效率低。\n[accent]钻头[]可以自动采矿。\n点击右下角的钻头菜单。\n选择[accent]机械钻头[]。\n点击将其放在铜矿上,点击[accent]对号[]来确定。\n点击[accent]叉号[]来取消。 tutorial.blockinfo = 每个方块具有不同的数据。每个钻头只能开采某些矿石。\n要检查块的信息和统计信息,[accent]在菜单中点击问号。[]\n\n[accent]现在查看机械钻头的数据吧。[] @@ -1054,6 +1067,8 @@ block.copper-wall.description = 廉价的防守方块。\n用于保护前几波 block.copper-wall-large.description = 廉价的防守方块。\n用于保护前几个波浪中的核心和炮塔。\n跨越多个区块。 block.titanium-wall.description = 中等强度的防御方块。\n提供中等强度的防御以抵御敌人。 block.titanium-wall-large.description = 一个中等强度的防御方块。\n提供中等强度的防御以防敌人攻击。\n跨越多个区块。 +block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections. +block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles. block.thorium-wall.description = 强大的防守方块。\n可以很好的防御敌人。 block.thorium-wall-large.description = 强大的防守方块。\n很好地防御敌人。\n跨越多个区块。 block.phase-wall.description = 没有钍墙那样坚固,但是它可以使不太强的子弹发生偏转。 @@ -1073,7 +1088,7 @@ block.junction.description = 两条交叉传送带的桥梁。适用于两条不 block.bridge-conveyor.description = 高级物品传输方块。允许跨越任何地形或建筑物上运输物品,最多跨越3个块。 block.phase-conveyor.description = 高级传送带,使用电力将物品传送到距离几个块的相位传送带上。 block.sorter.description = 对物品进行分类,如果物品与所选种类相同,则允许其通过。否则,物品将从左边和右边输出。 -block.inverted-sorter.descriptions = 像标准分类器工作,但将选择的物品会向两侧输出。 +block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. block.router.description = 从一个方向接受物品,并将它们平均输出到其他3个方向。可以将材料分成多份。 block.distributor.description = 一个高级路由器,可以将物品向最多7个方向输出。 block.overflow-gate.description = 分离器和路由器的组合,如果前面被挡住,则向从左和右输出。 @@ -1149,4 +1164,4 @@ block.tau-mech-pad.description = 替换当前的机甲并转换成一个可以 block.omega-mech-pad.description = 替换当前的机甲并转换成一个笨重但是高护甲的机甲。\n站在上面时点击切换。 block.javelin-ship-pad.description = 替换当前的机甲并转换成一个强大而快速的截击机,发射电弧。\n站在上面时点击切换。 block.trident-ship-pad.description = 替换当前的机甲并转换成一个高护甲的重型轰炸机。\n站在上面时点击切换。 -block.glaive-ship-pad.description = 替换当前的机甲并转换成一个高护甲的大型武装直升机。\n站在上面时点击切换。 \ No newline at end of file +block.glaive-ship-pad.description = 替换当前的机甲并转换成一个高护甲的大型武装直升机。\n站在上面时点击切换。 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 6245e93b8a..87b5e8803b 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -18,14 +18,12 @@ gameover = 遊戲結束 gameover.pvp = [accent]{0}[]隊獲勝! highscore = [accent]新的高分紀錄! copied = 已複製。 - load.sound = 音效載入中 load.map = 地圖載入中 load.image = 圖片載入中 load.content = 內容載入中 load.system = 系統載入中 load.mod = 模組載入中 - schematic = 藍圖 schematic.add = 儲存藍圖... schematics = 藍圖 @@ -42,7 +40,6 @@ schematic.saved = 藍圖已保存。 schematic.delete.confirm = 該藍圖將被完全清除。 schematic.rename = 重新命名藍圖 schematic.info = {0}x{1}, {2}方塊 - stat.wave = 打敗的波次:[accent]{0} stat.enemiesDestroyed = 摧毀的敵人:[accent]{0} stat.built = 建設的建築:[accent]{0} @@ -50,7 +47,6 @@ stat.destroyed = 摧毀的建築:[accent]{0} stat.deconstructed = 拆除的建築:[accent]{0} stat.delivered = 發射的核心資源: stat.rank = 最終排名:[accent]{0} - launcheditems = [accent]已發射的物品 launchinfo = [unlaunched][[LAUNCH]你的核心以獲得藍字部分的物品。 