Balancing, bugfixes

This commit is contained in:
Anuken 2018-10-28 00:31:28 -04:00
parent ebf6f6782f
commit d281277797
12 changed files with 99 additions and 55 deletions

View File

@ -217,7 +217,6 @@ text.editor.description = Description\:
text.editor.name = Name\:
text.editor.teams = Teams
text.editor.elevation = Elevation
text.editor.badsize = [orange]Invalid image dimensions\![]\nValid map dimensions\: {0}
text.editor.errorimageload = Error loading file\:\n[orange]{0}
text.editor.errorimagesave = Error saving file\:\n[orange]{0}
text.editor.generate = Generate
@ -348,10 +347,8 @@ setting.difficulty.easy = easy
setting.difficulty.normal = normal
setting.difficulty.hard = hard
setting.difficulty.insane = insane
setting.difficulty.purge = purge
setting.difficulty.name = Difficulty\:
setting.screenshake.name = Screen Shake
setting.indicators.name = Enemy Indicators
setting.effects.name = Display Effects
setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Autosave Interval
@ -361,7 +358,6 @@ setting.multithread.name = Multithreading
setting.fps.name = Show FPS
setting.vsync.name = VSync
setting.lasers.name = Show Power Lasers
setting.healthbars.name = Show Entity Health bars
setting.minimap.name = Show Minimap
setting.musicvol.name = Music Volume
setting.mutemusic.name = Mute Music

View File

@ -38,7 +38,7 @@ public class ProductionBlocks extends BlockList implements ContentList{
updateEffect = BlockFx.pulverizeMedium;
drillEffect = BlockFx.mineBig;
consumes.power(0.16f);
consumes.power(0.11f);
}};
blastDrill = new Drill("blast-drill"){{
@ -80,7 +80,7 @@ public class ProductionBlocks extends BlockList implements ContentList{
liquidCapacity = 30f;
rotateSpeed = 1.4f;
consumes.power(0.1f);
consumes.power(0.09f);
}};
oilExtractor = new Fracker("oil-extractor"){{

View File

@ -327,9 +327,9 @@ public class NetServer extends Module{
player.getPlaceQueue().clear();
for(BuildRequest req : requests){
//auto-skip done requests
if(req.remove && world.tile(req.x, req.y).block() == Blocks.air){
if(req.breaking && world.tile(req.x, req.y).block() == Blocks.air){
continue;
}else if(!req.remove && world.tile(req.x, req.y).block() == req.recipe.result && (!req.recipe.result.rotate || world.tile(req.x, req.y).getRotation() == req.rotation)){
}else if(!req.breaking && world.tile(req.x, req.y).block() == req.recipe.result && (!req.recipe.result.rotate || world.tile(req.x, req.y).getRotation() == req.rotation)){
continue;
}
player.getPlaceQueue().addLast(req);

View File

@ -420,7 +420,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
for(BuildRequest request : getPlaceQueue()){
if(getCurrentRequest() == request) continue;
if(request.remove){
if(request.breaking){
Block block = world.tile(request.x, request.y).target().block();
//draw removal request

