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Gammar & context fix (#9559)
- `lglobal.@clientMobile = True is ...` => `lglobal.@clientMobile = True if ...` - `lenum.colori = Indexed position, ...` => `lenum.colori = Indexed color, ...`
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@ -2372,7 +2372,7 @@ lglobal.@clientLocale = Locale of the client running the code. For example: en_U
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lglobal.@clientUnit = Unit of client running the code
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lglobal.@clientName = Player name of client running the code
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lglobal.@clientTeam = Team ID of client running the code
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lglobal.@clientMobile = True is the client running the code is on mobile, false otherwise
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lglobal.@clientMobile = True if the client running the code is on mobile, false otherwise
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logic.nounitbuild = [red]Unit building logic is not allowed here.
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@ -2532,4 +2532,4 @@ lenum.texturesize = Size of texture in tiles. Zero value scales marker width to
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lenum.autoscale = Whether to scale marker corresponding to player's zoom level.
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lenum.posi = Indexed position, used for line and quad markers with index zero being the first position.
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lenum.uvi = Texture's position ranging from zero to one, used for quad markers.
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lenum.colori = Indexed position, used for line and quad markers with index zero being the first color.
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lenum.colori = Indexed color, used for line and quad markers with index zero being the first color.
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