diff --git a/core/src/io/anuke/mindustry/ui/dialogs/CustomRulesDialog.java b/core/src/io/anuke/mindustry/ui/dialogs/CustomRulesDialog.java index 588d1410f2..68ed3088f6 100644 --- a/core/src/io/anuke/mindustry/ui/dialogs/CustomRulesDialog.java +++ b/core/src/io/anuke/mindustry/ui/dialogs/CustomRulesDialog.java @@ -48,8 +48,9 @@ public class CustomRulesDialog extends FloatingDialog{ number("$rules.dropzoneradius", false, f -> rules.dropZoneRadius = f * tilesize, () -> rules.dropZoneRadius / tilesize, () -> true); title("$rules.title.respawns"); - check("$rules.limitedRespawns", b -> rules.limitedRespawns = b, () -> rules.limitedRespawns); - number("$rules.respawns", true, f -> rules.respawns = (int)f, () -> rules.respawns, () -> rules.limitedRespawns); + //limited respawns don't work on PvP, commented out until they're fixed + //check("$rules.limitedRespawns", b -> rules.limitedRespawns = b, () -> rules.limitedRespawns); + //number("$rules.respawns", true, f -> rules.respawns = (int)f, () -> rules.respawns, () -> rules.limitedRespawns); number("$rules.respawntime", f -> rules.respawnTime = f * 60f, () -> rules.respawnTime / 60f); title("$rules.title.resourcesbuilding");