View File

@ -8,6 +8,7 @@ import io.anuke.mindustry.content.fx.BlockFx;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.entities.Unit;
import io.anuke.mindustry.game.EventType.BuildSelectEvent;
import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.net.Net;
@ -18,6 +19,7 @@ import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.BuildBlock;
import io.anuke.mindustry.world.blocks.BuildBlock.BuildEntity;
import io.anuke.ucore.core.Effects;
import io.anuke.ucore.core.Events;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.entities.trait.Entity;
import io.anuke.ucore.graphics.Draw;
@ -65,10 +67,10 @@ public interface BuilderTrait extends Entity{
BuildRequest request = getCurrentRequest();
if(request != null){
output.writeByte(request.remove ? 1 : 0);
output.writeByte(request.breaking ? 1 : 0);
output.writeInt(world.toPacked(request.x, request.y));
output.writeFloat(request.progress);
if(!request.remove){
if(!request.breaking){
output.writeByte(request.recipe.id);
output.writeByte(request.rotation);
}
@ -181,18 +183,16 @@ public interface BuilderTrait extends Entity{
setMineTile(null);
}
Tile tile = world.tile(current.x, current.y);
if(unit.distanceTo(tile) > placeDistance){
return;
}
if(!(tile.block() instanceof BuildBlock) ){
if(canCreateBlocks() && !current.remove && Build.validPlace(unit.getTeam(), current.x, current.y, current.recipe.result, current.rotation)){
if(!(tile.block() instanceof BuildBlock)){
if(canCreateBlocks() && !current.breaking && Build.validPlace(unit.getTeam(), current.x, current.y, current.recipe.result, current.rotation)){
Build.beginPlace(unit.getTeam(), current.x, current.y, current.recipe, current.rotation);
}else if(canCreateBlocks() && current.remove && Build.validBreak(unit.getTeam(), current.x, current.y)){
}else if(canCreateBlocks() && current.breaking && Build.validBreak(unit.getTeam(), current.x, current.y)){
Build.beginBreak(unit.getTeam(), current.x, current.y);
}else{
getPlaceQueue().removeFirst();
@ -222,7 +222,7 @@ public interface BuilderTrait extends Entity{
//progress is synced, thus not updated clientside
if(!Net.client()){
//deconstructing is 2x as fast
if(current.remove){
if(current.breaking){
entity.deconstruct(unit, core, 2f / entity.buildCost * Timers.delta() * getBuildPower(tile));
}else{
entity.construct(unit, core, 1f / entity.buildCost * Timers.delta() * getBuildPower(tile));
@ -232,6 +232,11 @@ public interface BuilderTrait extends Entity{
}else{
entity.progress = current.progress;
}
if(!current.initialized){
Events.fire(new BuildSelectEvent(tile, unit.getTeam(), this, current.breaking));
current.initialized = true;
}
}
/**Do not call directly.*/
@ -352,9 +357,10 @@ public interface BuilderTrait extends Entity{
class BuildRequest{
public final int x, y, rotation;
public final Recipe recipe;
public final boolean remove;
public final boolean breaking;
public float progress;
public boolean initialized;
/**This creates a build request.*/
public BuildRequest(int x, int y, int rotation, Recipe recipe){
@ -362,7 +368,7 @@ public interface BuilderTrait extends Entity{
this.y = y;
this.rotation = rotation;
this.recipe = recipe;
this.remove = false;
this.breaking = false;
}
/**This creates a remove request.*/
@ -371,7 +377,7 @@ public interface BuilderTrait extends Entity{
this.y = y;
this.rotation = -1;
this.recipe = Recipe.getByResult(world.tile(x, y).block());
this.remove = true;
this.breaking = true;
}
}
}

