Fixed server displaying FPS as 0

This commit is contained in:
Anuken 2018-02-04 14:09:30 -05:00
parent 6a47facc1d
commit d74a836d99
3 changed files with 2 additions and 4 deletions

View File

@ -14,4 +14,5 @@
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Packets" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Packet" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Streamable" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.BlockBar" />
</module>

View File

@ -10,7 +10,6 @@ import io.anuke.mindustry.entities.BulletType;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.SyncEntity;
import io.anuke.mindustry.entities.enemies.Enemy;
import io.anuke.mindustry.graphics.Fx;
import io.anuke.mindustry.io.Platform;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.Net.SendMode;
@ -20,7 +19,6 @@ import io.anuke.mindustry.resource.Item;
import io.anuke.mindustry.world.Map;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.ProductionBlocks;
import io.anuke.ucore.core.Effects;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.entities.BaseBulletType;
import io.anuke.ucore.entities.Entities;
@ -275,7 +273,6 @@ public class NetClient extends Module {
Tile next = tile.getNearby(packet.rotation);
tile.entity.items[packet.itemid] --;
next.block().handleItem(Item.getByID(packet.itemid), next, tile);
Effects.effect(Fx.transfer, tile.drawx(), tile.drawy(), packet.rotation * 90);
});
}

View File

@ -174,7 +174,7 @@ public class ServerControl extends Module {
}else{
info("&lyNo players connected.");
}
info("&lbFPS: {0}", Gdx.graphics.getFramesPerSecond());
info("&lbFPS: {0}", (int)(60f/Timers.delta()));
}
});