map.delete = 確認要刪除「[accent]{0}[]」地圖嗎? @@ -91,12 +87,14 @@ mods = 模組 mods.none = [lightgray]找不到模組! mods.guide = 模組指南 mods.report = 回報錯誤 +mods.openfolder = Open Mod Folder mod.enabled = [lightgray]已啟用 mod.disabled = [scarlet]已禁用 -mod.enable = 啟用 mod.disable = 禁用 +mod.delete.error = Unable to delete mod. File may be in use. mod.missingdependencies = [scarlet]缺少依賴項目: {0} mod.nowdisabled = [scarlet]「{0}'」模組缺少依賴項目:[accent] {1}\n[lightgray]必須先下載這些模組。\n此模組將被自動禁用。 +mod.enable = 啟用 mod.requiresrestart = 遊戲將立即關閉以套用模組變更。 mod.reloadrequired = [scarlet]需要重新載入 mod.import = 匯入模組 @@ -106,7 +104,6 @@ mod.author = [lightgray]作者:[] {0} mod.missing = 此存檔含有您最近更新或不再安裝的模組。可能會發生存檔損毀。您確定要載入嗎?\n[lightgray]模組:\n{0} mod.preview.missing = 在工作坊發佈這個模組前,您必須添加預覽圖。\n在該模組的資料夾中放置一個名為[accent] preview.png[]的圖片並重試。 mod.folder.missing = 只有資料夾形式的模組可以在工作坊上發布。\n要將模組轉換為資料夾,只需將其文件解壓縮到資料夾並刪除舊的.zip檔,然後重新啟動遊戲或重新載入模組。 - about.button = 關於 name = 名稱: noname = 請先選擇一個[accent]玩家名稱[]。 @@ -273,6 +270,7 @@ missing = 此項目已被刪除或移動。\n[lightgray]工作坊列表現在已 publishing = [accent]發佈中... publish.confirm = 您確定要發布嗎?\n\n[lightgray]首先確定您同意Workshop EULA,否則您的項目將不會顯示! publish.error = 發佈項目時出錯: {0} +steam.error = Failed to initialize Steam services.\nError: {0} editor.brush = 粉刷 editor.openin = 在編輯器中開啟 editor.oregen = 礦石生成 @@ -349,7 +347,6 @@ editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。 editor.overwrite.confirm = [scarlet]警告![]同名地圖存在,確定要覆蓋現有地圖? editor.exists = 具有該名稱的地圖已經存在。 editor.selectmap = 選取要載入的地圖: - toolmode.replace = 取代 toolmode.replace.description = 僅繪製在實體方塊上。 toolmode.replaceall = 全部取代 @@ -364,7 +361,6 @@ toolmode.fillteams = 填充團隊 toolmode.fillteams.description = 填充團隊而不是方塊。 toolmode.drawteams = Draw Teams toolmode.drawteams.description = 繪製團隊而不是方塊。 - filters.empty = [lightgray]沒有過濾器!使用下面的按鈕添加一個。 filter.distort = 扭曲 filter.noise = 雜訊 @@ -396,7 +392,6 @@ filter.option.floor2 = 次要地板 filter.option.threshold2 = 次要閾值 filter.option.radius = 半徑 filter.option.percentile = 百分比 - width = 寬度: height = 長度: menu = 主選單 @@ -412,7 +407,6 @@ tutorial = 教學 tutorial.retake = 重置教學 editor = 地圖編輯器 mapeditor = 地圖編輯器 - abandon = 放棄 abandon.text = 此區域及其所有資源將會丟失給敵人。 locked = 鎖定 @@ -443,7 +437,6 @@ zone.objective.survival = 生存 zone.objective.attack = 摧毀敵人核心 add = 新增... boss.health = 頭目血量 - connectfail = [crimson]伺服器連線錯誤:[accent]{0} error.unreachable = 無法到達伺服器。請確認位址是否正確? error.invalidaddress = 無效的位址。 @@ -454,7 +447,6 @@ error.mapnotfound = 找不到地圖! error.io = 網絡輸出入錯誤。 error.any = 未知網絡錯誤。 error.bloom = 初始化特效失敗.\n您的設備可能不支援它 - zone.groundZero.name = 零號地區 zone.desertWastes.name = 沙漠荒原 zone.craters.name = 隕石坑 @@ -469,7 +461,6 @@ zone.saltFlats.name = 鹽沼 zone.impact0078.name = 衝擊 0078 zone.crags.name = 岩壁 zone.fungalPass.name = 真菌隘口 - zone.groundZero.description = 再次開始的最佳位置。敵人威脅度低。資源少。\n盡可能的收集更多的鉛和銅。\n繼續前進。 zone.frozenForest.description = 即使這裡更靠近山脈,孢子也已經擴散到這裡了。嚴寒的溫度不可能永遠禁錮它們。\n\n開始進入能源的世界。建造燃燒發電機。學會使用修理方塊。 zone.desertWastes.description = 這些荒原規模巨大,難以預測,並且與廢棄的結構交錯在一起。\n此地區存在著煤炭。燃燒它以獲得能源或合成石墨。\n\n[lightgray]無法保證此地圖的著陸位置。 @@ -484,7 +475,6 @@ zone.nuclearComplex.description = 以前生產和加工釷的設施已變成廢 zone.fungalPass.description = 高山與被孢子纏繞的低地之間的過渡區域。一個小的敵人偵察基地位於這裡。\n破壞它。\n使用匕首機甲和爬行機甲單位來摧毀兩個核心。 zone.impact0078.description = <在此處輸入說明> zone.crags.description = <在此輸入說明> - settings.language = 語言 settings.data = 遊戲數據 settings.reset = 重設為預設設定 @@ -519,6 +509,7 @@ blocks.shootrange = 範圍 blocks.size = 尺寸 blocks.liquidcapacity = 液體容量 blocks.powerrange = 輸出範圍 +blocks.powerconnections = Max Connections blocks.poweruse = 能量使用 blocks.powerdamage = 能量/傷害 blocks.itemcapacity = 物品容量 @@ -538,9 +529,9 @@ blocks.inaccuracy = 誤差 blocks.shots = 射擊數 blocks.reload = 射擊次數/秒 blocks.ammo = 彈藥 - bar.drilltierreq = 需要更好的鑽頭 bar.drillspeed = 鑽頭速度:{0}/秒 +bar.pumpspeed = Pump Speed: {0}/s bar.efficiency = 效率:{0}% bar.powerbalance = 能量變化:{0} bar.powerstored = 能量存量: {0}/{1} @@ -553,7 +544,6 @@ bar.heat = 熱 bar.power = 能量 bar.progress = 建造進度 bar.spawned = 單位:{0}/{1} - bullet.damage = [stat]{0}[lightgray]傷害 bullet.splashdamage = [stat]{0}[lightgray]範圍傷害 ~[stat] {1}[lightgray]格 bullet.incendiary = [stat]燃燒 @@ -565,7 +555,6 @@ bullet.freezing = [stat]冷凍 bullet.tarred = [stat]焦油 bullet.multiplier = [stat]{0}[lightgray]×彈藥倍數 bullet.reload = [stat]{0}[lightgray]×射擊速率 - unit.blocks = 方塊 unit.powersecond = 能量單位/秒 unit.liquidsecond = 液體單位/秒 @@ -585,9 +574,9 @@ category.items = 物品 category.crafting = 需求 category.shooting = 射擊 category.optional = 可選的強化 - setting.landscape.name = 鎖定水平畫面 setting.shadows.name = 陰影 +setting.blockreplace.name = Automatic Block Suggestions setting.linear.name = 線性過濾 setting.hints.name = 提示 setting.animatedwater.name = 水動畫 @@ -610,6 +599,8 @@ setting.difficulty.insane = 瘋狂 setting.difficulty.name = 難度: setting.screenshake.name = 畫面抖動 setting.effects.name = 顯示特效 +setting.destroyedblocks.name = Display Destroyed Blocks +setting.conveyorpathfinding.name = Conveyor Placement Pathfinding setting.sensitivity.name = 控制器靈敏度 setting.saveinterval.name = 自動存檔間隔 setting.seconds = {0}秒 @@ -690,7 +681,6 @@ mode.pvp.description = 和其他玩家競爭、戰鬥。 mode.attack.name = 進攻 mode.attack.description = 沒有波次,目標是摧毀敵人的基地。 mode.custom = 自訂規則 - rules.infiniteresources = 無限資源 rules.wavetimer = 波次時間 rules.waves = 波次 @@ -717,7 +707,6 @@ rules.title.resourcesbuilding = 資源與建築 rules.title.player = 玩家 rules.title.enemy = 敵人 rules.title.unit = 單位 - content.item.name = 物品 content.liquid.name = 液體 content.unit.name = 單位 @@ -743,7 +732,6 @@ liquid.water.name = 水 liquid.slag.name = 熔渣 liquid.oil.name = 原油 liquid.cryofluid.name = 冷凍液 - mech.alpha-mech.name = 阿爾法 mech.alpha-mech.weapon = 重型機關槍 mech.alpha-mech.ability = 自修復 @@ -1177,4 +1165,3 @@ block.omega-mech-pad.description = 改裝現在的船隻,換成龐大、具有 block.javelin-ship-pad.description = 改裝現在的船隻,換成具有閃電武器、強大而快速的攔截機。\n站在上面雙擊機坪以使用它。 block.trident-ship-pad.description = 改裝現在的船隻,換成具有相當不錯裝甲的重型轟炸機。\n站在上面雙擊機坪以使用它。 block.glaive-ship-pad.description = 改裝現在的船隻,換成具有重裝甲的砲艇。\n站在上面雙擊機坪以使用它。 -