View File

@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.Queue;
import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.content.fx.BlockFx;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.entities.traits.BuilderTrait;
@ -12,7 +13,8 @@ import io.anuke.mindustry.entities.units.BaseUnit;
import io.anuke.mindustry.entities.units.FlyingUnit;
import io.anuke.mindustry.entities.units.UnitCommand;
import io.anuke.mindustry.entities.units.UnitState;
import io.anuke.mindustry.game.EventType.BlockBuildEvent;
import io.anuke.mindustry.game.EventType.BlockBuildBeginEvent;
import io.anuke.mindustry.game.EventType.BuildSelectEvent;
import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.net.Net;
@ -35,7 +37,8 @@ import java.io.DataInput;
import java.io.DataOutput;
import java.io.IOException;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.mindustry.Vars.unitGroups;
import static io.anuke.mindustry.Vars.world;
public class Drone extends FlyingUnit implements BuilderTrait{
protected static float discoverRange = 120f;
@ -44,6 +47,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
protected Item targetItem;
protected Tile mineTile;
protected Queue<BuildRequest> placeQueue = new ThreadQueue<>();
protected boolean isBreaking;
public final UnitState
@ -66,9 +70,13 @@ public class Drone extends FlyingUnit implements BuilderTrait{
if(core == null) return;
if(entity.progress() < 1f && entity.tile.block() instanceof BuildBlock){ //building is valid
if((entity.progress() < 1f || entity.progress() > 0f) && entity.tile.block() instanceof BuildBlock){ //building is valid
if(!isBuilding() && distanceTo(target) < placeDistance * 0.9f){ //within distance, begin placing
getPlaceQueue().addLast(new BuildRequest(entity.tile.x, entity.tile.y, entity.tile.getRotation(), entity.recipe));
if(isBreaking){
getPlaceQueue().addLast(new BuildRequest(entity.tile.x, entity.tile.y));
}else{
getPlaceQueue().addLast(new BuildRequest(entity.tile.x, entity.tile.y, entity.tile.getRotation(), entity.recipe));
}
}
//if it's missing requirements, try and mine them
@ -234,27 +242,40 @@ public class Drone extends FlyingUnit implements BuilderTrait{
};
static{
Events.on(BlockBuildEvent.class, event -> {
Events.on(BuildSelectEvent.class, event -> {
EntityGroup<BaseUnit> group = unitGroups[event.team.ordinal()];
if(!(event.tile.entity instanceof BuildEntity)) return;
if(!(event.builder instanceof Player) || !(event.tile.entity instanceof BuildEntity)) return;
BuildEntity entity = event.tile.entity();
for(BaseUnit unit : group.all()){
if(unit instanceof Drone){
((Drone) unit).notifyPlaced(entity);
Drone drone = (Drone)unit;
synchronized(drone.getPlaceQueue()){
if(drone.isBuilding()){
//stop building if opposite building begins.
BuildRequest req = drone.getCurrentRequest();
if(req.breaking != event.breaking && req.x == event.tile.x && req.y == event.tile.y){
drone.clearBuilding();
drone.setState(drone.repair);
}
}
}
drone.notifyPlaced(entity, event.breaking);
}
}
});
}
private void notifyPlaced(BuildEntity entity){
private void notifyPlaced(BuildEntity entity, boolean isBreaking){
float timeToBuild = entity.recipe.cost;
float dist = Math.min(entity.distanceTo(x, y) - placeDistance, 0);
if(dist / type.maxVelocity < timeToBuild * 0.9f){
//Call.onDroneBeginBuild(this, entity.tile, entity.recipe);
if(!state.is(build) && dist / type.maxVelocity < timeToBuild * 0.9f){
target = entity;
this.isBreaking = isBreaking;
setState(build);
}
}

View File

@ -1,6 +1,7 @@
package io.anuke.mindustry.game;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.traits.BuilderTrait;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.function.Event;
@ -76,14 +77,33 @@ public class EventType{
}
}
/**Called when block building begins. The tile's block will nearly always be a BuildBlock.*/
public static class BlockBuildEvent implements Event{
/**Called when block building begins by placing down the BuildBlock.
* The tile's block will nearly always be a BuildBlock.*/
public static class BlockBuildBeginEvent implements Event{
public final Tile tile;
public final Team team;
public final boolean breaking;
public BlockBuildEvent(Tile tile, Team team){
public BlockBuildBeginEvent(Tile tile, Team team, boolean breaking){
this.tile = tile;
this.team = team;
this.breaking = breaking;
}
}
/**Called when a player or drone begins building something.
* This does not necessarily happen when a new BuildBlock is created.*/
public static class BuildSelectEvent implements Event{
public final Tile tile;
public final Team team;
public final BuilderTrait builder;
public final boolean breaking;
public BuildSelectEvent(Tile tile, Team team, BuilderTrait builder, boolean breaking){
this.tile = tile;
this.team = team;
this.builder = builder;
this.breaking = breaking;
}
}

View File

@ -222,7 +222,7 @@ public class DesktopInput extends InputHandler{
player.isShooting = true;
}
}else if(Inputs.keyTap(section, "deselect") && (recipe != null || mode != none || player.isBuilding()) &&
!(player.getCurrentRequest() != null && player.getCurrentRequest().remove && KeyBinds.get(section, "deselect") == KeyBinds.get(section, "break"))){
!(player.getCurrentRequest() != null && player.getCurrentRequest().breaking && KeyBinds.get(section, "deselect") == KeyBinds.get(section, "break"))){
if(recipe == null){
player.clearBuilding();
}

