From d54b557a9f5e7c0705f1915656a78833f8fb8e46 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E5=8D=97=E9=97=A8=E9=98=B3=E5=BE=B7?= <66559840+nanmenyangde@users.noreply.github.com> Date: Tue, 17 Jan 2023 00:07:00 +0800 Subject: [PATCH] Revert #8176 (#8186) Liquid turrets are used to give buff like wet but not do the damage. The ammo change is not appropriate. --- .../world/blocks/defense/turrets/LiquidTurret.java | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/core/src/mindustry/world/blocks/defense/turrets/LiquidTurret.java b/core/src/mindustry/world/blocks/defense/turrets/LiquidTurret.java index 5f3198ecba..c0087eee5f 100644 --- a/core/src/mindustry/world/blocks/defense/turrets/LiquidTurret.java +++ b/core/src/mindustry/world/blocks/defense/turrets/LiquidTurret.java @@ -59,16 +59,6 @@ public class LiquidTurret extends Turret{ } public class LiquidTurretBuild extends TurretBuild{ - - @Override - public void onProximityAdded(){ - super.onProximityAdded(); - - //add first ammo liquid to cheaty blocks so they can shoot properly - if(cheating() && ammoTypes.size > 0){ - handleLiquid(this, ammoTypes.entries().next().key, 1f); - } - } @Override public boolean shouldActiveSound(){