View File

@ -165,9 +165,9 @@ public class TypeIO{
public static void writeRequests(ByteBuffer buffer, BuildRequest[] requests){
buffer.putShort((short)requests.length);
for(BuildRequest request : requests){
buffer.put(request.remove ? (byte) 1 : 0);
buffer.put(request.breaking ? (byte) 1 : 0);
buffer.putInt(world.toPacked(request.x, request.y));
if(!request.remove){
if(!request.breaking){
buffer.put(request.recipe.id);
buffer.put((byte) request.rotation);
}

View File

@ -5,7 +5,7 @@ import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.game.EventType.BlockBuildEvent;
import io.anuke.mindustry.game.EventType.BlockBuildBeginEvent;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.type.ContentType;
import io.anuke.mindustry.type.Recipe;
@ -59,6 +59,8 @@ public class Build{
}
}
Tile ftile = tile;
threads.runDelay(() -> Events.fire(new BlockBuildBeginEvent(ftile, team, true)));
}
/**Places a BuildBlock at this location.*/
@ -100,8 +102,7 @@ public class Build{
}
}
threads.runDelay(() -> Events.fire(new BlockBuildEvent(tile, team)));
threads.runDelay(() -> Events.fire(new BlockBuildBeginEvent(tile, team, false)));
}
/**Returns whether a tile can be placed at this location by this team.*/

View File

@ -71,27 +71,25 @@ public class MendProjector extends Block{
Effects.effect(BlockFx.healWaveMend, Hue.mix(color, phase, entity.phaseHeat), tile.drawx(), tile.drawy(), realRange);
entity.charge = 0f;
Timers.run(10f, () -> {
int tileRange = (int)(realRange / tilesize);
healed.clear();
int tileRange = (int)(realRange / tilesize);
healed.clear();
for(int x = -tileRange + tile.x; x <= tileRange + tile.x; x++){
for(int y = -tileRange + tile.y; y <= tileRange + tile.y; y++){
if(Vector2.dst(x, y, tile.x, tile.y) > realRange) continue;
for(int x = -tileRange + tile.x; x <= tileRange + tile.x; x++){
for(int y = -tileRange + tile.y; y <= tileRange + tile.y; y++){
if(Vector2.dst(x, y, tile.x, tile.y) > realRange) continue;
Tile other = world.tile(x, y);
Tile other = world.tile(x, y);
if(other == null) continue;
other = other.target();
if(other == null) continue;
other = other.target();
if(other.getTeamID() == tile.getTeamID() && !healed.contains(other.packedPosition()) && other.entity != null && other.entity.health < other.entity.maxHealth()){
other.entity.healBy(other.entity.maxHealth() * (healPercent + entity.phaseHeat*phaseBoost)/100f);
Effects.effect(BlockFx.healBlockFull, Hue.mix(color, phase, entity.phaseHeat), other.drawx(), other.drawy(), other.block().size);
healed.add(other.packedPosition());
}
if(other.getTeamID() == tile.getTeamID() && !healed.contains(other.packedPosition()) && other.entity != null && other.entity.health < other.entity.maxHealth()){
other.entity.healBy(other.entity.maxHealth() * (healPercent + entity.phaseHeat*phaseBoost)/100f);
Effects.effect(BlockFx.healBlockFull, Hue.mix(color, phase, entity.phaseHeat), other.drawx(), other.drawy(), other.block().size);
healed.add(other.packedPosition());
}
}
});
}
}
}

View File

@ -74,7 +74,9 @@ public class DesktopPlatform extends Platform{
if(!state.is(State.menu)){
presence.state = Strings.capitalize(state.mode.name());
if(state.mode == GameMode.noWaves){
if(world.getMap() == null){
presence.details = "Unknown Map";
}else if(state.mode.disableWaves){
presence.details = Strings.capitalize(world.getMap().name);
}else{
presence.details = Strings.capitalize(world.getMap().name) + " | Wave " + state.wave;